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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Jeremy Soikutsu
Kite Co. Space Trucking
#1261 - 2012-11-19 07:30:22 UTC
Frying Doom wrote:
Jeremy Soikutsu wrote:
Mirima Thurander wrote:
Why complain about having to use scouts if locals removed and u all ready use them

There's a difference between using 1 or 2 guys when people are acutally there and have dozens if not hundreads of people sitting on gates and holding their dicks for God knows how long.

So you mean you won't have huge warning that you are about to be ganked?

You got me. It is totally fair that I'd only have a split second on d-scan to maybe catch someone between their gate cloak and covert cloak and if I don't get super lucky I'm dead unless this guy is totally incompetent. Balance.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Frying Doom
#1262 - 2012-11-19 07:32:00 UTC
Andski wrote:
Frying Doom wrote:
Please enlighten me and no I am not talking about criminals that can be seen as you dont need to have a negative status to gank someone.


"tell me how to see someone in local more likely to gank you, besides, you know, the ones who are usually the ones that gank you"

great post frying doom, give us another one

Nice dodge but you still have not answered the question, unlike Null where you can kill neutrals, in highsec you cannot, so again please tell me how you can tell someone is hostile before they attack you?

Or as I said earlier do the hi-secers have more balls.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Mirima Thurander
#1263 - 2012-11-19 07:32:14 UTC
James Amril-Kesh wrote:
Mirima Thurander wrote:
James Amril-Kesh wrote:
Herzog Wolfhammer wrote:
I don't because I'd rather trespass in deserted 0.0 systems, fill up my hold with radar site goodies, then use wormholes to get home. I don't play the game the way you play it, but I see the way you play it kind of makes it boring.

Cool. What's preventing you from doing this now?

Nothing, but it would be far Easier if dimwit#112345 did not jump in system and instantly know I was there.

Except if you're in a radar site he still has to scan to find you, it's not like he can just warp to anoms or belts. I used a Legion to run radar sites in Amamake and other similar places before I ever became a nullseccer, and I knew that I was fine as long as I kept an eye on dscan because anybody that wanted to find me would have to use probes to do so.

Mirima Thurander wrote:
If only u had a reason to forum fleets besides structure shoots, like to clear squatters out of your claimed systems or patrolling them for hostiles that are shooting at your ratters/miners.

What makes you think we don't do this already?


Why don't u go ahead and say it

U like local it keeps you nice and safe with the least amount of effort.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Mirima Thurander
#1264 - 2012-11-19 07:35:24 UTC
Jeremy Soikutsu wrote:
Frying Doom wrote:
Jeremy Soikutsu wrote:
Mirima Thurander wrote:
Why complain about having to use scouts if locals removed and u all ready use them

There's a difference between using 1 or 2 guys when people are acutally there and have dozens if not hundreads of people sitting on gates and holding their dicks for God knows how long.

So you mean you won't have huge warning that you are about to be ganked?

You got me. It is totally fair that I'd only have a split second on d-scan to maybe catch someone between their gate cloak and covert cloak and if I don't get super lucky I'm dead unless this guy is totally incompetent. Balance.

Because every ship in eve is a cloaky.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

James Amril-Kesh
Viziam
Amarr Empire
#1265 - 2012-11-19 07:35:26 UTC
Mirima Thurander wrote:
Why don't u go ahead and say it

U like local it keeps you nice and safe with the least amount of effort.

Paying constant attention for hours is not a trivial amount of effort.

Enjoying the rain today? ;)

Andski
Science and Trade Institute
Caldari State
#1266 - 2012-11-19 07:35:41 UTC
also a key difference between getting ganked in hisec and getting ganked elsewhere is that those who get ganked in hisec are usually those who fit ridiculously shiny mission ships or move valuable cargo in freighters without double wrapping, while those who get ganked elsewhere are usually targets of opportunity

anyone who bleats "nullsec is safer than hisec hurrr" is just clueless

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

James Amril-Kesh
Viziam
Amarr Empire
#1267 - 2012-11-19 07:37:38 UTC
Frying Doom wrote:
Nice dodge but you still have not answered the question, unlike Null where you can kill neutrals, in highsec you cannot, so again please tell me how you can tell someone is hostile before they attack you?

Or as I said earlier do the hi-secers have more balls.

Hmmm these two Catalysts warped into the belt at the same time and they're heading towards me. They must want a share of my asteroids!

Enjoying the rain today? ;)

Andski
Science and Trade Institute
Caldari State
#1268 - 2012-11-19 07:37:40 UTC
Frying Doom wrote:
Nice dodge but you still have not answered the question, unlike Null where you can kill neutrals, in highsec you cannot, so again please tell me how you can tell someone is hostile before they attack you?

Or as I said earlier do the hi-secers have more balls.


already killed your argument, fly away

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#1269 - 2012-11-19 07:39:10 UTC
Mirima Thurander wrote:
Because every ship in eve is a cloaky.


you seem to think that cloaky gangs wouldn't become the FOTM (again) if local was removed

you seem to think that players don't actually do things differently when game mechanics is changed

man you are hilarious

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Jeremy Soikutsu
Kite Co. Space Trucking
#1270 - 2012-11-19 07:40:02 UTC
Mirima Thurander wrote:
Because every ship in eve is a cloaky.

No, but every Null ganker would be flying one.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

James Amril-Kesh
Viziam
Amarr Empire
#1271 - 2012-11-19 07:41:17 UTC
I don't like this thread. I keep feeling compelled to like the posts of a sworn enemy.
What's come over me?!

Enjoying the rain today? ;)

Frying Doom
#1272 - 2012-11-19 07:46:11 UTC
Andski wrote:
also a key difference between getting ganked in hisec and getting ganked elsewhere is that those who get ganked in hisec are usually those who fit ridiculously shiny mission ships or move valuable cargo in freighters without double wrapping, while those who get ganked elsewhere are usually targets of opportunity

anyone who bleats "nullsec is safer than hisec hurrr" is just clueless

So then the pages of threads on Null sec dwellers complaining about afk cloakers are not really there and you guys don't immediately cloak up as soon as neutrals enter a system.

And you don't have intel channels dedicated to the movement of neutrals.

And the fact that there are so many people now mining in Null, that we are seeing threads about Null bears complaining that the bottom has fallen out of the market for them.

Yeah really dangerous, unlike safe Hi-sec where you can be mining in a system for example and get ganked with your only warning being the sudden appearance of a ship next to you.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Jeremy Soikutsu
Kite Co. Space Trucking
#1273 - 2012-11-19 07:47:14 UTC  |  Edited by: Jeremy Soikutsu
James Amril-Kesh wrote:
I don't like this thread. I keep feeling compelled to like the posts of a sworn enemy.
What's come over me?!

You don't have to pretend anymore. I'm pretty sure everyone already knows that the CFC is gay in love with IRC.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Mirima Thurander
#1274 - 2012-11-19 07:48:07 UTC  |  Edited by: Mirima Thurander
James Amril-Kesh wrote:
Mirima Thurander wrote:
Why don't u go ahead and say it

U like local it keeps you nice and safe with the least amount of effort.

Paying constant attention for hours is not a trivial amount of effort.

Wow u must REALLY have sometching wrong with u if watching local is hard.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

James Amril-Kesh
Viziam
Amarr Empire
#1275 - 2012-11-19 07:49:47 UTC
Frying Doom wrote:
Andski wrote:
also a key difference between getting ganked in hisec and getting ganked elsewhere is that those who get ganked in hisec are usually those who fit ridiculously shiny mission ships or move valuable cargo in freighters without double wrapping, while those who get ganked elsewhere are usually targets of opportunity

anyone who bleats "nullsec is safer than hisec hurrr" is just clueless

So then the pages of threads on Null sec dwellers complaining about afk cloakers are not really there and you guys don't immediately cloak up as soon as neutrals enter a system.

And you don't have intel channels dedicated to the movement of neutrals.

And the fact that there are so many people now mining in Null, that we are seeing threads about Null bears complaining that the bottom has fallen out of the market for them.

Yeah really dangerous, unlike safe Hi-sec where you can be mining in a system for example and get ganked with your only warning being the sudden appearance of a ship next to you.


High sec: If you fit your ship properly, you will almost never get ganked, even if you're not paying any attention
Null sec: It doesn't matter how you fit your ship, you will get ganked if someone unfriendly finds you when you're not paying attention

Which one of these is more dangerous again?

Enjoying the rain today? ;)

Frying Doom
#1276 - 2012-11-19 07:50:27 UTC
Andski wrote:
Frying Doom wrote:
Nice dodge but you still have not answered the question, unlike Null where you can kill neutrals, in highsec you cannot, so again please tell me how you can tell someone is hostile before they attack you?

Or as I said earlier do the hi-secers have more balls.


already killed your argument, fly away

No you just seemed to have run away from it...


Like Null sec residents do.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

James Amril-Kesh
Viziam
Amarr Empire
#1277 - 2012-11-19 07:51:34 UTC
Mirima Thurander wrote:
James Amril-Kesh wrote:
Mirima Thurander wrote:
Why don't u go ahead and say it

U like local it keeps you nice and safe with the least amount of effort.

Paying constant attention for hours is not a trivial amount of effort.

Wow u must REALLY have sometching wrong with u if watching local is hard.

You must have something wrong with you if you think it's any harder keeping safe in w-space.

Enjoying the rain today? ;)

Mirima Thurander
#1278 - 2012-11-19 07:51:37 UTC
Andski wrote:
Mirima Thurander wrote:
Because every ship in eve is a cloaky.


you seem to think that cloaky gangs wouldn't become the FOTM (again) if local was removed

you seem to think that players don't actually do things differently when game mechanics is changed

man you are hilarious

And having a reason to be worried when actively flying around in null is a bad thing.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Frying Doom
#1279 - 2012-11-19 07:51:59 UTC
James Amril-Kesh wrote:
Frying Doom wrote:
Andski wrote:
also a key difference between getting ganked in hisec and getting ganked elsewhere is that those who get ganked in hisec are usually those who fit ridiculously shiny mission ships or move valuable cargo in freighters without double wrapping, while those who get ganked elsewhere are usually targets of opportunity

anyone who bleats "nullsec is safer than hisec hurrr" is just clueless

So then the pages of threads on Null sec dwellers complaining about afk cloakers are not really there and you guys don't immediately cloak up as soon as neutrals enter a system.

And you don't have intel channels dedicated to the movement of neutrals.

And the fact that there are so many people now mining in Null, that we are seeing threads about Null bears complaining that the bottom has fallen out of the market for them.

Yeah really dangerous, unlike safe Hi-sec where you can be mining in a system for example and get ganked with your only warning being the sudden appearance of a ship next to you.


High sec: If you fit your ship properly, you will almost never get ganked, even if you're not paying any attention
Null sec: It doesn't matter how you fit your ship, you will get ganked if someone unfriendly finds you when you're not paying attention

Which one of these is more dangerous again?

So if someone unfriendly finds you in Hi-sec they wont gank you?

We have a different meaning of unfriendly I think.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

James Amril-Kesh
Viziam
Amarr Empire
#1280 - 2012-11-19 07:53:25 UTC  |  Edited by: James Amril-Kesh
Frying Doom wrote:
James Amril-Kesh wrote:
Frying Doom wrote:
Andski wrote:
also a key difference between getting ganked in hisec and getting ganked elsewhere is that those who get ganked in hisec are usually those who fit ridiculously shiny mission ships or move valuable cargo in freighters without double wrapping, while those who get ganked elsewhere are usually targets of opportunity

anyone who bleats "nullsec is safer than hisec hurrr" is just clueless

So then the pages of threads on Null sec dwellers complaining about afk cloakers are not really there and you guys don't immediately cloak up as soon as neutrals enter a system.

And you don't have intel channels dedicated to the movement of neutrals.

And the fact that there are so many people now mining in Null, that we are seeing threads about Null bears complaining that the bottom has fallen out of the market for them.

Yeah really dangerous, unlike safe Hi-sec where you can be mining in a system for example and get ganked with your only warning being the sudden appearance of a ship next to you.


High sec: If you fit your ship properly, you will almost never get ganked, even if you're not paying any attention
Null sec: It doesn't matter how you fit your ship, you will get ganked if someone unfriendly finds you when you're not paying attention

Which one of these is more dangerous again?

So if someone unfriendly finds you in Hi-sec they wont gank you?

We have a different meaning of unfriendly I think.

We're of course ignoring wardecs, but in that case local works towards your favor as well so it cancels out.
For the purposes of that post I mean unfriendly as in anyone who isn't explicitly a member of your corp, alliance, or bloc. So therefore people with no standings, neutral standings, and bad/terrible standings.

Not to mention that people who want to gank you in highsec are MUCH more restricted in their ship choices (that is if they don't want to waste a lot of isk doing so but still want to ensure success) whereas in nullsec pretty much any combat capable ship works.

Enjoying the rain today? ;)