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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Mirima Thurander
#1241 - 2012-11-19 06:30:07 UTC
SmilingVagrant wrote:
Herzog Wolfhammer wrote:

High sec Concorde is your Local in 0.0. You can't shut Jita down with Concorde (thank's for the salvage though), the so-called
"pubbies" (would you make them wear a symbol on their sleeve?) won't get to VFK with the power of local.


Ahahahaha yeah we never see roaming gangs sitting on our undock at all, because the pubbies are so effortlessly blocked by our gatecamps and local chat.

Lets take a look at my intel channel for a second...

Name edited out > vigilant, ferox, rupture, thorax, myrmidon all on e-o gate in m-o now

Name edited out > Efterpi jumping E-OGL4 raptor

Name edited out > Dan Radermaker+21 in H-PA29* Sonnensystem

Somehow all of these pubbies managed to crash our impenetrable gatecamps emboldened by the power of local all in a 30 minute period.

Meanwhile I just wandered with a small cloaking gang into IRC space past their impenetrable gatecamp which is empowered by the strength of unstoppable local and killed some of their players traveling down their jump bridge highway.

Snot Shot of COAD fame regularly wanders into our space at will, right through the EC- and Taisy gatecamps, and Snot Shot isn't even good at this game.

Hey guys it turns out when all you do is ***** about how hard it is to kill things in null from the safety of "Never been to nullsec" it's hard to get kills out there :( :( :(

I know I've been saying this a lot; but have you tried not being bad at this game?



Hay look I bet they only reason you new the solo and small gang was even there was because of some ratter docked/posed up telling you what they seen in LOCAL.
So thx for pointing out so clearly what I have spent a month saying. Local allows u free Intel with NO effort at all.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

KrakizBad
Section 8.
#1242 - 2012-11-19 06:38:12 UTC
Tell us more about seeing ship types from local.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1243 - 2012-11-19 06:39:15 UTC
Mirima Thurander wrote:

So thx for pointing out so clearly what I have spent a month saying. Local allows u free Intel with NO effort at all.


Well, they had to put some effort into passing the intel along in the intel channels.
Mirima Thurander
#1244 - 2012-11-19 06:45:52 UTC  |  Edited by: Mirima Thurander
KrakizBad wrote:
Tell us more about seeing ship types from local.

Why complain about having to use scouts if locals removed and u all ready use them

Logic is broken here make up your minds.

I mean clearly with out local u can NEVER find fights that's what's been said for 40 pages.
now your telling me u need to all ready use scouts to inform on fleets in your space.

So tell me why do u need local? Is it to protect u from being jumped unexpected by a gang of reds?







Small side note to the 3 corps that war dec'ed this dead corp have fun this is a training alt.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Andski
Science and Trade Institute
Caldari State
#1245 - 2012-11-19 06:52:54 UTC
"man local is the only reason I can't get any kills on those damned nullbears, it certainly can't be the fact that I'm goddamn awful at PvP, hell no I'm da best"

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

KrakizBad
Section 8.
#1246 - 2012-11-19 06:53:09 UTC
Who's complaining? But no one needs scouts in empty systems.
Andski
Science and Trade Institute
Caldari State
#1247 - 2012-11-19 06:54:47 UTC
"removing local would kill off blobs and make large alliances die and lose all of their tech moons, while it's hard to see how those two concepts are connected I KNOW IT YOU'RE BEING LIED TO SHEEPLE"

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Herzog Wolfhammer
Sigma Special Tactics Group
#1248 - 2012-11-19 07:01:31 UTC
Shepard Wong Ogeko wrote:
Herzog Wolfhammer wrote:
Shepard Wong Ogeko wrote:
Herzog Wolfhammer wrote:



And if you had a Jita, we would burn it too.





We do. It is called "VFK" and it is the biggest trade hub in nullsec. You are free to come burn it.


But since you guys can't even gank ratters or catch industrials on the gates, I'm not going to hold my breath on some highsec pubbie raid on our capitol.




High sec Concorde is your Local in 0.0. You can't shut Jita down with Concorde (thank's for the salvage though), the so-called
"pubbies" (would you make them wear a symbol on their sleeve?) won't get to VFK with the power of local.



Plenty of others have made it to VFK, bubbled our stuff and shot us up. You don't because you are no good at this game. We moved into Tributes, blew up thousands of ships. Then we moved into Vale and shot up thousands more before the defenders broke.

But never mind that. Tell us more about how you don;t know anything.


edit;

And the mark will be on your forehead, not your sleeve. That way I can look at your avatar and know your opinion isn't worth much.



I don't because I'd rather trespass in deserted 0.0 systems, fill up my hold with radar site goodies, then use wormholes to get home. I don't play the game the way you play it, but I see the way you play it kind of makes it boring.

I'm sorry that people are harassing your trade hub. You should put a fleet together and deal with it.


Bring back DEEEEP Space!

Mirima Thurander
#1249 - 2012-11-19 07:07:28 UTC  |  Edited by: Mirima Thurander
KrakizBad wrote:
Who's complaining? But no one needs scouts in empty systems.

Start at page 1 there's 60+ pages of people going on and on about how removing local will ruin there game.

All saying I will quit, I will live in high sec, we can't find other fleets, it would be to much work,



U know I have ignored the OMG there's an afk red in local do something CCP threads so far what about these people are you telling me they don't use local as a way to hide from all null sec combat?

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Jeremy Soikutsu
Kite Co. Space Trucking
#1250 - 2012-11-19 07:11:26 UTC  |  Edited by: Jeremy Soikutsu
Mirima Thurander wrote:
Why complain about having to use scouts if locals removed and u all ready use them

There's a difference between using 1 or 2 guys when people are acutally there and have dozens if not hundreads of people sitting on gates and holding their dicks for God knows how long.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Mirima Thurander
#1251 - 2012-11-19 07:13:08 UTC  |  Edited by: Mirima Thurander
Jeremy Soikutsu wrote:

There's a difference between using 1 or 2 guys when people are acutally there and have dozens if not hundreads of people sitting on gates and holding their dicks for God knows how long.


But u don't use this systems any way.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

James Amril-Kesh
Viziam
Amarr Empire
#1252 - 2012-11-19 07:15:35 UTC
Herzog Wolfhammer wrote:
I don't because I'd rather trespass in deserted 0.0 systems, fill up my hold with radar site goodies, then use wormholes to get home. I don't play the game the way you play it, but I see the way you play it kind of makes it boring.

Cool. What's preventing you from doing this now?

Enjoying the rain today? ;)

Frying Doom
#1253 - 2012-11-19 07:19:39 UTC
Jeremy Soikutsu wrote:
Mirima Thurander wrote:
Why complain about having to use scouts if locals removed and u all ready use them

There's a difference between using 1 or 2 guys when people are acutally there and have dozens if not hundreads of people sitting on gates and holding their dicks for God knows how long.

So you mean you won't have huge warning that you are about to be ganked?

Like everyone in Hi-sec, where you cannot tell who is hostile till it is too late.

Or do the people in Hi-sec have more balls than the Null secers?

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Andski
Science and Trade Institute
Caldari State
#1254 - 2012-11-19 07:21:11 UTC
Frying Doom wrote:
Hi-sec, where you cannot tell who is hostile till it is too late.


yes you can

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

James Amril-Kesh
Viziam
Amarr Empire
#1255 - 2012-11-19 07:23:23 UTC
Frying Doom wrote:
Like everyone in Hi-sec, where you cannot tell who is hostile till it is too late.

Here's an idea, why not fit your ship so people don't have a reason to be hostile.

It's even easier than constantly paying attention to local.

Enjoying the rain today? ;)

Mirima Thurander
#1256 - 2012-11-19 07:23:29 UTC  |  Edited by: Mirima Thurander
James Amril-Kesh wrote:
Herzog Wolfhammer wrote:
I don't because I'd rather trespass in deserted 0.0 systems, fill up my hold with radar site goodies, then use wormholes to get home. I don't play the game the way you play it, but I see the way you play it kind of makes it boring.

Cool. What's preventing you from doing this now?

Nothing, but it would be far Easier if dimwit#112345 did not jump in system and instantly know I was there.

If only u had a reason to forum fleets besides structure shoots, like to clear squatters out of your claimed systems or patrolling them for hostiles that are shooting at your ratters/miners.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Frying Doom
#1257 - 2012-11-19 07:25:33 UTC
Andski wrote:
Frying Doom wrote:
Hi-sec, where you cannot tell who is hostile till it is too late.


yes you can

Please enlighten me and no I am not talking about criminals that can be seen as you dont need to have a negative status to gank someone.

Any spelling, grammatical and punctuation errors are because frankly, I don't care!!

Andski
Science and Trade Institute
Caldari State
#1258 - 2012-11-19 07:28:22 UTC
Frying Doom wrote:
Please enlighten me and no I am not talking about criminals that can be seen as you dont need to have a negative status to gank someone.


"tell me how to see someone in local more likely to gank you, besides, you know, the ones who are usually the ones that gank you"

great post frying doom, give us another one

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

James Amril-Kesh
Viziam
Amarr Empire
#1259 - 2012-11-19 07:29:03 UTC
Mirima Thurander wrote:
James Amril-Kesh wrote:
Herzog Wolfhammer wrote:
I don't because I'd rather trespass in deserted 0.0 systems, fill up my hold with radar site goodies, then use wormholes to get home. I don't play the game the way you play it, but I see the way you play it kind of makes it boring.

Cool. What's preventing you from doing this now?

Nothing, but it would be far Easier if dimwit#112345 did not jump in system and instantly know I was there.

Except if you're in a radar site he still has to scan to find you, it's not like he can just warp to anoms or belts. I used a Legion to run radar sites in Amamake and other similar places before I ever became a nullseccer, and I knew that I was fine as long as I kept an eye on dscan because anybody that wanted to find me would have to use probes to do so.

Mirima Thurander wrote:
If only u had a reason to forum fleets besides structure shoots, like to clear squatters out of your claimed systems or patrolling them for hostiles that are shooting at your ratters/miners.

What makes you think we don't do this already?

Enjoying the rain today? ;)

Andski
Science and Trade Institute
Caldari State
#1260 - 2012-11-19 07:29:55 UTC
Mirima Thurander wrote:
Nothing, but it would be far Easier if dimwit#112345 did not jump in system and instantly know I was there.

If only u had a reason to forum fleets besides structure shoots, like to clear squatters out of your claimed systems or patrolling them for hostiles that are shooting at your ratters/miners.


if they're dimwitted they're not hard to kill

well, not for players with any semblance of skill, that is

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar