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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Soma Khan
State War Academy
Caldari State
#1201 - 2012-11-18 18:39:53 UTC
Alavaria Fera wrote:
Soma Khan wrote:
the only thing obvious is that ccp decided that shineyes like incarna and an ingame rmt store will help with the bottom line and we know how well that turned out

now ccp is trying to reach their former glory with updating the spaceship shinyes and balancing, not that theres anything wrong with that

but anything that is risky and requires a lot of work like 0.0 sov game revamp or delayed local is again abandoned for some future when they run out of shineys to update

Nerfing local will solve it, the morons well-playing-of-EVE people in nullsec said so.


"What we're trying to do right now is develop a long-term roadmap, and the reason we're talking to players a lot is that we want to be sure you're all on board with what we're planning. The reason I'm not worried about local in this context is that it's a no-brainer that we need to do something, and "doing something about local" is assumed to have the support of the community provided it's something good. What we're more concerned about right now is what our next step should be after that, because we don't want "change local" to be the only thing about intel on our long-term plan." - CCP Greyscale, August 22, 2011

you should read that whole thread, it's pretty educational
Lord Zim
Gallente Federation
#1202 - 2012-11-18 19:00:38 UTC
Soma Khan wrote:
Alavaria Fera wrote:
Soma Khan wrote:
the only thing obvious is that ccp decided that shineyes like incarna and an ingame rmt store will help with the bottom line and we know how well that turned out

now ccp is trying to reach their former glory with updating the spaceship shinyes and balancing, not that theres anything wrong with that

but anything that is risky and requires a lot of work like 0.0 sov game revamp or delayed local is again abandoned for some future when they run out of shineys to update

Nerfing local will solve it, the morons well-playing-of-EVE people in nullsec said so.


"What we're trying to do right now is develop a long-term roadmap, and the reason we're talking to players a lot is that we want to be sure you're all on board with what we're planning. The reason I'm not worried about local in this context is that it's a no-brainer that we need to do something, and "doing something about local" is assumed to have the support of the community provided it's something good. What we're more concerned about right now is what our next step should be after that, because we don't want "change local" to be the only thing about intel on our long-term plan." - CCP Greyscale, August 22, 2011

you should read that whole thread, it's pretty educational

What I see is CCP Greyscale talking about "we must do something to intel gathering" and "local is probably going to be the first thing we deal with", and very little actual information.

I also saw the thread focus mostly on what to do for PVP, and very little information on what those who actually live there should do.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

EI Digin
irc.zulusquad.org
#1203 - 2012-11-18 19:22:36 UTC
Soma Khan wrote:
oh look the empire space has higher population density. gosh what a surprise


It's a shame that the endgame for so many people is doing level4 missions in highsec, don't you agree? What should be done about it?

Soma Khan wrote:
"What we're trying to do right now is develop a long-term roadmap, and the reason we're talking to players a lot is that we want to be sure you're all on board with what we're planning. The reason I'm not worried about local in this context is that it's a no-brainer that we need to do something, and "doing something about local" is assumed to have the support of the community provided it's something good. What we're more concerned about right now is what our next step should be after that, because we don't want "change local" to be the only thing about intel on our long-term plan." - CCP Greyscale, August 22, 2011

you should read that whole thread, it's pretty educational


It's a good thing that the only fix isn't to remove local, or to have a delayed local and nothing else, which is what most "fix local" people in this thread think is the only option.
Alavaria Fera
GoonWaffe
#1204 - 2012-11-18 19:29:49 UTC
EI Digin wrote:
It's a good thing that the only fix isn't to remove local, or to have a delayed local and nothing else, which is what most "fix local" people in this thread think is the only option.

Now now, we're just thinking ahead. The new Unified Local UI will definitely exceed our expectations, of course.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

ISD Suvetar
ISD Community Communications Liaisons
ISD Alliance
#1205 - 2012-11-18 19:40:56 UTC
Troll and it's related replies removed.

Thanks.

[b]ISD Suvetar Captain/Commando Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

Asuri Kinnes
Perkone
Caldari State
#1206 - 2012-11-18 20:12:35 UTC
Raptors Mole wrote:
3. Zim – “Given that you're in favor of killing bots, then you should be against things like crimewatch 2.0 and maybe even the mining barge changes (honestly it's hard to tell these days, since people don't have to spend much energy to mine with the mack)”

I am actually in favour of the recent buff to mining vessels. It was way too easy for some 733T 9v9 chump to land on grid and pop a 150mil ship with a cheap fit dessie. Unfair to say the least.

$15,000.00 worth of dynamite brings down a $100,000,000.00 Skyscraper...

"NERF DYNAMITE" cried the skyscrapers...


This WH'er thinks that removing local in K-Space is a pants-on-head stupid idea.

Bob is the god of Wormholes.

That's all you need to know.

Mirima Thurander
#1207 - 2012-11-18 20:52:38 UTC
I gave a working replacement and it gets ignored as if I haven't said any thing.

No I will never agree that the way local works now is a good thing.

Even zims most stalwart friend here has a link to a idea for changing local from how it works now, and my idea is only a bit more harsh that that.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Mirima Thurander
#1208 - 2012-11-18 21:00:07 UTC  |  Edited by: Mirima Thurander
Look at that its a dev that agrees with my side for nurfing local.

dev posts supporting fixing local as THE intel tool

Why don't u go ahead and give up now.

I given the most fair working of a nurf to local that's out there that's NOT a multi month development process. If u can't be bothered to read the first post in this thread don't bother posting.

Let's see Devs agree nurf local you mean to tell me I have spent 61 pages being right?

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

MasterEnt
The Scope
Gallente Federation
#1209 - 2012-11-18 21:10:29 UTC
Lord Zim wrote:
WH-style local in null has been tested, and we know what the result was.


I thought they were removing troll posts.
Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#1210 - 2012-11-18 21:11:16 UTC
MasterEnt wrote:

1) Hot pan = burn. - Tested
2) Water = wet, - Tested
3) Unrelated result = ? - Untested


Except we have plenty of other examples of nullsec being made harder, or other regions getting stuff that is better than nullsec, to compare.

Anoms got nerfed, so people went to do highsec L4's
1 gimped station per system, so most people do research/industry in highsec
FW got buffed to be more profitable than nullsec ratting, tons of us started farming FW
Drone alloys were removed, highsec now has the best isk/hr ores


Mirima Thurander
#1211 - 2012-11-18 21:23:25 UTC
Updated first post with new info.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1212 - 2012-11-18 21:26:57 UTC
Mirima Thurander wrote:
Look at that its a dev that agrees with my side for nurfing local.

dev posts supporting fixing local as THE intel tool

Like I said earlier, he talks a lot about "gathering intel", i.e. when fighting a war, he says absolutely nothing about living there.

Mirima Thurander wrote:
I given the most fair working of a nurf to local that's out there that's NOT a multi month development process. If u can't be bothered to read the first post in this thread don't bother posting.

Oh, I read it just fine, but no matter how many times you harp on about it, it does absolutely nothing for people who want to live there, which means it's a bad solution. Come back when you've thought of something to make it actually work for people who live there, as opposed to just run after a fleet.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Lin-Young Borovskova
Doomheim
#1213 - 2012-11-18 21:31:42 UTC
Lord Zim wrote:
Soma Khan wrote:
Alavaria Fera wrote:
Soma Khan wrote:
the only thing obvious is that ccp decided that shineyes like incarna and an ingame rmt store will help with the bottom line and we know how well that turned out

now ccp is trying to reach their former glory with updating the spaceship shinyes and balancing, not that theres anything wrong with that

but anything that is risky and requires a lot of work like 0.0 sov game revamp or delayed local is again abandoned for some future when they run out of shineys to update

Nerfing local will solve it, the morons well-playing-of-EVE people in nullsec said so.


"What we're trying to do right now is develop a long-term roadmap, and the reason we're talking to players a lot is that we want to be sure you're all on board with what we're planning. The reason I'm not worried about local in this context is that it's a no-brainer that we need to do something, and "doing something about local" is assumed to have the support of the community provided it's something good. What we're more concerned about right now is what our next step should be after that, because we don't want "change local" to be the only thing about intel on our long-term plan." - CCP Greyscale, August 22, 2011

you should read that whole thread, it's pretty educational

What I see is CCP Greyscale talking about "we must do something to intel gathering" and "local is probably going to be the first thing we deal with", and very little actual information.

I also saw the thread focus mostly on what to do for PVP, and very little information on what those who actually live there should do.



He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented.

Again, I have nothing against removing local safety in some dudes eyes for locals safety, when I rather think about it as hunter and in this particular case I see no reason why they should keep their safe depletable gates and why to get wh dewlers juicy POS/ships/stuff I can't just cyno in a large fleet of supers/dreads/titans or whatever.
Once they discovered those wh's and set a pos there, concord should just put regular gates in and connect those systems with all new Eden at random regions/faction systems.

I'd then be happy to take more lessons about pvp, d-scan and probing from these wh demi gods.

brb

Lord Zim
Gallente Federation
#1214 - 2012-11-18 21:37:28 UTC
Lin-Young Borovskova wrote:
He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented.

Ah yes, I'd forgotten that bit. Kill a fully tanked out carrier in 4 minutes, wasn't it?

I wouldn't mind it if CCP actually made some sort of hologram style CQ war room skit, where you could see both friendly and hostile towers and ships, as long as the system was upgraded to yield this information, but I do not condone making the act of living there a lot more work for no extra gain just to achieve this.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1215 - 2012-11-18 21:37:58 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Look at that its a dev that agrees with my side for nurfing local.

dev posts supporting fixing local as THE intel tool

Like I said earlier, he talks a lot about "gathering intel", i.e. when fighting a war, he says absolutely nothing about living there.

Mirima Thurander wrote:
I given the most fair working of a nurf to local that's out there that's NOT a multi month development process. If u can't be bothered to read the first post in this thread don't bother posting.

Oh, I read it just fine, but no matter how many times you harp on about it, it does absolutely nothing for people who want to live there, which means it's a bad solution. Come back when you've thought of something to make it actually work for people who live there, as opposed to just run after a fleet.

Clearly u fail to understand I don't care if YOU would live in null I know there's other people that WILL.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1216 - 2012-11-18 21:40:44 UTC
Mirima Thurander wrote:
Clearly u fail to understand I don't care if YOU would live in null I know there's other people that WILL.

Why would they go to nullsec to live, when it'd be more dangerous and with less rewards than just going to WHs proper?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#1217 - 2012-11-18 21:46:18 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Clearly u fail to understand I don't care if YOU would live in null I know there's other people that WILL.

Why would they go to nullsec to live, when it'd be more dangerous and with less rewards than just going to WHs proper?


I'm not here to tell CCP to fix there isk fountain problems, I'm here to get local fixed now go away or make a thread of your own to talk about how crappy the isk in null is compared to high sec.

Seeing as all you care about is your ISK/Hr.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#1218 - 2012-11-18 21:47:48 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
Clearly u fail to understand I don't care if YOU would live in null I know there's other people that WILL.

Why would they go to nullsec to live, when it'd be more dangerous and with less rewards than just going to WHs proper?


I'm not here to tell CCP to fix there isk fountain problems, I'm here to get local fixed now go away or make a thread of your own to talk about how crappy the isk in null is compared to high sec.

Seeing as all you care about is your ISK/Hr.

I'll take that as "I don't know, now leave me alone and let me whine CCP into removing local so I can finally get some kills again", then.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Andski
Science and Trade Institute
Caldari State
#1219 - 2012-11-18 21:49:04 UTC
Mirima Thurander wrote:
I'm not here to tell CCP to fix there isk fountain problems, I'm here to get local fixed now go away or make a thread of your own to talk about how crappy the isk in null is compared to high sec.

Seeing as all you care about is your ISK/Hr.


why do you feel entitled to risk-free, easy-mode cloaky PvP?

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Lin-Young Borovskova
Doomheim
#1220 - 2012-11-18 21:49:50 UTC
Lord Zim wrote:
Lin-Young Borovskova wrote:
He also said increasing exponentially low sec gate guns would/was something interesting to implement and then a couple weeks latter and after a shif ton of forum tears from graveyard campers he stated it was just a thought and would never be implemented.

Ah yes, I'd forgotten that bit. Kill a fully tanked out carrier in 4 minutes, wasn't it?

I wouldn't mind it if CCP actually made some sort of hologram style CQ war room skit, where you could see both friendly and hostile towers and ships, as long as the system was upgraded to yield this information, but I do not condone making the act of living there a lot more work for no extra gain just to achieve this.



CCP could give then to Null sec players C6 alike Sleepers/belt rats or sites spawning dropping billions of isk so we could safely become rich in perfect safety... Lol

brb