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Making null more dynamic

First post
Author
Pyrrhus Max
Republic Military School
Minmatar Republic
#1 - 2012-11-10 05:56:37 UTC


Why is it that valuable moon goo cant be more dynamic.. or any valuable moon goo. Really... say you find a moon with tech, theirs certain random amount of goo that can be mined, once its out the moons depleted for X amount of time, harvested lets say and useless now (no need to keep that POS up) not saying it lasts only a day or a week, maybe it'll last a month, or 3 weeks and it'll eventually run out.

Once that's depleted it'll spawn at another random moon that's been depleted for -X- amount of time. It will keep fighting more dynamic and not one power block can control most the valuable moon goo as it will be placed all over the place.

discuss.
Desmond Strickler
#2 - 2012-11-10 05:58:18 UTC
How about we throw a couple of random black holes here and there...that should throw a wrench in things

[b]Part-Time Moon Bear and Full-Time Black Guy

"My other dread is a Swaglafar"[/b]

Malcanis
Vanishing Point.
The Initiative.
#3 - 2012-11-10 05:59:03 UTC
Pyrrhus Max wrote:


Why is it that valuable moon goo cant be more dynamic.. or any valuable moon goo. Really... say you find a moon with tech, theirs certain random amount of goo that can be mined, once its out the moons depleted for X amount of time, harvested lets say and useless now (no need to keep that POS up) not saying it lasts only a day or a week, maybe it'll last a month, or 3 weeks and it'll eventually run out.

Once that's depleted it'll spawn at another random moon that's been depleted for -X- amount of time. It will keep fighting more dynamic and not one power block can control most the valuable moon goo as it will be placed all over the place.

discuss.



This gets suggested regularly.

I suggest you scan every moon in a single constellation and then get back to us about how you feel about asking people to do this for the entire map every few weeks.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Pyrrhus Max
Republic Military School
Minmatar Republic
#4 - 2012-11-10 06:00:25 UTC  |  Edited by: Pyrrhus Max
Malcanis wrote:
Pyrrhus Max wrote:


Why is it that valuable moon goo cant be more dynamic.. or any valuable moon goo. Really... say you find a moon with tech, theirs certain random amount of goo that can be mined, once its out the moons depleted for X amount of time, harvested lets say and useless now (no need to keep that POS up) not saying it lasts only a day or a week, maybe it'll last a month, or 3 weeks and it'll eventually run out.

Once that's depleted it'll spawn at another random moon that's been depleted for -X- amount of time. It will keep fighting more dynamic and not one power block can control most the valuable moon goo as it will be placed all over the place.

discuss.



This gets suggested regularly.

I suggest you scan every moon in a single constellation and then get back to us about how you feel about asking people to do this for the entire map every few weeks.



sounds more fun then sitting and ratting in an area that's more safe then hi sec!!!


I guess also they could introduce a new probe type that allows all moons attached to that planet be scanned. I mean theirs a ton of null bears that sit there and scan for worm holes all day, why not just add that to there list of things to scan. :)
Ioci
Bad Girl Posse
#5 - 2012-11-10 06:09:50 UTC
Nullbears like stability in their econ.

Don't confuse the hate for HS with anything but pure Envy.

R.I.P. Vile Rat

Malcanis
Vanishing Point.
The Initiative.
#6 - 2012-11-10 06:20:07 UTC
Pyrrhus Max wrote:
Malcanis wrote:
Pyrrhus Max wrote:


Why is it that valuable moon goo cant be more dynamic.. or any valuable moon goo. Really... say you find a moon with tech, theirs certain random amount of goo that can be mined, once its out the moons depleted for X amount of time, harvested lets say and useless now (no need to keep that POS up) not saying it lasts only a day or a week, maybe it'll last a month, or 3 weeks and it'll eventually run out.

Once that's depleted it'll spawn at another random moon that's been depleted for -X- amount of time. It will keep fighting more dynamic and not one power block can control most the valuable moon goo as it will be placed all over the place.

discuss.



This gets suggested regularly.

I suggest you scan every moon in a single constellation and then get back to us about how you feel about asking people to do this for the entire map every few weeks.



sounds more fun then sitting and ratting in an area that's more safe then hi sec!!!


Well then go do it and let us all know about how enjoyable it is. We'll wait.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Akirei Scytale
Okami Syndicate
#7 - 2012-11-10 06:20:18 UTC
This is a bad thread littered with ideas pulled straight from the forum dumpster and poorly veiled criticism of things that don't even exist outside OP's braincase.
Malcanis
Vanishing Point.
The Initiative.
#8 - 2012-11-10 06:24:20 UTC
I feel judged :(

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Hypercake Mix
#9 - 2012-11-10 06:27:23 UTC
Because null-sec doesn't need to be more annoying yet.
Nicolo da'Vicenza
Viziam
Amarr Empire
#10 - 2012-11-10 06:31:33 UTC
npc corp thread
Imports Plus
Doomheim
#11 - 2012-11-10 07:40:21 UTC
Pyrrhus Max wrote:
Once that's depleted it'll spawn at another random moon


Do you have any idea how soul-crushing scanning moons is? That would be a good way to lose the rest of the 0.0 players.
Andski
Science and Trade Institute
Caldari State
#12 - 2012-11-10 07:44:06 UTC
Hey OP real quick tell me how many moons exist in accessible k-space below 0.4 sec

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Andski
Science and Trade Institute
Caldari State
#13 - 2012-11-10 07:54:36 UTC
Andski wrote:
Hey OP real quick tell me how many moons exist in accessible k-space below 0.4 sec


Too slow, it's 162,227. That's the number of moons in the game where moon mining is possible. That number is just one of many reasons why moon mineral rotation is a stupid idea.

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Brooks Puuntai
Solar Nexus.
#14 - 2012-11-10 08:30:49 UTC  |  Edited by: Brooks Puuntai
Nullsec could be more dynamic, hell the entire game could be more dynamic. But switching moon goo isn't the answer.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Rordan D'Kherr
Imperial Academy
Amarr Empire
#15 - 2012-11-10 08:34:28 UTC
Pyrrhus Max wrote:

discuss.



No, please use the forum search ...

Don't be scared, because being afk is not a crime.

Marlona Sky
State War Academy
Caldari State
#16 - 2012-11-10 08:51:30 UTC
I have suggested something similar in the past, but anything that would involve a lot of scanning would require a scanner revamp. Something that is both engaging, fun and rewarding. Then again I fully expect everyone who currently has a good moon pumping steady ISK into their wallet with little effort (5 whole minutes a week maintenance lol) to derail your thread asap.
Andski
Science and Trade Institute
Caldari State
#17 - 2012-11-10 09:02:49 UTC
Marlona Sky wrote:
Then again I fully expect everyone who currently has a good moon pumping steady ISK into their wallet with little effort (5 whole minutes a week maintenance lol) to derail your thread asap.


"5 whole minutes a week"

something tells me you've never emptied silos

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Marlona Sky
State War Academy
Caldari State
#18 - 2012-11-10 10:54:10 UTC
Andski wrote:
Marlona Sky wrote:
Then again I fully expect everyone who currently has a good moon pumping steady ISK into their wallet with little effort (5 whole minutes a week maintenance lol) to derail your thread asap.


"5 whole minutes a week"

something tells me you've never emptied silos

Oh I have. One can easily unload goo, fuel tower and be done fast; all from one bookmark near them. Provided the tower is setup properly. But you go ahead and tell your tale of woe on maintaining towers. Especially after the terror of fuel blocks being introduced. Wait, let me get the popcorn for the kids... Blink
Dave Stark
#19 - 2012-11-10 10:58:10 UTC
Pyrrhus Max wrote:


Why is it that valuable moon goo cant be more dynamic.. or any valuable moon goo. Really... say you find a moon with tech, theirs certain random amount of goo that can be mined, once its out the moons depleted for X amount of time, harvested lets say and useless now (no need to keep that POS up) not saying it lasts only a day or a week, maybe it'll last a month, or 3 weeks and it'll eventually run out.

Once that's depleted it'll spawn at another random moon that's been depleted for -X- amount of time. It will keep fighting more dynamic and not one power block can control most the valuable moon goo as it will be placed all over the place.

discuss.


"hey guys, wouldn't it be cool if we had another tech moon?"
"yeah it would, what's your point?"
"let's go and take one!"
"meh, why bother, give it a few weeks and one will spawn in our system"
"oh ok, gonna log out and play world of tanks then"

yep, this idea is brilliant!
ISD TYPE40
Imperial Shipment
Amarr Empire
#20 - 2012-11-10 11:49:21 UTC
Thread moved from GD to F&I - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]

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