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[Proposal] Fix Wardec Exploits

First post First post First post
Author
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#141 - 2012-11-09 18:08:06 UTC
CCP Tallest wrote:
Permanent war decs will be fixed in Retribution.
We have made it so that in a mutual war, the original aggressor has the option of retracting the war.
And by "we have made it so", I mean Punkturis has made it so.


It is a sad day then, inb4 more annoying highsec wars with no consequence. you should make it so they have to wait 1month to end it or something, or pay an amount equal to 2 more weeks of the wardec or something.
Brib Vogt
Doomheim
#142 - 2012-11-09 18:08:44 UTC  |  Edited by: Brib Vogt
Quote:
Man I was sooo happy to just let it end with Brib's rather tactful post. You two should really coordinate better.


He is a corp CEO and therefore has to talk for his people. If you are happy to end it, then just end it. Stop being personal. If you want to dec us you can dec us, but please not because you feel that my real me or destris real himself stepped on your foot. We had some wars, we lost a lot in the early years, we got better, but as long as you really come for us it would be a change very welcoming compared to our current situation.

You have a CSM next to your name here in the forum which has nothing to do with your ingame character. Please consider it an official position here in the forum. I respect you as long as you talk to me as you are supposed to.

Nobody is slinging mud here. I think we all want this game to be a better one. It looks like it is pushed in the right direction, so end all personal disputes.
Slutty Underwear
Ephesians trading and farming
#143 - 2012-11-09 18:09:38 UTC
Destriouth Hollow wrote:
@Slutty Underwear


Still wouldn't solve the "1-man-corp screws u over forever"-issue (:
At least now you could pay to remove it though.



But it does. As long as "Nasty Corp" and it's CEO stay in "Silly Bear Alliance". Then it's fine. Somebody has to disband
Emrys Ap'Morgravaine
Deep Core Mining Inc.
Caldari State
#144 - 2012-11-09 18:16:44 UTC
Now see, if you wanted -real- tinfoil...


Goons prompted CCP to make the original mechanic to force all other alliances to dissolve and reform, making everyone else's life complicated. Breaking sov hold all across New Eden and giving them an easy path to the open and public domination of the universe.


/tinfoil
Frankster Ijonen
Butlerian Crusade
#145 - 2012-11-09 18:24:35 UTC
Destriouth Hollow wrote:


Pay my trip to Island, give me from 1 to 3 days to get to get to know the current game-system and where to change what and which language is used. After that annother day to talk to everybody about all the balancing-concerns to get it right for everybody (I think the system i thought of and mentioned earlier would work just fine though).
And annother day to implement the code.

Thats when I do it without any knowledge of the current code.
I would bet all of current belongings that I could fix it to most people's liking in far below a week.
I have almost no knowledge about graphics-designing but implenting complex theoretical systems is something I really enjoy (:



No you couldn't. Seriously, you either have no experience of software or are deluded!
Destriouth Hollow
Star-Destroying-Warlords
#146 - 2012-11-09 18:26:49 UTC  |  Edited by: Destriouth Hollow
@Emrys Ap'Morgravaine
Goonswarm is not even stuck in Dec Shield (:

@Frankster Ijonen
I have programed enough in my life to know what takes time to implement and what does not.
And if Eve is programmed in an anyway usefull way (and I strongly beleave it is) this should only be a couple lines.
There might be a little more to it but:
You only need to give the Aggressor access to the same functions the Defender has already. Implement that button, maybe change the Agressor-class a bit so it supports the regular features in addition to the new one give him access to a "De-Mutual"-button. Maybe you have to design a new "mutual" class. Maybe even write a graphic for the button. Link that button to the same function that already exists (maybe with a little change, depending on how it's written).
Spread it out on your servers.

Depends on the current implementation and language but I really don't see the problem here.
This is not something that needs several people working overtime (:
Emrys Ap'Morgravaine
Deep Core Mining Inc.
Caldari State
#147 - 2012-11-09 18:29:31 UTC
Destriouth Hollow wrote:
@Emrys Ap'Morgravaine
Goonswarm is not even stuck in Dec Shield.....


As if that somehow matters? Eve isn't eve without the tinfoil.
Brib Vogt
Doomheim
#148 - 2012-11-09 18:31:00 UTC
Emrys Ap'Morgravaine wrote:
Destriouth Hollow wrote:
@Emrys Ap'Morgravaine
Goonswarm is not even stuck in Dec Shield.....


As if that somehow matters? Eve isn't eve without the tinfoil.


Nailed it!!
Emrys Ap'Morgravaine
Deep Core Mining Inc.
Caldari State
#149 - 2012-11-09 18:34:32 UTC
Brib Vogt wrote:
Emrys Ap'Morgravaine wrote:
Destriouth Hollow wrote:
@Emrys Ap'Morgravaine
Goonswarm is not even stuck in Dec Shield.....


As if that somehow matters? Eve isn't eve without the tinfoil.


Nailed it!!


I usually do.
Bad Messenger
Rehabilitation Clinic
#150 - 2012-11-09 18:45:53 UTC
CCP Tallest wrote:
Permanent war decs will be fixed in Retribution.
We have made it so that in a mutual war, the original aggressor has the option of retracting the war.
And by "we have made it so", I mean Punkturis has made it so.


Bye bye player based consequences on your actions.
Bienator II
madmen of the skies
#151 - 2012-11-09 18:52:42 UTC
Bad Messenger wrote:
CCP Tallest wrote:
Permanent war decs will be fixed in Retribution.
We have made it so that in a mutual war, the original aggressor has the option of retracting the war.
And by "we have made it so", I mean Punkturis has made it so.


Bye bye player based consequences on your actions.

hmm. why are there no consequences for trolls

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

WInter Borne
Caldari Provisions
Caldari State
#152 - 2012-11-09 18:56:51 UTC
Remove wardecs and remove concord. War dec mechanics solved!
CCP Punkturis
C C P
C C P Alliance
#153 - 2012-11-09 18:57:35 UTC
Travis117 wrote:
They are NOW getting fixed because goons are in a permanent war. Seems ccp responds everytime the goons have a problem -.-it takes them now to actually do say something


as the person who implemented this fix I must admit I had no idea the goons were war decced or had any problems with it. The only person I've been talking to about war decs is Alekseyev Karrde

v0v

maybe I should spend less time working on the expansion and more time getting involved in corp/alliance politics in EVE P

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

TuonelanOrja
Doomheim
#154 - 2012-11-09 19:00:33 UTC
CCP Punkturis wrote:
Travis117 wrote:
They are NOW getting fixed because goons are in a permanent war. Seems ccp responds everytime the goons have a problem -.-it takes them now to actually do say something


as the person who implemented this fix I must admit I had no idea the goons were war decced or had any problems with it. The only person I've been talking to about war decs is Alekseyev Karrde

v0v

maybe I should spend less time working on the expansion and more time getting involved in corp/alliance politics in EVE P

Perhaps somebody in ccp told you to do it.

Not a veteran, just bitter..

Bagehi
Science and Trade Institute
Caldari State
#155 - 2012-11-09 19:01:58 UTC
CCP Punkturis wrote:
Travis117 wrote:
They are NOW getting fixed because goons are in a permanent war. Seems ccp responds everytime the goons have a problem -.-it takes them now to actually do say something


as the person who implemented this fix I must admit I had no idea the goons were war decced or had any problems with it. The only person I've been talking to about war decs is Alekseyev Karrde

v0v

maybe I should spend less time working on the expansion and more time getting involved in corp/alliance politics in EVE P


EVE IS REAL!
Marlona Sky
State War Academy
Caldari State
#156 - 2012-11-09 19:06:52 UTC
If the shoe fits. Blink
cBOLTSON
School of Applied Knowledge
Caldari State
#157 - 2012-11-09 19:11:07 UTC  |  Edited by: cBOLTSON
Travis117 wrote:
They are NOW getting fixed because goons are in a permanent war. Seems ccp responds everytime the goons have a problem -.-it takes them now to actually do say something


A while ago I would have read this and laughed.
Not too long ago I would have posted that you are crazy but I think you have a point. It is some coincidence.
Then again CCP arent squaky clean with this sort of thing are they....

The good old days of Unreal Tournament, fragging and sniping on Facing Worlds, listening to Foregone Destruction.......

Marlona Sky
State War Academy
Caldari State
#158 - 2012-11-09 19:12:29 UTC
CCP Punkturis wrote:
Travis117 wrote:
They are NOW getting fixed because goons are in a permanent war. Seems ccp responds everytime the goons have a problem -.-it takes them now to actually do say something


as the person who implemented this fix I must admit I had no idea the goons were war decced or had any problems with it. The only person I've been talking to about war decs is Alekseyev Karrde

v0v

maybe I should spend less time working on the expansion and more time getting involved in corp/alliance politics in EVE P

How long have you been working on a fix and when did you clue in the players and/or CSM?
Tah'ris Khlador
Space Ghosts.
Break-A-Wish Foundation
#159 - 2012-11-09 19:32:45 UTC
The fix should have been the inability to join a new alliance while declared mutual, not let the aggressor retract the war while it is mutual. That literally makes no sense for using the mutual status unless you are RvB or a group with a similar approach to war PVP. What possible reason would a defender make a war mutual with this fix, since all it does is keep the aggressor from paying fees. This isn't a fix, this is making the mutual status practically useless.

Whereas, if you prevent a corporation that has the war set mutual from joining a new alliance, you stop the space herpes. In order to prevent the circumvention of this system by toggling mutual off, joining an alliance, and toggling it on again, if the war was EVER set mutual, then there would need to be an inability to turn mutual on again until a new war is actually declared. (This attribute would have to carry with the war itself, not with the entity)

Member of the Pink Pony Killboard Padding Alliance

CCP Punkturis
C C P
C C P Alliance
#160 - 2012-11-09 19:41:51 UTC
Marlona Sky wrote:
CCP Punkturis wrote:
Travis117 wrote:
They are NOW getting fixed because goons are in a permanent war. Seems ccp responds everytime the goons have a problem -.-it takes them now to actually do say something


as the person who implemented this fix I must admit I had no idea the goons were war decced or had any problems with it. The only person I've been talking to about war decs is Alekseyev Karrde

v0v

maybe I should spend less time working on the expansion and more time getting involved in corp/alliance politics in EVE P

How long have you been working on a fix and when did you clue in the players and/or CSM?


We have a backlog of war dec stories that the CSM is fully aware of (and Alekseyev has been super helpful with), they for example saw it at their last visit to the office. We have been aware of these war dec exploit threads since they started popping up and been concerned about them, naturally. The reason the fix was implemented now is simply because I had time to implement it (we are also working on bounties and war decs) - it doesn't really matter if things are implemented at the beginning of a release or closer to release date since it's going to be released at the same day either way.

We clued in the players today with Tallest's post.

Does this answer your questions? P

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis