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CCP: No. Leave the megathron alone. Stop it.

First post
Author
Deise Koraka
Caldari Investigations and Forensics
#1 - 2012-11-07 03:27:14 UTC
http://community.eveonline.com/devblog.asp?a=blog&nbid=73530

This megathron quote in particular:
"Megathron: just like the Thorax on the cruiser level, the Megathron role will be changed slightly to make it less resilient, but more mobile so to make proper use of blasters. Think of it as a ship closer to the Typhoon in terms of speed and agility. Next to a Talos, it will be more durable, more flexible, but still cumbersome to have in small gangs."

The Gallente BS hulls already have roles; Hyperion, Dominix, Megathron are specialized ships that do their respective things well(and not so well).
Dominix: AFK drone mission runner.
Hyperion: General fail blaster boat
Megathron: General use, malleable BS

Make the Hyperion the "BS thorax" and leave the mega with its respectable tank.

.....unless you aren't going to touch the Faction and Marauder variants. Then I guess....it might be slightly ok.



I am a carebear, and I support High Sec ganking and PvP. Just please, don't blow up my Hulk*. **<3 **

*Mackinaw as of Inferno 1.2

Ranger 1
Ranger Corp
Vae. Victis.
#2 - 2012-11-07 03:29:35 UTC
Deise Koraka wrote:
http://community.eveonline.com/devblog.asp?a=blog&nbid=73530

This megathron quote in particular:
"Megathron: just like the Thorax on the cruiser level, the Megathron role will be changed slightly to make it less resilient, but more mobile so to make proper use of blasters. Think of it as a ship closer to the Typhoon in terms of speed and agility. Next to a Talos, it will be more durable, more flexible, but still cumbersome to have in small gangs."

The Gallente BS hulls already have roles; Hyperion, Dominix, Megathron are specialized ships that do their respective things well(and not so well).
Dominix: AFK drone mission runner.
Hyperion: General fail blaster boat
Megathron: General use, malleable BS

Make the Hyperion the "BS thorax" and leave the mega with its respectable tank.

.....unless you aren't going to touch the Faction and Marauder variants. Then I guess....it might be slightly ok.



Change is scary.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Deise Koraka
Caldari Investigations and Forensics
#3 - 2012-11-07 03:33:24 UTC
Trolling is predictable.

I am a carebear, and I support High Sec ganking and PvP. Just please, don't blow up my Hulk*. **<3 **

*Mackinaw as of Inferno 1.2

Akirei Scytale
Okami Syndicate
#4 - 2012-11-07 03:36:22 UTC
Ranger 1 wrote:

Change is scary.


It already has abysmally low EHP for a battleship. They're doing it wrong.

Drop a midslot, lower its PG, whatever to balance more speed, but nerfing its EHP will essentially cripple the ship into Hyperion territory.
rodyas
Tie Fighters Inc
#5 - 2012-11-07 03:38:04 UTC
Yeah but big ships were made to go real fast and blow up ships with close range weapons. In no way is that a parody of fat people fighting.

Signature removed for inappropriate language - CCP Eterne

Benny Ohu
Royal Amarr Institute
Amarr Empire
#6 - 2012-11-07 03:40:20 UTC
this feedback might actually be useful in the dev-monitored feedback thread
rodyas
Tie Fighters Inc
#7 - 2012-11-07 03:41:15 UTC
But we want to mock and be hip. They have a lot of buzz kill security set up in dev monitored threads.

Signature removed for inappropriate language - CCP Eterne

Deise Koraka
Caldari Investigations and Forensics
#8 - 2012-11-07 03:49:31 UTC
Idk this megathron change seems the equivalent of Ford motors announcing it will be placing all headlights on the sides of it's cars because it new...and different.

"hey guys, we shuffled some **** around, it's a motherfucking GAME CHANGER!"


Fix the hyperion, don't break the megathron.





I am a carebear, and I support High Sec ganking and PvP. Just please, don't blow up my Hulk*. **<3 **

*Mackinaw as of Inferno 1.2

Xenox Protia
Vodarian Protectorate
#9 - 2012-11-07 03:53:39 UTC  |  Edited by: Xenox Protia
Confirming megas have been dominating nullsec pvp because of their excellent tank for years.

I all seriousness though, the mega as it currently stands is a ship to aspire to for most new Gallente pilots.
The only reason it might be consider "too versatile" is because of the failings of the Hyperion which forces the mega to operate both as a pvp blaster boat and as a rail cheap pve ship.

If anything, take that launcher slot
Akirei Scytale
Okami Syndicate
#10 - 2012-11-07 04:26:03 UTC
Xenox Protia wrote:
Confirming megas have been dominating nullsec pvp because of their excellent tank for years.

I all seriousness though, the mega as it currently stands is a ship to aspire to for most new Gallente pilots.
The only reason it might be consider "too versatile" is because of the failings of the Hyperion which forces the mega to operate both as a pvp blaster boat and as a rail cheap pve ship.

If anything, take that launcher slot


Eeeehhhh... Currently, the ship to aspire to for most Gallente pilots is the Rokh.

It uses hybrids and does everything the mega does better.

The problem lies in the fact that the Mega is slow and flimsy by battleship standards.
rodyas
Tie Fighters Inc
#11 - 2012-11-07 04:32:09 UTC
Hopefully they just make mega shield tanked. That way it still has EHP as well as faster speed to it.

Signature removed for inappropriate language - CCP Eterne

Sisohiv
Center for Advanced Studies
Gallente Federation
#12 - 2012-11-07 04:33:03 UTC
When I started this account it was supposed to be my Gallente Char specialist.

I have Gallente BS 5

I fly a Rokh for PvE
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#13 - 2012-11-07 04:35:15 UTC
Sisohiv wrote:
When I started this account it was supposed to be my Gallente Char specialist.

I have Gallente BS 5

I fly a Rokh for PvE

If you don't mind my asking, why?
Akirei Scytale
Okami Syndicate
#14 - 2012-11-07 04:43:03 UTC
Tyberius Franklin wrote:
Sisohiv wrote:
When I started this account it was supposed to be my Gallente Char specialist.

I have Gallente BS 5

I fly a Rokh for PvE

If you don't mind my asking, why?


Because the entire design philosophy of Gallente ships (armor tanked = slow / blasters and bonuses = short range) is fundamentally flawed.

They need to be fast and beefy to survive the approach and start applying their significant DPS. They aren't.

Nerfing one characteristic to boost the other does not solve the problem even remotely.
Sisohiv
Center for Advanced Studies
Gallente Federation
#15 - 2012-11-07 04:44:01 UTC
Tyberius Franklin wrote:
Sisohiv wrote:
When I started this account it was supposed to be my Gallente Char specialist.

I have Gallente BS 5

I fly a Rokh for PvE

If you don't mind my asking, why?


Honest, as little bittervet as I can manage?

Optimals bonus on the Rokh make it a better ship. Most dps in EVE is principle only dps. MWD fit armor tanks take huge and unrecoverable damage due to sig rad penalty making speed tank damage prone. They just don't work.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#16 - 2012-11-07 04:49:01 UTC
Sisohiv wrote:
Tyberius Franklin wrote:
Sisohiv wrote:
When I started this account it was supposed to be my Gallente Char specialist.

I have Gallente BS 5

I fly a Rokh for PvE

If you don't mind my asking, why?


Honest, as little bittervet as I can manage?

Optimals bonus on the Rokh make it a better ship. Most dps in EVE is principle only dps. MWD fit armor tanks take huge and unrecoverable damage due to sig rad penalty making speed tank damage prone. They just don't work.

I guess it depends on the fit and piloting style. I've never used a T1 mega, so it's not a fair comparison, but I don't use armor rigs or plates on my PvE ships, so my mega would be faster than the rokh and track better while having more DPS from the guns if same size fit. This is why I ask. I can see how the range could be useful, but at least running missions there are quite a few which throw you in at a range where unbonused tracking would seem disadvantageous.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#17 - 2012-11-07 04:51:29 UTC
Akirei Scytale wrote:
Tyberius Franklin wrote:
Sisohiv wrote:
When I started this account it was supposed to be my Gallente Char specialist.

I have Gallente BS 5

I fly a Rokh for PvE

If you don't mind my asking, why?


Because the entire design philosophy of Gallente ships (armor tanked = slow / blasters and bonuses = short range) is fundamentally flawed.

They need to be fast and beefy to survive the approach and start applying their significant DPS. They aren't.

Nerfing one characteristic to boost the other does not solve the problem even remotely.

This was looking at PvE, so both would likely be rail fit and reps and resist mods don't have a negative affect on speed. Also I wonder if blasters really benefit more from the tracking bonus than rails.
Sisohiv
Center for Advanced Studies
Gallente Federation
#18 - 2012-11-07 04:59:20 UTC
Tyberius Franklin wrote:

I guess it depends on the fit and piloting style. I've never used a T1 mega, so it's not a fair comparison, but I don't use armor rigs or plates on my PvE ships, so my mega would be faster than the rokh and track better while having more DPS from the guns if same size fit. This is why I ask. I can see how the range could be useful, but at least running missions there are quite a few which throw you in at a range where unbonused tracking would seem disadvantageous.


I find Serpentis missions, while the PvE will rush you and orbit in close, they start very far out. They never get to me in a Rokh. They will if I am in a Gallente ship. I use a bit more ammo with a Rokh but it does a better job at providing real dps.
Akirei Scytale
Okami Syndicate
#19 - 2012-11-07 05:03:08 UTC
Tyberius Franklin wrote:
Akirei Scytale wrote:
Tyberius Franklin wrote:
Sisohiv wrote:
When I started this account it was supposed to be my Gallente Char specialist.

I have Gallente BS 5

I fly a Rokh for PvE

If you don't mind my asking, why?


Because the entire design philosophy of Gallente ships (armor tanked = slow / blasters and bonuses = short range) is fundamentally flawed.

They need to be fast and beefy to survive the approach and start applying their significant DPS. They aren't.

Nerfing one characteristic to boost the other does not solve the problem even remotely.

This was looking at PvE, so both would likely be rail fit and reps and resist mods don't have a negative affect on speed. Also I wonder if blasters really benefit more from the tracking bonus than rails.


HINT: they do. Tracking is expressed in radians / second.
ISD TYPE40
Imperial Shipment
Amarr Empire
#20 - 2012-11-07 08:15:45 UTC
The Dev Blog you refer to has its own comments thread found here and we ask that all feedback relating to the Blog be posted into that thread. This enables the Dev responsible to gather as much feedback as they can, as quickly as they can, without the need to scour all 4 corners of the forums for it. So feel free to repost your comment in that thread, and in the meantime I shall lock this one - ISD Type40.

[b]ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department[/b]