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Galaxy Friends

Author
MNagy
Yo-Mama
#1 - 2012-11-04 22:22:11 UTC
Why does every faction have "High Sec" touching eachother.

If they really were factions, and were really at war, shouldn't there be a neutral zone between all 4 factions.
HS to LS/Null Sec back to LS and back to HS

If Minmatar hates Amar so much... they should be separated.

IMO the galaxy should be split into 4 quadrants with Null sec in between.

If you want to be a care bear, stay in hs.

Not only that, but certain minerals should only be available in certain quadrants.
I can play technially in 1 system my whole life and the game dynamic does not change through the whole game.
It seems like its getting stale. Everywhere I go, its always the same (just different regular locals).

Thoughts?


Beekeeper Bob
Beekeepers Anonymous
#2 - 2012-11-04 22:23:30 UTC
Used to be that way...too many people whined....

Signature removed - CCP Eterne

Meryl SinGarda
Belligerent Underpaid Tactical Team
#3 - 2012-11-04 22:26:24 UTC
I made a comment suggesting it be this way a while back. It doesn't really make sense to have it all organized and stuff. I want to jump from 7.0 to -9.0, that would be awesome.
Alara IonStorm
#4 - 2012-11-04 22:26:39 UTC  |  Edited by: Alara IonStorm
MNagy wrote:
Why does every faction have "High Sec" touching eachother.

Same reason there is a troop build up at any DMZ. They are not going to leave the systems planets to their enemy undefended.
MNagy
Yo-Mama
#5 - 2012-11-04 22:30:19 UTC
Alara IonStorm wrote:
MNagy wrote:
Why does every faction have "High Sec" touching eachother.

Same reason there is a troop build up at any DMZ. They are not going to leave the systems closest to their enemy undefended.


Think of the fleet battles that would take place. That would be more like the videos we see.
Every corp knows if they want an instant fight - fly through a corridor.

Massive fleets would form and go for battle.
More HS->HS wormholes could be created for jumping between sectors.
Daily mission runners/care bears that just log in and run a mission and then log and never leave the relative system wouldn't really notice a difference.

How many of us fly endlessly through LS and Nullsec and find there is only 1 person in local. (you).
Geligdio Khan
The Scope
Gallente Federation
#6 - 2012-11-04 22:34:58 UTC
MNagy wrote:
Why does every faction have "High Sec" touching eachother.

If they really were factions, and were really at war, shouldn't there be a neutral zone between all 4 factions.
HS to LS/Null Sec back to LS and back to HS

If Minmatar hates Amar so much... they should be separated.

IMO the galaxy should be split into 4 quadrants with Null sec in between.

If you want to be a care bear, stay in hs.

Not only that, but certain minerals should only be available in certain quadrants.
I can play technially in 1 system my whole life and the game dynamic does not change through the whole game.
It seems like its getting stale. Everywhere I go, its always the same (just different regular locals).

Thoughts?




I like it, I think any move away from the 2 game structure, the High Sec game and the other game is a good move.


Thanks

Alara IonStorm
#7 - 2012-11-04 22:36:13 UTC
MNagy wrote:

Think of the fleet battles that would take place.

Not really. Travel would sputter to a halt. Most people would use Cov Op's, Jump Freighters and the only people who will travel through will be Newbies. It would become like any other section of Low Sec, empty of targets.

Bunch of people will probly quit realistically for this non change when places like OMS, Rancer and Ammakakkakiesomthing exist for this kind of thing.

The positive impact would be minimul the fallout would be worse but the idealism is cute.
Evei Shard
Shard Industries
#8 - 2012-11-04 23:11:53 UTC
Posting in a "nerf highsec" thread.

Profit favors the prepared

324908203984290384092383 309482309842
Doomheim
#9 - 2012-11-04 23:13:00 UTC
Was this thread about dust*?
James 315
Experimental Fun Times Corp RELOADED
CODE.
#10 - 2012-11-04 23:16:39 UTC
324908203984290384092383 309482309842 wrote:
Was this thread about dust*?

Dude... Your name...
Vera Algaert
Republic University
Minmatar Republic
#11 - 2012-11-04 23:39:12 UTC  |  Edited by: Vera Algaert
It's an idea that is frequently brought up for discussion - my opinion (as a former resident of Solitude) is that you would have to do something about jumpfreighters first.

.

Jaison Savrin
Brave Empire Inc.
Brave United
#12 - 2012-11-04 23:53:31 UTC
Vera Algaert wrote:
It's an idea that is frequently brought up for discussion - my opinion (as a former resident of Solitude) is that you would have to do something about jumpfreighters first.



Yeah, like the commercial cyno idea so they can jump into highsec.
Alavaria Fera
GoonWaffe
#13 - 2012-11-05 01:08:53 UTC
MNagy wrote:
Alara IonStorm wrote:
MNagy wrote:
Why does every faction have "High Sec" touching eachother.

Same reason there is a troop build up at any DMZ. They are not going to leave the systems closest to their enemy undefended.


Think of the fleet battles that would take place. That would be more like the videos we see.
Every corp knows if they want an instant fight - fly through a corridor.

Massive fleets would form and go for battle.
More HS->HS wormholes could be created for jumping between sectors.
Daily mission runners/care bears that just log in and run a mission and then log and never leave the relative system wouldn't really notice a difference.

How many of us fly endlessly through LS and Nullsec and find there is only 1 person in local. (you).

You mean there would be a blob camping the way between X and Jita.

I love blobs, but that's a bit much, ain't it?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Luc Chastot
#14 - 2012-11-05 01:46:29 UTC
Why should they? It is much more common for neighbours to fight over territory than distant countries. A good example would be the Six-Day War between Israel and Egypt, Syria and Jordan.

Make it idiot-proof and someone will make a better idiot.