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CCP nerfing ECM or how I learned to love the blob...

Author
Vilnius Zar
SDC Multi Ten
#21 - 2012-11-04 09:52:33 UTC  |  Edited by: Vilnius Zar
Weiland Taur wrote:
Petrus Blackshell wrote:
You're right, ECM totally hurts blobs more than it hurts small gangs. Jamming 3/50 people is totally more harmful than jamming 3/10 people, or 3/3 people.

Ed: also blobs totally don't use ECM themselves to cause the latter effect.


Your sarcasm is powerful. It makes you strong.

I imagine that if the 3 out of 50 that you jam are logistics it might make a difference. My point is that CCP seems to be against force multipliers and or equalizers. I might be completely wrong but it seems as if a trend is developing.


He's correct though, ECM isn't much of an issue in blob fights and much more of a game changer in smaller engagements, for various reasons.

1 - less targets means better focus of ECM modules on targets, more chance to jam per target
2 - big fleets have more "pilot slots" for ECM/support
2 - if you take out 3/50 (per his example) the effect isn't that amazing, but if you take out 3/10 it suddenly is
3 - blobs tend to be longer range capable than small gangs, which means there's a good chance they can hurt that ECM when it sits at 70km. Smaller gangs tend to be 5-30km fit so they can't really touch the ECM if they're in a fight with the rest of the hostiles

Diminishing ECM means making smaller roaming gangs more powerful.
Soldarius
Dreddit
Test Alliance Please Ignore
#22 - 2012-11-04 10:26:35 UTC
The range nerf is pointless. 10% of base optimal is hardly noticable and won't result in any changes. Example: all 5 Falcon gets around 66km optimal with a normal ECM-centric fit. After changes, your optimal will be 60km. Oh noez! How will Caldari recon pilots ever compensate?

The more important change is the addition of skills to increase the racial sensor strengths. This will increase your sensor strength by 5% per level, or 25% at level 5. Every pvp pilot will have those to 4 if not 5. This won't mean diddly for a frigate. But for cruisers and up, it will be beneficial.

HACs will have a chance to avoid jams rather than be permajammed as they are now. ECCM-fit logistics and BS will be noticeably more resistant to ECM. But remember, RNG is still random.

I imagine the NPC orders for these skills may actually run out on the first day. Also, CCP should seed these skillbooks only in their native empires, ie Caldari only sell Gravimetric, Amarr only sell radar, etc.

http://youtu.be/YVkUvmDQ3HY

Rordan D'Kherr
Imperial Academy
Amarr Empire
#23 - 2012-11-04 12:30:34 UTC
Even if CCP wipes ECM completely from the game, the usual suspects will go on crying about ECM.

vOv

Don't be scared, because being afk is not a crime.

Val'Dore
PlanetCorp InterStellar
#24 - 2012-11-04 17:20:30 UTC
Kahega Amielden wrote:
Quote:
ECM always was and always will be on the side of whoever bring the most ECM ships... and in my experience the 'blobs' bring them most.


Very different than most other offensive modules in EVE, where bringing more of them actually reduces your effectiveness.


Don't be daft, people are defending ECM by saying it is what keeps blobs from totally decimating small gangs. Which is complete bullshit.

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Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#25 - 2012-11-04 17:22:45 UTC

Seems I should have been clearer about what I considered a blob. Reading responses I think I am mainly talking large gang vs. smaller gang conflicts. I've learned some stuff however, thanks for the educational responses.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#26 - 2012-11-04 17:28:56 UTC
Grimpak wrote:
if this was the old way of nerfing things, CCP would had cut their effectiveness and range in half, and made ECM ships have half of their current base EHP, and then boosted their weapon damage bonuses, and add a drone bay for 3 light drones.


Oh, god this made me laugh out loud and spill my drink. Totally true. Especially the addition of a drone bay and 3 light drones.

Still, I feel the nerf isn't really substantial enough to make a difference. Sometimes you DO need a sledgehammer. Just gotta use the right tool for the right job.
Grimpak
Aliastra
Gallente Federation
#27 - 2012-11-04 21:11:33 UTC
Jame Jarl Retief wrote:
Grimpak wrote:
if this was the old way of nerfing things, CCP would had cut their effectiveness and range in half, and made ECM ships have half of their current base EHP, and then boosted their weapon damage bonuses, and add a drone bay for 3 light drones.


Oh, god this made me laugh out loud and spill my drink. Totally true. Especially the addition of a drone bay and 3 light drones.

Still, I feel the nerf isn't really substantial enough to make a difference. Sometimes you DO need a sledgehammer. Just gotta use the right tool for the right job.

the problem doesn't lie there.

it's just that ECM is always on a razor's edge, as far as balance goes.
you can't axe it or else it becomes useless, and you cant just nudge it, since it will remain the same.

tbh ECM in it's whole, does what it says in the box: total denial. it works like that and it is balanced on that.

the "total denial" concept however is what is unbalanced, and, unfortunately, the amount of work that is needed to pour on the ECM concept to make it "balanced" might be too much for near zero benefit, or making it totally useless.

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