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What keeps you from PvPing?

First post First post
Author
Alurexar
Aliastra
Gallente Federation
#541 - 2012-08-28 20:25:12 UTC  |  Edited by: Alurexar
logistic nightmare
Mostly because PvP (as ships pvp killing) is long and tedious practice which involves huge amount of logistic, planning, hauling, warping, hunting vs around 1-3 Minutes of actual fight

i used to pvp before, but because i was still learning and getting adrenaline kicks, now its just logistic nightmare. way too lazy and i dont really care for it. Unless its something more meaningful and higher purpose, defending your corp, friends etc

risk vs reward? ...what reward? except for that adrenaline kicks which i dont get anyway, nope no reward.
Veetor
Acme Manufacturing
#542 - 2012-08-28 20:32:00 UTC
Day one. Circa 2005

Noobship in lowsec, discovered that EVEs magical weaponry shoots right thru asteroids into my ship. Kaboom. No duck and cover? Very BAD game mechanic. This I shrugged off to the curve. But I cant shrug off the magical modules. Slowing down another ship? Possibly IF you have more mass. EVE doesnt work that way. Disrupting someones warp? Not without engine damage. Cant buy it. Magically draining energy from a shielded, isolated battery? Thats the power of god and makes everything kinda moot. Plus if you think about it, any intelligent attack is preceded by intel. If you fit the above magical thingy's to keep yourprey from escaping PLUS a module to allow a thorough ship scan (does it even exist?), your ship is now truly gimped and forced to attack smaller weaker opponents. I have fun in EVE doing my thing , and re-subbed after a 4 yr hiatus when I discovered they gave us some of the things we asked for yrs ago. This thread has informed me of RvB:) I may have to overlook my common sense approach to things and try that.
Minmatar Citizen160812
The LGBT Last Supper
#543 - 2012-08-28 20:39:44 UTC
No respawn button.

No button mashing.

No room for error.

Killmails prove you sucked.


No matter what anyone says those are the main reasons.
Jim Era
#544 - 2012-08-28 20:44:57 UTC
^this guy's face

Wat™

Herr Hammer Draken
#545 - 2012-08-28 21:21:24 UTC
Nothing I PvP in the markets daily. My skills are all market based so that is where I PvP.

Herr Hammer Draken "The Amarr Prophet"

Vera Algaert
Republic University
Minmatar Republic
#546 - 2012-08-28 21:49:54 UTC  |  Edited by: Vera Algaert
I moved to low-sec earlier this month but (like most of my corpmates) I had spent most of my EVE life in 0.0 up to that point.

Usually I average 120-130 kills per month (small gang stuff, no huge fleets), currently I am sitting at 30 kills and the month is almost over.

I just can't wrap my head around low-sec pvp in general and gateguns in particular:
Solo pvp seems pointless as you can only attack targets that are much smaller than you (forget about plexes, they are only occupied by warpcore-stabbed Merlins). Gateguns and GCC (which is almost always up) prevent you from taking any interesting fights.
Nobody of us has a clue how low-sec fleets work - we have very frequent roams trying a huge variety of fleet compositions (off the top of my head - drakes, asb bcs, armorcanes, ac tornados, dual prop sfis, ahacs, nano, ...) and get almost no kills (today 15 people spent 2.5h roaming - killed one battleship, one battlecruiser and two frigates).
In 0.0 you just roam around, gank random targets of opportunity, keep an eye out for other roaming gangs and if you don't find a fight you'll eventually end up in a hostile staging system where you are guaranteed action as long as you give them a few minutes to form up.
In low-sec roaming gangs are rare and those that do show up are completely ridiculous (t3s, faction battleships, obvious hotdrop bait, ... ), there are no ratters you could catch, all travellers are either cloaky t3s or too fast to be caught with anything that can tank gateguns [unless you go for ridiculous remote sebo setups which are poorly suited for anything but gatecamping], and you can sit around in a hostile staging system for half an hour and still won't get a fight (your presence doesn't bother anyone as nobody actually lives in the system).

Moving to low-sec has killed pvp for me - now I spend most evenings playing Dota and wait for my corp to move back to 0.0.

.

George Whitebread
Viziam
Amarr Empire
#547 - 2012-10-28 05:35:35 UTC
Its simple, in EVE there are 3kinds of PvP:

- The one where u are chasing one small fleet or just one ship with a bigger fleet.
-The one where u are running away from a bigger fleet
-Where is the power nearly equal and u can have fun with winning a battle with pure strategy and teamwork

I dont need to say, that the 3. option is rare.... BUT I cant say that it keeps me away from PVP. I love PvP, but I love more FleetBattles and Alliance wars, then chasing some rabbit.

And one more thing: WHO cares about isk?!?!? If u can live in 0.0 then u can make a lot more money what u need to play some war game.

"I say what I like, and I like what I bloody well say" - George Whitebread

usrevenge
Viziam
Amarr Empire
#548 - 2012-10-28 05:38:50 UTC
Finding targets that I have a chance in beating ( for solo pvp)
in fleets with test its more like finding -a- that aren't docked.
Nexus Day
Lustrevik Trade and Travel Bureau
#549 - 2012-10-28 05:53:36 UTC
Dirty underwear. If I die I don't want to be found in them.

Seriously, the following are my PvP experiences from this and other games.

1) Your blob rolls over their undermanned force.
2) Their blob rolls over your undermanned force.
3) Your small group rolls a solo.
4) You are solo and get rolled by a small group.
5) You get beat by someone that has been playing longer because of gear.
6) You get beat by someone that has been playing longer because of skill.
7) You get beat by someone because of hacks (very very rare and if you call hax you better off just reporting and keeping your mouth shut on the forums)

And then every once in awhile...
8) You or your group or your blob meet another solo or group or blob of equal skill and actually have a good fight.

And even less frequently...
9) You or your undermanned group succeeds versus a larger group and the story is retold over and over.

Unfortunately 1-6 accounts for 95% of the action, and I am sorry but 1-7 isn't PvP. It is glorified PvE because it has the same amount of risk.

Most so-called PvPers avoid 8 or 9 but they are what I live for. And when I find the same like minded people I will probably PvP more often.
Remiel Pollard
Aliastra
Gallente Federation
#550 - 2012-10-28 06:04:38 UTC
I haven't had any PvP kills yet, but I was forced to defend myself a few weeks ago - technically I won the fight, but my assailant fled before I could deliver the killing shot. I think he was more noob than me, he was flying a Catalyst and I was in an Atron speed-tanked with a triple-neutron setup that I use to run anomalies and mag sites in high-sec. I had no scram, or I would have used it.

I haven't really gone looking for PvP, though - I've had no reason to, and I don't feel I know the game enough as I'd like to just yet. I'm spending the vast majority of my skill training on Gallente ships and skills for the modules I use on them for missions and exploration, but as yet I've felt no need to pew pew. I want to, but I don't want to rush into it. I've been ganked by a few people with far more powerful ships than I had available to me at the time when I'd been barely a few days into the game, and since then I've considered the PvP scene to be something I would need higher skills to do.

I did join the Gallente militia at one time at the encouragement of another player to do PvP, and learned some basics to it while I was with them, but I found myself getting ganked in high-sec and restricted from certain empire systems as a result.

I think one of the problems, especially for new players, is that it's already difficult enough to get "rolling" in the game, and secure a decent enough income so that you can fund new ships and stuff WITHOUT getting ganked and forced into non-consensual PvP as it is. I'm not saying it should be easier - I'm just saying, give the new guys a bit more room to develop before you go blowing them away. FYI, I'm not complaining about getting ganked, every noob needs to get ganked if they're going to learn how not to get ganked.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Remiel Pollard
Aliastra
Gallente Federation
#551 - 2012-10-28 06:13:55 UTC
At this point, though, my only real reason for not looking for PvP is I don't want to, and I don't have to. But if they come looking for me, I can probably hold my own - at least for a few minutes. For one thing, I know I'm going to lose ships in PvP, as well, and they're going to be really expensive, because the only things I would WANT to engage in PvP with would have to be expensive. It's not like I can expect to win a fight in a Navitas or something.

I'm also still getting to know some of my corp members, and it's not a very big or very well established corp by the looks of it, but I think I like it that way. The less well known they are, the less likely they are to have enemies already.

Anyway, for now, at this stage of my EVE experience, I'm happy with running security agents and private exploration, and missions with corp mates occasionally.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Freakdevil
Aliastra
Gallente Federation
#552 - 2012-10-28 23:19:49 UTC  |  Edited by: Freakdevil
nvm
Zero Audier
Garoun Investment Bank
Gallente Federation
#553 - 2012-10-28 23:48:24 UTC
I would be pvping. If I had the funds and skills to do so.
Ritsum
Perkone
Caldari State
#554 - 2012-10-28 23:51:30 UTC
Nothing really stopping me from PvPing or joining a corp.... I just suck so much I do not want to drag a corp or others down by just being there.

Play EvE how you want to play it and do not let others dictate how you play. Evolve your playstyle to protect yourself from others! Even in "PVE", "PVP" is there, lurking in the shadows.

Holy One
Privat Party
#555 - 2012-10-29 02:20:40 UTC
Zero Audier wrote:
I would be pvping. If I had the funds and skills to do so.


anyone can pvp from day 1 in eve. I spent the first 2 months of my eve career whoring km in aunenen in an ibis. watching, learning, chatting to peeps. spent the next year in a pvp corp flying interceptors. most fun I've had since joining PL and getting myself in to capitals.

literally anyone can pvp and have fun. interceptors is where its at if you are poor and overwhelmed by the fittings foo.

if you genuinely want to pvp, join any active null sec based corp and fly interceptors and bombers for a few months in gangs n fleets. you only need about 5m sp to really maximise your enjoyment and its cheap to die.

:)

Johan Civire
Caldari Provisions
Caldari State
#556 - 2012-10-29 02:28:02 UTC
Free plex or game time in game nuff said. Dont wast the time losing isk for what the adraline? i go to the gym for that Pirate
Holy One
Privat Party
#557 - 2012-10-29 02:33:00 UTC
Johan Civire wrote:
Free plex or game time in game nuff said. Dont wast the time losing isk for what the adraline? i go to the gym for that Pirate


pvp is adrenaline at first but that wears off and it becomes more about out-thinking and out-playing people. half the battle is out thinking and out-playing the horrible ui. but that all adds to the sweet taste of victory. Big smile

anyone who wants to learn pvp and have fun on the cheap (and has an alt or a main that can fly a bomber and a tackle interceptor) should join the 'Join SniggWaffe' channel and speak to a recruiter. or convo me in game. I'm on most days in the eu tz.

:)

TharOkha
0asis Group
#558 - 2012-10-29 05:28:22 UTC  |  Edited by: TharOkha
Marconus Orion wrote:
Mallak Azaria wrote:
They're afraid to lose their stuff.

Akirei Scytale wrote:
Strangely, some people don't like shooting intelligent opponents capable of adapting to the situation at hand, and prefer shooting at AIs or newbies.

My reaction to meeting one has always been confusion, despair and pity.

I would like to hear from them, not what you guys think. Just sit back and read for once. Thank you.


Didnt you know? They are all seeing all knowing "gandalf-style" elitist wizards that just need to comment on everything. They love to speak for other communities and their actions while their point of view is sooo disorted that every "non-pvp" player makes fun of them

For me, PvP is just boring (as well as l4 missions or mining). I just like to create and build ships and modules. I like obtaining cheap minerals from market, dealing with suppliers (i think that is not PvE at all). And yes, i like to hoard my Isk, just like RL men of means and spending my isk on expensive stuff and unique ships. And if someone has problem with that he can just......Blink.

The real question is why do all "PvP elitist" have to dictate how to play, in the sandbox game.
Jesuis Cache-Cache
#559 - 2012-10-29 06:41:01 UTC
For me, there is no differentiation between PVP or PVE or any other PV anything.

I live alone, I eat alone and I will die alone. The games I play are no different.

I do not put on headsets and talk to other players and I do not "chat". I keep that damn local minimized. When I play games I am enveloped in the environment.

It's my character against everything in the game world. No matter if the enemy is an AI, a seasoned player or a snooty little brat that isn't doing his homework.

La Vida Solitaria!

"I know a man who gave up smoking, drinking, sex, and rich food. He was healthy right up to the time he killed himself." - Johnny Carson 

Arduemont
Rotten Legion
#560 - 2012-10-29 08:21:43 UTC  |  Edited by: Arduemont
I used to train new players in PvP, and its usually a lack of understanding in how PvP works that scares them off. Because PvP works so differently to PvE it can take some getting used to. There a few basic principles that, once understood, make them significantly more likely to try PvPing again.

Combat is usually decided before the first shot is fired, it's about deciding how and when to engage. I tell them how to burn back to the gates, and how they'll get trapped trying to warp away from gate camps. I tell them about range control and I emphasise that you don't need to fly something expensive to be effective. I know someone who just started who has a 96% efficiency on the KBs after only 3 days of playing. Killing HACs etc in frigs. That's the way new players are meant to be introduced to PvP.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf