These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[Winter] New destroyers

First post
Author
marlinspike von Crendraven
Center for Advanced Studies
Gallente Federation
#781 - 2012-10-22 14:27:06 UTC
was trying out the new dessy's on the test server but idk maybe i fail at fitting but it seems like they could use a bit more PG & CPU
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#782 - 2012-10-22 14:48:22 UTC
Tsk... :(

Same tired old drone/hybrid split weapon system for Gallente yet again? Guys! Come on! LEARN! It never worked well. Pick one. Make it a hybrid boat, with hybrid bonuses. Or make it a drone boat, with drone bonuses. Not a wishy-washy halfway-here halfway-there boat.
Bouh Revetoile
In Wreck we thrust
#783 - 2012-10-22 15:31:28 UTC
Jame Jarl Retief wrote:
Tsk... :(

Same tired old drone/hybrid split weapon system for Gallente yet again? Guys! Come on! LEARN! It never worked well. Pick one. Make it a hybrid boat, with hybrid bonuses. Or make it a drone boat, with drone bonuses. Not a wishy-washy halfway-here halfway-there boat.

Yeah, exactly like the dominix or the vexor...
I would say myrmidon, but everyone will contest it using blasters for projectiles instead, avoiding the fact that it's the same in the end : turrets are not a negligible part of blaster boats.
Reppyk
The Black Shell
#784 - 2012-10-22 17:07:56 UTC
Jame Jarl Retief wrote:
Same tired old drone/hybrid split weapon system for Gallente yet again?
Here comes the ~Battle Rorqual~, with no turret slots.

And yes that's a damn ORE ship but that's a gallente one too. Oops

I AM SPACE CAPTAIN REPPYK. BEWARE.

Proud co-admin of frugu.net, a French fansite about EVE !

Qaidan Alenko
Eezo-Lution Inc.
#785 - 2012-10-22 17:09:34 UTC
marlinspike von Crendraven wrote:
was trying out the new dessy's on the test server but idk maybe i fail at fitting but it seems like they could use a bit more PG & CPU

Remeber, the mod updates are not in place yet.
Go ahead... Get your Wham on!!!
Takeshi Yamato
Ministry of War
Amarr Empire
#786 - 2012-10-22 18:25:08 UTC  |  Edited by: Takeshi Yamato
I played around with the Amarr destroyer on the test server and came to the conclusion that the existence of turret and launcher hardpoints is questionable. The turrets/launchers add little dps while taking up a disproportionate amount of fitting. It might be good to give the ship a slot layout that better fits its drone and neut focus (ie, less high slots and more drone damage and cap).
Johnny Bloomington
The Scope
Gallente Federation
#787 - 2012-10-22 19:24:18 UTC
Takeshi Yamato wrote:
I played around with the Amarr destroyer on the test server and came to the conclusion that the existence of turret and launcher hardpoints is questionable. The turrets/launchers add little dps while taking up a disproportionate amount of fitting. It might be good to give the ship a slot layout that better fits its drone and neut focus (ie, less high slots and more drone damage and cap).

Is the Amarr boat skinned? Pictures?

CCP wish list: show damage on ships and open that door!

Takeshi Yamato
Ministry of War
Amarr Empire
#788 - 2012-10-22 19:33:10 UTC
Johnny Bloomington wrote:
Is the Amarr boat skinned? Pictures?


http://imgur.com/a/wpX96
Johnny Bloomington
The Scope
Gallente Federation
#789 - 2012-10-22 20:07:34 UTC
Takeshi Yamato wrote:
Johnny Bloomington wrote:
Is the Amarr boat skinned? Pictures?


http://imgur.com/a/wpX96

OMG from the top view it looks like a Penis! CCP, congrats the Thorax has been dethroned.

CCP wish list: show damage on ships and open that door!

Dato Koppla
Balls Deep Inc.
Minmatar Fleet Alliance
#790 - 2012-10-23 04:00:43 UTC
Johnny Bloomington wrote:
Takeshi Yamato wrote:
Johnny Bloomington wrote:
Is the Amarr boat skinned? Pictures?


http://imgur.com/a/wpX96

OMG from the top view it looks like a *****! CCP, congrats the Thorax has been dethroned.


Nah, Rax still has the huge hanging ballsack to complete the phallic look.
Johnny Bloomington
The Scope
Gallente Federation
#791 - 2012-10-23 19:47:46 UTC
True... So you could say that the new Amarr destroyer has no nuts. Lol

CCP wish list: show damage on ships and open that door!

sten mattson
Red Sky Morning
The Amarr Militia.
#792 - 2012-10-24 07:28:58 UTC
could you update the OP wih the changes pleae ? :D

otherwise looks interesting

IMMA FIRING MA LAZAR!!!

Tedonoren
Brutor Tribe
Minmatar Republic
#793 - 2012-10-24 09:12:18 UTC  |  Edited by: Tedonoren
Gallente Destroyer Drone Damage projection here drone damage projection there...

My Solution is:

+1 drone control
decrese the bandwith to 30
and hold the dronebay by 60 m³

to balance all this stuff, remove one turret and anything is nice!
Zetheral
Knights Of The Chloroform
#794 - 2012-10-24 21:48:41 UTC  |  Edited by: Zetheral
Like the changes to amarr dessie. Looking froward to trying them
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#795 - 2012-10-24 21:52:45 UTC
Zetheral wrote:
CCP Ytterbium wrote:

  • AMARR DESTROYER:

  • Role bonus:
    +25% to ship capacitor recharge rate


    The role bonus is very ummm pointless... Why not simply give the Amarr destroyer +25% cap recharge to begin with and give it a role bonus that would actually vary based on the mods fitted... Maybe a TD bonus or cap neut amount, making it a bit more useful against larger ships.

    While this comment means you didn't read the update I still think CCP Ytterbium is partially at fault for not updating the op with proposed changes.

    This was already changed:
    CCP Ytterbium wrote:

    Amarr:
    Cap recharge bonus moved into the hull itself - thus capacitor recharge rate reduced from 370 to 275s
    Role bonus changed to 25% MWD speed to drones
    CCP Fozzie
    C C P
    C C P Alliance
    #796 - 2012-10-24 22:11:20 UTC
    FYI to everyone, these ships will be ready for player testing on Duality this weekend!

    Game Designer | Team Five-0

    Twitter: @CCP_Fozzie
    Twitch chat: ccp_fozzie

    Omnathious Deninard
    University of Caille
    Gallente Federation
    #797 - 2012-10-25 03:22:44 UTC
    Bouh Revetoile wrote:
    Jame Jarl Retief wrote:
    Tsk... :(

    Same tired old drone/hybrid split weapon system for Gallente yet again? Guys! Come on! LEARN! It never worked well. Pick one. Make it a hybrid boat, with hybrid bonuses. Or make it a drone boat, with drone bonuses. Not a wishy-washy halfway-here halfway-there boat.

    Yeah, exactly like the dominix or the vexor...
    I would say myrmidon, but everyone will contest it using blasters for projectiles instead, avoiding the fact that it's the same in the end : turrets are not a negligible part of blaster boats.

    Except many fits for the dominix, and the vexor use projectiles instead of bonused hybrid turrets. Point being the BONUS to the turrets on a drone boat is what makes a wishy-washy ship, not that is has turrets.

    If you don't follow the rules, neither will I.

    Kai'rae Saarkus
    Sebiestor Tribe
    Minmatar Republic
    #798 - 2012-10-25 04:25:50 UTC
    Omnathious Deninard wrote:
    Bouh Revetoile wrote:
    Jame Jarl Retief wrote:
    Tsk... :(

    Same tired old drone/hybrid split weapon system for Gallente yet again? Guys! Come on! LEARN! It never worked well. Pick one. Make it a hybrid boat, with hybrid bonuses. Or make it a drone boat, with drone bonuses. Not a wishy-washy halfway-here halfway-there boat.

    Yeah, exactly like the dominix or the vexor...
    I would say myrmidon, but everyone will contest it using blasters for projectiles instead, avoiding the fact that it's the same in the end : turrets are not a negligible part of blaster boats.

    Except many fits for the dominix, and the vexor use projectiles instead of bonused hybrid turrets. Point being the BONUS to the turrets on a drone boat is what makes a wishy-washy ship, not that is has turrets.


    That's more to do with the fitting requirements/cap use of Projectiles when compared to Blasters. For example, Projs+Neuts is easier to fit than Blasters + Neuts. This was particularly true on the old Vexor: it was almost impossible to fit 1600mm Plate + Med Blasters effectively. Let alone Med Neut + Med Blasters + 1600mm Plate.

    However, (given enough fitting, and good gunnery skills) using Bonused Blasters + Drones is the best use for these hulls. It allows you build Max Gank set ups which out DPS almost any equivalent sized ship in the game. The best example for this was when the Myrm was first introduced with a 125m3 Drone bay + a full rack of Turrets and was hastily nerfed because it was happily out DPSing several common BS set ups.

    I'd also argue that the Turrets + Drones combination isn't the only one that works. The Missile + Drone combination seen on Guristas craft and on Lachs is also effective (as kiting set ups rather than as Gank set ups). I'd argue that on Drone ships without a weapon bonus they should have an equal number of turret and launcher slots to allow you to use whatever weapon system (or utility system) best augments your drones.
    Qaidan Alenko
    Eezo-Lution Inc.
    #799 - 2012-10-25 05:46:05 UTC
    CCP Fozzie wrote:
    FYI to everyone, these ships will be ready for player testing on Duality this weekend!

    *Squeeees like a girl*
    Go ahead... Get your Wham on!!!
    
    Zyella Stormborn
    Green Seekers
    #800 - 2012-10-25 05:52:57 UTC  |  Edited by: Zyella Stormborn
    Tyberius Franklin wrote:
    Zetheral wrote:
    CCP Ytterbium wrote:

  • AMARR DESTROYER:

  • Role bonus:
    +25% to ship capacitor recharge rate


    The role bonus is very ummm pointless... Why not simply give the Amarr destroyer +25% cap recharge to begin with and give it a role bonus that would actually vary based on the mods fitted... Maybe a TD bonus or cap neut amount, making it a bit more useful against larger ships.

    While this comment means you didn't read the update I still think CCP Ytterbium is partially at fault for not updating the op with proposed changes.

    This was already changed:
    CCP Ytterbium wrote:

    Amarr:
    Cap recharge bonus moved into the hull itself - thus capacitor recharge rate reduced from 370 to 275s
    Role bonus changed to 25% MWD speed to drones



    Oooh. Where is that post? I missed that one some where along the line and would like to find it. ;)

    EDIT: nm. found it
    https://forums.eveonline.com/default.aspx?g=posts&m=1999506#post1999506

    There is a special Hell for people like that, Right next to child molestors, and people that talk in the theater. ~Firefly