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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Mirima Thurander
#261 - 2012-10-24 19:58:17 UTC
Your stuck on the fact u think null secs full of weak minded fools that can't adapt.if they that well let them.die or leave we didn't need them any way.
Your clearly afraid all your pubies will leave you up **** creek with out a blob becouse they cant rat.in.safty any more behind the apron of local.

Adapt or die, now stop shitting up my thread i can do that by my self.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Mirima Thurander
#262 - 2012-10-24 20:03:52 UTC  |  Edited by: Mirima Thurander
James Amril-Kesh wrote:
Mirima Thurander wrote:
Scatim Helicon wrote:
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Confirming that the way to encourage people to go to nullsec is to make every aspect of life there as frustrating and time-consuming as possible.

Yep clearly not Having a instant local makes.everything harder, clearly u like easy mode null sec where.no one can.sneak up on U.

Like I said your cowards, if its not 100% accurate you Hate it, why don't you grow a pair and decide to put some effort in.

If you don't like risk in null sec go live in high sec your not needed, and you can take all your nullbear friends with you there's no room for them in null sec if there that afraid of risk.

Are you paying attention at all? Removing local will also make things a hell of a lot harder for people who want to find nullbears and kill them. Is that really what you want?



u said removing.local.will make it harder to find.peoples caved and said fine add a counter to the UI that lists the number of people on system but you ignored.that post.

With that its EASY to see if there's.people I that system now you just have to find.them.
You know the same way you normally would.

Removing local, makes ratters and people have to make a choice EVERY TIME some one jumps in system with the addition of my above counter Because they no longer instantly know if that guys blue or not.

And about the guy saying my counter idea gives no usefully information that's the point, eve all ready has the tools for you to get it your self.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Jeremy Soikutsu
Kite Co. Space Trucking
#263 - 2012-10-24 20:14:32 UTC
So what you're saying is people should have to safe when anyone enters a system, red or blue.

"Of course you would choose the fun, but you don't lead a relevant entity which has allies." - Colonel Xaven

Lord Zim
Gallente Federation
#264 - 2012-10-24 20:16:37 UTC
Mirima Thurander wrote:
u said removing.local.will make it harder to find.peoples caved and said fine add a counter to the UI that lists the number of people on system but you ignored.that post.

It's "ignored" because it's a complete joke of a suggestion.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#265 - 2012-10-24 20:43:59 UTC
Jeremy Soikutsu wrote:
So what you're saying is people should have to safe when anyone enters a system, red or blue.

They don't HAVE to its there choice.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Mirima Thurander
#266 - 2012-10-24 20:47:30 UTC  |  Edited by: Mirima Thurander
Lord Zim wrote:
Mirima Thurander wrote:
u said removing.local.will make it harder to find.peoples caved and said fine add a counter to the UI that lists the number of people on system but you ignored.that post.

It's "ignored" because it's a complete joke of a suggestion.

Give me an.idea that would work any better than.mine and not just be a replacement for local.

O yea u can't because u don't want local to go away you use it to stay safe, your only posting because your trying to troll, or you that much of a nullbear u need local.


I no longer have time to keep playing your game but I will keep using your posts as a Reason to bump my thread.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Natsett Amuinn
Caldari Provisions
Caldari State
#267 - 2012-10-24 20:55:44 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
u said removing.local.will make it harder to find.peoples caved and said fine add a counter to the UI that lists the number of people on system but you ignored.that post.

It's "ignored" because it's a complete joke of a suggestion.

Give me an.idea that would work any better than.mine and not just be a replacement for local.

O yea u can't because u don't want local to go away you use it to stay safe, your only posting because your trying to troll, or you that much of a nullbear u need local.


I no longer have time to keep playing your game but I will keep using your posts as a Reason to bump my thread.

Massive burn dude.

Nullbear, zing!

let's see Zim come back from that one!
Mirima Thurander
#268 - 2012-10-24 20:59:12 UTC
Natsett Amuinn wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
u said removing.local.will make it harder to find.peoples caved and said fine add a counter to the UI that lists the number of people on system but you ignored.that post.

It's "ignored" because it's a complete joke of a suggestion.

Give me an.idea that would work any better than.mine and not just be a replacement for local.

O yea u can't because u don't want local to go away you use it to stay safe, your only posting because your trying to troll, or you that much of a nullbear u need local.


I no longer have time to keep playing your game but I will keep using your posts as a Reason to bump my thread.

Massive burn dude.

Nullbear, zing!

let's see Zim come back from that one!


Im assuming sarcasm correct? Its hard to tell over the internet some times.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#269 - 2012-10-24 21:26:35 UTC
Mirima Thurander wrote:
Give me an.idea that would work any better than.mine and not just be a replacement for local.

No, there's not a problem with local, except for people who are complete and utter failures at ganking and just wants CCP to give them an extra edge, without contemplating the effects it would have on people trying to live in nullsec.

Mirima Thurander wrote:
O yea u can't because u don't want local to go away you use it to stay safe, your only posting because your trying to troll, or you that much of a nullbear u need local.

The fact of the matter is, you have absolutely no good argument against local, other than "hurr you're a nullbear durr". And I'll just have you know, it's not my responsibility to come up with a counter-proposal to your awful suggestion, it's your responsibility to come up with arguments for your terrible suggestion, and we've debunked those arguments thoroughly and repeatedly.

And just to be thorough, I'll reiterate: the only thing your suggestions would do is depopulate null even further. You can ***** and whine as much as you'd like about "hurr nullbears are cowards", I couldn't give less of a flying ****, I'm making more than enough isk in hisec on my hisec char that I don't have to log in to do anything in nullsec other than undock, take FC's orders and fire when told to fire, then dock back up. And that doesn't require local in any way, shape or form.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#270 - 2012-10-24 21:54:26 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Give me an.idea that would work any better than.mine and not just be a replacement for local.

No, there's not a problem with local, except for people who are complete and utter failures at ganking and just wants CCP to give them an extra edge, without contemplating the effects it would have on people trying to live in nullsec.

Mirima Thurander wrote:
O yea u can't because u don't want local to go away you use it to stay safe, your only posting because your trying to troll, or you that much of a nullbear u need local.

The fact of the matter is, you have absolutely no good argument against local, other than "hurr you're a nullbear durr". And I'll just have you know, it's not my responsibility to come up with a counter-proposal to your awful suggestion, it's your responsibility to come up with arguments for your terrible suggestion, and we've debunked those arguments thoroughly and repeatedly.

And just to be thorough, I'll reiterate: the only thing your suggestions would do is depopulate null even further. You can ***** and whine as much as you'd like about "hurr nullbears are cowards", I couldn't give less of a flying ****, I'm making more than enough isk in hisec on my hisec char that I don't have to log in to do anything in nullsec other than undock, take FC's orders and fire when told to fire, then dock back up. And that doesn't require local in any way, shape or form.


Go away then, no ones forcing u to keep coming back and posting or reading this thread.


I will let u in on a secret, if ccp fixes local no matter what they do nothing will ever give Intel as good as what we have now.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#271 - 2012-10-24 21:56:51 UTC
Mirima Thurander wrote:
if ccp fixes local

Implying local needs fixing.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#272 - 2012-10-24 22:06:49 UTC
Lord Zim wrote:
Mirima Thurander wrote:
if ccp fixes local

Implying local needs fixing.

So what your saying is its fine that people know the instant u jump in system if your hostile or not and instantly dock up.

There no risk to that at all.
There's not even enough time to set up any forum of trap for them.

But u haven said u spend most of your time in highsec grinding isk I would assume u agree that High secs risk vs rewards is broken at least?

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#273 - 2012-10-24 22:20:33 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
if ccp fixes local

Implying local needs fixing.

So what your saying is its fine that people know the instant u jump in system if your hostile or not and instantly dock up.

The problem isn't local, the problem is the complete and utter lack of nullsec population.

Mirima Thurander wrote:
But u haven said u spend most of your time in highsec grinding isk I would assume u agree that High secs risk vs rewards is broken at least?

I have said, multiple times, that I spend most of my eve-time in hisec making isk. As for risk/reward in hisec being broken, well duh.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Nicolo da'Vicenza
Viziam
Amarr Empire
#274 - 2012-10-24 22:23:29 UTC  |  Edited by: Nicolo da'Vicenza
hm, Solar Citizens seems to eat approx 400 bil a month in ratting losses every month

but i though local made 0.0 residents invulnerable


edit: i dont even... wat
Mirima Thurander
#275 - 2012-10-24 22:26:59 UTC  |  Edited by: Mirima Thurander
Nicolo da'Vicenza wrote:
hm, Solar Citizens seems to eat approx 400 bil a month in ratting losses every month

but i though local made 0.0 residents invulnerable


edit: hahahahaha


Most renters are dumb or bots.
Far more of them would die a horrible death if local was not there to tell them when bad people showed up.


And to that edit I can even tell how that happened. Clearly stupid. What ever it was lol.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Nicolo da'Vicenza
Viziam
Amarr Empire
#276 - 2012-10-24 22:28:12 UTC
Mirima Thurander wrote:

Most renters are dumb or bots.
Far more of them would die a horrible death if local was not there to tell them when bad people showed up.

probably far less of them would die, if wormhole's 1/5th the ship loss rate of nullsec is any indication
Mirima Thurander
#277 - 2012-10-24 22:30:54 UTC  |  Edited by: Mirima Thurander
Nicolo da'Vicenza wrote:
Mirima Thurander wrote:

Most renters are dumb or bots.
Far more of them would die a horrible death if local was not there to tell them when bad people showed up.

probably far less of them would die, if wormhole's 1/5th the ship loss rate of nullsec is any indication

The safety of whs comes from the way they work not the lack of local.

Just think how safe WHs would be if they had local.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Jonah Gravenstein
Machiavellian Space Bastards
#278 - 2012-10-24 22:57:58 UTC
Mirima Thurander wrote:
Nicolo da'Vicenza wrote:
Mirima Thurander wrote:

Most renters are dumb or bots.
Far more of them would die a horrible death if local was not there to tell them when bad people showed up.

probably far less of them would die, if wormhole's 1/5th the ship loss rate of nullsec is any indication

The safety of whs comes from the way they work not the lack of local.

Just think how safe WHs would be if they had local.


Wormholes do have local, it's just delayed until someone is daft enough to use it. There is a lore reason behind it to, [rp] There are beacons in known space that are legacy items from when the gate network was built, these interrogate ship transponders to show pilots who are in local, in wh space there are no beacons because they are unknown space and nobody has built any because capsuleers don't have the technology to do so, when capsuleers can build their own gates they will have the tech to build the beacons [/rp]

It's a whole lot easier to control traffic in and out of whs via the mechanic of closing any incoming k162s and only warping to and thus spawning your static exits if you need to (this was the case when I was doing whs, some people will say my understanding of the mechanic is wrong but I can only go on my own experience), therefore the lack of instant local is a minor drawback. In hi/lo/nullsec you don't have the luxury of being able to close exits in this way, hence bluelists, gatecamps, local being used for intel and corp/alliance intel channels.

TL;DR whs have delayed local, and it would be a dumb as a box of rocks dev who removed it completely from any area of space.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Mirima Thurander
#279 - 2012-10-24 23:17:31 UTC
Jonah Gravenstein wrote:
Mirima Thurander wrote:
Nicolo da'Vicenza wrote:
Mirima Thurander wrote:

Most renters are dumb or bots.
Far more of them would die a horrible death if local was not there to tell them when bad people showed up.

probably far less of them would die, if wormhole's 1/5th the ship loss rate of nullsec is any indication

The safety of whs comes from the way they work not the lack of local.

Just think how safe WHs would be if they had local.


Wormholes do have local, it's just delayed until someone is daft enough to use it. There is a lore reason behind it to, [rp] There are beacons in known space that are legacy items from when the gate network was built, these interrogate ship transponders to show pilots who are in local, in wh space there are no beacons because they are unknown space and nobody has built any because capsuleers don't have the technology to do so, when capsuleers can build their own gates they will have the tech to build the beacons [/rp]

It's a whole lot easier to control traffic in and out of whs via the mechanic of closing any incoming k162s and only warping to and thus spawning your static exits if you need to (this was the case when I was doing whs, some people will say my understanding of the mechanic is wrong but I can only go on my own experience), therefore the lack of instant local is a minor drawback. In hi/lo/nullsec you don't have the luxury of being able to close exits in this way, hence bluelists, gatecamps, local being used for intel and corp/alliance intel channels.

TL;DR whs have delayed local, and it would be a dumb as a box of rocks dev who removed it completely from any area of space.

I said every time use WH stile local.

I still don't see how that one guy can hate this idea so much.

Null gets WH stile local but to make up for the complet lack of intel.

We can add a counter of sorts that shows the number of people in the system.

Given that system hunters can still find prey. Pray can still run and hide if there smart.

The counter give alliances a warning if it suddenly jumps up by 200 you know somethings going on and u need to check it out.

It gives ever one a vague idea.of what's going on but then they have to take the time.to be 100% sure what really going on.


I have faith people will find a way to Live in eve with out instant local .I have seen them adapt to far crazyer changes.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Alavaria Fera
GoonWaffe
#280 - 2012-10-24 23:30:29 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
if ccp fixes local

Implying local needs fixing.

So what your saying is its fine that people know the instant u jump in system if your hostile or not and instantly dock up.

The problem isn't local, the problem is the complete and utter lack of nullsec population.

Mirima Thurander wrote:
But u haven said u spend most of your time in highsec grinding isk I would assume u agree that High secs risk vs rewards is broken at least?

I have said, multiple times, that I spend most of my eve-time in hisec making isk. As for risk/reward in hisec being broken, well duh.

I, too, have considered mining in highsec.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?