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i am disappointed in null sec people. (TL:DR talking about local chat.) read first post.

First post
Author
Lord Zim
Gallente Federation
#241 - 2012-10-24 17:58:16 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
Like I just said don't like the risk get out and let the people that can deal with it stay there.

Spoken like a true hisec person who hates nullsec.


U know the only time I have EVER died in null sec out side of fleet fights was when I was not watching local because I was in the middle of an argument with some corp mates, that was 6 months ago, and I played eve for many years. 1 ship in All that time across all my null sec accounts is out of proportion with how null sec should work.

I will agree with most people and say high sec IS to profitable, but null sec is to safe.
Low sec sucks over all and is just garbage.

The only reason it's "too safe" is because a vast majority of carebears have moved to hisec to make money there instead, and your suggestion will do absolutely nothing to fix this problem, it'll just exacerbate it.

It's a bad suggestion.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#242 - 2012-10-24 18:05:19 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
Like I just said don't like the risk get out and let the people that can deal with it stay there.

Spoken like a true hisec person who hates nullsec.


U know the only time I have EVER died in null sec out side of fleet fights was when I was not watching local because I was in the middle of an argument with some corp mates, that was 6 months ago, and I played eve for many years. 1 ship in All that time across all my null sec accounts is out of proportion with how null sec should work.

I will agree with most people and say high sec IS to profitable, but null sec is to safe.
Low sec sucks over all and is just garbage.

The only reason it's "too safe" is because a vast majority of carebears have moved to hisec to make money there instead, and your suggestion will do absolutely nothing to fix this problem, it'll just exacerbate it.

It's a bad suggestion.


Just because high sec is to profitable vs its risk dose not make fixing local as an Intel tool a bad idea.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#243 - 2012-10-24 18:08:59 UTC
Mirima Thurander wrote:
Just because high sec is to profitable vs its risk dose not make fixing local as an Intel tool a bad idea.

So what's your suggestion of a replacement tool, then?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#244 - 2012-10-24 18:17:27 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Just because high sec is to profitable vs its risk dose not make fixing local as an Intel tool a bad idea.

So what's your suggestion of a replacement tool, then?


You change local to.work like WH local.
Add a counter to the UI that tells you the number of people in system.

Problem.solved u know if there's people.in system but not if there hostile or not.
Skilled players use this to hide.
Alliances still get warnings when the number spikes that there's a large fleet in there systems.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#245 - 2012-10-24 18:18:59 UTC
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
Just because high sec is to profitable vs its risk dose not make fixing local as an Intel tool a bad idea.

So what's your suggestion of a replacement tool, then?


You change local to.work like WH local.
Add a counter to the UI that tells you the number of people in system.

Problem.solved u know if there's people.in system but not if there hostile or not.
Skilled players use this to hide.
Alliances still get warnings when the number spikes that there's a large fleet in there systems.

That's not a suggestion, that's a joke. Try again.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#246 - 2012-10-24 18:23:16 UTC
Lord Zim wrote:
Mirima Thurander wrote:
Lord Zim wrote:
Mirima Thurander wrote:
Just because high sec is to profitable vs its risk dose not make fixing local as an Intel tool a bad idea.

So what's your suggestion of a replacement tool, then?


You change local to.work like WH local.
Add a counter to the UI that tells you the number of people in system.

Problem.solved u know if there's people.in system but not if there hostile or not.
Skilled players use this to hide.
Alliances still get warnings when the number spikes that there's a large fleet in there systems.

That's not a suggestion, that's a joke. Try again.


That fixes all the problems.with local and dose.not.leave you running around in the dark.

There no since in removing local if they have to replace it with something that works.just as well.


So go away if that's all u want your not going to get a tool that dose all the work.for you Like local dose.now.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

James Amril-Kesh
Viziam
Amarr Empire
#247 - 2012-10-24 18:32:58 UTC
Mirima Thurander wrote:
You change local to.work like WH local.

I feel the need to point out once again that WH local works fine because it's coupled with a few other mechanics, namely:


  • You cannot jump to a cyno in a wormhole. This means no hot drops.
  • It's a hell of a lot more difficult for cloaked ships to sneak up on you since every site has to be scanned down with probes.
  • You can collapse the entrances so you can change where they lead if you're not happy with connecting your system to certain regions
  • Mass limitations restrict how many people can come and go at any one time.
  • Sleeper AI will often retarget aggressors trying to kill the WH ratter (this will soon be coming to null)


Need I say more?

Enjoying the rain today? ;)

Lord Zim
Gallente Federation
#248 - 2012-10-24 18:34:27 UTC
Mirima Thurander wrote:
That fixes all the problems.

It doesn't fix all the problems, it removes any useful information could possibly think of, except for in systems with nobody else in the system.

Mirima Thurander wrote:
with local and dose.not.leave you running around in the dark.

Yes, it does. The number tells you absolutely nothing useful except if you're in a system with nobody else in it.

This replacement mechanic is a joke, try again.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mirima Thurander
#249 - 2012-10-24 19:01:01 UTC
Lord Zim wrote:
Mirima Thurander wrote:
That fixes all the problems.

It doesn't fix all the problems, it removes any useful information could possibly think of, except for in systems with nobody else in the system.

Mirima Thurander wrote:
with local and dose.not.leave you running around in the dark.

Yes, it does. The number tells you absolutely nothing useful except if you're in a system with nobody else in it.

This replacement mechanic is a joke, try again.


That's all it should do, eves not here to hold your hand if u jump in system and see 5 in that box clearly there 4 + u now start warping to planets and d scanning warping to anoms and d scanning drop your probes and call for back up, if you can't do one of these to find your target Well just get the hell out of eve your to stupid to play.

Clearly your to dependent on local all ready.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Mirima Thurander
#250 - 2012-10-24 19:02:41 UTC
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

Lord Zim
Gallente Federation
#251 - 2012-10-24 19:03:00 UTC
Mirima Thurander wrote:
That's all it should do, eves not here to hold your hand if u jump in system and see 5 in that box clearly there 4 + u now start warping to planets and d scanning warping to anoms and d scanning drop your probes and call for back up, if you can't do one of these to find your target Well just get the hell out of eve your to stupid to play.

Clearly your to dependent on local all ready.

In other words, "please, mistar CCP, make it easier to gank, and I'll try to dress this up as a null buff. the only problem is that the idea is just as bad as my spelling."

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

James Amril-Kesh
Viziam
Amarr Empire
#252 - 2012-10-24 19:06:42 UTC
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Enjoying the rain today? ;)

Scatim Helicon
State War Academy
Caldari State
#253 - 2012-10-24 19:16:55 UTC
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Confirming that the way to encourage people to go to nullsec is to make every aspect of life there as frustrating and time-consuming as possible.

Every time you post a WiS thread, Hilmar strangles a kitten.

Mirima Thurander
#254 - 2012-10-24 19:34:33 UTC
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Let's.use.local.to.make sure.ever one knows a.red.jump it system 100% of the time.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

M1k3y Koontz
Speaker for the Dead
Shadow Cartel
#255 - 2012-10-24 19:34:56 UTC  |  Edited by: M1k3y Koontz
Another threadnought Roll

By removing local, you will have a few weeks of killing nullbears left and right, then they will all move their PVE assets to highsec and run missions/incursions etc. because they are unable to make money as they keep losing ships every few days to someone in a cloaky carebear ganking ship.

/Thread

How much herp could a herp derp derp if a herp derp could herp derp.

Lord Zim
Gallente Federation
#256 - 2012-10-24 19:38:19 UTC
Mirima Thurander wrote:
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Let's.use.local.to.make sure.ever one knows a.red.jump it system 100% of the time.

Let's remove local so nobody'll live in null.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

James Amril-Kesh
Viziam
Amarr Empire
#257 - 2012-10-24 19:38:23 UTC
Mirima Thurander wrote:
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Let's.use.local.to.make sure.ever one knows a.red.jump it system 100% of the time.

Not that your argument made much sense to begin with, but you're starting to become rather incoherent.

Enjoying the rain today? ;)

Mirima Thurander
#258 - 2012-10-24 19:43:11 UTC
Scatim Helicon wrote:
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Confirming that the way to encourage people to go to nullsec is to make every aspect of life there as frustrating and time-consuming as possible.

Yep clearly not Having a instant local makes.everything harder, clearly u like easy mode null sec where.no one can.sneak up on U.

Like I said your cowards, if its not 100% accurate you Hate it, why don't you grow a pair and decide to put some effort in.

If you don't like risk in null sec go live in high sec your not needed, and you can take all your nullbear friends with you there's no room for them in null sec if there that afraid of risk.

All automated intel should be removed from the game including Instant local/jumps/kills/cynos for all systems/regions.Eve should report nothing like this to the client/3rd party software.Intel should not be force fed to players. Player skill and iniative should be the sources of intel.

James Amril-Kesh
Viziam
Amarr Empire
#259 - 2012-10-24 19:45:24 UTC
Mirima Thurander wrote:
Scatim Helicon wrote:
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Confirming that the way to encourage people to go to nullsec is to make every aspect of life there as frustrating and time-consuming as possible.

Yep clearly not Having a instant local makes.everything harder, clearly u like easy mode null sec where.no one can.sneak up on U.

Like I said your cowards, if its not 100% accurate you Hate it, why don't you grow a pair and decide to put some effort in.

If you don't like risk in null sec go live in high sec your not needed, and you can take all your nullbear friends with you there's no room for them in null sec if there that afraid of risk.

Are you paying attention at all? Removing local will also make things a hell of a lot harder for people who want to find nullbears and kill them. Is that really what you want?

Enjoying the rain today? ;)

Lord Zim
Gallente Federation
#260 - 2012-10-24 19:45:49 UTC
Mirima Thurander wrote:
Scatim Helicon wrote:
James Amril-Kesh wrote:
Mirima Thurander wrote:
Its not like removing local all of a.sudden makes.scan.probes.and d.scan stop working.

Yeah, let's use scan probes and dscan in every single system we pass through trying to find ratters that aren't going to be there in 9 out of 10 systems at least.

Confirming that the way to encourage people to go to nullsec is to make every aspect of life there as frustrating and time-consuming as possible.

Yep clearly not Having a instant local makes.everything harder, clearly u like easy mode null sec where.no one can.sneak up on U.

Like I said your cowards, if its not 100% accurate you Hate it, why don't you grow a pair and decide to put some effort in.

If you don't like risk in null sec go live in high sec your not needed, and you can take all your nullbear friends with you there's no room for them in null sec if there that afraid of risk.

ahahahaha he said nullbear and wants mechanics to make it easier for him to gank

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat