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Dev Blog: Fast Forward

First post First post
Author
Hans Jagerblitzen
Ice Fire Warriors
#41 - 2012-10-22 17:13:17 UTC
Rordan D'Kherr wrote:
Bad Messenger wrote:
To implement this earlier is biggest fuckup CCP can make in FW ever


First tears here?`Cool


Works for me. FIRST TEARS!! Twisted

CPM0 Chairman / CSM7 Vice Secretary

DJ P0N-3
Table Flippendeavors
#42 - 2012-10-22 17:13:42 UTC
Not all surprises come gift-wrapped!
DexterShark
Trask Industries
#43 - 2012-10-22 17:17:27 UTC
What happens if there's no real tears and everyone just shrugs and agrees this change is for the best? What then? Can we get some folks to come in and roleplay some tears?
Seleene
Body Count Inc.
Mercenary Coalition
#44 - 2012-10-22 17:17:39 UTC
Delayed to page three because I went to lunch. Cripes! Big smile

2004-2008: Mercenary Coalition Boss

2007-2010: CCP Game Designer | 2011-2013: CSM6 Delegate & CSM7 Chairman

2011-2015: Pandemic Legionnaire

2015- : Mercenary Coalition Boss

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Zoe Alarhun
The Proactive Reappropriation Corporation
#45 - 2012-10-22 17:17:50 UTC
Thanks alot. Changes sound good.
Tiberious Thessalonia
True Slave Foundations
#46 - 2012-10-22 17:18:47 UTC
DexterShark wrote:
What happens if there's no real tears and everyone just shrugs and agrees this change is for the best? What then? Can we get some folks to come in and roleplay some tears?


Nah. Most of the RPer FW people I know want this change sooner rather than later because they are pissed off that no one is actually fighting.
Lydia Schmidt
Caldari Provisions
Caldari State
#47 - 2012-10-22 17:20:57 UTC
Dev blog wrote:
We will be implementing a cap on the number of missions one character can have open at once. This cap will affect all Security, Distribution and Mining missions, not just FW missions. The exceptions to the limit will be Storyline, Cosmos and Epic Arc missions. The current plan is for the cap to be 5 simultaneous missions.


When is a mission counted as being "open"? After being accepted or after being offered?
Veshta Yoshida
PIE Inc.
Khimi Harar
#48 - 2012-10-22 17:26:17 UTC
Well I asked for an update to plans for FW. Almost exactly as was initially presented with only minor inconsequential tweaks, exactly as anticipated/feared.

"...was the culmination of our dialogue with the FW community up to that point."
There was dialogue Shocked Certainly news to me and I have been all over, inside and at one with practically every FW thread the past four years .. the changes Inferno brought more or less proved that the extent of communication going from community-to-CCP is limited to tallying cries/moans as the people wanting something for nothing will always be in majority, in Eve as in real life.

"..but players have been telling us that the situation is degrading faster than we had expected."
Told you that before the damn changes even went live, doesn't take much logic to deduce which option a person will opt for if one will yield limitless funds and the other "merely" intermittent fun.

"The actual multiplier numbers for the LP gain bonuses have been adjusted since we posted the original plan to increase the benefit at Tier 5 somewhat."
Good, thought you might turn your back on the Shakorites. Assuming this WZ control is the same as before .. how the hell do you propose Amarr will ever get more than Tier2 .. vast majority of enemy systems are way out in the sticks behind a bazillion bottleneck systems.
Once more, because it obviously didn't register the last 50 times I said it in the past 4 years: Sort the Amarr/Minmatar map. Failing to do so means that Amarr will always be fighting uphill even when numbers are 'equal' .. wasn't that important the first four years but now that you implement very direct and tangible benefits ...

"This is in place to provide diminishing returns and to compensate for the increased LP gain from the new tier system."
You didn't check your logs at all, did you? Do a search for LP currently in wallets in the bloat militias .. maybe, just maybe if something cataclysmic happens this will have the desired effect, but the smart money is on the bloats spending the 1% of their current LP hoards to get 5x buffer for their systems, massive LP gain increase (which will count for defensive I'd wager) and even more security as their enemy pulls stakes and quits FW in disgust.

"Add new LP rewards for defensive plexing at a reduced and variable rate..." and "Add new LP rewards for defensive plexing at a reduced and variable rate."
Swapping offensive farming for defensive farming complete with exchanging the brick wall of the bloats with one made from titanium reinforced concrete .. good move. That will really set things in motion!!!!! Lol

PS: Inferno did not in fact revitalize FW, it killed it dead within a fortnight (3 weeks on the outside). The hordes of players joining did so pad their wallets, some left again after their targets were met while others remain to this day.
"Nay sayer!, I hear you cry .. check your logs, how long did it take for the grand strategy of putting everything into vulnerable with no contest and farming it into oblivion before a mass-flip to evolve .. 14-16 days.
PPS: You will of course erase the past nine months of fail by resetting both fronts so people get to actually fight for the massive benefits that system occupancy will have .. right?

Thank you for vindicating all my doom'n'gloom. Saddens me on the behalf of FW that I was not proven wrong though Sad
Akrasjel Lanate
Immemorial Coalescence Administration
Immemorial Coalescence
#49 - 2012-10-22 17:26:33 UTC
Hehehe... cool. Lol

CEO of Lanate Industries

Citizen of Solitude

Velarra
#50 - 2012-10-22 17:27:18 UTC  |  Edited by: Velarra
DarthNefarius wrote:
Cheap attribute implants will be floating around in the market for years.


Unless they're removed entirely along with current clone costs?
SkyMeetFire
Viziam
Amarr Empire
#51 - 2012-10-22 17:29:25 UTC  |  Edited by: SkyMeetFire
CCP Soundwave wrote:
SURPRISE!


http://i.imgur.com/Zvet0.gif
Shepard Book
Underground Stargate
#52 - 2012-10-22 17:29:54 UTC
I was looking forward to the re positioning of the capture / defending nodes in the faction ware fare plexes. Did I miss that in this blog? I did not see it.
X Gallentius
Black Eagle1
#53 - 2012-10-22 17:31:07 UTC
Thanks CCP chatgris for large Gallente buff. Caldari will likely need to bust as many bunkers as possible today.

Federation militia counter-bunker fleets form up! Have fun with the pew!




Vincent Athena
Photosynth
#54 - 2012-10-22 17:32:09 UTC
Yesterday I was thinking of investing in PLEX. For some reason I decided not to, and just bought what I needed to support my accounts.

Lucky me.

Know a Frozen fan? Check this out

Frozen fanfiction

Hans Jagerblitzen
Ice Fire Warriors
#55 - 2012-10-22 17:33:33 UTC
Shepard Book wrote:
I was looking forward to the re positioning of the capture / defending nodes in the faction ware fare plexes. Did I miss that in this blog? I did not see it.


As far as I know this is still planned, just not for imminent release. This was one of my first questions too! Big smile

CPM0 Chairman / CSM7 Vice Secretary

Scrapyard Bob
EVE University
Ivy League
#56 - 2012-10-22 17:35:09 UTC
I'm not really convinced on the connection between FW and rising PLEX prices. Unless it meant that there were a few hundred new accounts created solely for the farming of FW LP and they were powered with PLEX, which may have increased demand enough on PLEX purchases to drive up costs.

I think the simpler explanation is that the poor economic climate in the real world means fewer people are willing to splurge on buying PLEX/GTC to sell in-game for ISK. Combine that with the new features that CCP rolls out like a re-sculpt for PLEX, new AUR items, and other things that can be bought with PLEX and you have too much demand compared to the supply.

(And maybe toss in a little speculator action.)
Shepard Book
Underground Stargate
#57 - 2012-10-22 17:36:20 UTC
Hans Jagerblitzen wrote:
Shepard Book wrote:
I was looking forward to the re positioning of the capture / defending nodes in the faction ware fare plexes. Did I miss that in this blog? I did not see it.


As far as I know this is still planned, just not for imminent release. This was one of my first questions too! Big smile



Thanks
CCP Phantom
C C P
C C P Alliance
#58 - 2012-10-22 17:37:26 UTC
Bad Messenger wrote:
To implement this earlier is biggest fuckup CCP can make in FW ever
If that is the case, then it would be great to hear why it is so in your opinion. Just saying that you think something would be bad doesn't help our developers to figure out eventual issues.

CCP Phantom - Senior Community Developer

CCP Fozzie
C C P
C C P Alliance
#59 - 2012-10-22 17:37:46 UTC  |  Edited by: CCP Fozzie
Shepard Book wrote:
I was looking forward to the re positioning of the capture / defending nodes in the faction ware fare plexes. Did I miss that in this blog? I did not see it.


Yup, all of the stuff in the linked forum posts by Ytterbium is still in the plan, with the exception of the "Any defender anywhere in the plex stops capture" thing which the community correctly pointed out to us wasn't going to be a positive change.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Arec Bardwin
#60 - 2012-10-22 17:39:16 UTC
Surprise buttplex!