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Against The Nullsec Blob

Author
Alx Warlord
The Scope
Gallente Federation
#1 - 2012-10-02 19:00:04 UTC  |  Edited by: Alx Warlord
Don't you think that small alliances deserve a chance against the big coalitions? at last to have a system or 2? whille the big ones hold allot of systems that they don't even use?

- Make sovereignty costs progressive, so the first system will have almost no cost. making sov for poor and small alliances affordable. ( multiply the cost by a (ln) so it will have big influence on the start and almost no influence in the final price)
Lin-Young Borovskova
Doomheim
#2 - 2012-10-02 19:05:52 UTC  |  Edited by: Lin-Young Borovskova
Alx Warlord wrote:
Don't you think that small alliances deserve a chance against the big coalitions? at last to have a system or 2? whille the big ones hold allot of systems that they don't even use?

- Make sovereignty costs progressive, so the first system will have almost no cost. making sov for poor and small alliances affordable.



So your idea is to penalise those putting more effort to bring more players and have tons more of man hours of work to keep whatever sov, even tougher than it is and just hold hands or give for free systems and why not constelations to players not willing to put effort in whatever organisation to get more players willing to fight for something?

If your problem is that you can't hold a single system then I see 2 reasons:

1-your social skills are terrible
2-you terribly fail at eve and think the good old colonizer mentality is the uber answer to your eve problems.

In both cases you fail at eve in 2012, just say'in.

brb

Alx Warlord
The Scope
Gallente Federation
#3 - 2012-10-02 19:13:47 UTC  |  Edited by: Alx Warlord
Lin-Young Borovskova wrote:
Alx Warlord wrote:
Don't you think that small alliances deserve a chance against the big coalitions? at last to have a system or 2? whille the big ones hold allot of systems that they don't even use?

- Make sovereignty costs progressive, so the first system will have almost no cost. making sov for poor and small alliances affordable.



So your idea is to penalise those putting more effort to bring more players and have tons more of man hours of work to keep whatever sov, even tougher than it is and just hold hands or give for free systems and why not constelations to players not willing to put effort in whatever organisation to get more players willing to fight for something?

If your problem is that you can't hold a single system then I see 2 reasons:

1-your social skills are terrible
2-you terribly fail at eve and think the good old colonizer mentality is the uber answer to your eve problems.

In both cases you fail at eve in 2012, just say'in.


sorry, I was still edditing... the point is not to penalize the big ones, is to give a chance to the small, so the small with some effort could have something. Take a look at eve sov maps... the more different alliances there is the more conflicts will be... so more fun... what is the point of 1 entity, to rule all the nullsec?

1- if you have allot of money you dont need much social skills...at last not as much as if you were poor..

2- fail at eve? is this possible? doesn't everyone have a different objective in this game?
Lavitakus Bromier
WTF Bunnies
#4 - 2012-10-02 19:20:52 UTC  |  Edited by: Lavitakus Bromier
Actually it could. Be used as a isk sink.
After so many systems have some sort of fee.. Idk. It's NULL. Witch means no ppl to say what you can do.
But it would be a good isk sink
Alx Warlord
The Scope
Gallente Federation
#5 - 2012-10-02 19:27:45 UTC  |  Edited by: Alx Warlord
Lavitakus Bromier wrote:
Actually it could. Be used as a isk sink.
After so many systems have some sort of fee.. Idk. It's NULL. Witch means no ppl to say what you can do.
But it would be a good isk sink


It already is, that is the problem. You have to pay allot to keep a sov

You have to pay the upgrades maintenance
You have to pay the sovereinght
You have to pay X times the POS fuel
And if you are starting you allso have to pay the rent.

so or you are really rich to keep even a single system, or forget about it...It is extremely hard to start something new... that is why there are few alliances with big parts of nullsec.
WilliamMays
Stuffs Inc.
#6 - 2012-10-02 20:23:27 UTC
I could cover the sov bill of holding a couple systems with all the upgrades I need, all on my own. I've looked into renting solo before, but think it would be less fun that actually fighting for it with my friends.

the isk cost is a very small part of what large alliances "pay"
ShahFluffers
Ice Fire Warriors
#7 - 2012-10-02 21:10:55 UTC
OP... your idea wouldn't work out the way you intend. Part of the issue is psychological and not mechanical.

If you "penalize" large groups for taking on large numbers of star systems, large groups will "offically" split themselves into smaller groups to pay lower fees while maintaining the overall alliance outside of EVE.

Moreover... smaller "unaffiliated" groups will still be stomped out of existence because... well... would YOU allow an unknown alliance with unknown goals, allegiances, and capabilities set up shop next door? For all you know, they could be the alt corp of another major alliance and are trying to set up a "launching pad" for an invasion.

This is why large parts of null-sec are empty. People like to group together with others for safety reasons (herd mentality) and they want to keep any potential foes as far away as possible (fear).
Akirei Scytale
Okami Syndicate
#8 - 2012-10-02 21:14:42 UTC
This might come as a shock, but large groups run the show specifically because the collective willpower of 9000 people is a much stronger thing than the collective willpower of 50.

"The blob" is not some cheap tactic, it is your little group that wants to hold space times a few hundred or thousand and organized by effective leadership.
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#9 - 2012-10-02 21:36:56 UTC
And while Test is terrible

Actually maintaining a 9000 playerbase in an alliance is impressive as ****. most corps have a difficulty keeping 10-20 active members.

BYDI recruitment closed-ish

Alx Warlord
The Scope
Gallente Federation
#10 - 2012-10-02 22:26:16 UTC  |  Edited by: Alx Warlord
well, I can say that the collective power of 50 From PL can outnumber 500 from any other blob alliance, because they seek skill over numbers...

If you split a big alliance into small other alliances, sooner or later this small alliances may claim independence from the mother one, this is why splitting an alliance into smaller ones almost never works as intended... also can you imagine TEST being split into 1 alliance for each solar system? simply impossible, doesn't worth the management effort, since TEST can pay the rent, and to split it in too will not give any benefit at all if you only gives the first system a reduced sov price...

There are allot of empty systems in eve because they simply don't worth fighting for, nor pay the sovereignty for them, if you lower the cost to live at them, people will start to move from hi-sec to them.
Crispin McTarmac
School of Applied Knowledge
Caldari State
#11 - 2012-10-02 22:47:29 UTC
What you're talking about is not really about the blob, that's a combat tactics issue. What OP is asking for is the balkanization of nullsec. It's still a dumb suggestion though, because small alliances still have wormholes and NPC 0.0 available to claim as home, both of which are more profitable than claimable space.
Alx Warlord
The Scope
Gallente Federation
#12 - 2012-10-02 22:51:46 UTC
Crispin McTarmac wrote:
What you're talking about is not really about the blob, that's a combat tactics issue. What OP is asking for is the balkanization of nullsec. It's still a dumb suggestion though, because small alliances still have wormholes and NPC 0.0 available to claim as home, both of which are more profitable than claimable space.


That is the point, these places are as claimable as hi-sec. You can't have your flag on it at all...
Akirei Scytale
Okami Syndicate
#13 - 2012-10-02 23:16:58 UTC  |  Edited by: Akirei Scytale
Alx Warlord wrote:
well, I can say that the collective power of 50 From PL can outnumber 500 from any other blob alliance, because they seek skill over numbers...

Lol, no. I say this as someone who has fought (and defeated) PL and now fights by their side.

Alx Warlord wrote:
can you imagine TEST being split into 1 alliance for each solar system? simply impossible, doesn't worth the management effort, since TEST can pay the rent, and to split it in too will not give any benefit at all if you only gives the first system a reduced sov price...

TEST is so well organized that this would be rather easy. You underestimate what 9000 motivated people can do.
Imports Plus
Doomheim
#14 - 2012-10-03 00:02:25 UTC
Alx Warlord wrote:
Don't you think that small alliances deserve a chance against the big coalitions? at last to have a system or 2? whille the big ones hold allot of systems that they don't even use?

- Make sovereignty costs progressive, so the first system will have almost no cost. making sov for poor and small alliances affordable. ( multiply the cost by a (ln) so it will have big influence on the start and almost no influence in the final price)


The way to 'break into' nullsec for smaller corps and alliances is to align themselves with one of the major power players. Hopefully someone with similiar interests and culture as your community.
Imports Plus
Doomheim
#15 - 2012-10-03 00:03:34 UTC
Alx Warlord wrote:
Don't you think that small alliances deserve a chance against the big coalitions? at last to have a system or 2? whille the big ones hold allot of systems that they don't even use?

- Make sovereignty costs progressive, so the first system will have almost no cost. making sov for poor and small alliances affordable. ( multiply the cost by a (ln) so it will have big influence on the start and almost no influence in the final price)


Oh and TEST is literally giving away space right now. Get some. Smile
Commander Ted
Caldari Provisions
Caldari State
#16 - 2012-10-03 02:01:06 UTC
Blob versus blob is fun. Blob versus solo pvp'er or small gang isnt fun. Simply ad more map data to make the location of the big blob easier to spot when on the move so small gangs can hunt small gangs and solo people with their off grid boosters can kill solo people.

https://forums.eveonline.com/default.aspx?g=posts&t=174097 Separate all 4 empires in eve with lowsec.

BEPOHNKA
Ner Vod Fleet Systems
Goonswarm Federation
#17 - 2012-10-03 03:45:55 UTC
Make this clear null sec is for big alliances, time for wormhole space to be used for small holders. stations and sov should be allowed.
Funless Saisima
School of Applied Knowledge
Caldari State
#18 - 2012-10-03 04:21:21 UTC
Cost is not what is keeping small alliances from having a small section of null sec sov. If a small alliance tries to take sov by themselves, the sov-holding alliance will crush them. You have to make allies to hold sov. Make some e-friends and you will have a better chance of getting sov.
Alx Warlord
The Scope
Gallente Federation
#19 - 2012-10-03 18:29:19 UTC
BEPOHNKA wrote:
Make this clear null sec is for big alliances, time for wormhole space to be used for small holders. stations and sov should be allowed.


So, a solution is to allow WHs to have sov? so you would need to pay isk???

Funless Saisima wrote:
Cost is not what is keeping small alliances from having a small section of null sec sov. If a small alliance tries to take sov by themselves, the sov-holding alliance will crush them. You have to make allies to hold sov. Make some e-friends and you will have a better chance of getting sov.


Well, Even if you have friends, you have to pay the bills... and for the small alliances, this represents a big cost. what means much more effort on isk gathering and less isk for ships and pvp... The Sov costs impact way less the big alliances, despite they having hundreds of systems...
Xolve
GoonWaffe
Goonswarm Federation
#20 - 2012-10-03 21:39:53 UTC
Alx Warlord wrote:
Don't you think that small alliances deserve a chance against the big coalitions? at last to have a system or 2? whille the big ones hold allot of systems that they don't even use?

- Make sovereignty costs progressive, so the first system will have almost no cost. making sov for poor and small alliances affordable. ( multiply the cost by a (ln) so it will have big influence on the start and almost no influence in the final price)


You're missing the simple key to SovWarfare.

If you can't take it, you can't hold it.
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