These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

[Winter] New destroyers

First post
Author
Bouh Revetoile
In Wreck we thrust
#421 - 2012-10-02 09:32:04 UTC
Go for the amarr destroyer for your "true" drone boat. Gallente drone boats always had weapons to supports the drones, or drones to support the weapons, and they are fine as is. This one will be the same. It only have one more odd utility slot than gallente ships usualy have.
Vulfen
Imperial Academy
Amarr Empire
#422 - 2012-10-02 10:24:35 UTC  |  Edited by: Vulfen
Yea i like the ideas of these ships however i cant help thinking the Caldari ship is missing a mid slot, currently it would have to sacrifice almost all tank to just fit a point and prop mod. 7 lauchers would still give it a nice amount of volley with light missiles enough to make most frigates scream so maybe drop one high for a mid or only have 1 low slot.

Id also like to see the same on the galente destroyer aswell, traditionally the galente drone boats have a few mids for range control where as this one has 2 useless high slots id like to see -1 high + 1 mid or low
Griffin Omanid
Knights of the Zodiac
#423 - 2012-10-02 10:33:46 UTC
Vulfen wrote:
Yea i like the ideas of these ships however i cant help thinking the Caldari ship is missing a mid slot, currently it would have to sacrifice almost all tank to just fit a point and prop mod. 7 lauchers would still give it a nice amount of volley with light missiles enough to make most frigates scream so maybe drop one high for a mid or only have 1 low slot.

Id also like to see the same on the galente destroyer aswell, traditionally the galente drone boats have a few mids for range control where as this one has 2 useless high slots id like to see -1 high + 1 mid or low



I think the number of slots is enough cause destroyers mostly are only fast glas cannons. And a gang of these Caldari or Minmatar destroyer can srew other ships quit well. So at least let them be weak in defense. I think with an DCU II they all get around 2000- 3000 EHP.
Mike Whiite
Deep Core Mining Inc.
Caldari State
#424 - 2012-10-02 11:41:57 UTC
Griffin Omanid wrote:
Vulfen wrote:
Yea i like the ideas of these ships however i cant help thinking the Caldari ship is missing a mid slot, currently it would have to sacrifice almost all tank to just fit a point and prop mod. 7 lauchers would still give it a nice amount of volley with light missiles enough to make most frigates scream so maybe drop one high for a mid or only have 1 low slot.

Id also like to see the same on the galente destroyer aswell, traditionally the galente drone boats have a few mids for range control where as this one has 2 useless high slots id like to see -1 high + 1 mid or low



I think the number of slots is enough cause destroyers mostly are only fast glas cannons. And a gang of these Caldari or Minmatar destroyer can srew other ships quit well. So at least let them be weak in defense. I think with an DCU II they all get around 2000- 3000 EHP.



You fly these babys with a tackler and you'll scare the living daylights out of the FW plexers.

I like the high, mid swap, I also like it to it fit Rapid assault missile launchers, in other words 4 mids will make it a monster. if you want more mids take a Caracal.
Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#425 - 2012-10-02 12:19:00 UTC
Victor Gallows wrote:
I'm a new player... I want to like Amarr ships, I really do. But, they're always so indecisive in their design. Here we have 2 secondary weapon systems being thrown at the player again: missiles and drones. Can we pick one please, so that if I roll an Amarr alt, I'll know which to train?

Destroyers are supposed to be the second class of ship the player gets into, correct?


Oh man, I know what you mean. Just imagine how good it would be if Amarr had another Destroyer, one that could fit just lasers with bonuses for them. With no distracting missiles and drones. That'd be awesome.

derp.
Idris Helion
Doomheim
#426 - 2012-10-02 13:14:53 UTC  |  Edited by: Idris Helion
Mr Floydy wrote:
Victor Gallows wrote:
I'm a new player... I want to like Amarr ships, I really do. But, they're always so indecisive in their design. Here we have 2 secondary weapon systems being thrown at the player again: missiles and drones. Can we pick one please, so that if I roll an Amarr alt, I'll know which to train?

Destroyers are supposed to be the second class of ship the player gets into, correct?


Oh man, I know what you mean. Just imagine how good it would be if Amarr had another Destroyer, one that could fit just lasers with bonuses for them. With no distracting missiles and drones. That'd be awesome.

derp.


The Thrasher is the best destroyer hull in the game in my opinion, and I don't think the new ships will change that. For pure DPS application in missions or PVP, nothing beats an AC-fitted Thrasher. It can even mount a reasonable tank with a DCUII in one of the lows. The Catalyst is also great for close-in work. The Cormorant is...okay. It's a good sniping ship with rails, can mount a decent tank, and makes a great salvaging boat. (In fact, that's all I've ever used a Cormorant for -- they're a far cheaper salvaging solution than the Noctis, and do just as good a job unless you have a ton of salvage to pick up.) Then you have the poor Coercer bringing up the rear.

The problem with the Coercer is that the single midslot makes it useless for pretty much any role: it can't fit both a prop and a tackle for close-in engagements; it can't shield-tank; it can't fit any mid-slot utility modules worth mentioning. The cargo bay is too small (and I'm sorry to see that they've still gimped the new one with a 300m3 cargo bay too) making it undesirable as a cargo hauler or salvager. Adding another midslot to the Coercer would finally bring it up to par with the existing dessies, IMO.

And as a pure damage-projector, the Coercer really only came into its own with T2 lasers and crystals, which isn't exactly noob-friendly.
Idris Helion
Doomheim
#427 - 2012-10-02 13:26:16 UTC
That new "Bhaalgorn-lite" Amarr dessie does look interesting. I expect a lot of PVP fleets to adopt them, though survivability in large engagements may be an issue. Cap warfare is time-intensive, but dessies lack the EHP to tank damage while letting the neuts work their magic.
Kithian Hastos
Divinum Immortalis Unlimited
#428 - 2012-10-02 14:17:05 UTC
Bouh Revetoile wrote:
Go for the amarr destroyer for your "true" drone boat. Gallente drone boats always had weapons to supports the drones, or drones to support the weapons, and they are fine as is. This one will be the same. It only have one more odd utility slot than gallente ships usualy have.


That would be interesting except as a new player when I signed up first thing I saw was "Gallente specialize in drones" and I was saying to myself: "Yeah, that sounds right up my alley!". Only to find out when you are a few months into the game and actually understand ship bonuses that Amarr are the true drone kings?

Does not make much sense or fun.
Bouh Revetoile
In Wreck we thrust
#429 - 2012-10-02 14:34:24 UTC
Kithian Hastos wrote:
Bouh Revetoile wrote:
Go for the amarr destroyer for your "true" drone boat. Gallente drone boats always had weapons to supports the drones, or drones to support the weapons, and they are fine as is. This one will be the same. It only have one more odd utility slot than gallente ships usualy have.


That would be interesting except as a new player when I signed up first thing I saw was "Gallente specialize in drones" and I was saying to myself: "Yeah, that sounds right up my alley!". Only to find out when you are a few months into the game and actually understand ship bonuses that Amarr are the true drone kings?

Does not make much sense or fun.

Because you get it wrong. Gallente are the drone race, and you can see it with almost none of their ships not having some of them. And drones synergize with blaster+full tackle : nothing survive this kind of firepower. Gallente are solo brawlers too : why do you want 3 drone bays to kill one or two ennemies ? Just melt them, and go back home. Amarr boat is more of fleet ship, with extended drone bay to stay on a battlefield with numerous ennemies. It require some endurance to stay on the battlefield. Gallente have another drone boats for this job : the Dominix, which also have the gun damage bonus to allow for brawling.

In brief, Gallente use their drones to kill things, not to watch them die one by one and replace them until the ennemy have no more ammo. If the ennemy die fast enough, you don't lose so many drones. And you can still use one of those utility slot for a remote reper if you really want to make them last longer.
Ranger 1
Ranger Corp
Vae. Victis.
#430 - 2012-10-02 14:42:08 UTC  |  Edited by: Ranger 1
Kithian Hastos wrote:
Bouh Revetoile wrote:
Go for the amarr destroyer for your "true" drone boat. Gallente drone boats always had weapons to supports the drones, or drones to support the weapons, and they are fine as is. This one will be the same. It only have one more odd utility slot than gallente ships usualy have.


That would be interesting except as a new player when I signed up first thing I saw was "Gallente specialize in drones" and I was saying to myself: "Yeah, that sounds right up my alley!". Only to find out when you are a few months into the game and actually understand ship bonuses that Amarr are the true drone kings?

Does not make much sense or fun.


As you work your way up in ship/drone bay size the Gallante begin to excel in Drone damage... while Amarr tend to keep Drone flexibility.

In the smaller boats its wiser to think of them as having Hybrids as their primary weapons system with Drones as a strong back up, just as Amarr have lasers as their primary with drones (often utility) as back up with a touch of missile use to justify the Khanid line.

Both Gallante and Amarr tend to frequently use Nos/Neuts, but Amarr specialize in this while generalizing in various drone type usage.

I will admit, I would like to see more division between the way Amarr and Gallante are bonused as far as Drone use. Perhaps Amarr should have bonuses with certain EW and utility drones (retaining their larger bays) while Gallante are the only ones to gain combat bonuses with them.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Harvey James
The Sengoku Legacy
#431 - 2012-10-02 14:50:27 UTC
it is sad that drone boats rely on guns so much if only they cared enough to buff drones to the point were they don't need guns to hold their hands Sad

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Pattern Clarc
Citeregis
#432 - 2012-10-02 16:34:33 UTC
Is anyone else not worried by the fact most of these destroyers will get outrun by most of the cruisers?
MWD speed should be 1km/s faster for everything destroyer size and smaller.

Ex CSM member & Designer of the Tornado. Gallente - Pilot satisfaction

Harvey James
The Sengoku Legacy
#433 - 2012-10-02 16:36:16 UTC
Pattern Clarc wrote:
Is anyone else not worried by the fact most of these destroyers will get outrun by most of the cruisers?
MWD speed should be 1km/s faster for everything destroyer size and smaller.


speed lack of tank big sig rad crap drone boats .. the list goes on. Sad

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Lavitakus Bromier
WTF Bunnies
#434 - 2012-10-02 17:33:46 UTC
Amarr should be called-adept
Caldari - basilisk
Idk about the other two
Lili Lu
#435 - 2012-10-02 17:50:08 UTC  |  Edited by: Lili Lu
X Gallentius wrote:
I'm sure CCP can remove another high slot and decrease its speed to further balance this ship.

You forgot to add that they could further bloat the sig radius as well. P

Lavitakus Bromier wrote:
Amarr should be called-adept
Caldari - basilisk
Idk about the other two

There already is a Basilisk. Straight
Lavitakus Bromier
WTF Bunnies
#436 - 2012-10-02 18:00:27 UTC
Ya just saw it. Going threw data base lol. I'll come up with something lol
Ark Anhammar
GO' R0V
Pandemic Horde
#437 - 2012-10-02 18:12:12 UTC
Luna Navita wrote:
MeBiatch wrote:
the gal drone ship i want to see

GALLENTE DESTROYER:

Ship bonuses:
+10% to drone damage and HP per level
+1 max active drone per level
Role bonus:
+50% small hybrid turret optimal range
Slot layout: 5H, 3 M, 4 L, 4 turrets
Fittings: 60 PWG, 150 CPU
Defense (shields / armor / hull) : 800 / 850 / 950
Capacitor (amount / recharge rate / average cap per second): 550 / 350s / 1.57s
Mobility (max velocity / agility / mass / align time): 240 / 2.45 / 1800000 / 4.46s
Drones (bandwidth / bay): 25 / 75
Targeting (max targeting range / Scan Resolution / Max Locked targets): 42km / 500 / 7
Sensor strength: 11 magnetometric
Signature radius: 72
Cargo capacity: 350


This will be a TRUE DRONE boat!

I wouldn't mind seeing this either, as it would give some much-needed flavor and attention to drone-loving Gallente. It's ship would be unique with the ability to handle 10 drones.

That part alone would be great, since if someone pops a drone, you'd only lose 1/10th of your damage instead of 1/5. I don't know how they'd have to balance with Drone Interfacing, since 10 drones hitting 80-100% stronger would be OP.

As much as I'd like it, though, I think it's unlikely we'll ever see this. Besides, 1 destroyer with 10 drones just means there'd be 10 free drones out there when you get popped lol. Oh, but imagine the possibilities! 5 ECM and 5 Hobgoblin IIs.....murder.
Renier Gaden
Immortal Guides
#438 - 2012-10-02 19:45:25 UTC  |  Edited by: Renier Gaden
.
Luc Chastot
#439 - 2012-10-02 20:08:15 UTC  |  Edited by: Luc Chastot
Renier Gaden wrote:
.


Fully agree. Couldn't have said it any better. You contribute so much to the discussion.

Make it idiot-proof and someone will make a better idiot.

Ragnarok Knight
ROGUE - DRONES
#440 - 2012-10-02 20:22:51 UTC
MeBiatch wrote:
I wish we had small and medium sentry drones... Then give a bonus to the gal destroyer for small sentry drone damage...

And then a role bonus to drone optimal range.


sure they do, its called, deploying a single sentry.