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No Eve Player Should Miss This Article

Author
Sabrina Solette
Center for Advanced Studies
Gallente Federation
#221 - 2012-08-28 19:21:57 UTC
Virgil Travis wrote:



It's obvious that went so far over your head that it's now in orbit.


Oh yeah that was funny! Roll


Virgil Travis wrote:
Those that are unable to learn from history are doomed to repeat it.



No, it did not go over my head and I'm well aware of what it means.
Christy D Floyd
Garoun Investment Bank
Gallente Federation
#222 - 2012-08-28 19:46:49 UTC
Roderick Grey wrote:
I still don't understand why it's such a big deal that carebears can chill in highsec without harassment unless they're wardecced.

The money's terrible there anyway...



If the isk is so bad in highsec why is it that I can afford to pay for 2 additional pvp accounts through plex just off my sales in jita and Amar? hmmm puzzle me that.....

Money is better than poverty, if only for financial reasons.

Adalun Dey
Royal Amarr Institute
Amarr Empire
#223 - 2012-08-28 19:51:29 UTC
Just a few quick notes.

High Sec in its current iteration is very safe.

From the 4 or so months I mined in High Sec the worst that anybody managed to inflict upon me was a jetcan that got stolen. Stealing it back has also been the most fun part about mining. Hulkageddon seems to have passed me by entirely, the only reason I knew it was happening was because I had read about it on the forums. Making mining in High Sec safer than it currently is will only encourage more bots and bore other miners to the point they will unsub for lack of content.

Concord is too overpowered.

I usually play my single player games on normal difficulty setting. Not because I don't want a more challenging opponent, but because the AI starts to cheat on harder difficulty settings. In TBS or RTS the AI will need less time or use less resources to build a certain type of units compared to the player. The strategy that is being employed however is identical to those of lower difficulty settings. Concord does pretty much the same thing. Indestructible ships, overpowered weapons and no way to escape their wrath. I'm not saying it should be easy, but it should at least be possible.

Lobsterizing new players

I'll leave it in the middle whether CCP's long term plan is to turn High Sec into a space-version of WoW but instead of gradually nerfing PVP in High Sec to protect new players, wouldn't it be more pleasing to all parties involved if new players would be gradually exposed to PVP instead. Allow new players to learn the various aspects of EVE on their own terms at their own speed by implementing an actual, fully fledged tutorial within a controlled but limited environment.

[i]" Take my love, take my land, take me where I can not stand, I don't care, I'm still free. You can't take the sky from me. "[/i]

Virgil Travis
Non Constructive Self Management
#224 - 2012-08-28 19:51:57 UTC
Sabrina Solette wrote:
Virgil Travis wrote:



It's obvious that went so far over your head that it's now in orbit.


Oh yeah that was funny! Roll


Virgil Travis wrote:
Those that are unable to learn from history are doomed to repeat it.



No, it did not go over my head and I'm well aware of what it means.


From your last comment about propaganda it obviously did, way over. You just don't realise why.

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

Sabrina Solette
Center for Advanced Studies
Gallente Federation
#225 - 2012-08-28 19:54:59 UTC
Virgil Travis wrote:
Sabrina Solette wrote:
Virgil Travis wrote:



It's obvious that went so far over your head that it's now in orbit.


Oh yeah that was funny! Roll


Virgil Travis wrote:
Those that are unable to learn from history are doomed to repeat it.



No, it did not go over my head and I'm well aware of what it means.


From your last comment about propaganda it obviously did, way over. You just don't realise why.


lol, you do try hard.

It's obvious you did not understand my comment in answer to yours. I'll let you think about it for the next six months.
Beekeeper Bob
Beekeepers Anonymous
#226 - 2012-08-28 20:01:43 UTC
Even drunks have opinions....Doesn't mean they are valid.

And using alts to generate a discussion.....pretty typical. Cool

Personally I don't know why you think anyone would read what he has to say...other than Goons or Goon alts (Paid for by the endless tech faucet).....

Signature removed - CCP Eterne

Virgil Travis
Non Constructive Self Management
#227 - 2012-08-28 20:06:11 UTC
Sabrina Solette wrote:
Virgil Travis wrote:
Sabrina Solette wrote:
Virgil Travis wrote:



It's obvious that went so far over your head that it's now in orbit.


Oh yeah that was funny! Roll


Virgil Travis wrote:
Those that are unable to learn from history are doomed to repeat it.



No, it did not go over my head and I'm well aware of what it means.


From your last comment about propaganda it obviously did, way over. You just don't realise why.


lol, you do try hard.

It's obvious you did not understand my comment in answer to yours. I'll let you think about it for the next six months.


Dream on, if you can't even be bothered to go find out what happened to UO why should I give a flying rat's ass about any comment you make on that subject?

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

BoBoZoBo
MGroup9
#228 - 2012-08-28 20:11:29 UTC  |  Edited by: BoBoZoBo
Well, yeah, most EVE players can go on without reading this. I wish I had this much time to write bullshit about nothing important with horrible analysis. Then again, I had time to read it.

Mittens - HaHa Poor guy. He is so cute.
And this guy wanted other people to kill themselves?

You're just mad that a couple forum posts of counter-propaganda annihilated your fancy dedicated website and trillion isk bankroll. Hail to the real master baby, I am open for contractual opportunities foe the use of my expertise.

Primary Test Subject • SmackTalker Elite

Methesda
Sebiestor Tribe
Minmatar Republic
#229 - 2012-08-28 20:13:12 UTC  |  Edited by: Methesda
I read that article last night with interest.

I think many people reading it on this thread are missing the point. No-one has any issue with CCP attracting more players of any sort into the game, so long as it's not at the cost of the mechanisms that make the game creative.

The exhumer 'buff' was a nerf to suicide ganking, which was forcing players to be creative, or (perhaps more importantly) more co-operative to avoid those ganks. Now, there is no creativity required, just the isk that can be bought with a single plex for a mackinaw.

For the record, I have never been on the attacking end of a suicide gank. I've currently got a 4.8+ security rating. I've never been a victim either (as far as I recall).

Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.

Methesda
Sebiestor Tribe
Minmatar Republic
#230 - 2012-08-28 20:14:45 UTC  |  Edited by: Methesda
BoBoZoBo wrote:
Well, yeah, most EVE players can go on without reading this. I wish I had this much time to write bullshit about nothing important with horrible analysis. Then again, I had time to read it.

Mittens - HaHa Poor guy. He is so cute.
And this guy wanted other people to kill themselves?

Your just mad that a couple forum posts of counter-propaganda annihilated your fancy dedicated website and trillion isk bankroll. Hail to the real master baby, I am open for contractual opportunities foe the use of my expertise.



No, you're completely wrong. The Mittani didn't write this article, it's just hosted on his site. I'm not particularly a fan either, as I find him to be very arrogant for someone his age, but on the other hand, I'm not a sheep who falls prey to passing judgement based on the hear-say of a ******* internet forum.

Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.

BoBoZoBo
MGroup9
#231 - 2012-08-28 20:17:52 UTC  |  Edited by: BoBoZoBo
Methesda wrote:
BoBoZoBo wrote:
Well, yeah, most EVE players can go on without reading this.
I wish I had this much time to write bullshit about nothing important with horrible analysis.
And this guy wanted other people to kill themselves?

Mittens - HaHa Poor guy. He is so cute.


No, you're completely wrong. The Mittani didn't write this article, it's just hosted on his site. I'm not particularly a fan either, as I find him to be very arrogant for someone his age, but on the other hand, I'm not a sheep who falls prey to passing judgement based on the hear-say of a ******* internet forum.


First off, I never said HE wrote it.

Secondly,if you aren't a sheep, why are you answering this? Do you know my motivations?
Now get you @ss over here, I need to sheer you for a new sweater.

Primary Test Subject • SmackTalker Elite

Kryss Darkdust
The Skulls
#232 - 2012-08-28 20:19:55 UTC
Beekeeper Bob wrote:
Even drunks have opinions....Doesn't mean they are valid.

And using alts to generate a discussion.....pretty typical. Cool

Personally I don't know why you think anyone would read what he has to say...other than Goons or Goon alts (Paid for by the endless tech faucet).....


Just so there is no confusion, I'm neither an alt, a goonswarm supporter, involved in the website form which this article was written or involved in the CFC in anyway whatsover. In fact, by Goon standards I think I would be considered the enemy since I was in STEMP for some time.

As for the general message of the article, I think the important thing here isn't a discussion about the Exhumer nerf, but the general idea of "increased saftey" of high sec and wether or not the direction CCP is currently taking (making it safer) is the correct one and I suppose wether or not this is something they are in fact actually doing as the articles consipiracy attempts to point out.

I get the fact that its a gankers whine article to a great degree, I don't think even James would deny that part of this article is a complaint about nerfing ganking. I do however think their is a point to be made about this and many other changes being a general push to turn High Sec into a "no pvp zone". I think this is the important part Eve players should be discussing.

The reality of Eve is that, if you don't love it like it is today, you should probobly go ahead and unsub. 

Methesda
Sebiestor Tribe
Minmatar Republic
#233 - 2012-08-28 20:21:53 UTC
BoBoZoBo wrote:

So why are you answering this? Do you know my motivations?
Now get you @ss over here, I need to sheer you for a new sweater.


It doesn't matter what your motivations are; your facts are wrong.

Making hollows threats on an internet forum makes you look stupid, another fact, confirmed by your use of the '@' symbol to avoid the filter, when if you had just typed ass, everyone would have know what you meant.

I'm not answering anything. You didn't ask a question. I'm pointing out that your judgement is worthless, since you are basing the judgement on a incorrect assumption.


Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.

Sabrina Solette
Center for Advanced Studies
Gallente Federation
#234 - 2012-08-28 20:22:18 UTC
Methesda wrote:
The exhumer 'buff' was a nerf to suicide ganking, which was forcing players to be creative, or (perhaps more importantly) more co-operative to avoid those ganks. Now, there is no creativity required, just the isk that can be bough with a single plex for a mackinaw.




Forcing the miners to be creative, pity it was not doing the same for the suicide pilots. At least now the suicide pilots will have to be more creative as you put it.


The change was a needed one, as suicide ganking was just easy isk.


Games develop over time, like the rise in the number of suicide pilots so if it starts to be a problem, then it needs to be rebalanced which is what they've done.

Methesda
Sebiestor Tribe
Minmatar Republic
#235 - 2012-08-28 20:32:38 UTC
Sabrina Solette wrote:

Forcing the miners to be creative, pity it was not doing the same for the suicide pilots. At least now the suicide pilots will have to be more creative as you put it.


That may or may not be true, Sabrina. Personally I don't think it is; I don't feel like Suicide ganking was ever that succesful. As the article points out, if it was, there would have been no base minerals on the market, as miners would simply have stopped.

But either way, that doesn't change the point that CCP's reponse effectively dumbed down a part of Eve. That is a sad road to be going down.


Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.

Sabrina Solette
Center for Advanced Studies
Gallente Federation
#236 - 2012-08-28 20:40:02 UTC
Methesda wrote:
Sabrina Solette wrote:

Forcing the miners to be creative, pity it was not doing the same for the suicide pilots. At least now the suicide pilots will have to be more creative as you put it.


That may or may not be true, Sabrina. Personally I don't think it is; I don't feel like Suicide ganking was ever that succesful. As the article points out, if it was, there would have been no base minerals on the market, as miners would simply have stopped.

But either way, that doesn't change the point that CCP's reponse effectively dumbed down a part of Eve. That is a sad road to be going down.





I don't see it as dumbing the game down where suicide pilots are concerned. Before the cost to a suicide pilot was minimal compared to the lose their target suffered. Now it will cost more to kill a target which should balance the costs better. So it really is just a rebalance of a lame mechanic, making it a bit less lame.
MIrple
Black Sheep Down
Tactical Narcotics Team
#237 - 2012-08-28 20:40:42 UTC  |  Edited by: MIrple
Sabrina Solette wrote:
Methesda wrote:
The exhumer 'buff' was a nerf to suicide ganking, which was forcing players to be creative, or (perhaps more importantly) more co-operative to avoid those ganks. Now, there is no creativity required, just the isk that can be bough with a single plex for a mackinaw.




Forcing the miners to be creative, pity it was not doing the same for the suicide pilots. At least now the suicide pilots will have to be more creative as you put it.


The change was a needed one, as suicide ganking was just easy isk.


Games develop over time, like the rise in the number of suicide pilots so if it starts to be a problem, then it needs to be rebalanced which is what they've done.



So buy the miners doing nothing to protect there ships the gankers had to be nerfed. Your response to this is well it was to easy to kill an untanked ship so gankers need to be creative even though the miners refused to do this.

I am not for or against ganking I am just damn tired of people defending the fact that miners refused to do anything and got a change from CCP.

Ganking should be harder then a t1 dessy yes but FFS put a tank on your ship before you start crying to momma CCP to make the bully stop.

Edit: Also what is hard about mining Ice pretty sure that is easy isk that can make more isk/h then ganking.
La Nariz
Aliastra
Gallente Federation
#238 - 2012-08-28 20:54:58 UTC  |  Edited by: La Nariz
Sabrina Solette wrote:

Forcing the miners to be creative, pity it was not doing the same for the suicide pilots. At least now the suicide pilots will have to be more creative as you put it.


Miners were literally too stupid to fit a tank, they howled on the forums and CCP decided to give them a "handicap" which is more base EHP. Kind of funny how one side is forced to adapt repeatedly but the other gets everything handed to it.

Sabrina Solette wrote:

The change was a needed one, as suicide ganking was just easy isk.


Citation required, npc alt.

Sabrina Solette wrote:

Games develop over time, like the rise in the number of suicide pilots so if it starts to be a problem, then it needs to be rebalanced which is what they've done.


Was their a rise in gankers or was their just a rise in forum howling? Basic biology covers this kind of thing here.

http://www.biology-online.org/dictionary/Predator-prey_relationship

^: That is a good description of it but I'll say it here for the lazy people. When you have many miners along with many gankers, the gankers have less targets and eventually become disinterested. They go do something else because they can't find something to kill, this is analogous to dieing via starvation. This will lead to few miners and few gankers, with their being fewer gankers to "prey" on the miners, miners will end up proliferating and you'll get a situation where there many miners and few gankers. The gankers have plenty of targets so people will see their success at ganking and decide to join in, this puts you back at many miners along with many gankers.

Its not a perfect explanation but its fitting for this situation, there wouldn't be a lot of gankers out there if there was a lack of targets, they'd have nothing to do, you can't AFK-gank and there is no such thing as a ganking bot. The system would eventually correct itself and it did not need CCP to intervene. As an aside there are economic considerations that play into my above explanation but I'm not wasting the time on it because all I expect is NPC alt bleating.

This post was loving crafted by a member of the Official GoonWaffe recruitment team. Improve the forums, support this idea: https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=345133

Sabrina Solette
Center for Advanced Studies
Gallente Federation
#239 - 2012-08-28 20:55:43 UTC
MIrple wrote:
So buy the miners doing nothing to protect there ships the gankers had to be nerfed. Your response to this is well it was to easy to kill an untanked ship so gankers need to be creative even though the miners refused to do this.

I am not for or against ganking I am just damn tired of people defending the fact that miners refused to do anything and got a change from CCP.

Ganking should be hardered then a t1 dessy yes but FFS put a tank on your ship before you start crying to momma CCP to make the bully stop.

Edit: Also what is hard about mining Ice pretty sure that is easy isk that can make more isk/h then ganking.




I get tired of people saying that miners could defend themselves, but that's not going to stop some people saying it. Miners could defend themselves to a point but that point was limited to the skills they have trained and how long they've been playing for the much needed sp. Before the change, even before t3 BCs, you could survive two volleys from 1 ship if you had tanked the exhumer, so if CONCORD was a bit slow you were in trouble.

The way I see it is suicide pilots grew in response to the isk that could be made at little cost to them. Why so popular because isk is important to some people because they require it to buy PLEX to keep their accounts running.
Methesda
Sebiestor Tribe
Minmatar Republic
#240 - 2012-08-28 20:58:15 UTC
Sabrina Solette wrote:

I don't see it as dumbing the game down where suicide pilots are concerned. Before the cost to a suicide pilot was minimal compared to the lose their target suffered. Now it will cost more to kill a target which should balance the costs better. So it really is just a rebalance of a lame mechanic, making it a bit less lame.


How is simply giving a ship that natural ability to resist ganks *not* dumbing it down. It was perfectly possible to get them tanked up before anyway, but some miners just won't do that.

There is irony here in that the counter argument that 'tanking my ship doesn't make mining worthwhile' is patently *wrong*. If this is ever the case, the value of those lower order minerals rises to compensate, making it worthwhile for those that do it. The assumption that mining becomes 'worthless' is just misdirected ire at the real problem of mining being pants-******* boring. But even then, ******* DO something about it.

The rising tide of entitlement in people has had a serious effect on Eve (see WoW). James rightly points out that simply altering the rules of the game to 'help' these player is a short term goal which will end in disaster.

Here's my story - after years of playing I had 100 million to my name, and a couple of ships. I had a great time running with the Knights of the Wild back in the day when Foundation where our neighbours. After becoming something of a diplomat, I burnt out, as often one does, and decided to take a break - for about 4 years.

PLEX happened in the interim, and when I heard about it, I spent RM and fired my account back up again. I was now a billionaire. And I became very, very bored. I've recently come back again, after quiting with a new resolution - BURN the money. I've been gradually been whittling it down, and now making money is an issue again. Now my goal is - mine in complete safety in Hi-sec, or move to low sec (not the time available to commit to Null).

I'm in the process of moving to Egbinger, and you know what? It's ******* EMPTY. Great for me making money, but what the **** has happened? People forget that it's not the goal, but the journey, as the cliché goes. If you make it easy on people, which the exhumer buff unconditionally does, then all they do is mine for a bunch of money without every engaging in the game, get bored or try PVP and get ******* obliterated and LEAVE, because there is no content in Eve, save what players make for themselves! This is a bad direction to take!

Eve is about the journey.  If you are so focused on making money, that you insist on having the tools to make it be made as autonomous and easy as possible, then you are never going to have as much fun as I will.