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Player Features and Ideas Discussion

 
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A few more things that module tooltips should have

Author
Marcus Harikari
#1 - 2012-08-18 07:11:46 UTC
feel free to add more...

1. missile charge expl. radius
2. missile charge expl. velocity

i don't really use guns, so i'm sure there are things that could be added there, too...probably tracking speed

additionally, right-clicking a weapon should give an option to see the charge info, instead of having to go into fitting to do so
Kitt JT
True North.
#2 - 2012-08-18 10:14:33 UTC
the idea behind the tool-tip was to provide new-ish players with the basic information they need without having to navigate menus and without information overload, while the more eve-savvy players can look up detailed information they need elsewhere (likely in third party programs anyways)
Marcus Harikari
#3 - 2012-08-20 08:03:30 UTC
Kitt JT wrote:
the idea behind the tool-tip was to provide new-ish players with the basic information they need without having to navigate menus and without information overload, while the more eve-savvy players can look up detailed information they need elsewhere (likely in third party programs anyways)

yea but my memory retention length of time is sometimes very short, and i don't remember the details of my fit when in combat, and don't have time to go to a 3rd party program or fitting
Shaishi Kumamato
Doomheim
#4 - 2012-09-05 09:13:10 UTC
Issue: mining yield amount is missing from the module pop up tips for strip miners.
Fix: obvious. add yield amount.

Thanks