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Incarna/WiS Disappointment

First post First post First post
Author
oldbutfeelingyoung
Perkone
Caldari State
#941 - 2012-08-13 22:54:08 UTC
Jonas Xiamon wrote:
Lilliana Stelles wrote:
I feel that it's safely outside of NDA at this point to bring this up, with Dust beta being open to all eve players.

But has anyone noticed that there seems to be a strong focus on station environments in Dust?

The "waiting room" that loads after the MQ from the fanfest videos is effectively what most players expected from Incarna.

I'm failing to understand why Dust Bunnies will have WIS (or at least something similar), but we won't.


Recycled materials, stations we already partially built, free work for dust developers. More resources taken from Eve.




No Dust is another game engine ,an existing working one
EvE avatar system is another system ,not working as expected

But TA was working on it or with it and was ready to show us a demo
a demo is not a working feature

For some senseless reason ,we can,t get to see this demo
Why CCP had to make this decision is not told,so we have to speculate

And i say Sony wants exclusive rights on walking in the EvE unverse
it has to be PS3 exclusive

what else could it be
Unifex could tell us ,but he is not
so lets speculate some more

R.S.I2014

Flamespar
State War Academy
Caldari State
#942 - 2012-08-13 23:54:16 UTC
I've wondered why the two games can't share art assets. I mean if they are already developing interiors for Dust matches, surely some of them could be imported into EVE (might need some additional polish to bring it up to EVE standards though).
James 315
Experimental Fun Times Corp RELOADED
CODE.
#943 - 2012-08-13 23:59:08 UTC
oldbutfeelingyoung wrote:

But TA was working on it or with it and was ready to show us a demo
a demo is not a working feature

Truer words are rarely spoken. Very often in the video game biz you'll see a demo for something, think it's almost finished, and then be surprised it's vaporware.
Irya Boone
The Scope
#944 - 2012-08-13 23:59:53 UTC
let this topic rest in peace :(

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Lilliana Stelles
#945 - 2012-08-14 00:04:10 UTC
Flamespar wrote:
I've wondered why the two games can't share art assets. I mean if they are already developing interiors for Dust matches, surely some of them could be imported into EVE (might need some additional polish to bring it up to EVE standards though).



Those merc quarters look an awful lot like captain's quarters.
They even /feel/ incredibly similar.
It's my understanding that they're both based on the carbon engine[1]. I don't see why they couldn't be sharing other assets as well, if they're already sharing code.

I guess there's no proof that they aren't sharing assets, unless it's a copyright issue, but I think they'd be able license various assets to themselves.


[1]http://www.curse.com/news/other/11453-dust-514-first-look-impressions

Not a forum alt. 

Gogela
Epic Ganking Time
CODE.
#946 - 2012-08-14 00:10:49 UTC
Irya Boone wrote:
let this topic rest in peace :(

It's got too much potential awesomeness to simply ignore. I'm sorry (not really), but no.

Signatures should be used responsibly...

Jonah Gravenstein
Machiavellian Space Bastards
#947 - 2012-08-14 00:37:26 UTC  |  Edited by: Jonah Gravenstein
I hope that CCP learnt from the incarna debacle and only release WiS when it is fit for use. It's an ambitious project and will probably take time to get right, especially as it's on the backburner right now. I would much rather wait and see a polished WiS experience than be fed it in the way that the CQ was released, initially unusable, very very limited, and cooking peoples hardware into the bargain.

That said, it'd be nice to have an official progress report, there is a lot of people who still have hope for WiS, but it has to be optional and there has to be opportunities to violence each others characters.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Soulpirate
Caldari Provisions
Caldari State
#948 - 2012-08-14 01:10:06 UTC
Jonah Gravenstein wrote:
I hope that CCP learnt from the incarna debacle and only release WiS when it is fit for use. It's an ambitious project and will probably take time to get right, especially as it's on the backburner right now. I would much rather wait and see a polished WiS experience than be fed it in the way that the CQ was released, initially unusable, very very limited, and cooking peoples hardware into the bargain.

That said, it'd be nice to have an official progress report, there is a lot of people who still have hope for WiS, but it has to be optional and there has to be opportunities to violence each others characters.

I have to laugh when people say WiS should be released untill it is "polished" or finished" That
is just pure lol, because no game or in particular, MMO, is EVER finished or polished. They
are always ever expanding and improving enviroments, they should never be considered "finished"

Don't even get me started on "end game content".

More laughs, "but it has to be optional". Sure, no more optional than PI, PvP, mining, missions,
station trading, manufacture etc etc etc. Or, are you suggesting everything in EVE should be
optional? Should I be able to turn off PvP so I can mine in lowsec without getting PvP'd?

Lets be clear, we are not asking for WiS to be released, it is already released and it hasn't been
updated since that initial launch. We are well over-due for some more WiS features, and soon. Not
2014, not 2013, this freaking year, and hopefully in time to meet up witrh Dusties in the stations.

Two separate engines can be used to put two players in the same room, the assests, may just look
slightly different, but from what I have seen, they are very close to the same art.
Lilliana Stelles
#949 - 2012-08-14 01:15:58 UTC
I really never saw a reason for WiS to be optional, other than people running outdated hardware.

I can dualbox at full settings on my spare 6-year-old desktop that I got when I was in highschool.

Seriously.

It's not that hard to run, it's not that hard to load. I built another computer last year for $450 that also has no problems with CQ.

I've yet to turn it off since it came out.

Honestly, if you can afford to pay Eve, you could afford to make payments on a new computer, or at least upgrade your video card.

I'm quite disturbed by people who don't want to use it. Why are they so detached from their characters? It seems almost sociopathic to claim that eve is purely about blowing up other people's ships.

WiS should be no more "optional" than FiS.

Not a forum alt. 

Jonah Gravenstein
Machiavellian Space Bastards
#950 - 2012-08-14 01:18:18 UTC  |  Edited by: Jonah Gravenstein
Optional as in the way the CQ is optional, polished was perhaps the wrong word use, by polished I mean somewhat more than what we have, with perhaps social areas and a door that works.

For the poster above, I have the CQ turned off, my machine is more than capable of running it, because at present it has no utility, there is nothing in the CQ that I can't do from the ship spinning interface.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Soulpirate
Caldari Provisions
Caldari State
#951 - 2012-08-14 02:11:17 UTC  |  Edited by: Soulpirate
Jonah Gravenstein wrote:
For the poster above, I have the CQ turned off, my machine is more than capable of running it, because at present it has no utility, there is nothing in the CQ that I can't do from the ship spinning interface.

My comp is five years old and it runs CQ fine, they have optimized it some since release I am sure.
I was running a GTS8800 getting 20fps, but I added a GTX550ti for a mear $100 and now get 45 fps.
Point being, if anyone has a computer that can't handle it, they need to upgrade.

Anyhooo, what I meant to say, is CQ may not have any other functionality than the
hanger, but for me it sure adds to the game to step out of my ship. It just adds that
much more immersion to the game for me, rather than seeing the same ship I just
spent hours in, surrounded by a rather out dated station skin.

Actually, come to think of it the GUI for ships and cargo etc, is much better in the
CQ, than the new one. Atleast there is some advantage to no new features beeing
added to the CQ.
Ghazu
#952 - 2012-08-14 02:24:14 UTC
lol running cq is not worth the extra bit of electricity, it's not much but i do try to do my part for the environment.
stop diverting to issue to "upgrade your pc".

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Lilliana Stelles
#953 - 2012-08-14 02:26:19 UTC  |  Edited by: Lilliana Stelles
Ghazu wrote:
lol running cq is not worth the extra bit of electricity, it's not much but i do try to do my part for the environment.
stop diverting to issue to "upgrade your pc".


But that is the issue.

The two big complaints with CQ when it came out were the lack of anything cheap in the NEX, and hardware requirements. One of these two things has been addressed.

Not a forum alt. 

Jonas Xiamon
#954 - 2012-08-14 02:28:06 UTC
Lilliana Stelles wrote:
Ghazu wrote:
lol running cq is not worth the extra bit of electricity, it's not much but i do try to do my part for the environment.
stop diverting to issue to "upgrade your pc".


But that is the issue.

The two big complaints with CQ when it came out were the lack of anything cheap in the NEX, and hardware requirements. One of these two things has been addressed.


Haven't they both been addressed? Free aurum and cheaper prices on the new items for A. And Graphical optimizations for B.

I usally write one of these and then change it a month later when I reread it and decide it sounds stupid.

Soulpirate
Caldari Provisions
Caldari State
#955 - 2012-08-14 02:31:25 UTC
Lilliana Stelles wrote:
Ghazu wrote:
lol running cq is not worth the extra bit of electricity, it's not much but i do try to do my part for the environment.
stop diverting to issue to "upgrade your pc".


But that is the issue.

The two big complaints with CQ when it came out were the lack of anything cheap in the NEX, and hardware requirements. One of these two things has been addressed.

Hardware is not an issue.

Lack of clothes is not an issue.

Having a space to hang out with other pilots, to expand the sale of said fashion
is a HUGE bottleneck to the success of WiS.

Social areas NOW, game play when/as it is ready, just like the space part of the game.
Lilliana Stelles
#956 - 2012-08-14 02:33:33 UTC  |  Edited by: Lilliana Stelles
Jonas Xiamon wrote:
Lilliana Stelles wrote:
Ghazu wrote:
lol running cq is not worth the extra bit of electricity, it's not much but i do try to do my part for the environment.
stop diverting to issue to "upgrade your pc".


But that is the issue.

The two big complaints with CQ when it came out were the lack of anything cheap in the NEX, and hardware requirements. One of these two things has been addressed.


Haven't they both been addressed? Free aurum and cheaper prices on the new items for A. And Graphical optimizations for B.



Then what is the issue?
The only issue I see now is that people complained so much when CQ came out, that they halted development of establishments. Had people just kept their mouths shut, we'd have our establishments by now.

Granted, we'd still be a risk for getting Mom's hopdropped on subcap fleets, my missiles would be invisible, and some of our ships wouldn't be quite as pretty. But I could live with that.

Quote:
Social areas NOW, game play when/as it is ready, just like the space part of the game.


I would love to see this. I'm just furious that Dust has social areas and we don't.
Not that I won't play Dust, but I really couldn't care too much about running around on the ground shooting people.

Not a forum alt. 

Pipa Porto
#957 - 2012-08-14 02:35:01 UTC
Lilliana Stelles wrote:
Ghazu wrote:
lol running cq is not worth the extra bit of electricity, it's not much but i do try to do my part for the environment.
stop diverting to issue to "upgrade your pc".


But that is the issue.

The two big complaints with CQ when it came out were the lack of anything cheap in the NEX, and hardware requirements. One of these two things has been addressed.


You mean besides the biggest complaint of "so... what exactly are we supposed to do in Captain's Magic Playhouse, anyway?"

Meaningful gameplay has to come with the next Incarna expansion or it'll be dead in the water.

EvE: Everyone vs Everyone

-RubyPorto

Lilliana Stelles
#958 - 2012-08-14 02:38:37 UTC
Pipa Porto wrote:
Lilliana Stelles wrote:
Ghazu wrote:
lol running cq is not worth the extra bit of electricity, it's not much but i do try to do my part for the environment.
stop diverting to issue to "upgrade your pc".


But that is the issue.

The two big complaints with CQ when it came out were the lack of anything cheap in the NEX, and hardware requirements. One of these two things has been addressed.


You mean besides the biggest complaint of "so... what exactly are we supposed to do in Captain's Magic Playhouse, anyway?"

Meaningful gameplay has to come with the next Incarna expansion or it'll be dead in the water.


I actually care to disagree with this. We don't need "meaningful gameplay", because players are capable of creating their own meaning from simple or emergent gameplay. With even simple mechanics exclusive to Incarna interactions, players will find a use for them. This is why it needs to be made mandatory, instead of optional, and social areas should be prioritized.

Not a forum alt. 

Ghazu
#959 - 2012-08-14 02:43:36 UTC
Lilliana Stelles wrote:
Pipa Porto wrote:
Lilliana Stelles wrote:
Ghazu wrote:
lol running cq is not worth the extra bit of electricity, it's not much but i do try to do my part for the environment.
stop diverting to issue to "upgrade your pc".


But that is the issue.

The two big complaints with CQ when it came out were the lack of anything cheap in the NEX, and hardware requirements. One of these two things has been addressed.


You mean besides the biggest complaint of "so... what exactly are we supposed to do in Captain's Magic Playhouse, anyway?"

Meaningful gameplay has to come with the next Incarna expansion or it'll be dead in the water.


I actually care to disagree with this. We don't need "meaningful gameplay", because players are capable of creating their own meaning from simple or emergent gameplay. With even simple mechanics exclusive to Incarna interactions, players will find a use for them. This is why it needs to be made mandatory, instead of optional, and social areas should be prioritized.


still a fancy way of saying a bunch of dudes emoting each other, tell me about all the "interactions and emergent gameplay" that can arise out of it, then build me a cathedral with 6 lego pieces.

http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984

Lilliana Stelles
#960 - 2012-08-14 02:45:19 UTC  |  Edited by: Lilliana Stelles
Ghazu wrote:


still a fancy way of saying a bunch of dudes emoting each other, tell me about all the "interactions and emergent gameplay" that can arise out of it, then build me a cathedral with 6 lego pieces.


You seem to be having an awful lot of fun on these forums.
I'd almost say it seems like a "game" to you.

No, seriously, answer me this.

Goonswarm as a whole seems to largely oppose incarna (I'm not saying EVERYONE does, I'm just making an observation from the time I've spent talking to their members). Now, incarna to be a social area where you use avatars to interact, yet people many people who oppose it, Goons in particular, absolutely loves to troll the forums (a social area where you use avatars to interact)...

It really doesn't make too much sense to me.

Not a forum alt.