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Player Features and Ideas Discussion

 
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Realistic external cameras (mouse view improvement)

Author
Olaf Ravenherz
ravenherz
#1 - 2012-08-11 07:28:57 UTC  |  Edited by: Olaf Ravenherz
Greetings


As far as I remember ingame mouse view is possible via "external camera(s)", which orbites the ship or any other object if you'd like to look at them closely. But personally I'm (and maybe others) experiencing a small discomfort while doing it, cause these cameras don't move as actual cameras. I think I have an idea how to make them more realistic:

  1. constant speed of movement (it means different orbiting speed for frigates and cruisers and battleships and even bigger, in other words it should depends on ship's size, and this means you'll feel size defference, because now we have same for every ship and doesn't matter how big is it, you just can't feel it's size. Also it means "overview-speed" 50 km out of object will be much less then "overview-speed" in just 5 km out of object. Just imagine how realistic it could be. And also it means zooming and switching objects will be much slower to feel you are in space and not watching ELVES OR GNOMES with traditional camera)
  2. possibility of making it optional (for older players, who doesn't feel any discomfort while using current (traditional) concept of external cameras)


Neurodragon's diplomacy agent
Olaf Ravenherz
same topic in russian forums