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New dev blog: Ship Balancing: Mining Barges

First post
Author
Ciar Meara
PIE Inc.
Khimi Harar
#301 - 2012-08-07 08:35:15 UTC
I'd just like to say that there isn't a single picture in this entire blog.

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#302 - 2012-08-07 09:15:52 UTC
Last build on Sisi seemed to nerf what tank the hulk and mac had. Was it intentianal or is it a bugQuestion

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

trebor1982
RogueCorp
Nebula Industries And Frozen Assets
#303 - 2012-08-07 09:51:11 UTC
ABSOLUTELY BARKING MAD !!
The Hulk has always been the king of mining
Now it becomes much less important
I guess what is really going on is an attempt to reduce the number of Hulks
This is going to have an effect on the 'Hulkageddon'
and make more Mackinaw craft traversing the spacelanes
If the Hulk is becoming less important, are they reducing it's average price?

The Hulk should always be better, because it is BIGGER
Making Barges that are smaller have more space is just plain WRONG

I guess we will all be seeing more AFK mining now
Tainted Greek
House Of Hades
#304 - 2012-08-07 12:02:36 UTC
WTF! Seriously what is the reason for this stupidity?

I have no problem with some skill changes that can lead to specializing in different mining ships.

But to NERF the Hulk?

The Covetor has no tank to speak of nor can you put any decent tank on it. The Covetor should be getting a big jump in resistances!
The Hulk should remain at the top of it’s class.

EVE should be and should remain a sand box!

I don’t need some developer DICTATING to me how I should play, because some body thinks that the Hulk is a GROUP mining operation vessel! Thanks for shoving your views down my throat!

There is a reason, a very real reason that most people start off in smaller craft! Its true in just about every profession.

Somebody decided that we can just turn everything you know upside down AND make it utterly unbelievable! The Proc’/Skiff becomes the Tardis! And will blow the biggest EXHUMER away with EHP and Cargo capacity???? Changing gameplay and the need for haulers…

It took me a long time to EARN my first HULK, it should be the craft that can do everything well… at about 280 Million ISK to replace… it should be resistant to ganking and griefing. I’ve used mine solo more than I ever have with a group.

EVE is a Sandbox… leave it alone… don’t change it to suit whining newbs at the expense of common sense.

New Mining Frigate sounds cool, specialized skill path for barges or exhumers sounds fine.
Your so called REBALANCING is fundamentally flawed!
Nevryn Takis
University of Caille
Gallente Federation
#305 - 2012-08-07 12:17:52 UTC
wow .. what a lot of posts already ..
So as has probably been said .. the hulk is dead long live the retriever...

So the hulk is supposed to be used in group mining .. so you've just lost the 4 hulks in your mining fleet to alpha strike from tornados and you can now go deal with the gankers in your pods ..

Fleets have no right of first strike against gankers in any circumstance so the hulk is now more useless after the changes than before.. so long live the retriever or if you've money to burn or want a slightly better tank, the mack..
Yeep
The Scope
Gallente Federation
#306 - 2012-08-07 13:05:09 UTC
Tainted Greek wrote:

EVE should be and should remain a sand box!


I don't think you know what this means
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#307 - 2012-08-07 13:32:45 UTC
Yeep wrote:
Tainted Greek wrote:

EVE should be and should remain a sand box!


I don't think you know what this means


http://rjw57.github.com/notes/_images/montoya.jpg

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Tainted Greek
House Of Hades
#308 - 2012-08-07 13:42:38 UTC
Yeep wrote:
Tainted Greek wrote:

EVE should be and should remain a sand box!


I don't think you know what this means


Sandbox emphasizes a paradigm where, as in a physical sandbox, the user is entertained by his ability to do as they wish creatively and with there being "no right way"[5] of playing the game.
http://en.wikipedia.org/wiki/Sandbox_game

I repeat:::: Your so called REBALANCING is fundamentally flawed!

Do you want the truth or do you want something beautiful?

I'd like to know what motivates your opinion...


MinorFreak
Ordo Arcana
Salvation Security Group
#309 - 2012-08-07 13:48:50 UTC
Sizeof Void wrote:
Atum wrote:
Y'know... we've had only one dev response to this whole thread...

Don't exaggerate. There have been TWO dev responses thus far (albeit one of which was not entirely correct). lol :)
actually, there's been ZERO coherent responses. both of them had serious factual errors in them leading me to either attribute stupidity or malice. I'd like to say they trolled us on purpose with misinformation but that would rule out at least some stupidity on their part.

Roll
Tlat Ij
Hedion University
Amarr Empire
#310 - 2012-08-07 13:57:37 UTC
trebor1982 wrote:
If the Hulk is becoming less important, are they reducing it's average price?

Dev's don't set the price, players do.
trebor1982 wrote:
The Hulk should always be better, because it is BIGGER

This just in: titans are the best for everything because they are the biggest ships in the game.
Yeep
The Scope
Gallente Federation
#311 - 2012-08-07 13:59:16 UTC
Tainted Greek wrote:
Yeep wrote:
Tainted Greek wrote:

EVE should be and should remain a sand box!


I don't think you know what this means


Sandbox emphasizes a paradigm where, as in a physical sandbox, the user is entertained by his ability to do as they wish creatively and with there being "no right way"[5] of playing the game.
http://en.wikipedia.org/wiki/Sandbox_game


You're placing the singular player (you) ahead of the generic player. And that definition of sandbox is flawed. I wish I could fly around in a giant veined floppy penis ship one-shotting titans but I can't. A sandbox game has to be balanced so that everyone can try to do as they wish (barring the interruption of other players, who are also entitled to try to do so if they wish), not so that one person can do exactly what they want all the time.
MinorFreak
Ordo Arcana
Salvation Security Group
#312 - 2012-08-07 14:12:05 UTC
and uhm...i really shouldn't bother posting actual facts in this morass of shiite...but, it's about mining and i love mining. always have. what? pay $15 a month to pretend to be an astronaut? heck yah. I've always wanted to be a 'belter' (allusion to Cherryh)

so...hulks nerfed/changed/worse/blah? eff that. they've stayed the same. oh stop whining, FFS.
old
new
Overs
Deep Core Mining Inc.
Caldari State
#313 - 2012-08-07 14:17:26 UTC
Though I stand to profit from investing into a **** ton of retrievers, I think these upcoming mining barge changes are terrible and should be scrapped.

Instead of a big clumsy ill-conceived change, why not introduce changes in babysteps and start with something simple like a 2.5% reduction to the MLU cpu penalty per level in mining barge.
Immaga
Preon Star Industries
#314 - 2012-08-07 14:53:55 UTC
Think there's a typo in the Tanking...

"Skiff and Retriever are getting hit points comparable to a battleship" should read "Skiff and Procurer"
Infinite Force
#315 - 2012-08-07 15:19:52 UTC  |  Edited by: Infinite Force
MinorFreak wrote:
and uhm...i really shouldn't bother posting actual facts in this morass of shiite...but, it's about mining and i love mining. always have. what? pay $15 a month to pretend to be an astronaut? heck yah. I've always wanted to be a 'belter' (allusion to Cherryh)

so...hulks nerfed/changed/worse/blah? eff that. they've stayed the same. oh stop whining, FFS.
old
new

LOL ... Let's gimp the T2 Miner ... Where are your T2 strips?

If you're going to gimp the best yield T2 miner by using T1 strips - then you must start using T1 Weapons on all those T2 combat ships as well.

Can't wait for all the combat pilot tears when CCP tiericides the combat ships.

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!

MinorFreak
Ordo Arcana
Salvation Security Group
#316 - 2012-08-07 16:18:29 UTC  |  Edited by: MinorFreak
Infinite Force wrote:
MinorFreak wrote:
and uhm...i really shouldn't bother posting actual facts in this morass of shiite...but, it's about mining and i love mining. always have. what? pay $15 a month to pretend to be an astronaut? heck yah. I've always wanted to be a 'belter' (allusion to Cherryh)

so...hulks nerfed/changed/worse/blah? eff that. they've stayed the same. oh stop whining, FFS.
old
new

LOL ... Let's gimp the T2 Miner ... Where are your T2 strips?

If you're going to gimp the best yield T2 miner by using T1 strips - then you must start using T1 Weapons on all those T2 combat ships as well.

Can't wait for all the combat pilot tears when CCP tiericides the combat ships.

you really do need to pull your head out of your arse. Who here understands which tech2 item i've put on board? (and tell me how much MORE cpu it uses than the strip miner.) And i really don't need to explain to the audience my point especially when you're unclear on the concept of comparison and contrast.

and to be fair, which i'm loathe to do, a CA-1 plus EG-603 will allow you to swap out for tech2 strippers (although you'd have to downgrade the shield to F-S9)...my point remains the same though. Heaven forbid you actually try to address it. oh wait that would ruin the fun of whining wouldn't it?
Atum
Eclipse Industrials
Quantum Forge
#317 - 2012-08-07 18:40:41 UTC
16 pages in... still searching for meaningful dev interaction...
CCP Phantom wrote:
As part of our ship rebalancing initiative our developers inspected the Mining Barges and Exhumers. Several changes were made to give our players a much better range of options while they still have to carefully consider which ship might be the best tool in the current situation.

Read the latest devblog from CCP Tallest about the Mining Barge ship balancing here.

The rebalanced mining barges and exhumers will be introduced first in EVE Online: Inferno 1.2. We welcome you to use this thread for constructive feedback, thank you!

Ok, it takes a dev to start a devblog thread....
CCP Paradox wrote:
Happy Mining Day :3

CCP Punkturis wrote:
Team Super Friends, your BEST friends!

Sorry. The pixiebob and voice/accent are both very cute, but this isn't interaction. In fact, if a player did it, it might be removed for spam.

CCP Masterplan wrote:
From here:
If a ship has an ore bay, incoming ore from modules/drones will always go in to the ore bay.
If a ship does not have an ore bay, incoming ore from modules/drones will always go in to the cargo bay.
If the appropriate bay is full, the module/drone will deactivate as normal, and excess ore is lost.

Obvious answer is obvious.
CCP Fozzie wrote:
The current mining frigates will not be losing their mining bonuses in Inferno 1.2, and we do not plan to leave people without entry level mining options.

Nice, but c'mon... anybody can fit civilian mining lasers to anything. "Entry level" indeed! How about some of the designers saying "Oh, yeah, we didn't think about the added clicking hassle inherent in using GSCs, or people keeping track of crystals in corp holds, or how nobody ever puts Rorquals in a belt, or the that by the time an Orca aligns and accelerates to warp, an expanded and rigged IteronV could have been there and back. Twice."
/bitterminingvet
Infinite Force
#318 - 2012-08-07 19:24:46 UTC
Atum wrote:
16 pages in... still searching for meaningful dev interaction...

(misc quotes removed)

Nice, but c'mon... anybody can fit civilian mining lasers to anything. "Entry level" indeed! How about some of the designers saying "Oh, yeah, we didn't think about the added clicking hassle inherent in using GSCs, or people keeping track of crystals in corp holds, or how nobody ever puts Rorquals in a belt, or the that by the time an Orca aligns and accelerates to warp, an expanded and rigged IteronV could have been there and back. Twice."
/bitterminingvet

You won't get any Dev interaction on this issue because the PvP whiners know what's best for those miners and how they should mine.

Also, we already know by now that certain Devs don't listen to the player base when said player base actually knows what they're talking about. Why? See PvP whiner remark.

About the only honest change for the better the miners got out of this was a reduction in the crystal sizes.

HROLT CEO Live Free; Die Proud

http://tinyurl.com/95zmyzw - The only way to go!

Dave Stark
#319 - 2012-08-07 19:32:44 UTC
Infinite Force wrote:
About the only honest change for the better the miners got out of this was a reduction in the crystal sizes.

rofl, no.
Atum
Eclipse Industrials
Quantum Forge
#320 - 2012-08-07 19:33:22 UTC
Infinite Force wrote:
About the only honest change for the better the miners got out of this was a reduction in the crystal sizes.

Not really, because all hold sizes were also beaten upon by steroid-buffed nerf bats.