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Barge Fairy Tale

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Tarryn Nightstorm
Hellstar Towing and Recovery
#1861 - 2012-07-29 19:57:50 UTC  |  Edited by: Tarryn Nightstorm
Soundwave Plays Diablo wrote:
Tarryn Nightstorm wrote:
Bunnie Hop wrote:
James Amril-Kesh wrote:
If you suspect someone of doing it, petition them. Otherwise, bitching about it here accomplishes nothing.


I am not 'bitching', I don't even mine. I support the buff of mining barges though since ganking is getting out of control. The sad thing is that people don't see that they are being manipulated by the alliance who controls the minerals required to make the barges. The buff to the tanks will help make that monopoly not as profitable as it currently is.


My God, do you seriously believe that the so-called "OTEC" has that much of a hold on everyone? Do you seriously believe that everyone in this game is so credulous, so blinkered, so stupid as to allow themselves to be forced into this as the "only" option -- in an open-world sandbox?

Advice: If you want to convince your audience of something, then it helps not to disrespect their intelligence that blatantly.

My manufacturing/invention character -- as in, building Hulks, among other T II stuff -- would beg to differ, in any case.

(And no, I'm not a shill for them: I despise those fart-bags just as much as you lot seem to, although I suspect my reasons are rather different.)

E:

See, that's the whole point I've been trying to make:

You carebears always choose to be victims, and then always bleat about how you're somehow entitled to being protected from consequences of same without having to take any steps to protect/help yourselves, which are all easy, readily available to everyone, and far too numerous to list here, even if they hadn't already been being listed for the last 90-odd pages. And in the forums for the last 8-odd years.

But just because you choose to be a victim, doesn't mean everyone else does -- a proper miner would shudder in revulsion at the concept; Yes, there still are some! -- nor yet is everyone else obligated to sacrifice gameplay so you can continue to be safe on your greasy fear-sweat-dripping/stinking pedestal of sanctimonious victim-hood.

EVE is a game about taking your safety, business, and fun into your own hands.

If you can't/won't handle that, then there are plenty of bland, safe, easy MMOs out there, go play them, and quit trying to turn EVE into another one like them. There's a reason so many are going/have gone free-to-play/pay-to-win, if they weren't before.

[/mini-rant]


The irony of course being that if you know so from mining firsthand you are in fact a carebear yourself, and if you don't you are a theorycrafter, which is much worse.


Yes, I do know so firsthand.

I never said I didn't do carebear stuff. I do, in fact, consider myself at least something of a carebear at heart (******* with people just because I can, being a **** about it--that's not really my way anymore, and never really was; I just like doing my own thing, ya know), but the crux of this is:

If I may say so myself, I'm the right kind of "carebear" for EVE -- call it "fighting bear," "carebear with teeth," or similar, if you like.

The one thing you will NEVER see from me, in any of my "guises" is whining for "100%" safety in any context, for any reason.

The lack thereof, and that you take your fate into your own hands each time you press EVE's PvP-flag -- that would be the yellow and black chevron-shaped button tool-tipped "Undock from Station," by the way -- is one of the things that has kept me in EVE going on 4 years now, and I've no intention of going away anytime soon, or even Soon(TM).

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1862 - 2012-07-29 20:04:45 UTC
La Nariz wrote:
They're made by ORE and are noncombat ships so why would they need resists? You can't tell me belt rats are that threatening.

For tanking ganks hopefully to the point that gankers move on to someone else obviously. Also like all the other ships in game they have trouble doing their job as a wreck.
baltec1
Bat Country
Pandemic Horde
#1863 - 2012-07-29 20:06:40 UTC
Tyberius Franklin wrote:
La Nariz wrote:
They're made by ORE and are noncombat ships so why would they need resists? You can't tell me belt rats are that threatening.

For tanking ganks hopefully to the point that gankers move on to someone else obviously. Also like all the other ships in game they have trouble doing their job as a wreck.


Thankfully they can do this job.
Vaerah Vahrokha
Vahrokh Consulting
#1864 - 2012-07-29 20:07:42 UTC
La Nariz wrote:

They're made by ORE and are noncombat ships so why would they need resists? You can't tell me belt rats are that threatening.


Lol you can't be real.
Vaerah Vahrokha
Vahrokh Consulting
#1865 - 2012-07-29 20:11:10 UTC  |  Edited by: Vaerah Vahrokha
baltec1 wrote:
Tyberius Franklin wrote:
La Nariz wrote:
They're made by ORE and are noncombat ships so why would they need resists? You can't tell me belt rats are that threatening.

For tanking ganks hopefully to the point that gankers move on to someone else obviously. Also like all the other ships in game they have trouble doing their job as a wreck.


Thankfully they can do this job.


You should try flying a current retriever in a low SP character. Triple 0.6 sec frigs seriously risk to kill you - even shield repairing - before you warp away.

You know, the game has also to cater to those so despised and spat in face newbies.
baltec1
Bat Country
Pandemic Horde
#1866 - 2012-07-29 20:13:08 UTC
Vaerah Vahrokha wrote:
baltec1 wrote:
Tyberius Franklin wrote:
La Nariz wrote:
They're made by ORE and are noncombat ships so why would they need resists? You can't tell me belt rats are that threatening.

For tanking ganks hopefully to the point that gankers move on to someone else obviously. Also like all the other ships in game they have trouble doing their job as a wreck.


Thankfully they can do this job.


You should try flying a current retriever in a low SP character. Triple 0.6 sec frigs seriously risk to kill you - even shield repairing - before you warp away.

You know, the game as also to cater to those so despised and spat in face newbies.


The new retriver doesnt have that issue.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1867 - 2012-07-29 20:14:35 UTC
baltec1 wrote:
Tyberius Franklin wrote:
La Nariz wrote:
They're made by ORE and are noncombat ships so why would they need resists? You can't tell me belt rats are that threatening.

For tanking ganks hopefully to the point that gankers move on to someone else obviously. Also like all the other ships in game they have trouble doing their job as a wreck.

Thankfully they can do this job.

I'll take your word for it. I don't mine but for me a 30k EHP tengu felt too squishy and I don't have the confidence to say I can always get out of it in a ship that combat capable. The confidence doesn't get any better with the idea of being in a hulk and neither does the EHP.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1868 - 2012-07-29 20:15:56 UTC
baltec1 wrote:
Vaerah Vahrokha wrote:
baltec1 wrote:
Tyberius Franklin wrote:
La Nariz wrote:
They're made by ORE and are noncombat ships so why would they need resists? You can't tell me belt rats are that threatening.

For tanking ganks hopefully to the point that gankers move on to someone else obviously. Also like all the other ships in game they have trouble doing their job as a wreck.


Thankfully they can do this job.


You should try flying a current retriever in a low SP character. Triple 0.6 sec frigs seriously risk to kill you - even shield repairing - before you warp away.

You know, the game as also to cater to those so despised and spat in face newbies.


The new retriver doesnt have that issue.

This is the retriever that many of your peers are saying isn't necessary and shouldn't exist.
Dave Stark
#1869 - 2012-07-29 20:16:52 UTC
baltec1 wrote:
Vaerah Vahrokha wrote:
baltec1 wrote:
Tyberius Franklin wrote:
La Nariz wrote:
They're made by ORE and are noncombat ships so why would they need resists? You can't tell me belt rats are that threatening.

For tanking ganks hopefully to the point that gankers move on to someone else obviously. Also like all the other ships in game they have trouble doing their job as a wreck.


Thankfully they can do this job.


You should try flying a current retriever in a low SP character. Triple 0.6 sec frigs seriously risk to kill you - even shield repairing - before you warp away.

You know, the game as also to cater to those so despised and spat in face newbies.


The new retriver doesnt have that issue.


go to 0.7 and nor does the current one.
Vaerah Vahrokha
Vahrokh Consulting
#1870 - 2012-07-29 20:25:33 UTC
Dave stark wrote:


go to 0.7 and nor does the current one.


A new minmatar pilot (like one of my alts) is between all sorts of secs, in some 1.0 newbie systems the next one is 0.5 sec.
And yes a low SP pilot gets loads of damage, you might have forgot how it is but I don't.

Also restricting new players in a ghetto is totally against the idea of letting them explore, do you want more bears?
baltec1
Bat Country
Pandemic Horde
#1871 - 2012-07-29 20:28:45 UTC  |  Edited by: baltec1
Dave stark wrote:


go to 0.7 and nor does the current one.


All depends on how you fit it. Right now on TQ you can tank it enough so that the drones will mop up any NPC spawn long before you get into trouble in 0.5.
Dave Stark
#1872 - 2012-07-29 20:31:15 UTC
baltec1 wrote:
Dave stark wrote:


go to 0.7 and nor does the current one.


All depends on how you fit it. Right now on TQ you can tank it enough so that the drones will mop up any NPC spawn long before you get into trouble in 0.5.


survey scanner and mlus. the difference is that the belt rats are only an issue if you have poor drone skills. nothing to do with tanking skills.
baltec1
Bat Country
Pandemic Horde
#1873 - 2012-07-29 20:33:02 UTC
Dave stark wrote:


survey scanner and mlus.


Blah those are optional extras.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1874 - 2012-07-29 20:39:53 UTC
baltec1 wrote:
Dave stark wrote:


survey scanner and mlus.


Blah those are optional extras.

That's one thing I don't quite get, that mining ships are pretty near the only ships not expected to use modules that enhance their primary function to be viable.
Dave Stark
#1875 - 2012-07-29 20:42:57 UTC  |  Edited by: Dave Stark
Tyberius Franklin wrote:
baltec1 wrote:
Dave stark wrote:


survey scanner and mlus.


Blah those are optional extras.

That's one thing I don't quite get, that mining ships are pretty near the only ships not expected to use modules that enhance their primary function to be viable.


this is because when you fit a combat ship there are 4 things you can fit. more dps, tank, or utility (webs, scram all that ****). and you can fit 2 of the 3

with a mining ship you only have yield and tank, and you can't fit both because of the lack of cpu on ships.
baltec1
Bat Country
Pandemic Horde
#1876 - 2012-07-29 20:43:33 UTC
Tyberius Franklin wrote:
baltec1 wrote:
Dave stark wrote:


survey scanner and mlus.


Blah those are optional extras.

That's one thing I don't quite get, that mining ships are pretty near the only ships not expected to use modules that enhance their primary function to be viable.


Tell that to my Impel.
Dave Stark
#1877 - 2012-07-29 20:45:14 UTC
baltec1 wrote:
Tyberius Franklin wrote:
baltec1 wrote:
Dave stark wrote:


survey scanner and mlus.


Blah those are optional extras.

That's one thing I don't quite get, that mining ships are pretty near the only ships not expected to use modules that enhance their primary function to be viable.


Tell that to my Impel.


your impel is the higest cargo space dst anyway.
Tyberius Franklin
Federal Navy Academy
Gallente Federation
#1878 - 2012-07-29 20:46:33 UTC
Dave stark wrote:
Tyberius Franklin wrote:
baltec1 wrote:
Dave stark wrote:


survey scanner and mlus.


Blah those are optional extras.

That's one thing I don't quite get, that mining ships are pretty near the only ships not expected to use modules that enhance their primary function to be viable.


this is because when you fit a combat ship there are 4 things you can fit. more dps, tank, or utility (webs, scram all that ****).

with a mining ship you only have yield and tank, and you can't fit both because of the lack of cpu on ships.

No, I fully understand that, what I don't, to state it more clearly is why people are so opposed to the idea of balance in a fit without one aspect failing to be at all effective. In this case an exhumer's tank unless every non-high slot is dedicated to it.
baltec1
Bat Country
Pandemic Horde
#1879 - 2012-07-29 20:47:01 UTC
Dave stark wrote:


your impel is the higest cargo space dst anyway.


yep, plus it has a monster tank. No cargo mods though if I want that tank.
Dave Stark
#1880 - 2012-07-29 20:48:32 UTC
baltec1 wrote:
Dave stark wrote:


your impel is the higest cargo space dst anyway.


yep, plus it has a monster tank. No cargo mods though if I want that tank.


who bothers tanking a hauler anyway? max cargo and mwd trick will save you more often.