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Two Perspectives on Ganking, Will We Find a Common Solution?

Author
Danny Diamonds
Fabricated Reality
#41 - 2012-07-23 15:11:47 UTC
I admit I am not a miner, but I think the solution is obvious.

The only real solution I see for miners is this:

Band together and decide that mineral prices need to be 10X what they currently are. Refuse to sell cheaper until the ganking stops.

Then, gank any miner that refuses to agree to your market/miner pvp. That's right, I said to gank the other miners. Use an alt so your SEC rating is preserved on your marketeer/miner. You can be inside a destroyer fairly fast.

You know that the majority of the nullsec pvp crowd hates to mine...so the result is obvious; either the ganking would stop or you could afford a new Hulk and Orca every weekend.
Jenn aSide
Worthless Carebears
The Initiative.
#42 - 2012-07-23 15:17:20 UTC
The op presents things in a way that suggests something needs "fixing".

It doesn't. The only thing that needs fixing is the attitudes of people crying of something that is and needs to be a part of the game. It always irks me that some people would rather advocate for sweeping changes to a games rules-set rather than making small, easy adaptions that would fix the problem much more easily.
Lady Ayeipsia
BlueWaffe
#43 - 2012-07-23 15:17:28 UTC
The suggestion of a ranking system has its own faults. Whenever you add a ranking system, certain people will attempt to manipulate that system for their own benefit, be it because of reward based in the system itself (see the revent goon/faction warefare lp issue) or to further their own epeen. While some gankers may feel the ranking system motivates them towards gankibg harder targets or away from gankibg, you will have someone with way too much disposable isk gankibg their alts just to be at the top of the list.

Also, people would have to care about the ranking for it to matter. Any gankers in it for the tears or griefing will not care about a ranking system. You would have to provide an incentive. If you provide an incentive, that won't stop all gankers and it woukd just encourage more people to try to work the system.

Better to just see what happens with the changes to mining barges, and suggest any new systems after that change.
Lord Arakkis
The Scope
Gallente Federation
#44 - 2012-07-23 15:43:23 UTC
Im new, so I may not be fully knowlegeable. But from what Ive seen ganking is when someone drops a can, enticing another to pick it up who then gets aggression against them leaving them open to be attacked. Is that correct?

If so, then if someone falls for the "Check this can, free loot" trick, then as long as its within the game mechanics and rules so be it.

Before I even installed the game I knew that people were very dubious. So I cant feel for someone who gets ganked.

Your still a child in the eyes of the universe

Bunnie Hop
Bunny Knights
#45 - 2012-07-23 16:32:34 UTC
Lord Arakkis wrote:
Im new, so I may not be fully knowlegeable. But from what Ive seen ganking is when someone drops a can, enticing another to pick it up who then gets aggression against them leaving them open to be attacked. Is that correct?

If so, then if someone falls for the "Check this can, free loot" trick, then as long as its within the game mechanics and rules so be it.

Before I even installed the game I knew that people were very dubious. So I cant feel for someone who gets ganked.


Thats one way but not the most prevelant. The problem is that destroyers, which are cheap ships with low skill requirement, can alpha kill hulks before concord destroys them for their aggression and regardless of what the forum fighters say, there is little a hulk can do to stop it. The new mining barges will help alot and those miners who get ganked in a hulk ( without logistical support) after the changes took the risk and have nothing to whine about. The new ships balance the playing field.
RikkiTikkiTavi187
Brutor Tribe
Minmatar Republic
#46 - 2012-07-23 19:17:41 UTC
My issue is that I can fit a tank, but the gankers just bring another ship or two.

Imagine you are sitting in your $200mil yacht in the ocean. You see two or three zodiac's headed straight at you.
You see they have RPG's aboard that will blow up your ship in one or two shots.
You know there is no way your going to outrun them.
You have two chooses: You can wait for them to fire on you, with the knowledge that the Navy will quickly swoop in and blow up their little boats. And hope your yacht doesn't sink. Or fire on them, BUT if you do this the Navy is going to quickly swoop in and blow up your ship for attacking these poor innocent ships.
Its a no win for the miner.
Everyone talks about risk vs reward, where is the risk for the gankers?
Tippia
Sunshine and Lollipops
#47 - 2012-07-23 19:59:58 UTC
RikkiTikkiTavi187 wrote:
My issue is that I can fit a tank, but the gankers just bring another ship or two.
That's not an issue — that's by design. You cannot make yourself invincible and numbers ill overcome pretty much anything. You can make yourself thoroughly unprofitable, though.

Quote:
Everyone talks about risk vs reward, where is the risk for the gankers?
He gets blown up.
He might not get the kill.
He might not get anything for it.
He might get killed at a later date.
Shizuken
Venerated Stars
#48 - 2012-07-23 20:08:15 UTC
Adding a ranking system for epeen strokers will only do what it did in Halo 2. Everyone will find ways to game the system so they can flash their high rating to everyone on the forums.

In chess its easy to detect when someone is not playing against a "real" opponent. It is not so easy in EvE. As CCP says, this game already has too much meta gaming, abd this would only add more...
Janeos
Sebiestor Tribe
Minmatar Republic
#49 - 2012-07-23 20:08:43 UTC
Without ganking, where would get get the gigaliters of pubbie tears that are the true fuel of the Swarm?
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