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What keeps you from PvPing?

First post First post
Author
S'No Flake
Native Freshfood
Minmatar Republic
#381 - 2012-07-16 15:31:31 UTC
Alavaria Fera wrote:
Boudicca Arbosa wrote:
The game is simply not noob friendly in any way, shape or form. And I don't see a mass exodus to lowsec by newbs if the system remains intimidating. THis is just the nature of the game now. Lowsec is a circlejerk of vets, while us noobs sit in HighSec because we wouldn't even know how to start a fight.

Sometimes I have this odd desire to grab some newbies and go to Delve (where I hear there are openings for newbie alliances).


If you decided to do that, i'm in :)
Last time i went into null i made it like 20 jumps in before i got tricked and blown up :)

Looking forward to do that again.

Varcutii Renalard
#382 - 2012-07-16 16:27:58 UTC
Patrakele wrote:
Can't afford such a luxurious hobby.


Have you seen my losses?! 0.o

How much my ships cost?

How many iskies you can get for 1 plex!?

I have an RL and don't do it every day...but like the adrenaline of pvp is great!

My only complaint is mostly how long it takes to buy and fit up a bunch of ships. Would be wonderful to be able to like take a fit, and just buy all the parts in the same station (if possible) with one click.
Alaric Faelen
Republic Military School
Minmatar Republic
#383 - 2012-07-16 19:07:43 UTC
PvP as a hobby? Right there is the core problem. People are used to WoW and other starter MMO's where combat is only by consent, among like-leveled players, and with absolutely no point whatsoever.

People who think of PvP only as a pointless Battleground duel have missed the boat entirely on PvP as anything but an E-Peen waving device. Seriously, people accuse Eve PvP'ers of this but it's the non-PvP'er that only wants PvP to be a hobby, something removed from the actual game, and to serve no purpose except to pretend to be a warrior- but only when it's safe and you're totally ready to fight......blame those players for why Eve's PvP takes a black eye.

It's not the dedicated PvP'ers or pirates that are the problem in Eve, it's the weekend warrior wannabes that rely on consequence-free combat to pretend to be fighters.
They're the ones that show up to 'combat zones (low sec) ' in the shiniest boat their free PvE isk bought them- then run to the forums to cry that they lost despite EFT swearing they had the ultimate set up. Complaining bitterly that they 'had' to fight somewhere other than when they were ready for it.
Or more likely complaining that the newb in the T1 frigate they jumped in their 1bil canoe- actually has friends that come to his rescue- complaining about being out numbered or blobbed. They'll happily pounce on some poor sucker for a cheap KM, but if it blows up in their face, ZOMG, this game is terrible and needs 'fixed' right away.......Roll That's GOOD PvP, not a bug in the system.

New Eden is at war, is full of dangerous space criminals, and just like RL, the NPC cops aren't there to protect you- only punish those that have already committed a crime...

The game is not a series of individual PvE single player bits with an arena to go play kiddie PvP on occasion. PvP matters in Eve.

Simply, if we (collective PvP community of Eve) wanted to swim in the shallow end of the PvP pool, we'd still be playing WoW.
Jax Bederen
Dark Horse RM
#384 - 2012-07-16 20:06:37 UTC
Alaric Faelen wrote:
PvP as a hobby? Right there is the core problem. People are used to WoW and other starter MMO's where combat is only by consent, among like-leveled players, and with absolutely no point whatsoever.

People who think of PvP only as a pointless Battleground duel have missed the boat entirely on PvP as anything but an E-Peen waving device. Seriously, people accuse Eve PvP'ers of this but it's the non-PvP'er that only wants PvP to be a hobby, something removed from the actual game, and to serve no purpose except to pretend to be a warrior- but only when it's safe and you're totally ready to fight......blame those players for why Eve's PvP takes a black eye.

It's not the dedicated PvP'ers or pirates that are the problem in Eve, it's the weekend warrior wannabes that rely on consequence-free combat to pretend to be fighters.
They're the ones that show up to 'combat zones (low sec) ' in the shiniest boat their free PvE isk bought them- then run to the forums to cry that they lost despite EFT swearing they had the ultimate set up. Complaining bitterly that they 'had' to fight somewhere other than when they were ready for it.
Or more likely complaining that the newb in the T1 frigate they jumped in their 1bil canoe- actually has friends that come to his rescue- complaining about being out numbered or blobbed. They'll happily pounce on some poor sucker for a cheap KM, but if it blows up in their face, ZOMG, this game is terrible and needs 'fixed' right away.......Roll That's GOOD PvP, not a bug in the system.

New Eden is at war, is full of dangerous space criminals, and just like RL, the NPC cops aren't there to protect you- only punish those that have already committed a crime...

The game is not a series of individual PvE single player bits with an arena to go play kiddie PvP on occasion. PvP matters in Eve.

Simply, if we (collective PvP community of Eve) wanted to swim in the shallow end of the PvP pool, we'd still be playing WoW.


So most of the thread just went over your head huh?
arcca jeth
Dark Alliance
#385 - 2012-07-16 20:38:58 UTC
i mostly live in high-sec. I don't PvP. Why? Because I don't F'n feel like it. and whose business is it anyways how one player plays the game over another?! Roll
Swidgen
Republic University
Minmatar Republic
#386 - 2012-07-16 20:57:33 UTC  |  Edited by: Swidgen
For me, pvping in lowsec incurs too much of a sec status penalty. I've done it and had great fun, but you can lose sec status in the blink of an eye that requires an entire week of ratting to re-gain. If I had a second account for generating income I would consider committing to the -10 life of a pirate, but I don't. If I had connections to groups in nullsec where grinding sec status is a bit more efficient, I would pvp in high and low sec more. But I don't. I would just move to 0.0 if it wasn't so controlled by large alliances. I don't like goons. I don't like -A-. I don't like the drone regions. What's left? Not much. Wormhole life appeals to me and yes, I have pvped in wormholes. Also a lot of fun, but living out of the abomination known as a "player owned station" is a deal breaker for me. After several years I'm starting to think that this game just isn't that much fun to play, and the really fun part of it, i.e. pvp, will remain out of reach because it's too much effort for too little enjoyment.
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#387 - 2012-07-16 21:59:52 UTC
Nothing keeps me from PvPing. I just like doing other things in game. When I PvP Ill go and do it but its rare that I want to most cases as Im too busy with the economic aspects to the game. I find them fun, immersive and challenging. I love the analyzing, studying, understanding of market movements, Eve wide leading and lagging indicators, changes, buffs, nerfs that will affect market movements as well as integration of supply chains from primary production all the way to end manufacturing. Exploiting these or finding value within each is a huge factor of the game play that is Eve. I used to have my Mutual Fund license years ago and was in the stock world for a while. The fundamental markets and how they work remind me of that time and the skills and training I can reuse in Eve.

So truly I dont mind PvP at all, but by the time I get done doing all of the above I just dont find time to strap on a ship and go blow people up. Besides I was heavily into sports, at the end combat sports; jujitsu and boxing, and so if I wanted a fight Id go spar in real life with people or get muddy and bloody on some field somewhere. So the need to "fight" for the sake of fighting was very much taken care of by real world aspects.

So thats really why I dont PvP much.

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Antisocial Malkavian
Antisocial Malkavians
#388 - 2012-07-17 01:47:02 UTC
Pipa Porto wrote:

A 2 day old newb is demonstrably able to meaningfully contribute to PvP against much higher SP pilots. Add some more time (6 weeks or so), and a newb can keep a Super tackled just as well as anyone else.


Oh hey, Pipa; I did that pipeline again, this time in an untanked Hulk. It was pretty fun lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Alaric Faelen
Republic Military School
Minmatar Republic
#389 - 2012-07-17 01:56:55 UTC
I had this whole retort for stupid replies to my posts, but why waste the time on children?

If you want to PvP, you can. Excuses are like, well you know. You may just die a bunch for quite some time, or more likely not even get a fight that isn't an arranged duel. It's expensive and if you can't see why it's worth it to do- then it's simply not for you.
Like most MMO's people don't even want to 'play' Eve, just be told how to win by someone that already has. That is why these forums are full of 'what is the best ship/fitting for....." or 'What skills should I train now?" and of course all the EFT combat around here.


Here are things you need to know to PvP, learn them on your own while you skill up a bit. If you haven't bothered to learn a few basic things like these before you go looking to fleet up for PvP, you're not really interested in PvP, just a tourist wanting to whore a KM.
There is a homework required for this diploma, kids. It's not 'pop into a PvP fleet and get a running instructional course by the FC'. I made sure to learn this stuff and give it some practice before applying to a PvP corp. Lessons usually learned with lost ships.

1) Learn your D Scan like a big boy. Every roaming fleet needs a scout / tackler and new guy, it's the perfect job for you. Small, low sig frigates until you can fly Ceptors, at which point your FC will bear your children for volunteering to scout. Anyone that has fantasies of solo PvP is going to live and die by the D-Scan, so learn it, love it, live it.
Nothing should ever land on you that you didn't see coming unless it has a cloak.

Practice it in high sec. Bounce around using the D-Scan to track down miners and plexers. Don't attack them, of course- but it's how you learn to do it, not deep in null sec with 20% structure and your FC is dead.

2) Manual Piloting. The difference between a PvP'er and a tourist. Approach, orbit, and keep at, become dusty buttons once you start fighting people and not just AI bots. It's especially true in really high speed brawling combat at knife-fight distances like you'll see in small hulls like frigates. Big lumbering BC's, not so much.
It is often the difference between life and death.

Practice this against belt rats. Don't shoot them, and they're not much threat to even a total newb- just practice setting your orbit to meet your max speed with and without prop mods on. Practice using manual piloting to keep rats inside your weapon or web/scram range and to disengage suddenly to GTFO. Warp in and out to practice keeping up transversal while approaching to attack range.

3) Countdowns. Timers are everything in PvP. Read the glut of info on aggression, GCC, redock, and what it all means. These timers are weapons themselves when properly wielded, and embarrassing to get wrong. Easily overlooked in the heat of battle (or fleeing for one's life), having a grasp of countdown timers is fundamental to PvP.

4) Comms. This one baffles me. The hardest part of any MMO is the simple act of getting people to speak aloud to other human beings.
Get on comms. Be a human, you can still stay in your mom's basement- but at least USE YOUR WORDS, man!
I gave up on knowing anything more about computers than how to DL then double click on it- and TeamSpeak, Ventrillo, and Mumble all worked for me immediately.
Comms are great just for giggles. I've fleeted with everyone from Russians to a Rasta dude form the Islands. Drunk is a virtue in any good fleet.
Find a good bunch of guys and I promise you'll come for the fleets but stay for the comms!

5) The ships, what they usually shoot and what you should shoot at them. This one just takes time and some memory. Especially to solo- you need to know what you can, and cannot take on. You may change ammo and optimal ranges on the fly, may get jumped by the unexpected- the FC can't do that for every fleet member, so KNOW IT ON YOUR OWN.
It changes with every patch too, so keep up on devblogs.

That's just a start, but you should have this sort of stuff down already if you're talking about PvP in Eve.

It's all stuff you can do in total safety before venturing out. Missions are supposed to be the primer for PvP, but it's usually not worth it to try to use missions for practicing specific tactics. Belt rats are quicker and easier to find.

Also- while SP isn't the be-all and end-all of PvP, it is rather skill intensive compared to raping roids. So at some point you need to either invest seriously in many skills to at least IV and several to V- or be content with being a mediocre combat character and losing more than winning.
Again- it's not a broken game when you don't constantly just win at something you dabble at. I certainly can't compete at mining or refining or manufacturing with my lack of skills- I just don't expect that I should be able to 'beat' market mavens just because I wanted to play at being industrial. Be realistic.

I'll happily share any tip that helps get people to PvP. Care bears are insufferable and the more of them we get to grow some teeth, the more interesting Eve will be. To get a bear to quit...just freaking QUIT being one..and become a useful- armed- member of society out in low sec, is really doing god's work.

You can thank me later.
Pipa Porto
#390 - 2012-07-17 02:09:07 UTC
Antisocial Malkavian wrote:
Pipa Porto wrote:

A 2 day old newb is demonstrably able to meaningfully contribute to PvP against much higher SP pilots. Add some more time (6 weeks or so), and a newb can keep a Super tackled just as well as anyone else.


Oh hey, Pipa; I did that pipeline again, this time in an untanked Hulk. It was pretty fun lol


Wonderful. I think you're a bit daft for doing it, but it's the type of daftness of which I wholeheartedly approve. Now, would you mind pointing the fact that you're able to fly a Hulk into null to all the people complaining about unavoidable gatecamps?

EvE: Everyone vs Everyone

-RubyPorto

Antisocial Malkavian
Antisocial Malkavians
#391 - 2012-07-17 02:37:04 UTC  |  Edited by: Antisocial Malkavian
Alaric Faelen wrote:
I had this whole retort for stupid replies to my posts, but why waste the time on children?



and then you go to do just that O.o

Pipa Porto wrote:
Antisocial Malkavian wrote:
Pipa Porto wrote:

A 2 day old newb is demonstrably able to meaningfully contribute to PvP against much higher SP pilots. Add some more time (6 weeks or so), and a newb can keep a Super tackled just as well as anyone else.


Oh hey, Pipa; I did that pipeline again, this time in an untanked Hulk. It was pretty fun lol


Wonderful. I think you're a bit daft for doing it, but it's the type of daftness of which I wholeheartedly approve. Now, would you mind pointing the fact that you're able to fly a Hulk into null to all the people complaining about unavoidable gatecamps?



Wanna hear the funny bit? I was evacuating stuff out of an alliance that wont be much longer. The funny bit is that I left the alliance, but its all good; they practice NRDS so even tho I was neut I got through upwards of 20 jumps of their space in that hulk. I even bounced off a gatecamp they set up but didnt keep going lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Pipa Porto
#392 - 2012-07-17 02:50:17 UTC
Antisocial Malkavian wrote:
Pipa Porto wrote:
Antisocial Malkavian wrote:
Pipa Porto wrote:

A 2 day old newb is demonstrably able to meaningfully contribute to PvP against much higher SP pilots. Add some more time (6 weeks or so), and a newb can keep a Super tackled just as well as anyone else.


Oh hey, Pipa; I did that pipeline again, this time in an untanked Hulk. It was pretty fun lol


Wonderful. I think you're a bit daft for doing it, but it's the type of daftness of which I wholeheartedly approve. Now, would you mind pointing the fact that you're able to fly a Hulk into null to all the people complaining about unavoidable gatecamps?



Wanna hear the funny bit? I was evacuating stuff out of an alliance that wont be much longer. The funny bit is that I left the alliance, but its all good; they practice NRDS so even tho I was neut I got through upwards of 20 jumps of their space in that hulk. I even bounced off a gatecamp they set up but didnt keep going lol


Isn't NRDS just adorable? They stare a gift Hulk in the mouth and decide they don't want it. Roll

EvE: Everyone vs Everyone

-RubyPorto

Red Teufel
Calamitous-Intent
#393 - 2012-07-17 02:54:25 UTC
peeps are missing out. you go pvp in eve you will get a rush. i remember when i first started my hands were shaking hahahaha. yeah you may lose but so can the other guy. you want to learn pew pew? convo me or join -BS- Public channel
Jax Bederen
Dark Horse RM
#394 - 2012-07-17 03:07:00 UTC
Alaric Faelen wrote:
I had this whole retort for stupid replies to my posts, but why waste the time on children?

If you want to PvP, you can. Excuses are like, well you know. You may just die a bunch for quite some time, or more likely not even get a fight that isn't an arranged duel. It's expensive and if you can't see why it's worth it to do- then it's simply not for you.
Like most MMO's people don't even want to 'play' Eve, just be told how to win by someone that already has. That is why these forums are full of 'what is the best ship/fitting for....." or 'What skills should I train now?" and of course all the EFT combat around here.


Here are things you need to know to PvP, learn them on your own while you skill up a bit. If you haven't bothered to learn a few basic things like these before you go looking to fleet up for PvP, you're not really interested in PvP, just a tourist wanting to ***** a KM.
There is a homework required for this diploma, kids. It's not 'pop into a PvP fleet and get a running instructional course by the FC'. I made sure to learn this stuff and give it some practice before applying to a PvP corp. Lessons usually learned with lost ships.

1) Learn your D Scan like a big boy. Every roaming fleet needs a scout / tackler and new guy, it's the perfect job for you. Small, low sig frigates until you can fly Ceptors, at which point your FC will bear your children for volunteering to scout. Anyone that has fantasies of solo PvP is going to live and die by the D-Scan, so learn it, love it, live it.
Nothing should ever land on you that you didn't see coming unless it has a cloak.

Practice it in high sec. Bounce around using the D-Scan to track down miners and plexers. Don't attack them, of course- but it's how you learn to do it, not deep in null sec with 20% structure and your FC is dead.

2) Manual Piloting. The difference between a PvP'er and a tourist. Approach, orbit, and keep at, become dusty buttons once you start fighting people and not just AI bots. It's especially true in really high speed brawling combat at knife-fight distances like you'll see in small hulls like frigates. Big lumbering BC's, not so much.
It is often the difference between life and death.

Practice this against belt rats. Don't shoot them, and they're not much threat to even a total newb- just practice setting your orbit to meet your max speed with and without prop mods on. Practice using manual piloting to keep rats inside your weapon or web/scram range and to disengage suddenly to GTFO. Warp in and out to practice keeping up transversal while approaching to attack range.

3) Countdowns. Timers are everything in PvP. Read the glut of info on aggression, GCC, redock, and what it all means. These timers are weapons themselves when properly wielded, and embarrassing to get wrong. Easily overlooked in the heat of battle (or fleeing for one's life), having a grasp of countdown timers is fundamental to PvP.

4) Comms. This one baffles me. The hardest part of any MMO is the simple act of getting people to speak aloud to other human beings.
Get on comms. Be a human, you can still stay in your mom's basement- but at least USE YOUR WORDS, man!
I gave up on knowing anything more about computers than how to DL then double click on it- and TeamSpeak, Ventrillo, and Mumble all worked for me immediately.
Comms are great just for giggles. I've fleeted with everyone from Russians to a Rasta dude form the Islands. Drunk is a virtue in any good fleet.
Find a good bunch of guys and I promise you'll come for the fleets but stay for the comms!

5) The ships, what they usually shoot and what you should shoot at them. This one just takes time and some memory. Especially to solo- you need to know what you can, and cannot take on. You may change ammo and optimal ranges on the fly, may get jumped by the unexpected- the FC can't do that for every fleet member, so KNOW IT ON YOUR OWN.
It changes with every patch too, so keep up on devblogs.

That's just a start, but you should have this sort of stuff down already if you're talking about PvP in Eve.

It's all stuff you can do in total safety before venturing out. Missions are supposed to be the primer for PvP, but it's usually not worth it to try to use missions for practicing specific tactics. Belt rats are quicker and easier to find.

Also- while SP isn't the be-all and end-all of PvP, it is rather skill intensive compared to raping roids. So at some point you need to either invest seriously in many skills to at least IV and several to V- or be content with being a mediocre combat character and losing more than winning.
Again- it's not a broken game when you don't constantly just win at something you dabble at. I certainly can't compete at mining or refining or manufacturing with my lack of skills- I just don't expect that I should be able to 'beat' market mavens just because I wanted to play at being industrial. Be realistic.

I'll happily share any tip that helps get people to PvP. Care bears are insufferable and the more of them we get to grow some teeth, the more interesting Eve will be. To get a bear to quit...just freaking QUIT being one..and become a useful- armed- member of society out in low sec, is really doing god's work.

You can thank me later.


Ummm, "big boy", tough guy, you are playing a video game, with space ships, little perspective maybe? Now it's great and all you call others children but you are one of a few here that is throwing a childish tantrum, no? Maybe a little time out is in order? Adults usually discuss issues in a rather calm manner. Thanks for the tips btw, but this doesn't address most of the reasons people have posted why they don't pvp in Eve. Some of what you posted sounds as fun as mining though!
Sarray en Welle
Aliastra
Gallente Federation
#395 - 2012-07-18 08:04:31 UTC
@ alaric

Dude, u did read SOME of things writen in this thread before posting, did u? Lol

PvP ers, relax - noone is going to change game mechanics because some ppl who lost ships whine on forums and DEMAND game mechanics to be changed..

I mean.. Yeah right.. CCP is not even reading such stuff..
Alaric Faelen
Republic Military School
Minmatar Republic
#396 - 2012-07-18 23:40:18 UTC
I did indeed, Sarray.

I can't help people have the disposable isk to PvP. I can't make their corps have good FC's. I can't force people to leave a corp that doesn't promote PvP. I can't make people not care about fake video game space ships. I can only point those out as the excuses they are.

What I can identify as a key 'issue' is that PvP entails FAR more than what any PvE teaches you. It's much of this complexity that people are saying makes getting into PvP difficult. They need someone to essentially 'train' them in how all that stuff works.

I am saying no one (except maybe Uni) is here to do that. Much like driving- you're expected to know how to mechanically operate the vehicle before worrying about learning how to race. The things I listed are PRACTICAL and useful things that anyone needs to know. Not just PvP'ers, but if you're ever dec'ed in high sec, you better have scan safes around gates, know when to warp out and when to burn back for the gate.....etc.

Do your part if you want to PvP. It's unrealistic to spend all your SP on industry then expect to hold a candle to even a newb that's PvP-focused in not just SP or equipment,- but a general knowledge of what he's doing. As I said, I don't think I could compete in the markets with care bears, all my SP are in murder. This doesn't mean it's too hard or the game is broken, only that you aren't going to win at dabbling in something.

The rest is on you, the pilot. You can go out solo at first but you're likely to lose. Take a couple friends and you're likely to get them killed too....but it should be FUN getting everyone killed. Then reship and do it again.

After you learn stuff like I already mentioned- you don't really need a fleet. It's the core of what any PvP'er does other than gate or bubble camps- which I personally don't do (even then I am sure the D-Scan is still critical)

None of it matters though, if you just don't have the moxie to throw together something with guns, maybe a couple pals letting their mining lasers cool, and bouncing around low sec looking for trouble- then you are too risk-adverse to PvP on any level within Eve because loss is real.

While there is a ton of stuff involved with PvP- to simply go out and troll around D-Scanning celestials (you can't fight on low sec gates in small hulls) is simply not the mountain that so many people seem to think this molehill really is. Sitting on the sidelines until someone else hands you some book of wisdom that will magically make you win, just means you will forever sit on the sidelines.
Your isk issues are your own, as are any personality traits that may prevent you from enjoying PvP or being invited to a PvP corp. I can't help you there. But on the mechanics of PvP and 'what to do' while your looking for pew- is something I'm trying to help cover.
You can donate to me later.
Nikolai Dostoyevski
Federal Navy Academy
Gallente Federation
#397 - 2012-07-19 00:02:49 UTC  |  Edited by: Nikolai Dostoyevski
1. Lack of funds
1a. High clone costs.
1b. Ship replacement costs (I'm terrible at PVP so die a lot)

2. The limit on how often you can jump clone. I like to be able to do a mix of PvE or PvP but tend to find myself having to choose one at a time because of the time limit and the fact that I don't play all that often.

3. Dealing with nullsec blob mentalities. Seriously, there are some disturbed people that play this game. There are also people that (1) take this game way too seriously; and (2) use it to fulfill their god complexes.
Sang-in Tiers
Hedion University
Amarr Empire
#398 - 2012-07-19 00:14:35 UTC
Marconus Orion wrote:
This question is directed at players who choose not to PvP. I am very curious as to what barriers, if any, keep you from PvPing? Granted there are some players who live in unknown space, low sec and null sec who still avoid PvP, the question is more directed at high sec players.

So please keep the post constructive and honest guys. If you do PvP, then please don't go crazy in here with posts of 'You're doing it wrong, hurr, derp!' scaring away the non-PvPers. I really would like to just hear from them on the subject.

Thanks. Big smile

EDIT: When I say high sec players, I am referring to what is keeping them from player combat in general. It is not specific to a location in the game. That said if you live anywhere in the game and don't engage in combat feel free to say why.

Also I am seeing a lot of other players who do participate in player combat chiming in with the 'You're doing it wrong!' posts. Please just ignore them.


Because I feel I need ISK first and I'm too busy to start working on it. Sooner or later though I'll start... probably later.
destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Rogue Drone Recovery Syndicate
#399 - 2012-07-19 01:24:03 UTC
actually i think most players dont think about pvping because, it isnt like the old days anymore where you can have a honourable match 1 vrs 1 now a days if you engage 96% of the time their going to call there buddys in.
Pipa Porto
#400 - 2012-07-19 01:27:27 UTC
destiny2 wrote:
actually i think most players dont think about pvping because, it isnt like the old days anymore where you can have a honourable match 1 vrs 1 now a days if you engage 96% of the time their going to call there buddys in.


1. E-Honor Roll

2. Most people I know honor 1v1s. They just don't accept them very often. Assuming that your offer of one is accepted is a mistake.

3. EvE's always had people who don't honor their promises. Nothing's changed.

EvE: Everyone vs Everyone

-RubyPorto