These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

I want your little things!

First post First post First post
Author
Elmanketticks
In Fidem
Outsmarted
#2641 - 2012-07-03 13:31:27 UTC
* select multiple items - SELL ALL.

The State will not fall. Join us. Fight. Conquer.

edit: disregard that, the state has fallen.

OleGizMuroma
Caldari Provisions
Caldari State
#2642 - 2012-07-04 17:48:23 UTC
In view of the forthcoming changes in a branch of miner's barges there was the following idea...

To change/add animation at activation extracting a strip lasers.

Example: now on Hulk, it digs or not, the modules located on his sides constantly move. And also the flame escaping from its furnaces is constantly visible. I suggest to make display of a flame and visual operation of lateral modules not constantly displayed but only when Hulk starts to dig. That is at activation at least one strip laser.

I hope an essence of idea managed to inform. Don't judge for possible discrepancies in the text.

Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#2643 - 2012-07-07 18:10:51 UTC  |  Edited by: Adrian Dixon
The reinforcement time on screen in space could be tidied up a bit. At the monent the timers show days hours min and seconds. Like this;

"1 Day, 5 Hours, 45 minuits and 12 Seconds"

I think seconds could be removed to free up a lot of wasted screen space to give;

"1d 5h 45m"

Soundwave are you still monitoring the thread? Ive seen a lot of great suggestions that should make it to the game.
Thor66777
Hard Knocks Inc.
Hard Knocks Citizens
#2644 - 2012-07-07 21:55:07 UTC
Allow rorqual to compress ore from the ore bay.
BloodMia
The Scope
#2645 - 2012-07-08 09:41:21 UTC
When you drag/put a bigger amount than the destination location, you have always this little windows that ask you how much you want to put into.

-> Make the default behavior to put the maximum amount into
Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#2646 - 2012-07-08 10:48:11 UTC  |  Edited by: Adrian Dixon
Can Pod names become persistant? At the moment when you change ships the POD name always defaults back to your character name rather than the last name you gave to the POD.
Andrea Roche
State War Academy
Caldari State
#2647 - 2012-07-09 19:43:42 UTC  |  Edited by: Andrea Roche
CCP Soundwave wrote:
Dear spacefriends

A year or so ago, I started a backlog of little things. At its highest point, it had 300-400 small features; some awesome, some of dubious quality. With two little things releases at the start of the year and more coming this winter, we've churned through the top layer of them. They were prioritized in terms of quality, and we're simply so deep into this list that I'm running into more and more stories that just aren't worth it.

That tells me it's time to throw the list out and start making a new one. That's what this thread is for. Hand me your grips and feature requests and I'll prioritize them on my list.

Go!


Please fix the DEDs in drone region.
The bigest problem is that with no drops from drones and no DED like 6/10 or 8/10 its really bad for isk. And the 10/10 are the only ones available and they are terribly bad and rare. Maximum you get if you are lucky in a 10/10 in drone region is 400m which is very bad. You can make much more in any 6/10 in any other regions.
This defenetly needs changing.

EDIT: There are no faction ships either in belts so you dont get any faction loot which is another thing that all the other space have in common. Nor you get the bounty for killing a faction ship.
Draco Gon
Aliastra
Gallente Federation
#2648 - 2012-07-11 19:01:38 UTC
Amseln deBrabant wrote:
i want 50 or 100 stacks of datacores in LP shops.

i need 1/2 hour for 10.000 clicks to get rid of 250.000 LP, thats.........umrpfUghOops



This. Please fix it or start a mouse for plex promotion because you are going to wear mine out with this pointless clicking.

CCP karkur - please give us a magic butan
Zapphire
OBT.
#2649 - 2012-07-11 19:43:41 UTC
Station spin option in the menu. Bring it back, please.

An OPTION to remove some of the features in the Unified Inventory. I'd really like to have cans in separate windows if I choose.

https://forums.eveonline.com/default.aspx?g=posts&m=1613701&#post1613701

Cage Man
Fusion Enterprises Ltd
Pandemic Horde
#2650 - 2012-07-11 20:42:40 UTC
Bookmarks in the overview will be nice. and as mentioned above somewhere, sell all
Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#2651 - 2012-07-13 22:25:58 UTC
When you right click a wreck in the drop down add the option "loot all" would save a lot of time for noctis pilots and salvaging.
Madlof Chev
GoonWaffe
Goonswarm Federation
#2652 - 2012-07-15 01:05:53 UTC
An option to disable "Intergalactic News" in certain systems. I'm pretty sure I've read them all a hundred times.
Tau Cabalander
Retirement Retreat
Working Stiffs
#2653 - 2012-07-15 02:05:13 UTC
For the love of spaceships please oh please make is so that EVE-Mail replies with a subject beginning with "Re: " don't get prefixed again!

i.e. death to all "Re: Re: Re: Re: Re: ..."

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#2654 - 2012-07-15 02:45:28 UTC
Little things.. no tabs on the orca corporate hanger window. No ore bay entry on the right click orca pull down menu.

please add them.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Dairy Product
Freerange Fedo Milks and Yogurts
#2655 - 2012-07-15 02:47:58 UTC
This is a little thing that I really really really want to see changed:

In the unified inventory, the Item Hangar appears last in the list of things,

1) Active Ship
2) Ship Hangar (expandable)
3) Item Hangar

if you have a large ship hangar somewhere, Item Hangar is sent to the bottom of the window sometimes out of range and spawning a scroll bar.

i think it would be more convenient to have active ship and item hangar at the TOP of the list instead of splitting them up with a giant ship hangar. this would make it much easier to transfer items between active or inactive ships and the item hangar as you would virtually never have to repeatedly expand/collapse the ship hangar.

so in short, it should be this way

1) Active Ship
2) Item Hangar
3) Ship Hangar (expandable)
JusFooling Around
Imperial Shipment
Amarr Empire
#2656 - 2012-07-15 18:27:11 UTC  |  Edited by: JusFooling Around
KILL ALL BOTS

MINING, COURIOR, MARKETING


Eliminate moongoo monopolies


Fix the damn Forum
or just import a free one (that doesn't lose posts) from a few thousand website clone download sites
Nightwing
Celestial Horizon Corp.
#2657 - 2012-07-15 19:08:15 UTC
Make it so only directors can cancel corp build jobs!
YuuKnow
The Scope
#2658 - 2012-07-16 18:23:49 UTC  |  Edited by: YuuKnow
How about the ability to open the map in a window. I would love to be able to have space on one screen and my map open in the other.

And how about an arrow to point to the direction of whatever is selected on the overview. Its sometimes hard to locate what's selected off screen without zooming out all the way. Even 21st century fighters have this, it would make since that a 32th century spaceship would.

yk
Lfod Shi
Lfod's Ratting and Salvage
#2659 - 2012-07-18 13:36:57 UTC
The ability to rename my scourge light missiles back to bloodclaws.

I miss my bloodclaws. Cry

♪ They'll always be bloodclaws to me ♫

Adrian Dixon
Arbitrary Spaceship Destruction
-affliction-
#2660 - 2012-07-20 20:53:39 UTC
I know it has been said before but I would like the locked target icons to stop automaticaly shuffling when a ship is destroyed or unlocked. Please