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New dev blog: Unified Inventory Changes

First post First post First post
Author
Captain' Jack Sparrow
#1421 - 2012-07-03 23:52:16 UTC
With all of these different threads, I can't keep track anymore...

I read somewhere that they were going to fix the filter - remembering the state of being expanded or not. Did they fix that yet? Mine still always open expanded, even though I never want them to be.

Sir Montu
Untoward Callings
#1422 - 2012-07-04 11:32:11 UTC
Ok - CCP's efforts to address the issues brought up since the 29th (including those CLAIMED TO BE FIXED) appear to have ceased.

Specifics:

  • My in-station corp hangar refuses to remember that I have it open, I want it open, and it should STAY.

  • The filter thing is still like some little spider in a sci-fi horror film foreshadowing an inevitable feeding frenzy.... and it doesn't remember jack **** about how I left it.

  • When I access the Corp Hangar Array and other structures at my POS and then warp away, the window does not go away as promised, it just turns into a bigger, crappier version of my cargo hangar for the ship, and it stays that way when I dock. It's like a third arm growing out of my leg. Sure it ca be useful, and even a little kinky, but somewhat socially awkward....

  • The cargo hangar for the ship, at the size *I* want it in order to not clutter up my screen is now impossible to use because CCP in its infinite wisdom cluttered it with useless features that are less important to me than being able to see if I have enough crystals left for a 2 hour roam.

  • Oh - yes. And there are STILL wartargets in my corp hangars. I don't allow all my corp members access to them. WTs have NO business there!!


Please stop making bombers prettier for a couple days and grab a couple designers to help fix your disaster. And does Iceland have a Better Business Bureau? =\
Sir Montu
Untoward Callings
#1423 - 2012-07-04 11:51:40 UTC
Callidus Dux wrote:
Penritha wrote:
The eve newsletter which just landed in my inbox has a link to an Inferno satisfaction (LOL) survey.

I urge everybody to complete the survey and express your disgust at the travesty of programming that is the unified inventory.


Thank you very much for the information Penritha.
In case that someone did NOT get these newsletter (like me):

Link to the Newsletter
Link to the Survey


Added thanks for the posting, I have just completed the survey.
Rommiee
Mercury Inc.
#1424 - 2012-07-04 11:59:37 UTC
Its all gone quiet from the Devs recently, not that they ever said a lot tbh.

Just hope they haven't gone into "we have done a few updates, so now lets keep quiet and hope it all goes away" mode.

Wouldn't be surprised though
Ann Kuvakei
HomeZone
#1425 - 2012-07-04 20:15:55 UTC
CCP RubberBAND wrote:

We are also headed into summer months and believe it or not people take a few weeks off here and there which usually means no team is running at full capacity for a while.


Sir Montu
Untoward Callings
#1426 - 2012-07-05 14:48:18 UTC
From today's patch notes:

Quote:
The context menu in the alliance ranking list sometimes displayed two options for declaring war one that worked and another that didn’t. We removed one of them.


I have 5m iskies that say it's the one that worked which was removed.... Twisted
Hakaru Ishiwara
Republic Military School
Minmatar Republic
#1427 - 2012-07-05 15:00:43 UTC
Ann Kuvakei wrote:
CCP RubberBAND wrote:

We are also headed into summer months and believe it or not people take a few weeks off here and there which usually means no team is running at full capacity for a while.



In most businesses, that is not a legitimate excuse for reduced or poor communication with customers. You make sure you have your bases covered before people go on vacation. Period.

+++++++ I have never shed a tear for a fellow EVE player until now. Mark “Seleene” Heard's Blog Honoring Sean "Vile Rat" Smith.

WCPistolPete
MacroIntel
#1428 - 2012-07-06 06:11:56 UTC
Ann Kuvakei wrote:
CCP RubberBAND wrote:

We are also headed into summer months and believe it or not people take a few weeks off here and there which usually means no team is running at full capacity for a while.





Not the first time an "improvement" has been forced upon the player-base only to be abandoned after the players begin to reject it.

I'm still waiting for CCP to replace my old 7950GT card that they fried years ago due to admitted bad graphics coding.
Mistah Ewedynao
Ice Axe Psycho Killers
#1429 - 2012-07-08 15:12:33 UTC
They have their head in the sand. What a joke.

Nerf Goons

Nuke em from orbit....it's the only way to be sure.

Frostiz Celtic's
#1430 - 2012-07-09 11:00:50 UTC  |  Edited by: Frostiz Celtic's
Although as a whole, the Unified Inventory is very clumsy and wasteful in screen views, there have been some minor improvements noted in speed. However, the implementation as a whole is still a bad idea as proof of the last of ease by the majority of users it seems.

There are many annoying features that are wasted on this, market calculation (takes time to run and show on each item picked up and degrades overall system performance), not to mention it's inaccurate. This should have an option to be toggled off by the user.

Filters could be useful in a station environment but has no use to me personally in space, this should have an option to be toggled off by the user.

Scrapping fields, double clicking down the overview seems to show signs of improvement but is still 30 to 40% retries. Now, loot a can with contents you don't want, close that can out, abandon that can, do what ever you wish and start a new loot sequence and that bloody can shows up again when not clicked, why? You need to stop, clear your loot windows and start again, why?

There are more pressing issues with this new system and we have been trying for 5 or 6 week now, it's just not intuitive or user friendly.

Unfortunately, many here say CCP monitors have gone dark in the very forums that they said to post your concerns, very disheartening.

" To err is human, to really mess things up requires a computer"

Bubanni
Corus Aerospace
#1431 - 2012-07-10 00:27:53 UTC
Bring back "right click to bays..."

This includes fuel bays, drones bays, ship maintainance bays and so on when right clicking your ships... the lack of these is a big annoyance to many!

Supercap nerf - change ewar immunity https://forums.eveonline.com/default.aspx?g=posts&t=194759 Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934

stoxxine
OLVI industries
#1432 - 2012-07-10 08:47:43 UTC
Bubanni wrote:
Bring back "right click to bays..."

This includes fuel bays, drones bays, ship maintainance bays and so on when right clicking your ships... the lack of these is a big annoyance to many!


I wish for keyboard hotkeys for all of these. Including orca corp hangar(s) and everything in a station..

Disclaimer: The above was probably written drunk or by a friend on my pc or a hacker. No warranty for any misinformation provided.

Robert Caldera
Caldera Trading and Investment
#1433 - 2012-07-10 15:18:47 UTC  |  Edited by: Robert Caldera
unified inventory still sucking balls.

yeah bay access right clicks missing is a huge issue amongst many, but the major fundamental design flaw of unified inventory still persists - I do NOT want all inventory in ONE window -> it annoys me and overcomplicates things!

Whatever I do in eve related to moving or accessing inventory, min. half of the actions dont do what I originally wanted to do, in 50% of all cases I have to made further clicks and have a lot of effort working around this fukcing terrible designed UI.

CCP, FIX THIS, throw this sh*t away and give us old interface back!

WCPistolPete wrote:

I'm still waiting for CCP to replace my old 7950GT card that they fried years ago due to admitted bad graphics coding.


blame ATI for this.
hardware burning due to software problems is always hardware failure.

its a general known fact ATI is ****, just look into Issues subforum, its full of ATI cards freezing computer threads recently.
MaverickScot
Diminishing Returns.
#1434 - 2012-07-10 16:30:56 UTC
Original Post No1 from CCP Guard

"Posted: 2012.05.23 15:39 | Report | Edited by: CCP Guard


We've been busy taking in feedback about the Unified Inventory and figuring out what to tackle first, and how. CCP Soundwave has put together a blog on the subject. Please read the blog here, and make sure you give us your feedback right here in the thread.
CCP Guard | EVE Community Developer | @ccp_guard"


23rd May 2012 and we are still having problems with it. A majority don't like or want it and this is spread across many of these forums. Why not just put it in the assets and give us back the original system.

I don't usually believe in conspiracy theories however one or two have mentioned that CCP are ignoring this until people get fed up complaining and it's forgotten about. I'm starting to believe this.
Zeta Zhul
Preemptive Paranoia
#1435 - 2012-07-10 17:16:55 UTC
What I don't get is how anybody could use the Unified Inventory for more than 30 seconds without realizing that it sucked balls?

Seriously. You've got managers, designers, producers, programmers, testers and CCP Soundwave, who evidently spends his day playing Freecell because it can't be Eve. And yet nobody realized that Unified Inventory sucked balls? I realized UI sucked balls in just a couple seconds.

And of all the things to change, was the inventory windows really that high up on the priority list?
Robert Caldera
Caldera Trading and Investment
#1436 - 2012-07-10 17:39:20 UTC
what I dont understand is why they still stick with new inventory beyond belief, despite of all the hate from playerbase about it.

There was not a single thing in eve since I started playing (2008) I can remember, players hated so much like this cr*ppy Unified Inventory.
Mini Mizer
Federal Navy Academy
Gallente Federation
#1437 - 2012-07-11 02:03:32 UTC
hmm inventory sucks and so do game creators who don't listen to the customers.

fire em.


Dragonzchilde
Brutor Tribe
Minmatar Republic
#1438 - 2012-07-11 15:41:26 UTC
So, when is this **** going to get sorted?

Taking you a lot longer to fix it, then to break it.

point is: the inventory system still sucks..... it a hell of a pain in battle., more so when in a (super)cap battle. The old system was way better in every way.


second: when are you going to fire

- the retards that programmed it?
- the ****** that wanted this **** in the first place
- the retards in your quality assurance that lit this thing pass
- the nubs still trying to defend the poor introduction of this crap stuff


to come back to your analogy of the bricks in the wall of the house:

if this was the wall you build in my house, if would personally kick you to the other side of the street and let you restart the whole wall as it was. The way you designed it, your house will collapse at the first stress applied to it...... as we have proven over and over again already
Cerebus5
The Scope
Gallente Federation
#1439 - 2012-07-11 20:29:35 UTC
The Unified Inventory should not automatically open when I undock from station, especially when I am in a pod, since pods don't have any cargo at all. I like having my inventory open when I am docked, but closed when I am in space, and it is a hassle to close it every time I undock, or closing it right before I undock.

Wrecks should have the name of the ships that was destroyed in the Inventory, as seeing 8 "'Wrecks" stacked on top of each other is confusing, and wrecks that have been fully looted should just disappear from that list entirely, since it is impossible to sotre anything in them.
Maraner
The Executioners
#1440 - 2012-07-12 04:54:29 UTC
The Dev's have gone way too quiet on this. I want to see a panel in the options box that lets me untick market values, filter and that stupid bar at the top that indicates free space (do you think we cant read anymore?).

I want a pinned hanger / items locations on the neo com.

I dont have an issue with them changing the code, it's their code but it is a ****** excude to foister this dead turd of an UI on us. At least using the new code return the superior previous system we had. Damn cross with this. I've seen threads deleted by the forums Nazi's and peoples posts removed over this idiotic UI.

We are well over 200 pages of posts on this, nothing from the devs in way too long. Someone needs to suck it up and take a lead on this. Maybe they already have, maybe their position is to ignore the paying player base and hope that the anger goes away, more likely that the players will.

Grow some CCP. Roll it back, make it optional or re-write the code to give us back the old functionality, no one wants your ****** tree.