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Incarna/WiS Disappointment

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Author
TEABO BAGGINS
Republic University
Minmatar Republic
#441 - 2012-07-05 19:12:51 UTC
I would have like to see a progression towards letting us walk inside our spaceships but I understand that would be a developemental nightmare considering one BC is probably like 3 times the size of the DUST beta map.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#442 - 2012-07-05 19:16:39 UTC
TEABO BAGGINS wrote:
I would have like to see a progression towards letting us walk inside our spaceships but I understand that would be a developemental nightmare considering one BC is probably like 3 times the size of the DUST beta map.

but maybe soon, parts of broken down eve ships : )

http://dl.eve-files.com/media/1206/scimi.jpg

Rek Seven
University of Caille
Gallente Federation
#443 - 2012-07-05 22:00:34 UTC
CCP t0rfifrans wrote:
Everet Ruhen wrote:
(Zzzzzip, puts on flame suit) I think we could borrow something from WOW, Mists of Pandaria..


(disarms the airlock doors and engages the manual override while grabbing tight onto a railing)

But yes, black markets are cool and have actually been discussed as one of the activities done inside avatar social spaces, making it necessary for capsuleers to meet face to face, off the grid so to speak.



Maybe avatar weaponry would be something we could trade on the black market... Dealing with arms dealers face to face is risky business.
Ordellus
Doomheim
#444 - 2012-07-05 22:25:52 UTC
Pix Severus wrote:
it turned out that a bunch of players had a hissy-fit when Incarna was released, which forced CCP to take a different direction, thus leaving the whole thing as an unfinished mess. .


Exactly this. I am very eager for WiS to be completed. I think it would be good for EVE to lose 20-30k players that think the game can only be what they want. It would gain back many more that were actually interested in the future of gaming, you know the whole "EVE from the ground up, and everything in between." . It would seem that CCP agrees, considering their break-away into consoles.

"Argh I don't like this -> cancel sub" Has the collective voice of EVE been reduced to 8 years olds?
Rek Seven
University of Caille
Gallente Federation
#445 - 2012-07-05 23:09:30 UTC
Axl Borlara wrote:
Bloodpetal wrote:

I'm dubbing Exploration Prototyping :: LFS (Looking for Stuff)

#1 - Players can fabricate fake implants that look identical to the ones they find in LFS. These implants can only be identified by players in person. Meaning that people sitting in a ship might risk buying fake implants if they don't get out and verify the goods.


I'd actually spin that the other way.

Have your suggested Black Market bar, where you can only do deals in person.
Fake items could only be sold here - along with real items, obviously.

Fake items would be produced using 'something' found in exploration. That's a bit vague. Blink

So you get out of your ship. Wander along to the bar. Do a deal with Mr Dubious and get some stuff real cheap. Big smile
Then, when you get back in your ship, you try to fit/stack said items, only to find some/all of them are fake! Evil

You could run back to give Mr Dubious a slapping. Or hunt him down in his ship. Or ask politely for a refund. Roll
Or become Mr Dubious yourself and sell them on to someone even more gullible.


And i'll spin it in a new direction Smile

Instead of fake items, allow modified items...

Have drugs/boosters that give you a good bonus but it could also have a side effect that is dependant on what ingredients were used in its production. The potential side effect would only be know to the dealer.

Additionally, you could buy implants that would give a good boost or new ability but it could also contain a hidden function that could be activated using specific equipment and passwords. The hidden function could allow someone (most likely corp who manufactured it) to do thing like; disable your ship for 10 seconds, eject you from your ship, gain hidden access to your chat channels, ect.

dumb ideas?
CCP karkur
C C P
C C P Alliance
#446 - 2012-07-05 23:21:49 UTC  |  Edited by: CCP karkur
btw, Torfi is so excited about Incarna/WiS that he was wearing a full length Incarna leather coat at the office today (don't tell him, but it kind of looked like a dress on himLol)

CCP karkur | Programmer | Team Five 0 | @CCP_karkur

Pipa Porto
#447 - 2012-07-05 23:22:22 UTC
Ordellus wrote:
Pix Severus wrote:
it turned out that a bunch of players had a hissy-fit when Incarna was released, which forced CCP to take a different direction, thus leaving the whole thing as an unfinished mess. .


Exactly this. I am very eager for WiS to be completed. I think it would be good for EVE to lose 20-30k players that think the game can only be what they want. It would gain back many more that were actually interested in the future of gaming, you know the whole "EVE from the ground up, and everything in between." . It would seem that CCP agrees, considering their break-away into consoles.

"Argh I don't like this -> cancel sub" Has the collective voice of EVE been reduced to 8 years olds?


So you're saying that if Welches were to replace the Grapes they use to make their Juice with beetles, you'd still purchase your weekly bottle of juice from them? And that not buying that bottle would mean that you were reduced to being an 8 year old?

EvE: Everyone vs Everyone

-RubyPorto

Price Check Aisle3
#448 - 2012-07-05 23:23:24 UTC
Pipa Porto wrote:
Ordellus wrote:
Pix Severus wrote:
it turned out that a bunch of players had a hissy-fit when Incarna was released, which forced CCP to take a different direction, thus leaving the whole thing as an unfinished mess. .


Exactly this. I am very eager for WiS to be completed. I think it would be good for EVE to lose 20-30k players that think the game can only be what they want. It would gain back many more that were actually interested in the future of gaming, you know the whole "EVE from the ground up, and everything in between." . It would seem that CCP agrees, considering their break-away into consoles.

"Argh I don't like this -> cancel sub" Has the collective voice of EVE been reduced to 8 years olds?


So you're saying that if Welches were to replace the Grapes they use to make their Juice with beetles, you'd still purchase your weekly bottle of juice from them? And that not buying that bottle would mean that you were reduced to being an 8 year old?

lol, I've been staring at that one wondering how to reply to such obliviousness for a while...
  • Karl Hobb IATS
Raneru
Jerkasaurus Wrecks Inc.
Sedition.
#449 - 2012-07-05 23:30:02 UTC
I can't wait to see alien/prometheus style exploration of unknown structures in eve! Big smile

Have you guys considered randomizing/procedurally generating the maps for certain environments? That would help keep the exploration fresh instead of it being like static mission layouts.
Rees Noturana
Red Rock Mining Company
#450 - 2012-07-06 00:06:48 UTC
CCP karkur wrote:
btw, Torfi is so excited about Incarna/WiS that he was wearing a full length Incarna leather coat at the office today (don't tell him, but it kind of looked like a dress on himLol)


Pics or it didn't happen.

Is this leather coat something that is going to hit to market?

_ _

oldbutfeelingyoung
Perkone
Caldari State
#451 - 2012-07-06 02:25:29 UTC
Rees Noturana wrote:
CCP karkur wrote:
btw, Torfi is so excited about Incarna/WiS that he was wearing a full length Incarna leather coat at the office today (don't tell him, but it kind of looked like a dress on himLol)


Pics or it didn't happen.

Is this leather coat something that is going to hit to market?



we are stil waiting for pics with Karkur in a latex suit on it

R.S.I2014

Drakarin
The Scope
Gallente Federation
#452 - 2012-07-06 02:36:03 UTC  |  Edited by: Drakarin
Pipa Porto wrote:
We're here for spaceships. CCP was on a path that had an 18month gap in spaceship iteration.

That's bad, mmmkay.

If you want to dance, the command works really well in WoW.


You're here for spaceships. Cool. You already have them.

Those of us that want more than that got screwed because of you selfish people who already have what you want but can't be happy for a few minutes while the rest of us get a bit of what we've been waiting for too.

Vaal Erit wrote:
By a 'bunch of players' you mean tens of thousands of accounts which caused the first ever slump in subs in EVEs existence that lost CCP millions of dollars and a significant decrease in CCP staff which is why we now have to wait over a week for a GM response.

Sorry but the players have spoken: WIS is cool, but not at the expense of the rest of EVE.

I dunno where the OP is getting his information, but it is a fact that WIS lost CCP millions of dollars while expansions focused on improving the base game and the war themed expansion gained CCP those millions back.


War for the sake of war with no real purpose or reason. It's pathetic, barbaric and boring. I don't blame CCP for a second though, The players are the problem, and it's also why pure democracy would suck. The majority get what they want while the minority (in this case a fairly large minority) get screwed over.

You want your silly pointless wars, fine. You already have them. Now let them work on stuff that actually has impact and depth like immersion and lore and expanding the game past the same damn thing it's been since it was created, ships in space.
Mechael
Tribal Liberation Distribution and Retail
#453 - 2012-07-06 03:00:54 UTC
TEABO BAGGINS wrote:
I would have like to see a progression towards letting us walk inside our spaceships


Except the part where we pilot the ships from our pods, without a crew.

Oh right, the lore changed slowly over the course of years. It was better the other way.

Whether or not you win the game matters not.  It's if you bought it.

Gevlin
Pator Tech School
Minmatar Republic
#454 - 2012-07-06 03:02:15 UTC
oh I can just see next april fools joke.
Eve advertises WIS now being release and show images selected from mind craft.....

Someday I will have the time to play. For now it is mining afk in High sec. In Cheap ships

DeMichael Crimson
Republic University
Minmatar Republic
#455 - 2012-07-06 03:04:05 UTC
Lexmana wrote:
DeMichael Crimson wrote:

High sec - up to 3 players per group, 3 groups allowed. If you initiate Avatar PvP action within the site, you incur GCC timer with large security status hit. Site has strong interior weapons (Concord) that kills aggressor. The site can not be destroyed.

Low sec - up to 6 players per group, 6 groups allowed. If you initiate Avatar PvP action within the site, you incur GCC timer with small security status hit. Site has weak interior weapons that open fire on aggressor while GCC is active. The site can not be destroyed.

Null sec - up to 8 players per group, 8 groups allowed. You can initiate Avatar PvP action within the site. Site has no interior weapons. The site can be destroyed.


Do you also want a dungeon finder?

That's how the current game mechanics work. I guess you want the new Avatar Exploration sites to disregard the current game mechanics and allow you to freely grief other Avatars, right?

As for the amount of people entering the sites, high sec has small sites with small rewards, low sec has medium sites with medium rewards and null sec has large sites with large rewards. The amount of reward gained is subject to the size of the site which is dictated by the security level of space it resides in.


Lexmana wrote:
DeMichael Crimson wrote:
No dedicated experienced explorer is going to enter these sites with the risk of losing their clone, their skill points, their implants, their ship, their loot and end up in a medical clone on the other side of the universe.

That was about the saddest thing I have read in a while.

Explorers have been taking extreme risks since the beginning of time. Many have suffered and died on their quest and no one even remembers their name. Some have succeeded and been rewarded with fame, fortune and immortality. But that was before New Eden and DeMichael Crimson's gang of "dedicated experienced explorers". This new breed of "explorers" feel entitled to unlimited richness with minimal risk and effort "exploring" with impunity under CONCORD protection. You should be ashamed calling yourself explorers. You are nothing more than farmers in blinged out spaceships.

I really hope they go through with this idea just to see a new breed of true explorers prosper and replacing the followers of DMC. I hope CCP will reward them well with richness far beyond those the current "dedicated experienced explorers" can even imagine.


Heh, this is the most BS I've seen in a long time. You got a problem with current game mechanics pertaining to high security, deal with it. Sounds like what you want is easy risk free Kill Mail whoring.

I kinda hope CCP agrees with your 'Vision' of how Avatar Exploration sites should be implemented. I'd enjoy going to every site you and your 'New Breed Of True Explorers' enter and while you're in them, just destroy those sites. That will definitely give all of you the opportunity to prosper and experience the reward of losing your clone, skillpoints, implants, ship and loot along with the ability to start over again in a brand new Medical Clone on the other side of the universe.

Yeah, that's exploration all right. Exploring a new game called Griefer Online.
Sobach
Aliastra
Gallente Federation
#456 - 2012-07-06 03:27:40 UTC
Drakarin wrote:

You're here for spaceships. Cool. You already have them.

Those of us that want more than that got screwed because of you selfish people who already have what you want but can't be happy for a few minutes while the rest of us get a bit of what we've been waiting for too.


While I understand your sentiment, I don't agree with it. Like it or not, the core element to EVE has always been, and will continue to be the "spaceships" in the foreseeable future. It will be augmented by other stuff like WiS/Incarna, but there's no changing it. And with that, you can't just up and abandon developing the core of a MMO for nearly two years, especially when you already have a huge backlog of half-finished and abandoned "features" already needing fix and update. Two years is a long time, especially for an MMO trying to run on nothing but fumes.


Drakarin wrote:
War for the sake of war with no real purpose or reason. It's pathetic, barbaric and boring. I don't blame CCP for a second though, The players are the problem, and it's also why pure democracy would suck. The majority get what they want while the minority (in this case a fairly large minority) get screwed over.

You want your silly pointless wars, fine. You already have them. Now let them work on stuff that actually has impact and depth like immersion and lore and expanding the game past the same damn thing it's been since it was created, ships in space.


It may seems to have no purpose and boring to you, but to those who have stakes in the wars or enjoy the fighting, it is certainly neither. Also, I certainly don't remember when you were appointed to decide what has impact and depth in EVE.

I love EVE lores, I wish CCP would put out more chronicles, and throw more support behind the live-events like they used to do. Heck, I consider EVE's lore and storyline to be one of the top victim in the "half-finished and abandoned features" that I mentioned earlier. But I'm under no illusion that it should come at the cost of the core game for 2 years, especially when it's in the form of another half-baked feature that was not done well, had no clear purpose, and apparently no real sense of direction as far as what it is trying to achieve.
CCP Bayesian
#457 - 2012-07-06 10:15:36 UTC
Raneru wrote:
I can't wait to see alien/prometheus style exploration of unknown structures in eve! Big smile

Have you guys considered randomizing/procedurally generating the maps for certain environments? That would help keep the exploration fresh instead of it being like static mission layouts.


We have indeed, our ideas include making some of these structures big enough that it wouldn't really be possible to make them by hand. It's something we still need to investigate in detail though.

EVE Software Engineer Team Space Glitter

MotherMoon
Tribal Liberation Force
Minmatar Republic
#458 - 2012-07-06 10:47:02 UTC
CCP Bayesian wrote:
Raneru wrote:
I can't wait to see alien/prometheus style exploration of unknown structures in eve! Big smile

Have you guys considered randomizing/procedurally generating the maps for certain environments? That would help keep the exploration fresh instead of it being like static mission layouts.


We have indeed, our ideas include making some of these structures big enough that it wouldn't really be possible to make them by hand. It's something we still need to investigate in detail though.



If you somehow randomly generated the whole of the inside of a titan, that would BLOW MY MIND. Have areas where you can look up and see 100 stories of floors and each floor is randomly procedural generated to be explorable. Maybe there is a time limit untill the titan wreck goes into self destruct. Or being inside a battleship *not a real eve ship but an environment*, and giving the real full scale of the ships? Mass effect did this well in one level where you explore an old ship wreck that is like a mile long, and falling apart, awesome stuff.

Do you have positions open at CCP by any chance? I'm just starting interning, but maybe in a few years I'd love to help something like that. Revolutionary if you did it right.

http://dl.eve-files.com/media/1206/scimi.jpg

Jett0
Ministry of War
Amarr Empire
#459 - 2012-07-06 10:47:17 UTC
CCP Bayesian wrote:
Raneru wrote:
I can't wait to see alien/prometheus style exploration of unknown structures in eve! Big smile

Have you guys considered randomizing/procedurally generating the maps for certain environments? That would help keep the exploration fresh instead of it being like static mission layouts.


We have indeed, our ideas include making some of these structures big enough that it wouldn't really be possible to make them by hand. It's something we still need to investigate in detail though.


You could always ask the Dust team. Big smile

Seriously, though, this is awesome. I'm imagining some "roguelike" level scenarios here.

On that note, have you guys played around with the idea of multi-story areas? Stairs, elevators, etc.?

Occasionally plays sober

Jett0
Ministry of War
Amarr Empire
#460 - 2012-07-06 10:50:09 UTC
MotherMoon wrote:
Do you have positions open at CCP by any chance? I'm just starting interning, but maybe in a few years I'd love to help something like that. Revolutionary if you did it right.


For you

Occasionally plays sober