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The Bounty System and the Bounty Hunter Profession

Author
Little Brat
Provincia Septim Reborn
#1 - 2012-07-05 20:52:21 UTC
Currently, any character can place a bounty on any other character for no reason. Multibillion bounties mean little...it means your alt can just pod you and you’ll get your money back. Change the rules this way: only a victim of a criminal flag can place a bounty on the perpetrator, or the character delivering the final blow, or all aggressors if podded, and only while the aggression timer is active. The intent is to give meaning to bounties rather than artificially create victimless bounties. It would be easy enough to add data such as who, when and where a bounty was placed or collected to a characters km page or something.

I propose Bounty Hunting become a profession. This proposal is one of many professions I am developing under the philosophical belief that professions need to have value and meaning. A Bounty Hunter requires a minimum 5.1 security (this gives meaning behind having uber high security status). Bounty Hunters may attack ships being flown by characters with a bounty without Concord or Faction Police interference or security status loss. A Bounty Hunter cannot have a bounty or have one placed against them. A Bounty Hunter will not be penalized for collateral damage so long as the target is a player with a bounty. Otherwise, Bounty Hunters are subject to the same security status loss as any other character and response by Concord or Faction Police as appropriate. If the resulting security status drops to 5.0, the character looses all rights to be a Bounty Hunter (this gives meaning to the fact that security status of 5.1 and higher is a once in a characters lifetime highest). Bounty Hunters fly ships that are designed to kill pods through mods and skills. Bounty Hunters may pay a fee (say 20% of bounty) to an NPC station to involuntarily undock any specifically named character with a bounty. A minus 10 character with a 100bil bounty who flies an alt to preserve some sort of record is not safe staying static at any single NPC station. A Bounty Hunter could post rewards for information leading to the podding of a character with a bounty. In Highsec, a Bounty Hunter may request Concord or Faction Police backup. In Lowsec and Nullsec, a Bounty Hunter would not be able to operate as easily without high skills or support. Bounty Hunters should be limited to one per corp; corp must have minimum of 30 members; corp should be rated ‘Active” or higher at evewho.com. If you have a bounty, you should be concerned when you see a flashing green icon…as others are when they see a flashing red one! Current character bounties would not be nerfed. Ideas I’m sure are forthcoming.

Our corporate symbol is a blue Egyptian Ankh representing pure eternal life, surrounded by 8 gold stars representing The Eightfold Path on a red background representing sacrifice and committment to the everliving, beloved of Ptah...

Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#2 - 2012-07-05 20:54:20 UTC  |  Edited by: Copine Callmeknau
*A TOTALLY NECESSARY THREAD NOT AT ALL LIKE THE ONE JUST BELOW IT*



edit: OK it has more content than the other one. But jesus people, just cause you read the word 'dog' it doesn't mean you gotta go create a thousand topics about dogs on GD

There should be a rather awesome pic here

Thorn Galen
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#3 - 2012-07-05 20:55:18 UTC
Copine Callmeknau wrote:
*A TOTALLY NECESSARY THREAD NOT AT ALL LIKE THE ONE JUST BELOW IT*

https://forums.eveonline.com/default.aspx?g=posts&t=129563&find=unread

Just, not in capital letters.
Morganta
The Greater Goon
#4 - 2012-07-05 20:56:05 UTC
Little Brat wrote:
Currently, any character can place a bounty on any other character for no reason. Multibillion bounties mean little...it means your alt can just pod you and you’ll get your money back. Change the rules this way: only a victim of a criminal flag can place a bounty on the perpetrator, or the character delivering the final blow, or all aggressors if podded, and only while the aggression timer is active. The intent is to give meaning to bounties rather than artificially create victimless bounties. It would be easy enough to add data such as who, when and where a bounty was placed or collected to a characters km page or something.

I propose Bounty Hunting become a profession. This proposal is one of many professions I am developing under the philosophical belief that professions need to have value and meaning. A Bounty Hunter requires a minimum 5.1 security (this gives meaning behind having uber high security status). Bounty Hunters may attack ships being flown by characters with a bounty without Concord or Faction Police interference or security status loss. A Bounty Hunter cannot have a bounty or have one placed against them. A Bounty Hunter will not be penalized for collateral damage so long as the target is a player with a bounty. Otherwise, Bounty Hunters are subject to the same security status loss as any other character and response by Concord or Faction Police as appropriate. If the resulting security status drops to 5.0, the character looses all rights to be a Bounty Hunter (this gives meaning to the fact that security status of 5.1 and higher is a once in a characters lifetime highest). Bounty Hunters fly ships that are designed to kill pods through mods and skills. Bounty Hunters may pay a fee (say 20% of bounty) to an NPC station to involuntarily undock any specifically named character with a bounty. A minus 10 character with a 100bil bounty who flies an alt to preserve some sort of record is not safe staying static at any single NPC station. A Bounty Hunter could post rewards for information leading to the podding of a character with a bounty. In Highsec, a Bounty Hunter may request Concord or Faction Police backup. In Lowsec and Nullsec, a Bounty Hunter would not be able to operate as easily without high skills or support. Bounty Hunters should be limited to one per corp; corp must have minimum of 30 members; corp should be rated ‘Active” or higher at evewho.com. If you have a bounty, you should be concerned when you see a flashing green icon…as others are when they see a flashing red one! Current character bounties would not be nerfed. Ideas I’m sure are forthcoming.



so then I can become a BH move to null and wreak havoc on the innocent with my uber toys and become a pod killing machine with absolutely no consequence .

yea, I see no issues with that plan especially the forced undocking, should be a real treat
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#5 - 2012-07-05 20:56:27 UTC
Thorn Galen wrote:
Copine Callmeknau wrote:
*A TOTALLY NECESSARY THREAD NOT AT ALL LIKE THE ONE JUST BELOW IT*

https://forums.eveonline.com/default.aspx?g=posts&t=129563&find=unread

Just, not in capital letters.

CRUISE CONTROL FOR COOL BRAH

There should be a rather awesome pic here

Katja Faith
Doomheim
#6 - 2012-07-05 21:03:37 UTC
Copine Callmeknau wrote:
*A TOTALLY NECESSARY THREAD NOT AT ALL LIKE THE ONE JUST BELOW IT*



edit: OK it has more content than the other one. But jesus people, just cause you read the word 'dog' it doesn't mean you gotta go create a thousand topics about dogs on GD



Mydol. Look into it, stat. Twisted
Lipbite
Express Hauler
#7 - 2012-07-05 21:30:47 UTC
Ultima Online had perfect criminal and bounty systems - 15 years ago. If CCP wanted to make bounties to have any sense they even don't have to invent anything - just copy functionality from EVE Online (8 hours skillpoints loss-less resurrect delay penalty for each "murder" + bounty can be assigned only by victim).

Problem is EVE is too fragile and it's too late to change basic mechanics due to risk of massive players exodus and economy destabilization.
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#8 - 2012-07-05 21:30:50 UTC  |  Edited by: Copine Callmeknau
Katja Faith wrote:
Copine Callmeknau wrote:
*A TOTALLY NECESSARY THREAD NOT AT ALL LIKE THE ONE JUST BELOW IT*



edit: OK it has more content than the other one. But jesus people, just cause you read the word 'dog' it doesn't mean you gotta go create a thousand topics about dogs on GD



Mydol. Look into it, stat. Twisted

hahaha
Naw it's because I'm now like 30 hours without and 12 hours withoutOops

It induces rage, count yourself lucky that you aren't my roommate Lol

edit: Oh god, you can actually SEE the withdrawals on my EVE-search statistics. A huge spike of angry angry posts today

Besides

There should be a rather awesome pic here