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I want your little things!

First post First post First post
Author
Rikanin
Mining Reloaded
The Commonwealth.
#2581 - 2012-06-15 20:07:24 UTC
YOU FAILED TO JUMP BECAUSE YOU WERE CLOAKED

99% of the time that happens AS or AFTER your cloak is broken.

That seems like a boat load of irritation you could fix - I'm sure it's already been mentioned but I think it's worth repeating.
Luis Graca
#2582 - 2012-06-16 03:28:51 UTC
why you people keep posting here? CCP stop looking at treads in page 10
Niko Succorso
Tribal Liberation Force
Minmatar Republic
#2583 - 2012-06-17 09:11:36 UTC
Active module simulation in the Fitting screen.
The option to have more info on a locked target like in the Dominion and Butterfly Effect trailers.
initiuo mundi
Brutor Tribe
Minmatar Republic
#2584 - 2012-06-18 11:05:33 UTC
Bookmarks on overview please.
Cloned S0ul
POCKOCMOC Inc.
#2585 - 2012-06-18 11:15:09 UTC  |  Edited by: Cloned S0ul
Luis Graca wrote:
why you people keep posting here? CCP stop looking at treads in page 10


This, also wonder if they add any of these ideas to game actualy clothing is more importand! rush all ! tomorow big clothes discount Roll

Ps.Let them finish old task, let them fix bugs, dont add new ideas they already in overheat mode :D
Pak Narhoo
Splinter Foundation
#2586 - 2012-06-18 11:28:45 UTC
Still going to post cause I'm a optimist. Big smile

Some windows, science/ corporation for example are ridiculous BIG! They're annoyingly big even! Please allow us to size them more down then now. Straight
Lin-Young Borovskova
Doomheim
#2587 - 2012-06-19 00:09:25 UTC
Beekeeper Bob wrote:
Latest bug list:

Warp to 0 in a cloaked ship, station or gate, uncloak and "You fail to jump because your cloaked"
Items have disappeared from inventory, no way to tell how many things are missing when you have 1000's ot items across a couple of accounts.
Game frequently fails to respond to key clicks, mouseclicks.
Inventory lags when opened.
Inventory window menu bar closes halfway over menu items when in space.
When looting wrecks, it will approach wreck, but not open it when in range.
Trading 100's of items can lag you out for 30 secs or more.
Creating a contract with lots of items, same absurd slow motion lag.
Pos's still shoot NPC corp players with personal blue standings to that corp.
Undocking a gang of more than 20 players creates instant Tidi for the system? (BTW having the camera zoom all the way when undocking was a masterstroke for creating additional lag)
Orbiting consistently selects the worst possible route around an object, no control over direction of orbit.



A lot of this and also:

I want my cargo open so I can switch ammo fast, keeping it open in fleet is just hell, opening while fighting to swap ammo you're probably killed before this thing loads...serious performance problems.

-I don't need to know the estimated value of items in my cargo (who does except for station stuff?)

-I don't need a dam tree to show me different loot wrecks, it's wasting performance resources for something I can see already at least twice (overview+in space)

-unless being a micro click fanboy I don't need either Orca cargo tree once in space, becomes tedious to use when you have dozens of cans with stuff

To make it simple, less clicks, less blink and moar performance

brb

TweedIe Dum
School of Applied Knowledge
Caldari State
#2588 - 2012-06-19 16:09:26 UTC
A better version of D scan i dont have to spam to death..


set the options for it and give it a cycle number would be preferable with a window that shows changes to the normal scan you set
Rer Eirikr
The Scope
#2589 - 2012-06-19 16:18:00 UTC
Single clicking in space is making my ships begin moving in that direction rather than double clicking. This only began as of 3-4 days ago and its really bad when you accidentally start moving before you re-cloak in a Stealth Bomber. Shocked

And yea "you failed to jump because you are cloaked"
Wezn Arareb
Doomheim
#2590 - 2012-06-19 16:50:05 UTC  |  Edited by: Wezn Arareb
TweedIe Dum wrote:
A better version of D scan i dont have to spam to death..


set the options for it and give it a cycle number would be preferable with a window that shows changes to the normal scan you set


Being able to select what shows up in a D-scan independently of the overview would be very helpful too. I dont need to see all my POS structures. I know where they are.
Tabs for the D-scan, just like the overview.
Citsatllort
Doomheim
#2591 - 2012-06-19 18:03:28 UTC
I want to be able to color code map items. Example : I'm scanning down a system and instead of everything being white I would like to be able to set color of objects. Bookmark pins blue for example.

I'd like to be able to setup quick formations for my probes. I launch four probes create a 4 square pattern.. Save that pattern then apply it anytime I launch probes.

Pos Mechanics : Never mind that's not a small task.
Mara Tessidar
Perkone
Caldari State
#2592 - 2012-06-19 18:06:08 UTC
When probing, if you mouse over something because everything is crammed together, it expands it into a giant unclickable-through list while all you were REALLY trying to do was just move that probe a little bit more to the left.

This is annoying.
Fischig
Garoun Investment Bank
Gallente Federation
#2593 - 2012-06-19 18:22:26 UTC
Keyboard shortcut to launch drones - make drone groups dragable into a hierarchy - the topmost group is the one launched with the shortcut.

A lot more ship engine / manoeuvring sound effects. Personally I think the ships are really quiet and aren't loud enough or make enough noises as they are flying around - give engine noise its own audio volume slider to allow people to have it really loud or quiet.






Andrea Roche
State War Academy
Caldari State
#2594 - 2012-06-20 11:04:59 UTC  |  Edited by: Andrea Roche
CCP Soundwave wrote:
Dear spacefriends

A year or so ago, I started a backlog of little things. At its highest point, it had 300-400 small features; some awesome, some of dubious quality. With two little things releases at the start of the year and more coming this winter, we've churned through the top layer of them. They were prioritized in terms of quality, and we're simply so deep into this list that I'm running into more and more stories that just aren't worth it.

That tells me it's time to throw the list out and start making a new one. That's what this thread is for. Hand me your grips and feature requests and I'll prioritize them on my list.

Go!


Disallow NPC pilots been able to pilot freighters in highsec. Its an exploit just like previous holes in the wardec system. You want to be able to fly a freighter in highsec, you need to be in a corp. This promotes spies, 3rd party hire and further conflict! No more get out of jail free card!
Lin-Young Borovskova
Doomheim
#2595 - 2012-06-20 11:07:57 UTC
Andrea Roche wrote:
CCP Soundwave wrote:
Dear spacefriends

A year or so ago, I started a backlog of little things. At its highest point, it had 300-400 small features; some awesome, some of dubious quality. With two little things releases at the start of the year and more coming this winter, we've churned through the top layer of them. They were prioritized in terms of quality, and we're simply so deep into this list that I'm running into more and more stories that just aren't worth it.

That tells me it's time to throw the list out and start making a new one. That's what this thread is for. Hand me your grips and feature requests and I'll prioritize them on my list.

Go!


Disallow NPC pilots been able to pilot freighters in highsec. Its an exploit just like previous holes in the wardec system. You want to be able to fly a freighter in highsec, you need to be in a corp. This promotes spies, 3rd party hire and further conflict! No more get out of jail free card!


Working as intended.

On topic:

BM's on screen plz

brb

Andrea Roche
State War Academy
Caldari State
#2596 - 2012-06-20 11:12:15 UTC
Lin-Young Borovskova wrote:
Andrea Roche wrote:
CCP Soundwave wrote:
Dear spacefriends

A year or so ago, I started a backlog of little things. At its highest point, it had 300-400 small features; some awesome, some of dubious quality. With two little things releases at the start of the year and more coming this winter, we've churned through the top layer of them. They were prioritized in terms of quality, and we're simply so deep into this list that I'm running into more and more stories that just aren't worth it.

That tells me it's time to throw the list out and start making a new one. That's what this thread is for. Hand me your grips and feature requests and I'll prioritize them on my list.

Go!


Disallow NPC pilots been able to pilot freighters in highsec. Its an exploit just like previous holes in the wardec system. You want to be able to fly a freighter in highsec, you need to be in a corp. This promotes spies, 3rd party hire and further conflict! No more get out of jail free card!


Working as intended.

On topic:

BM's on screen plz

you damn well its not working as intended. Its a flaw. You are not suppose to be flying capitals while avoiding war in high sec, after "eve is cold and harsh environment" from CCPs mouth
Skroe
State War Academy
Caldari State
#2597 - 2012-06-20 11:19:01 UTC
Smooth out the missile animation. Once leaving your ship they tend to zigzag before aligning to their target. Unless my client is the only one that does this, in which I wouldn't be surprised. XD
Sin Pew
Ministry of War
Amarr Empire
#2598 - 2012-06-21 14:55:02 UTC
Dear CCP Soundwave, make detailled lists useful pretty please:
https://forums.eveonline.com/default.aspx?g=posts&t=104468

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Gitanmaxx
Viziam
Amarr Empire
#2599 - 2012-06-22 01:01:23 UTC
An option to have a bracket on your own ship so that when you're zoomed way out you can see where you are. Something that looks different from the brackets of other ships. Please.
Linna Excel
Center for Advanced Studies
Gallente Federation
#2600 - 2012-06-22 01:21:28 UTC
A few things:
1. An easier way to share bookmarks
2. The ability to sort all the NPC agents in our contact lists we run missions for by system or corp.
3. Star report showing scan probes in system in the last half hour (it'd help exploration).