These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

passive income

Author
Marjolaine Soucie
Grott Shipyards
#1 - 2012-06-15 17:52:42 UTC
Currently running lvl 3 missions and finishing up the SOE level 1 epic arc then off to do the Gallente and Minmatar tutorial missions and Circle missions. Have solid flying skills and trade skills with some PI to do a couple planets. Current plan is to finish my current PI plan then train up some exploring skills for the Hawk (few days) then R&D, Industry & Trade then BS.

PI - This looks like a low maintence passive income maker as you only need to tend your PI daily once it is all setup. Making T2 components, then deliver to market to sell. From what I understand it isn't as profitable as it was in the past but looking at my spreadsheets, there is still some passive income to be made here. Once my PI training is complete (Interplanetary Consolodation LvL 4 (2 currently), I will move to R&D Agents.

R&D Agents - This looks like another solid way of having a passive income, but same as PI, not as good as it used to be but still profitable. Approach here is to train up Project Management to LvL 3.

Research/Industry - This looks like it will be a bit more passive as well as long term as the ques are quite long for research. So the plan here is to skill up the research skills for ME, PE, etc (some crossover from the R&D above) then while my BPCs are in que for research, train up the Industry skills in prep for making goodies.

Trade - Need a week or 2 to finish up some trade skills (not sure if i want to target Tycoon or just Wharehouse) once Industry skills are where I want them. Right now doing station and hub trading while running missions and high sec exploring.

Are there any other "passive inclomes" I should consider?

Now with all that said, I am running level 3's comfortably in a drake (all T2 fitted with exception of launchers and drones). Would it be better to pause on the passive income plan and finish off to battleship, T2 launchers, and t2 drones then work on the passive incomes? I'm thinking right now work on the passive income skills while I knock off the SOE arc and the minmatar and gallente tutorials and circle missions, and even then I still have the data center missions for each faction so I feel I have plenty to do before i need a lvl 4 mission battleship (shooting for SNI by the way).

I also need to find a corp...
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#2 - 2012-06-15 18:27:32 UTC
Trade is not a "passive income" as market orders have to be continuously updated if you want to sell everything. In a trade hub it requires constant monitoring

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Marjolaine Soucie
Grott Shipyards
#3 - 2012-06-15 18:39:31 UTC
Well, yes and no. I think it depends on what you are trading. Right now I have 53 orders, I try to keep them split between buy and sell (no duplicates either) and my sell orders always sell out before my buy orders fill, and I only update my sell orders 2-4 times a day. I can sit in Jita playing the .01 isk game but truly not necessary as it doesn't matter because everything always sells out anyhow, and I always have items to sell with my buy orders always filling throughout the day. So I think it depends on quantiy selling and how fast it moves in Jita. Now with that said however, I am definately not making as much as I was when I constantly babysat all of my orders.
Ryelek d'Entari
Horizon Glare
#4 - 2012-06-15 18:52:06 UTC
Basic T1 manufacturing can be used to generate some small "passive"-ish income, though margins are pretty low. The key skill there is Production Efficiency IV or better (some will tell you V or GTFO).

Your ideal situation is to buy minerals, manufacture, and sell products all in the same station. For example, manufacturing ammo or cap booster charges in a mission hub. Missioners sell their reprocessed minerals to you at a discount and you make ammo for them at a premium. Startup cost would be a few researched BPOs for in-demand modules/ammo, you don't need to go crazy, even something like ME3/PE0 is probably fine.

However your ideal situation is also everyone else's ideal situation, so YMMV.

With sufficiently high skills in Marketing, Procurement, and Daytrading, trade can be a very significant source of low-effort (though not strictly 'passive') income. Use courier contracts to haul as appropriate.

There are other forms of passive-ish income, but they all involve setting up a corporate POS (and then potentially defending it).

Researching or copying blueprints at public research stations is guaranteed to end in frustration. Queues are weeks long, minimum. Don't bother with research, at all, unless you're in an industry corp with POS and they have slots free for you to use.


If you're into mission running, then yes, getting to L4 missions will yield better results than stopping to scattershot "passive" income. Trade is valuable for everyone, and PI is so low-effort and low-barrier-to-entry that it's probably worthwhile, but don't start any industrial activities unless that's what you actually enjoy. Dabbling in industry on the side is not worth the effort.
Rick Areo
Silk Dance
#5 - 2012-06-15 19:15:53 UTC
Noob question, what does PI stand for?

Also, I learned a lot from this thread. Thank you.
Lazarus Malen
MILITEK
#6 - 2012-06-15 19:34:07 UTC  |  Edited by: Lazarus Malen
Rick Areo wrote:
Noob question, what does PI stand for?

Also, I learned a lot from this thread. Thank you.


Passive Income. Kidding, I'm not sure either. I assumed it meant passive income, but reading the bit after makes it sound like something else.
Rick Areo
Silk Dance
#7 - 2012-06-15 19:37:47 UTC
Lazarus Malen wrote:
Rick Areo wrote:
Noob question, what does PI stand for?

Also, I learned a lot from this thread. Thank you.


Passive Income. Kidding, I'm not sure either. I assumed it meant passive income, but reading the bit after makes it sound like something else.


Doh! Yeah, you are probably right. I kept thinking it was some specific activity, like a mission type or something.
Hoshi
State War Academy
Caldari State
#8 - 2012-06-15 19:44:05 UTC
PI is Planetary Interaction
http://wiki.eveonline.com/en/wiki/Planetary_interaction

"Memories are meant to fade. They're designed that way for a reason."

J'Poll
School of Applied Knowledge
Caldari State
#9 - 2012-06-15 19:47:51 UTC
PI is less profitable then before cause other higher NPC tax on Custom Offices in high-sec.

R&D now demands ISK to buy datacores instead of just RP (Research Points - for the new players). So there is also less income from that.

But your list is more or less good.

PI and R&D are the most passive income (keep in mind PI is as passive as you want, but the less time invested, the lower the output).

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Peri Simone
Federal Navy Academy
Gallente Federation
#10 - 2012-06-16 02:10:46 UTC
Surfin's PlunderBunny wrote:
Trade is not a "passive income" as market orders have to be continuously updated if you want to sell everything. In a trade hub it requires constant monitoring


Marjolaine Soucie wrote:
Well, yes and no. I think it depends on what you are trading. Right now I have 53 orders, I try to keep them split between buy and sell (no duplicates either) and my sell orders always sell out before my buy orders fill, and I only update my sell orders 2-4 times a day. I can sit in Jita playing the .01 isk game but truly not necessary as it doesn't matter because everything always sells out anyhow, and I always have items to sell with my buy orders always filling throughout the day. So I think it depends on quantiy selling and how fast it moves in Jita. Now with that said however, I am definately not making as much as I was when I constantly babysat all of my orders.


Similar story here. I'm running about a hundred orders across three hubs and I update once or twice a day, with a couple of hauling runs each week. It isn't going to put me into the upper echelons of the trading world, but it pays for a lot of Rifters and I enjoy the business aspect of the game. Market orders don't really need to be continuously updated unless you want to sell everything quickly.
Luis Graca
#11 - 2012-06-16 04:16:10 UTC
The answer you really want to read: Yes there's more passive ways to make isk like mining moons however if it's profitable people will try to steal it (more profitable more people try to steal it)

TIP: If you want to make passing income like that you should get proper skill and standings for datacores and then join a WH/0.0 corp for the PI this way you will maximize both incomes and the research it's very simple you can still do then in WH/0.0 POS the only thing you have to bother is with logistics but many corps/alliance have then you just need to look for them
Tony Two Bullet
Monocle Madness
#12 - 2012-06-17 01:35:47 UTC


There's a lot of great ways to make ISK in EVE.


PI is a really good source of income if you find a few good materials to make that are in high demand. Also, you'd be surprised the amount of materials that are NOT bought at trade hubs. You can cut out a lot of the competition if you find a nice place that is in demand for materials (but the locals aren't interested in setting up their own deals).

It's hard to say what's a good place to setup trading, but if you learn the kind of people that hang out in an area (miners, mission runners, etc) then you can learn to cater to what they really want. And you can make good money on it.

Also, nothing like leaving somethings up to chance. Cool
MadMuppet
Critical Mass Inc
#13 - 2012-06-17 01:45:30 UTC  |  Edited by: MadMuppet
Marjolaine Soucie wrote:
Currently running lvl 3 missions and finishing up the SOE level 1 epic arc then off to do the Gallente and Minmatar tutorial missions and Circle missions. Have solid flying skills and trade skills with some PI to do a couple planets. Current plan is to finish my current PI plan then train up some exploring skills for the Hawk (few days) then R&D, Industry & Trade then BS.

PI - This looks like a low maintence passive income maker as you only need to tend your PI daily once it is all setup. Making T2 components, then deliver to market to sell. From what I understand it isn't as profitable as it was in the past but looking at my spreadsheets, there is still some passive income to be made here. Once my PI training is complete (Interplanetary Consolodation LvL 4 (2 currently), I will move to R&D Agents.

R&D Agents - This looks like another solid way of having a passive income, but same as PI, not as good as it used to be but still profitable. Approach here is to train up Project Management to LvL 3.

Research/Industry - This looks like it will be a bit more passive as well as long term as the ques are quite long for research. So the plan here is to skill up the research skills for ME, PE, etc (some crossover from the R&D above) then while my BPCs are in que for research, train up the Industry skills in prep for making goodies.

Trade - Need a week or 2 to finish up some trade skills (not sure if i want to target Tycoon or just Wharehouse) once Industry skills are where I want them. Right now doing station and hub trading while running missions and high sec exploring.


Are there any other "passive inclomes" I should consider?

Now with all that said, I am running level 3's comfortably in a drake (all T2 fitted with exception of launchers and drones). Would it be better to pause on the passive income plan and finish off to battleship, T2 launchers, and t2 drones then work on the passive incomes? I'm thinking right now work on the passive income skills while I knock off the SOE arc and the minmatar and gallente tutorials and circle missions, and even then I still have the data center missions for each faction so I feel I have plenty to do before i need a lvl 4 mission battleship (shooting for SNI by the way).

I also need to find a corp...


PI is a low-work income. If you make simple items and sell them you only need to invest a little time and money every couple days. Nice thing is that if you forget, not a big deal.

R&D agents. Long train time, but there is money there. I would put it on the back burner for a while while you work toward L4 capabilities. You need to grind the crop standings and their things like refining and LP store tend to suck.

Research/Industry - Not passive. You need to pay for it. Running a small POS is about 3.5-5 million isk a day (maybe more, I got out of it) to do research at. Unfortunately the NPC high-sec research stations are almost always pegged. You can try low-sec. Not as scary as it sounds, but there is always a risk.

Trade is not passive, it takes work, the only thing passive is waiting for orders to fill or sell. Arguably L4s are less work once your skills are up, but in the long run you can make a lot of money so long as you have money to invest. That 'investment' is the part that requires patients, and a lot of people don't have it. Read this: https://forums.eveonline.com/default.aspx?g=posts&t=87024

If you are like a couple of my friends, don't forget to use your Loyalty Points you get for missions. Things like implants always turn a nice profit, even if you are in a hurry. One friend of mine pulled in 750 million isk after he had burned up all his points (his first CEO told him LP is worthless).

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Denarus Arran
Brutor Tribe
Minmatar Republic
#14 - 2012-06-17 13:55:27 UTC
Rick Areo wrote:
Noob question, what does PI stand for?

Also, I learned a lot from this thread. Thank you.


Planetary interaction

PEWPEWPEW