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I want your little things!

First post First post First post
Author
Tjalve Myr'Aelyn
Nisroc Angels
The Obsidian Front - Reborn
#2561 - 2012-06-11 12:30:00 UTC
When deleting a bookmark:
Display the name of the bookmark somewhere in the Messagebox, so I have a chance to see if I accidently hit the wrong context menu entry.
Lin-Young Borovskova
Doomheim
#2562 - 2012-06-11 13:03:44 UTC
Already said by many others:

Change the mandatory log off when changing character in the same account...

brb

Simetraz
State War Academy
Caldari State
#2563 - 2012-06-11 13:29:14 UTC
You create a route and you get a nice graphic now with the next system you are going too.

I want to be able to right click that name and have a option to jump or warp to that stargate.



Seleia O'Sinnor
Drop of Honey
#2564 - 2012-06-11 14:14:28 UTC
Reverse hold shift and click functionality for the new inventory. This applies for opening cans, CHAs, cargos etc. everything that has it's own open button.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Widow Cain
#2565 - 2012-06-11 14:30:12 UTC
New UI, the labels for the tabs are:

Ship hanger
Item hanger

On tabs you captialize the "H".

OMG You are sooo pixel macho...

Pinstar Colton
Sweet Asteroid Acres
#2566 - 2012-06-11 15:14:45 UTC
Allow a corporation to designate which corporate wallet division PI import/export taxes are sent to, rather than forcing them all to the master wallet. The same goes to general corporate taxes.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Lin-Young Borovskova
Doomheim
#2567 - 2012-06-11 15:26:00 UTC
Pinstar Colton wrote:
Allow a corporation to designate which corporate wallet division PI import/export taxes are sent to, rather than forcing them all to the master wallet. The same goes to general corporate taxes.



This is already possible, it's up to your corp mates to choose the right wallet division for deposits.

brb

Dirk Magnum
Spearhead Endeavors
#2568 - 2012-06-13 06:57:42 UTC
I do not, Do Not, DO NOT need lines pointing to my shield/armor/hull bars from the HP readouts. I realize how over the last six years or so that there's been an effort to attract more players to Eve, but when you have to point to the health bars you're catering to a demographic that you could probably do without. Personally I feel insulted.

tbh tbh. :(

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

Azura Solus
Rules of Acquisition
#2569 - 2012-06-13 07:15:44 UTC
I posted this idea in the features and ideas section but will repost it here.

Basic idea is a easier way to import mass ammount of people to contact list for wars and such here is the orginal post

https://forums.eveonline.com/default.aspx?g=posts&m=1227894#post1227894
Peta Michalek
Doomheim
#2570 - 2012-06-13 09:00:34 UTC  |  Edited by: Peta Michalek
Almost every warning box in the game has a little "Do not show again" ticker box.

The warning when you strip grouped weapons doesn't.

Surely it's not that important...


Also, now that you can hide the tree view I don't care much for the new UI at all, but it could use some more real estate.

How it looks now:

http://i50.tinypic.com/63ygl0.png

Simple modification - moving the item # and estimated price up:

http://i47.tinypic.com/j0wt51.png

Extreme version - everything in 2 bars:

http://i46.tinypic.com/10x82sz.png

(over 5000 hours in MSPaint)
Damitrius
Wraith Inc
#2571 - 2012-06-13 20:06:22 UTC
How about multiple divisions for my personal wallet. I like to budget for things, and having multiple "accounts" in my wallet would be handy.
Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#2572 - 2012-06-13 20:43:07 UTC
DRONES!!!

They still go a bit wonky sometimes. Sometimes they don't focus fire, take a while to change targets, etc., etc.

Also, a few more options for controlling the little buggers would be nice -

e.g. the ability to have the drones in a dronebay assignable to more than one group per drone - e.g., my Myrm might want a 2/2/1 configuration but also a 5 Ham ii configuration using the 2 Hams iis that were in the 2/2/1 configuration plus the other 3 in the dronebay).

In that way a "group" would be more of a virtual group that you "activate" rather than have drones perma-assigned to a group.

Also have those groups assignable to keypresses. Why are other weapon groups keypressable but drones not? The commands are keypressable, which is good, but the grouping isn't, which is bad.

(But still have the grouping appear as it is in the drone window, with the r-click options and all - don't throw out the baby with the bathwater as was done with the UI - redundancy, redundancy, redundancy, let people find and fall in love with their own way of doing a thing.)

Also an auto-reconnect to disconnected drones in vicinity - this is supposed to be an advanced tech s-f scenario after all. (What's that you say? That would be another slight boost to Gallente? Well haven't you guys been wanting to boost Gallente a bit? Big smile )

Bakanial Cadence
Center for Advanced Studies
Gallente Federation
#2573 - 2012-06-14 05:02:34 UTC
I don't know if this has been said yet or not, but dragging ship fitting to market quickbar so you can buy the appropriate fittings, there are two problems:

Firstly I would have thought that having the fit would also add the ship hull.

Secondly, if you have two of an item on the fitting, it doesn't show that you need to buy two. (also can we have it so that if you use items with scripts you can go to the relevant market group to get the scripts?)
Mina Sebiestar
Minmatar Inner Space Conglomerate
#2574 - 2012-06-14 05:19:33 UTC
Not sure if mentioned already but targeted fleet member should always be far left target and reds targeted after him should appear before him(right) not after so that way i don't get stroke every time i click to kill him by accident Roll.

Also assist drones from watch list or fleet tab as in right click member assist drones would be handy.

You choke behind a smile a fake behind the fear

Because >>I is too hard

Grumpy Owly
Imperial Shipment
Amarr Empire
#2575 - 2012-06-14 11:06:04 UTC
Being able to quickly set a mass block of communication contacts by contact label or perhaps also standings.

E.g. set a group of people or organisations to an appropriate label e.g. "War targets", can then quickly toggle block/unblock on chat comms.

This I hope just provides some easier flexibility to chat control than the complete silencing of private comms alltogether.
FIRE PUH
The First Foundation
Legion of xXDEATHXx
#2576 - 2012-06-15 17:46:27 UTC
Calendar. we open Event and read it, but below only "Close" button. It would be very convenient to place near it also the "Accept" button. Now it is necessary to close event what set "Accept"
Smegma Cheesedog
Doomheim
#2577 - 2012-06-15 18:26:37 UTC
ability to hold a pod hostage for a specified period of time
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#2578 - 2012-06-15 19:07:03 UTC  |  Edited by: Barbara Nichole
Exploration nav maps sometimes have name tags and lists on objects in space that pop up and get in the way when trying to adjust probe positions by the arrows. Give us a button on the scanner to quickly toggle these off and on to make probe manipulation easier.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#2579 - 2012-06-15 19:09:02 UTC  |  Edited by: Barbara Nichole
The orca in mining ops without the corp tabs are harder to use for the orca pilot. please add the tabs on the corporate hangers back to the orca

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Beekeeper Bob
Beekeepers Anonymous
#2580 - 2012-06-15 19:20:03 UTC
Latest bug list:

Warp to 0 in a cloaked ship, station or gate, uncloak and "You fail to jump because your cloaked"
Items have disappeared from inventory, no way to tell how many things are missing when you have 1000's ot items across a couple of accounts.
Game frequently fails to respond to key clicks, mouseclicks.
Inventory lags when opened.
Inventory window menu bar closes halfway over menu items when in space.
When looting wrecks, it will approach wreck, but not open it when in range.
Trading 100's of items can lag you out for 30 secs or more.
Creating a contract with lots of items, same absurd slow motion lag.
Pos's still shoot NPC corp players with personal blue standings to that corp.
Undocking a gang of more than 20 players creates instant Tidi for the system? (BTW having the camera zoom all the way when undocking was a masterstroke for creating additional lag)
Orbiting consistently selects the worst possible route around an object, no control over direction of orbit.

Signature removed - CCP Eterne