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Inferno 1.1 Sisi features

First post First post First post
Author
Alia Gon'die
Outer Ring Applied Logistics
#481 - 2012-06-13 11:17:42 UTC
Nomistrav wrote:
CCP Goliath wrote:
Nomistrav wrote:

CCP adamantly defending their views and then suddenly dropping out of the discussion except to round up conspiracy theory posts and remove them (Save for Punkturis, who is cool enough not to get involved).


Sorry for going for a couple of beers then sleeping Big smile


Not really an issue; just you guys never addressed the issues that were still at hand =P

Dev thoughts on making allies/mercenaries two separate entities?


It's hard for the developers to remember that they're supposed to be robots for you.

Self-appointed forums hallway monitor Ask me about La Maison and what it means for you! http://bit.ly/LTW5gW These wardec rules are not in place for our protection. They're in place for yours.

CCP Goliath
C C P
C C P Alliance
#482 - 2012-06-13 11:18:03 UTC
Nomistrav wrote:
CCP Goliath wrote:
Nomistrav wrote:

CCP adamantly defending their views and then suddenly dropping out of the discussion except to round up conspiracy theory posts and remove them (Save for Punkturis, who is cool enough not to get involved).


Sorry for going for a couple of beers then sleeping Big smile


Not really an issue; just you guys never addressed the issues that were still at hand =P

Dev thoughts on making allies/mercenaries two separate entities?


The only reason I don't comment on feature suggestions is that I am not on a team so don't get involved in design. Though hilariously over the last 3 days I have been confused for being the head mission designer, a module balancer, and CEO usurper. I'm none of those things Cool

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

CCP Goliath
C C P
C C P Alliance
#483 - 2012-06-13 11:19:50 UTC
LtCol Laurentius wrote:
CCP Goliath wrote:
Zag Dakka wrote:
CCP Goliath wrote:
Guys, before this goes on any further, kindly take off the hats and get real - we do not develop with one corp or alliance in mind...



Your actions indicate otherwise and as your CEO says it is actions that count not words...

Time for disclosure about how many Devs are in which major Alliances - not names just a headcount because as it stands there is a growing credibility gap.

Zag


internalaffairs@ccpgames.com

If you think there's a fairness issue, or some shady behaviour, or just want to request the above, these guys will check it out. I don't want this post replied to and I will delete any following discussion of IA or where developers play EVE. Back on topic.


Listen Golitah, forget the conspiracy theorists. It is an unfortunate but not unexpected byproduct of the gameworld you have created. In a game where polittics means what it does in EVE, its is unavoidable that such accusations will arise with every descision you make. So just deal with it, HTFU and ignore them.

I'd be much more interessted in som serious DEV communication on the real issues. Sure, I understand you want to fix the merc marketplace, and I support that. But the proposed solution seems to treat a bleeding with an amputation.


See my post just above. My primary role in this thread is to point devs to good posts, facilitate an open but constructive discussion and keep my own awareness of the state of Sisi high.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Nomistrav
Center for Advanced Studies
Gallente Federation
#484 - 2012-06-13 11:43:13 UTC
Alia Gon'die wrote:
Nomistrav wrote:
CCP Goliath wrote:
Nomistrav wrote:

CCP adamantly defending their views and then suddenly dropping out of the discussion except to round up conspiracy theory posts and remove them (Save for Punkturis, who is cool enough not to get involved).


Sorry for going for a couple of beers then sleeping Big smile


Not really an issue; just you guys never addressed the issues that were still at hand =P

Dev thoughts on making allies/mercenaries two separate entities?


It's hard for the developers to remember that they're supposed to be robots for you.


It's hard for players not to immediately jump the guy who mentions it.

I used to be part of a game development team. No matter what you do, the human element is always persistent. People are bias, they show favoritism; it's human nature. However, one thing that can be predicted is that no matter what we at least -noted- the issue.

"As long as space endures,

as long as sentient beings exist,

until then, may I too remain

and dispel the miseries of the world."

~ Vremaja Idama

Khanh'rhh
Sparkle Motion.
#485 - 2012-06-13 11:48:54 UTC  |  Edited by: Khanh'rhh
Nomistrav wrote:
just from reading I'm starting to agree that these changes seem to be geared toward the larger alliances.

Explain how?

A neat conspiracy theory doesn't a fact make.

Large alliances generally do NOT wardec. When they do, they will be less affected by small corps dogpiling the wardec than literally anyone else. It's small corps getting dogpiled that this change aims to stop. That Jade's "shoot goons for free!" manifesto suffers from this change is not a driving factor. The client has a map browser that shows sov - use it to go shoot them for free all day every day, they'll welcome it.

You need to think through the logic of that statement because as it stands, there is only ONE alliance that would benefit in ONE persons opinion and that person is trying to make you basically think what I quoted you saying here.

GSF themselves have said they WANT everyone in highsec to be shootable, so all this hand wangling that they've had CCP change the game to suit the opposite of their stated aims is ridiculous.

Simply, show me a single post, anywhere, at any time, where a single member of a "large alliance" has asked for this change because it benefits them ... or otherwise complained the Inferno system hurts their goals. In fact, simpler, try to find a member of a "large alliance" posting about the Inferno changes without mention about how well it is working FOR them currently.

You can't, all these statements that it's "what they wanted" are coming solely from the words of one person with a very very very long standing grudge with the "large alliance" he is trying to slander by whipping a gamechange mechanic into something it's not.

Please, stop it. It is complete lunacy.

I don't think the 1.1 changes are the *final* solution to wardecs in EvE, and that is what we should be discussing and not fabricating interest groups that don't exist.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Erik Finnegan
Polytechnique Gallenteenne
#486 - 2012-06-13 12:03:54 UTC
I totally think that a wardec should be allowed to backlash in the way Inferno 1.0 allows it : mutual war and allies on the side of each party.

You could thus call the wardec challenge that "team superfriends" will prevail !
Rrama Ratamnim
Republic University
Minmatar Republic
#487 - 2012-06-13 12:04:13 UTC  |  Edited by: Rrama Ratamnim
lol why would goons or any large alliance care the f*ck about wardecs? There almost 24/7 wardec'd anyway, thats what alt-corps are for, hauling our **** to lowsec and nullsec to get it to where it needs to go and bypassing wardecs... The majority of nullsec could give a rats a$$ about the wardec system.

Although i do wish there was a way for nullsec alliances to "nullsec only" wardec each other so we could take advantage of the war tracking system, but it would give no low or highsec rights to either side, just would be an active nullsec war for tracking kills and stuff.
Saint Akcent
Why You Dont Get A Job
#488 - 2012-06-13 12:10:53 UTC  |  Edited by: Saint Akcent
CCP Goliath wrote:

• Ally contracts have fixed length of two weeks
• Allies can not be part of mutual wars – defender cannot hire allies into mutual wars and existing ally contracts are cancelled (with a 24 hour grace period)
• Cap on War Dec cost – it will never have a base price of more than 500 mill regardless of corp/alliance membership (still affected by the number of wars you have declared)
• Added cost for hiring multiple allies for a war – hiring more than one ally now incur a cost that goes to CONCORD. The cost rises exponentially the more allies are hired into the same war.

^^^ All this really dont need if get agressor ability to surrender mutual war at automatically calculated price based
lets say.... at difference btw agressor and defender members count.
9000 wardecs 100. 100 makes war mutual. Surrender cost = 50mil + mod(9000-100)*1mil isk = 8950mil to defender wallet :)
everyone happy
Eref Ataru
Kaos Studios
#489 - 2012-06-13 12:46:16 UTC
I believe that Mercs, and Small corp pile-ons can exist side by side. The examples given have been far too specific, i.e. only 1 scenario heavily looked in to, Merc's should be hired, to accomplish a specific task, Destroy this Pos, inflict this much damage to this corp, but Merc's shouldnt be looking at getting into long scale warfare. Thats not the role of a Merc.

It has been mentioned that when the CSM voted on this they voted in favour of changes, but that it wasnt unanimous, I would love to see how each CSM voted, and what the options were, to be sure that my CSM rep is representing the views of its constituency as elected to do.

If CCP arent concerned with creating a "Fair" fight, why do they Rebalance ships/modules etc? Is it because they see that these are overpowered and therefore arent working as intended? But a stupidly unbalanced wardec of 9000 vs 100, with a cost of 50 Million vs 500 Million is working as intended? The answer to the 10:1 isnt Merc's, as much as you want it to be. Its player created content, "you want to fight me?, ok let me just see if I can get a few friends, to even the odds" as what happened in this case.

The fact is the Wardec change, actually prohibits combat and ship losses. If a corp gets wardeced and the odds are so heavily stacked they have no chance of winning, they simply will stay docked.

If CCP put themselves in the situation of Jade, what would they of done as CEO of a corp which is facing insurmountable odds, would you have dared to undock, cower in the face of adversity? Jade decided to do the opposite, actively encourage conflict get as many people as they could to help them, and this is apparently the system not working as intended.
Khanh'rhh
Sparkle Motion.
#490 - 2012-06-13 12:48:35 UTC
Something interesting happened today, I was surprised by a carebear. These are the words of a small 4man corp who were wardecced by Goonswarm for writing terrible posts about Mittens on a blog. Regarding the 1.1 changes, of course:

Mabrick wrote:
Now, before you get yourself all worked up because CCP is favoring Goonswarm again, think it through. They NEED to make these changes. That little mutual war-dec dog-pile loop-hole isn't just usable to exact revenge on Goonswarm (or Test.) It can be used against every mercenary corporation that ever wanted to make a living from being mercenaries. And though you may find it odd for a carebear to say, they deserve the right to earn a living too. Frankly, mercenaries are some of the hardest working people I know. Dog-piling them because you don't like their chosen profession is no better than The Mittani sending out Death Squads because he doesn't like bad press from a high-sec carebear.

So CCP has to draw a line and the system has to be the same for everyone. There cannot be two separate war declaration systems - one for Goon size "aggressors" and one for everyone else.


This guy has managed to look beyond "how does this affect me?" and looked at the game as a larger whole. A lot of people in this thread could learn from this example.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Jade Constantine
Jericho Fraction
The Star Fraction
#491 - 2012-06-13 13:44:39 UTC  |  Edited by: Jade Constantine
Khanh'rhh wrote:
"... So CCP has to draw a line and the system has to be the same for everyone. There cannot be two separate war declaration systems - one for Goon size "aggressors" and one for everyone else." ->This guy has managed to look beyond "how does this affect me?" and looked at the game as a larger whole. A lot of people in this thread could learn from this example.


Problem is he (like you Khanh'rhh) are still not really seeing the point here. This is not (and never has) been about making two seperate war declaration systems. Its about a single declaration and ally system that scales appropriately, allows attackers and defenders a competitive playing field and works for any size of war from the tiniest 20vs20 up to the 9000 vs 100 (+38 ally) dogpile.

The simple solution I have proposed (defender allies are billed for only when the defensive coalition grows larger than the attacker) resolves the issue. Nobody thus far has been able to tell us convincingly why this is a bad idea.

Soundwave's attempt was "eve isn't fair, wardecs are not supposed to be balanced." But that cuts both ways. If Eve isn't fair and wardecs are not supposed to be balanced then WHY can't the defender sometimes turn the table on the attacker and bring a huge boatload of allies into the war and gain the advantage for a change? If there is no automatic right to fairness and balance then why are things being altered to ensure that only the Attacker gets protected in the new system.

The sad reality is that to Soundwaves vision wardecs ARE BALANCED, (they just happen to be balanced to advantage a large alliance attacker only.)

This argument has gone on and on because nobody is really providing meaningful critique of the proposed solution from the other side.

We've had it confirmed that the CSM was universally opposed to this wardec change. Alekseyev Karrde says it does absolutely nothing for the merc profession. The only people here defending are a subset of those people in the camp that are benefited by it (large alliances involved) or Soundwave on the grounds that "eve is neither fair nor balanced."

What I'd like really is for somebody to stand up and say "okay this is my idea, I was the one who pushed for it and this is why."

Because currently we're reading that the CSM disowns it.
General player feedback is negative.
Nobody (not even you Khan'hrrn) believes it will help the merc profession.

So who the heck is driving this change and will they please stop.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Lyron-Baktos
The Scope
Gallente Federation
#492 - 2012-06-13 13:47:07 UTC
Will the updated lighting make the Amarr ships look better? like this thread if you answer so I'll know to come back and checkBig smile
CCP Goliath
C C P
C C P Alliance
#493 - 2012-06-13 13:50:51 UTC
Lyron-Baktos wrote:
Will the updated lighting make the Amarr ships look better? like this thread if you answer so I'll know to come back and checkBig smile


Developers don't "like" posts as a rule. Subscribe to the thread or keep an eye on "Dev Posts"

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Khanh'rhh
Sparkle Motion.
#494 - 2012-06-13 13:57:26 UTC  |  Edited by: Khanh'rhh
Jade Constantine wrote:
Its about a single declaration and ally system that scales appropriately, allows attackers and defenders a competitive playing field

No, that is what YOU want it to be about. CCP and the CSM have stated they do not want that to be the aim, you have. The changes are to stop the current problems NOT fix the ones you are talking about. This has been explained to you over and over and you willfully ignore these posts.

It's now 25 pages of you using whatever ammunition you can imagine/create to try to push your agenda and has absolutely nothing to do with the wardec system.
Quote:
The simple solution I have proposed (defender allies are billed for only when the defensive coalition grows larger than the attacker) resolves the issue

It resolves the issue which only exists in your head. Other things that fix the issue: you can stop thinking about it.
Quote:
Nobody thus far has been able to tell us convincingly why this is a bad idea

Yes, Soundwave did. He explicitly stated that the aim of your system is incongruous with the actual aim of wardecs. Tough break and all.
Quote:
If Eve isn't fair and wardecs are not supposed to be balanced then WHY can't the defender sometimes turn the table on the attacker and bring a huge boatload of allies into the war and gain the advantage for a change?

Because, lets face it, the attacker and defender here are GSF and you. Your reasoning doesn't extend beyond the "9000 vs 100" example and so is completely irrelevant to wardecs as a whole.
Quote:
So who the heck is driving this change and will they please stop

CCP, because a LOT of people have said that the dogpile system is completely breaking the merc trade.

You can very well say that 1.1 isn't the perfect solution, but that doesn't mean that 1.0 should stay.

Your solution doesn't work for small groups (the ones actually in the merc trade) but does ~just happen~ to work for you. Yet you still seem to think anyone will see it as anything other than pushing an agenda.

"Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual,

Kelduum Revaan
The Ebon Hawk
#495 - 2012-06-13 14:10:33 UTC  |  Edited by: Kelduum Revaan
Sorry, just had to comment...

(<-- Please note the CSM tag here.)

Jade Constantine wrote:
We've had it confirmed that the CSM was universally opposed to this wardec change. . .


I am not opposed to this change, therefore the CSM can not be "universally opposed" to it.


Please, either try harder with the misinformation, or please, just give up Jade.

There are people much better at making stuff up and blowing things out of all proportion than you are, and you're just looking like an amateur.
Jade Constantine
Jericho Fraction
The Star Fraction
#496 - 2012-06-13 14:13:42 UTC
Khanh'rhh wrote:
CCP, because a LOT of people have said that the dogpile system is completely breaking the merc trade.
You can very well say that 1.1 isn't the perfect solution, but that doesn't mean that 1.0 should stay.


It isn't just me saying it. Its the entirety of the CSM who have told us they rejected this change. The logical thing is to go back to the drawing board and come up with a new idea for resolving the problem they wanted to solve. Foisting the 1.1 change that does nothing to solve the problem and purely provides additional protection to the largest alliances in the game is just foolish.

Listen, nobody was really convinced by Soundwave's answers yesterday. It was something of a poorly thought out blathering point of ideology if anything. Eve is not fair! Sure sure, lets leave that kind of thing to the marketing dudes, the reality is that the game needs balance in order to keep conflict competitive.

If balance was really such a minor concern then develop teams would not be spending their time finding roles for terrible ships and fixing problems with everything from FW to incursions to nullsec sovereignty.

Khanh'rhh wrote:
Your solution doesn't work for small groups (the ones actually in the merc trade) but does ~just happen~ to work for you. Yet you still seem to think anyone will see it as anything other than pushing an agenda.


You have thus far been completely unable to persuade that the solution I proposed would not work for small groups. Your attempts to the contrary were extensively denconstructed by other respondants to this thread in fact.

As far as most people now responding to this thread can see the "allies are charged if the defending coalition is bigger than the attacker" is a pretty logical change that will have the impact of restricting dogpiling on a smaller force by a massive defending blob.

That was the problem expressed. This is a solution.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Hans Jagerblitzen
Ice Fire Warriors
#497 - 2012-06-13 14:17:02 UTC
Kelduum Revaan wrote:
I am not opposed to this change, therefore the CSM can not be "universally opposed" to it.


Jade Constantine wrote:
It isn't just me saying it. Its the entirety of the CSM who have told us they rejected this change.


/emote facepalms with a deep sigh

CPM0 Chairman / CSM7 Vice Secretary

Jade Constantine
Jericho Fraction
The Star Fraction
#498 - 2012-06-13 14:17:20 UTC  |  Edited by: Jade Constantine
Kelduum Revaan wrote:
Sorry, just had to comment...

(<-- Please note the CSM tag here.)

Jade Constantine wrote:
We've had it confirmed that the CSM was universally opposed to this wardec change. . .


I am not opposed to this change, therefore the CSM can not be "universally opposed" to it.


Please, either try harder with the misinformation, or please, just give up Jade.

There are people much better at making stuff up and blowing things out of all proportion than you are, and you're just looking like an amateur.


You'll have to take it up with Alekseyev Karrde then. I was simply repeating what he said on this thread. I've bolded and underlined the quote for you. (You should probably note his CSM tag too and I think he was actually at the meeting)

Alekseyev Karrde wrote:
[ But hope is not completely lost, since CCP is talking about how to fix this issue and if fixed the ally system will actually be a very cool feature for everyone involved (and the merc marketplace will be expanded to something like what you're talking about down the line). The gobsmackingly painful thing about it is the change to the ally system they have decided to put onto SiSi was the only proposed "solution" that the entire CSM present advised against during the summit two weeks ago, didn't get any traction from the CCP people at that meeting, and would seem to not address the design goals set forth by CCP Soundwave earlier in this thread in a meaningful or successful way.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Jade Constantine
Jericho Fraction
The Star Fraction
#499 - 2012-06-13 14:21:04 UTC
Hans Jagerblitzen wrote:
Kelduum Revaan wrote:
I am not opposed to this change, therefore the CSM can not be "universally opposed" to it.


Jade Constantine wrote:
It isn't just me saying it. Its the entirety of the CSM who have told us they rejected this change.


/emote facepalms with a deep sigh



Listen Hans ... Get your act together seriously. The CSM on this thread is all over the place. Spend less time trying to forum warrior the indefensible to cover up the gaps in your collective stories and more time getting this sorted out. I'm tired of seeing your facepalms and sighs.

If I'm told by the CSM member with the greatest knowledge of wardecs and merc profession on the CSM that at the summit 2 weeks ago

Alekseyev Karrde wrote:
The gobsmackingly painful thing about it is the change to the ally system they have decided to put onto SiSi was the only proposed "solution" that the entire CSM present advised against during the summit two weeks ago, didn't get any traction from the CCP people at that meeting, and would seem to not address the design goals set forth by CCP Soundwave earlier in this thread in a meaningful or successful way. .


And I go on to reference this post. I don't expect to be called a liar by another CSM member trying innept damage control a couple of posts later.

Sort it out.

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

michael boltonIII
Caldari Provisions
Caldari State
#500 - 2012-06-13 14:22:39 UTC
Unfortunately CCP/ISD removed my earlier dumpstering of Jade, probably because the burns were so sick that they thought he might actually need to be hospitalized. I'll recap my earlier argument in a way less harmful to the fantasy land that Jade has created for himself.

The new system ensures that the people who ally you in a war dec are your actual friends who are joining because they are there to help you. The current dog pile mechanic is just being used as a way for corps whose entire business is wardeccing to not have to pay for their wardecs. The person who is accepting these allies can do so with zero cost or fear of repercussions. What other things can you do in Eve that have absolutely no risk or cost (hell even ship spinning costs time)?

How about some constructive suggestions instead. If people are so opposed tot he current change, what if we bring back the dogpile free war mechanic, but instead flag all allies as a having the same aggression rules with each other as corpmates. Think of all the intrigue and emergent gameplay that it would create. If you truly trust these people then you could amount a group of people that could challenge a large alliance, but if you are just accepting any riff raff, then you'll have to deal with getting awox'd 23/7. It's not biased at all, 0.0 groups already have to filter their allies to minimize awox'ing and even then it is an accepted way of life. This would just be introducing a similar risk system to people looking for allies in highsec.