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SWToR Just hit the iceberg=Tortanic!

Author
VKhaun Vex
Viziam
Amarr Empire
#141 - 2012-03-30 16:04:19 UTC
/page


How is this thread still on the front page?
We KNOW 2bhammered is a troll, and we KNOW how MMO population works.

Hell I'm playing City of Heroes again, which would give it's left super-nutt for a percentage point of SWTOR's population, and it's still not 'dead' by any means. I can log on and get a group any time I want, even at the odd hours I play.

Let 2bhammered have the last word and let her stupid thread die.

Charges Twilight fans with Ka-bar -Surfin's PlunderBunny LIIIIIIIIIIINNEEEEE PIIIEEEECCCCEEE!!!!!!! -Taedrin Using relativity to irrational numbers is smart -rodyas I no longer believe we landed on the moon. -Atticus Fynch

2bhammered
Cyberpunk 2077
#142 - 2012-03-30 16:16:49 UTC  |  Edited by: 2bhammered
VKhaun Vex wrote:
/page


How is this thread still on the front page?
We KNOW 2bhammered is a troll, and we KNOW how MMO population works.

Hell I'm playing City of Heroes again, which would give it's left super-nutt for a percentage point of SWTOR's population, and it's still not 'dead' by any means. I can log on and get a group any time I want, even at the odd hours I play.

Let 2bhammered have the last word and let her stupid thread die.


/thread


"Naddist Rebels are both sitting at ~2 people online."

"Fatman Hutta/Korriban are both sitting at ~29 people online."

"I'm on Kain-Kan (EU)

There are 7 ppl online at the moment"

"On nadds sarcophagus I have 3 rep's 1 imp"

These are quotes on the official swtor site taken in a matter of seconds.

You mention city of heroes? That is a game that went F2P am I right due to its failure as a subscription based game? SWTOR can go F2P as well but even doing so it will never be able to make a return on its investment.

As for why this is still on the front page? Well, don't blame me, you yourself just bumped it did you not?

I think the reason you get so angry and lash out at me and undoubtedly others pointing out the fact that SWTOR is dead on every single social media is because you are still playing it. You are acting out due to your emotional investment into the game and brand.

It is the definition of a fan, fanatic and it is not pretty to look at.



PS: I'm not the troll here

"WoW has had close to ten years of development, so you're not competing with brown-box WoW," explained Brack. "You're competing with WoW today, which has a Dungeon Finder, now it has a Raid Finder, and soon will have scenarios. It's got all these other features for helping matchmaker and group and have battlegrounds and all this stuff that didn't exist on day one, but now it's hard to imagine the game without it. Going back and trying to form a group by talking in various party chats to get the group together in Star Wars feels very retro and very painful these days."

From Blizzard with love on the first page of swtor.com forums.

edit; so does this mean I get to have the last word then? You wont reply? Sad
Kattshiro
Deep Core Mining Inc.
Caldari State
#143 - 2012-03-30 16:46:14 UTC
I never played it... I just wonder the obsession with the desire for it to "fail" or not succeed... Once again I don't care how a game I don't play success impacts me in the least bit. There's an honest curiosity on your infatuation.

Seriously I don't get it...

I don't know about the numbers, but I did read a few weeks ago released sub numbers, and profitability. Given it's a public company it would be illegal to fudge those. I mean you released the website showing the graphs of # of players on total servers per day then tell me those are inaccurate.... Well why the hell did you link them in the first place?

Could I be wrong? Absolutely! But I doubt EA would lie on a quarterly report...(illegal) and i'm only going off the numbers you yourself linked.

And I did read previews on IGN, gamespy, gamespot. That stated to the effect: "it's your standard MMO with a starwars theme. It's not bad, but it's not new."

Perhaps we read different sites, but they did have more than 1 preview on each stating as much... Which is why I never looked to buy or play it. I already have/did.
2bhammered
Cyberpunk 2077
#144 - 2012-03-30 17:18:27 UTC  |  Edited by: 2bhammered
Kattshiro wrote:
I never played it... I just wonder the obsession with the desire for it to "fail" or not succeed... Once again I don't care how a game I don't play success impacts me in the least bit. There's an honest curiosity on your infatuation.

Seriously I don't get it...

I don't know about the numbers, but I did read a few weeks ago released sub numbers, and profitability. Given it's a public company it would be illegal to fudge those. I mean you released the website showing the graphs of # of players on total servers per day then tell me those are inaccurate.... Well why the hell did you link them in the first place?

Could I be wrong? Absolutely! But I doubt EA would lie on a quarterly report...(illegal) and i'm only going off the numbers you yourself linked.

And I did read previews on IGN, gamespy, gamespot. That stated to the effect: "it's your standard MMO with a starwars theme. It's not bad, but it's not new."

Perhaps we read different sites, but they did have more than 1 preview on each stating as much... Which is why I never looked to buy or play it. I already have/did.



A few weeks ago? Those numbers are from end of previous quarter and does not extend after first month. Perhaps you read someone quoting old figures or the ones they stated during the guild convention which turned out to be same data quoted again but this time for fans. That is not illegal.

The website I gave you covers trends in status of servers, light, standard or heavy etc. So they are correct in terms of showing that, then we can only speculate how many people does "light/green" mean. A light can have 1 person or it can have 100. We know at launch 1.7 million people made accounts, then we can look at server stats then and now.

I know when I played the game first month at launch my server saying very heavy/full never had more than 2000 players. Today that server is light.

EA did not "lie" in their report, they said the number of sold meaning shipped copies and accounts created 1.7 million. They also admitted "some" are still in their free month and that "most" have payed for another month of subscription. That is what companies do, feel free to define those terms legally, for the record, they made exactly same statements about Warhammer Online and it turned out "most" meant 300k out of 1,5 million I believe. PR is PR, when EA say they have sold 3,4 million copies of Mass Effect it means shipped and we could discuss this for hours but needless to say, they have not broken any laws in USA or no one is willing to sue them or file charges and if you read their statements again I am sure you can spot the BS.

If their numbers were as good as their PR releases their shares would not be dropping the way they are. EA even pulled a THQ and are now cutting back on amount of games they are developing and publishing by a great amount.

As for previews, yet again, you would be amazed to know that IGN works indirectly with EA and Bioware? Actually they even went as far as helping to make a "fan video" for the game, what was their review score I am curious. But I digress, IGN is owned by News Corp and so forth...

Please give me a link or 2of these previews linked with their final review. Use metacritic if you want and find me an example, I would love to see it.

In any case, a lot of people me included knew it would be close or even exactly the same as WoW but in space and Star Wars. What we did not know was that it would be broken, terrible and worse than WoW 5 years ago. Most of us were in for a shock when we saw a game of this magnitude in such a terrible state after all that money and time spent making it.

I do go into a lot greater detail about the numbers and issues with SWTOR in this thread and what I just said now to answer your questions is something I have restated several times in this thread but I see that it never gets old questioning this.

I welcome your reply, but as for your obsessions with wondering about the obsession about the state of SWTOR... I welcome you to first read my OP and the disclaimer, I also recommend to always read an OP in threads you comment on. Perhaps make a new thread and ask the question about peoples obsessional interest about games success or failures.
Kattshiro
Deep Core Mining Inc.
Caldari State
#145 - 2012-03-30 17:29:02 UTC
You want me to link a preview that said swotor was nothing special? From a website you claim works for EA? That doesn't make your point...Rather the opposite.

Here's the gist. http://pc.gamespy.com/pc/bioware-mmo-project/index_articles.html

Some IGN linked in there as well.
2bhammered
Cyberpunk 2077
#146 - 2012-03-30 17:37:45 UTC  |  Edited by: 2bhammered
Kattshiro wrote:
You want me to link a preview that said swotor was nothing special? From a website you claim works for EA? That doesn't make your point...Rather the opposite.

Here's the gist. http://pc.gamespy.com/pc/bioware-mmo-project/index_articles.html

Some IGN linked in there as well.



http://pc.ign.com/objects/816/816935.html

9.0 editors choice award


http://pc.gamespy.com/pc/bioware-mmo-project/1215744p2.html

TOR MMORPG of the year award 4/5

The amount of coverage and ads for this game on respective website has also been huge, massive even. For latest example look at ME3 review by IGN, their whole website was Mass Effect 3.

http://www.youtube.com/watch?v=Ppn89Nc29PQ

Video made by Lucas Arts, Bioware and even credited to IGN. It is called viral marketing, it happens on forums and even kids getting a PSP for Xmas and making youtube video about it.

http://www.thefreelibrary.com/Electronic+Arts+Announces+Agreement+to+Acquire+News+Corp.+Online+Game...-a057743298

"We're excited to be a strategic partner in Electronic Arts' new online endeavor," said James Murdoch, Executive Vice President of News Corporation. "We're confident the development strengths of Kesmai will greatly contribute to EA's future as a leader in the online entertainment market."

which is a small part of their collaboration in investments.

This is not illegal, it is how business works. Same people in the same boardrooms and so forth. CEO's going from one company to another, Ricc was CEO of a certain company owning Bioware and Pandemic, then he buys that when working for EA and making a nice cut for his trouble. Same thing with metacritic and gameranking being owned by CBS interactive subsidiary of CBS corporation that also owns gamespot, giantbomb and a lot of other sites and publications. Jeff, remember him? He was fired from Gamespot due to a deal by CNET both owned by CBS.

News Corp owns IGN, gamespy, 1up and a ton of other websites and publications not to mention Fox.

Every single review made by a property of these companies are favorable, even CNN and their review.

EA pays advertisement on IGN, IGN gets exclusives, interviews and previews etc. That generates hits and money which leads to more money from ads that in turn leads to great reviews. All gaming journalism operates this way.

http://www.youtube.com/watch?v=02JcKNuWI5Q

If you want to learn more about it.

You also got Forbes doing extensive coverage on ME3, reviews and problem with gaming journalism resulting in IGN editor making an ass of himself on twitter, feel free to google. Even destructoid editor on twitter admitted to doing bullshit reviews.
Nova Fox
Novafox Shipyards
#147 - 2012-03-30 18:31:48 UTC  |  Edited by: Nova Fox
http://img189.imageshack.us/img189/6752/1326091391143.jpg found this amusing.

Also from last I heard there are alot of players getting banned for being low level with the wrong gear or area.
and then they lock out your account and hide the unsubscribe button.

This guy posted a workaround to get to the unsubscribe button but got punished for it.
http://kirksigmon.com/wp-content/uploads/2012/01/Oe0Cm.png

Dust 514's CPM 1 Iron Wolf Saber Eve mail me about Dust 514 issues.

Kattshiro
Deep Core Mining Inc.
Caldari State
#148 - 2012-03-30 21:01:06 UTC  |  Edited by: Kattshiro
I said previews not reviews. Somewhere in that stack I remember various editors saying it's the same ole song and dance...just polished.

Read some of the actual content of those reviews and they same the same as well. Which is why if you listen to podcasts done by those same site the reviews say they hate scores...because people don't equate the substance with them. (They also say on the podcasts...some of which were really funny that swotor was nothing new.)

Also reviews are just opinions... not facts. They also may not experience the bugs. I know I bought a total war game and it was ****** up. The reviewers came out with a later article saying im sorry but we didn't experience those bugs. Which truth be told can happen on PC given the hardware diff.

But eh good luck to swotor rails MMO's aren't my thing.
Drachiel
Mercury LLC
#149 - 2012-06-13 01:20:08 UTC
VKhaun Vex wrote:
/page


How is this thread still on the front page?
We KNOW 2bhammered is a troll, and we KNOW how MMO population works.

Hell I'm playing City of Heroes again, which would give it's left super-nutt for a percentage point of SWTOR's population, and it's still not 'dead' by any means. I can log on and get a group any time I want, even at the odd hours I play.

Let 2bhammered have the last word and let her stupid thread die.



But City of Heroes was actually a decent game. SWTOR is a less enjoyable World of Warcraft with less content and lightsabers.
Shameless Avenger
Can Preachers of Kador
#150 - 2012-06-13 05:55:33 UTC
I don't think games just die. Even Unreal Tournament which is very old, still has some servers up and running.

"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro"

Destination SkillQueue
Doomheim
#151 - 2012-06-13 06:06:06 UTC
Games do die. It's just that the death scenes can drag on for years and the fallen corpse has a tendency to twich quite a bit.
Drachiel
Mercury LLC
#152 - 2012-06-13 13:21:16 UTC
Shameless Avenger wrote:
I don't think games just die. Even Unreal Tournament which is very old, still has some servers up and running.


UT has redeeming qualities.

SWTOR does not.
Destination SkillQueue
Doomheim
#153 - 2012-08-01 06:29:35 UTC
Looks like the downward trend of subs has finally gotten the publisher to react. SWtoR is going F2P. From full sub WoW killer to F2P within the first year. That's a solid flop in my book Lol
Tarryn Nightstorm
Hellstar Towing and Recovery
#154 - 2012-08-01 07:02:05 UTC  |  Edited by: Tarryn Nightstorm
Destination SkillQueue wrote:
Looks like the downward trend of subs has finally gotten the publisher to react. SWtoR is going F2P. From full sub WoW killer to Pay-to-Win within the first year. That's a solid flop in my book Lol


Fixed, but, truth.

The lifelong StarWars fan in me -- as in: first run in theatres -- cannot help but haz a sad at this, though.

Still and all,

A) Is this surprising? Is it, really?
B) There might just be, as it were...well, A New Hope(TM) on the horizon.

E:

Just skimmed some of the forum fanboi trash-infested trollfests threads over at SW: tOR...Gods, how depressingUgh Won't make that mistake again!

That said, though, I might just have another go once it goes free -- can one...a'hem!..."grief" over there? Twisted

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Tippia
Sunshine and Lollipops
#155 - 2012-08-01 07:30:55 UTC
Destination SkillQueue wrote:
Looks like the downward trend of subs has finally gotten the publisher to react. SWtoR is going F2P. From full sub WoW killer to F2P within the first year. That's a solid flop in my book Lol

I suppose it's a flop in terms of RoI, but it's also fully in line with what one might expect. They overestimated the draw of an IP that's already on death watch; they picked a content design that has proven very high-maintenance; and they picked a progression track that catered to… ehm… those of shorter attention spans. Not the recipe for high-investment/long-return yumminess.

All in all, it follows the general trend of converging with non-massive online games: more and more game offer some kind of progression and persistence in the form of stats tracking and achievements, and they are designed to be replaced by the 20XX version a year or two later. The question is which caused which, and what is the direction of the reinforcement cycle: did games teach players to expect the N+1 version in a year and to not get all that invested, or is that just a result of online gaming becoming more mainstream, so the expectations were there all along and the game have only now started to cater to them?

Then again, one might question how ‘massive’ recent MMOs really are. Maybe that's part of it: what's the point of setting up these large persistent shards when the actual gameplay doesn't leverage those numbers? Are the MMO producers setting themselves up for failure by incurring far larger costs than their games really warrant or require? Will the modern MMO become more like the modern FPSes: a two-year fix for small(ish) groups until the next version comes out with some updated graphics and more over-the-top plots, only these games are built around stats-selection and co-op rather than weapon-selection and shooting other players.
Tarryn Nightstorm
Hellstar Towing and Recovery
#156 - 2012-08-01 11:03:50 UTC  |  Edited by: Tarryn Nightstorm
Tippia wrote:
[...] Will the modern MMO become more like the modern FPSes: a two-year fix for small(ish) groups until the next version comes out with some updated graphics and more over-the-top plots, only these games are built around stats-selection and co-op rather than weapon-selection and shooting other players.


Oh, Gods, how horrid.

I certainly hope not, but gamers in general, compared to even 4-5 years ago are just shallow, immature, and...well...Sorry, but there's just no graceful way to put it: They're freakin' just weak and stupid, most of them.

No two ways around it.

Thank the Mother of All Gods for EVE-O, warts, ::CCP::, and all.

Above and Beyond Technologies' (IIRC?) The Repopulation is one to keep an eye on, IMHO, as well as hoping/dreaming/praying that Infinity: Quest or Earth ever gets beyond vapourware.

E:

Oh my dear bleeding Jesus, get a load of this!

some useless "Biodrone" wrote:
Sandbox games for MMO's DO NOT WORK. EVE has so many players because it's F2P. If it wasn't F2P they'd have no better numbers of actual paying players.


Bolded/underlined because of extra-stupid stupidity.

This is whom the MMO industry wants to cater to?

I fear for our addiction hobby. I really do Ugh

Linky, page 7/post #64:

http://www.swtor.com/community/showthread.php?t=326825&page=7

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Micheal Dietrich
Kings Gambit Black
#157 - 2012-08-01 13:32:11 UTC
Oh for the love that is everything holy who in the living hell drug this cesspool up? For weeks this cancer ridden bus wrecked burn victim of a thread haunted the front page because the idiot child of a poster kept rebumping it with their logic of sloth. It took so long to lay this to rest and now one of you evil sons of bitches necro'd the unholy beast. There is a special place in hell for you.

Out of Pod is getting In the Pod - Join in game channel **IG OOPE **

Tarryn Nightstorm
Hellstar Towing and Recovery
#158 - 2012-08-01 14:21:55 UTC
Ohaidere!

I are kyute kitten!

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Louis deGuerre
The Dark Tribe
#159 - 2012-08-01 14:26:14 UTC
I have some die hard SWTOR players in the office here and the mutual consensus seem to be : Meh who cares Bear
Jim Era
#160 - 2012-08-01 14:26:36 UTC
star wars has expired.
its over.
deal with it
stop trying to make more star wars things (besides legos because they're cewl)

Wat™