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New dev blog: Next Unified Inventory Update

First post First post
Author
Jade Constantine
Jericho Fraction
The Star Fraction
#321 - 2012-06-07 14:40:31 UTC
Bantara wrote:
Devs, if I could make a request...
When moving an item(s) from one [container]* to another, if you hover your mouse over the receiving [container] long enough it switches your view to that [container]. It's not very long that you have to hover there, maybe a second or two.
I would like this to be optional. I don't use/like it at all, so I'd be fine if it went away entirely but there's probably some folks who like it.

*: by [container] I mean any place that holds items, not just cargo containers. Cargo holds, corp hanger divisions, cargo containers inside cargo holds, etc.


Yeah I hate this too. Make it optional (with a customization switch time perhaps).

The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom

Tlat Ij
Hedion University
Amarr Empire
#322 - 2012-06-07 15:04:13 UTC
Off-topic but since CCP Mannbjörn seems to be here: Can you please tell whoever did the Amarr v3 that the got the Carthum T2 ships (Retribution,Guardian etc.) wrong? They have Sarum Family logo (maybe evn the paintjobs? don't know but hopefully not) instead of the proper Carthum Conglomerate logo.
Buzzmong
Aliastra
Gallente Federation
#323 - 2012-06-07 15:57:04 UTC  |  Edited by: Buzzmong
Interestingly enough, I feel the Unified Inventory would be a near perfect replacement for the Assets window.

They could have done it that way and kept the old window system for cargo hold, station item and ship hangers, drone bay etc... and it would be been I think, a loudly applauded update as it would be adding functionality to the game, not removing it.

The magical left bar of the Unified Inventory is perfect to be used as list of locations with containers at the locations being sublists in the left, and the actual assets appearing on the right.

Alas, it's been ballsed up.
Haifisch Zahne
Hraka Manufacture GmbH
#324 - 2012-06-07 16:03:29 UTC  |  Edited by: Haifisch Zahne
REMOVED TO PROTEST CCP's Community Censorship Protocol ("CCCP").
Haifisch Zahne
Hraka Manufacture GmbH
#325 - 2012-06-07 16:20:11 UTC  |  Edited by: Haifisch Zahne
REMOVED TO PROTEST CCP's Community Censorship Protocol ("CCCP").
CCP Goliath
C C P
C C P Alliance
#326 - 2012-06-07 16:23:47 UTC
Haifisch Zahne wrote:
Looting is STILL broken. Open a container in space, separate window (shift-click since dragging container off UI doesn't work), open another loot jetcan, press Loot ALL, window closes, and any further containers opened only open in main UI window. This broken behavior is still present after your June 7 "we saved up all the goodies and you won't have another for weeks" grand patch.

I will not re-subscribe for ONE MONTH for EACH WEEK that UI is broken.


If you opened all the containers in separate windows, they should maintain in separate windows. I have just done this so let me know exact steps if it's not working for you. Bug report would be best but here is fine in a pinch.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#327 - 2012-06-07 16:34:44 UTC  |  Edited by: Salpun
CCP Goliath wrote:
Haifisch Zahne wrote:
Looting is STILL broken. Open a container in space, separate window (shift-click since dragging container off UI doesn't work), open another loot jetcan, press Loot ALL, window closes, and any further containers opened only open in main UI window. This broken behavior is still present after your June 7 "we saved up all the goodies and you won't have another for weeks" grand patch.

I will not re-subscribe for ONE MONTH for EACH WEEK that UI is broken.


If you opened all the containers in separate windows, they should maintain in separate windows. I have just done this so let me know exact steps if it's not working for you. Bug report would be best but here is fine in a pinch.

Its the steps exactly as stated verse old functionality. Old fuctionality would stack jet cans and wrecks with a tab showing what each was in the same window. Now you have to drag each new container/ wreck off the main inventory window to your looting window by your overview. We want a window we can lock which works this way "if I access wreck/container it opens here not in the main window.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP Goliath
C C P
C C P Alliance
#328 - 2012-06-07 16:39:54 UTC
Salpun wrote:
CCP Goliath wrote:
Haifisch Zahne wrote:
Looting is STILL broken. Open a container in space, separate window (shift-click since dragging container off UI doesn't work), open another loot jetcan, press Loot ALL, window closes, and any further containers opened only open in main UI window. This broken behavior is still present after your June 7 "we saved up all the goodies and you won't have another for weeks" grand patch.

I will not re-subscribe for ONE MONTH for EACH WEEK that UI is broken.


If you opened all the containers in separate windows, they should maintain in separate windows. I have just done this so let me know exact steps if it's not working for you. Bug report would be best but here is fine in a pinch.

Its the steps exactly as stated verse old functionality. Old fuctionality would stack jet cans and wrecks with a tab showing what each was in the same window. Now you have to drag each new container/ wreck off the main inventory window to your looting window by your overview. We want a window we can lock which works this way "if I access wreck/container it opens here not in the main window.


Shift click the overview - opens in new window. You have the option to stack or handle new windows and the game will remember this by type (e.g. wreck, cargo container). Also in tree view, if you open them all, you can just rattle Loot All til they're all gone.

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Smoking Blunts
ZC Omega
#329 - 2012-06-07 16:42:30 UTC
Salpun wrote:
CCP Goliath wrote:
Haifisch Zahne wrote:
Looting is STILL broken. Open a container in space, separate window (shift-click since dragging container off UI doesn't work), open another loot jetcan, press Loot ALL, window closes, and any further containers opened only open in main UI window. This broken behavior is still present after your June 7 "we saved up all the goodies and you won't have another for weeks" grand patch.

I will not re-subscribe for ONE MONTH for EACH WEEK that UI is broken.


If you opened all the containers in separate windows, they should maintain in separate windows. I have just done this so let me know exact steps if it's not working for you. Bug report would be best but here is fine in a pinch.

Its the steps exactly as stated verse old functionality. Old fuctionality would stack jet cans and wrecks with a tab showing what each was in the same window. Now you have to drag each new container/ wreck off the main inventory window to your looting window by your overview. We want a window we can lock which works this way "if I access wreck/container it opens here not in the main window.



they know they have reduced functionality drastcily. they just dont seam to care about teh negative impact on people play styles, they just band around design concept as the reason why nothing works properly

OMG when can i get a pic here

Silly Slot
State War Academy
Caldari State
#330 - 2012-06-07 16:44:18 UTC
Smoking Blunts wrote:
Salpun wrote:
CCP Goliath wrote:
Haifisch Zahne wrote:
Looting is STILL broken. Open a container in space, separate window (shift-click since dragging container off UI doesn't work), open another loot jetcan, press Loot ALL, window closes, and any further containers opened only open in main UI window. This broken behavior is still present after your June 7 "we saved up all the goodies and you won't have another for weeks" grand patch.

I will not re-subscribe for ONE MONTH for EACH WEEK that UI is broken.


If you opened all the containers in separate windows, they should maintain in separate windows. I have just done this so let me know exact steps if it's not working for you. Bug report would be best but here is fine in a pinch.

Its the steps exactly as stated verse old functionality. Old fuctionality would stack jet cans and wrecks with a tab showing what each was in the same window. Now you have to drag each new container/ wreck off the main inventory window to your looting window by your overview. We want a window we can lock which works this way "if I access wreck/container it opens here not in the main window.



they know they have reduced functionality drastcily. they just dont seam to care about teh negative impact on people play styles, they just band around design concept as the reason why nothing works properly


what the f*ck is the problem here, double click cans, in the treevie window rattle the loot button its the same frigging process, but the cans/wrecks are in a tree instead of tabs, its still the same button for gods sake
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#331 - 2012-06-07 16:46:00 UTC  |  Edited by: Salpun
Silly Slot wrote:
Smoking Blunts wrote:
Salpun wrote:
CCP Goliath wrote:
Haifisch Zahne wrote:
Looting is STILL broken. Open a container in space, separate window (shift-click since dragging container off UI doesn't work), open another loot jetcan, press Loot ALL, window closes, and any further containers opened only open in main UI window. This broken behavior is still present after your June 7 "we saved up all the goodies and you won't have another for weeks" grand patch.

I will not re-subscribe for ONE MONTH for EACH WEEK that UI is broken.


If you opened all the containers in separate windows, they should maintain in separate windows. I have just done this so let me know exact steps if it's not working for you. Bug report would be best but here is fine in a pinch.

Its the steps exactly as stated verse old functionality. Old fuctionality would stack jet cans and wrecks with a tab showing what each was in the same window. Now you have to drag each new container/ wreck off the main inventory window to your looting window by your overview. We want a window we can lock which works this way "if I access wreck/container it opens here not in the main window.



they know they have reduced functionality drastcily. they just dont seam to care about teh negative impact on people play styles, they just band around design concept as the reason why nothing works properly


what the f*ck is the problem here, double click cans, in the treevie window rattle the loot button its the same frigging process, but the cans/wrecks are in a tree instead of tabs, its still the same button for gods sake

lol here we go
I'll great a new bug report here in a min and post it

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Madner Kami
Durendal Ascending
#332 - 2012-06-07 16:53:38 UTC
/me came, expecting to finally be able to drop stuff into a different corps' (but same alliance) hangar again (with according allowances set) and left disappointed, still
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#333 - 2012-06-07 17:20:01 UTC  |  Edited by: Salpun
Bug report/ missing features. 138040
With out a shift click fuction showing in the right click menu shift click fuctionality is not apperant to open wrecks or cargos, there is no way to open wrecks in a secondary window from the overview.
Wrecks are not show ing up in the index any more if they are in range so you have to open then via a right click menu and then open them via the shift click right click menu.
Opening a second wreck using the shift click fuctionality or right click drop down fuctionality closes the prevousely open window which has a wreck in it. It does not open that wreck in the same window as the prevous wreck.

Shift double click works but is not documented well. Every thing put out by the new devblogs is shift single click

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Haifisch Zahne
Hraka Manufacture GmbH
#334 - 2012-06-07 17:27:32 UTC  |  Edited by: Haifisch Zahne
REMOVED TO PROTEST CCP's Community Censorship Protocol ("CCCP").
Par'Gellen
#335 - 2012-06-07 17:49:35 UTC
Dream Five wrote:
ALL WINDOW POSITIONS AND STATE SHOULD BE PERSISTENT AND PERSISTENT WITHOUT BUGS, PERSISTENT PER ACCOUNT AND PERSISTENT ACROSS LOGIN SESSIONS.

This! This! Nine hundred trillion times this! Until this happens the UI is BROKEN! Is CCP even paying attention?

"To err is human", but it shouldn't be the company motto...

Haifisch Zahne
Hraka Manufacture GmbH
#336 - 2012-06-07 17:51:11 UTC  |  Edited by: Haifisch Zahne
REMOVED TO PROTEST CCP's Community Censorship Protocol ("CCCP").
Par'Gellen
#337 - 2012-06-07 17:52:23 UTC
Bantara wrote:
Devs, if I could make a request...
When moving an item(s) from one [container]* to another, if you hover your mouse over the receiving [container] long enough it switches your view to that [container]. It's not very long that you have to hover there, maybe a second or two.
I would like this to be optional. I don't use/like it at all, so I'd be fine if it went away entirely but there's probably some folks who like it.

*: by [container] I mean any place that holds items, not just cargo containers. Cargo holds, corp hanger divisions, cargo containers inside cargo holds, etc.

Agreed. I hate this worse than poison.

"To err is human", but it shouldn't be the company motto...

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#338 - 2012-06-07 17:53:17 UTC
Haifisch Zahne wrote:
I just did give you the EXACT STEPS. Follow them. Read what everyone is telling you.

LOOTING DOES NOT WORK AS IT USE TO WORK AND IT IS EXTREMELY ANNOYING. IT WILL FORCE ME TO END MY ACCOUNT BECAUSE IT IMPLIES CCP DOES NOT LISTEN AND CARE.

Get it?



CCP Goliath wrote:
Haifisch Zahne wrote:
Looting is STILL broken. Open a container in space, separate window (shift-click since dragging container off UI doesn't work), open another loot jetcan, press Loot ALL, window closes, and any further containers opened only open in main UI window. This broken behavior is still present after your June 7 "we saved up all the goodies and you won't have another for weeks" grand patch.

I will not re-subscribe for ONE MONTH for EACH WEEK that UI is broken.


If you opened all the containers in separate windows, they should maintain in separate windows. I have just done this so let me know exact steps if it's not working for you. Bug report would be best but here is fine in a pinch.


Shift double click solves all the things.
shift double click does not work on target ship icons yet though.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Smoking Blunts
ZC Omega
#339 - 2012-06-07 17:53:49 UTC  |  Edited by: Smoking Blunts
functionality is not the same with this new ui as with the old.

4 corp hangers at a pos.

old system, right clcik 4 times all 28 hangers in 4 stacked windows. change to corp division 1, click each corp hanger wondow and you can see whats in all 4 hangers corp division 1 with 4 click, rinse repeat with all 4 corp hangers, division after division

new system shift click 28 times. 28 windows, now try to search through 4 corp hanger division 1's... go on, try.
now try division 2, 3 4, 5, 6 and 7...

oh it gets better, warp away( all 28 windows become your cargo window and dont auto close), come back.... do it again and again and again... i bet you jsut give up as its a nightmare

why have you removed right click menus that actually have a function ccp?

OMG when can i get a pic here

Haifisch Zahne
Hraka Manufacture GmbH
#340 - 2012-06-07 17:56:38 UTC  |  Edited by: Haifisch Zahne
REMOVED TO PROTEST CCP's Community Censorship Protocol ("CCCP").