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New dev blog: Next Unified Inventory Update

First post First post
Author
Boneshaker Baybee
Twist The Rusty Knife
#261 - 2012-06-06 19:28:42 UTC
Par'Gellen wrote:
Vaerah Vahrokha wrote:
So, how does V3 duct tape look like?

Like this: http://www.neoncranium.com/V3-Minmatarr.jpg


and thats just the shuttle..
Davina Sienar
The Misinterpretation of Silence
#262 - 2012-06-06 19:33:20 UTC
hehehe


SO talking bout V3 brings #numbers of Dev's answering
while all Threadnoughts bout basic fail did.. eh wait

ok then grafix:

why is ama stuff no longer the shiny golden fleet ?
why is all calda stuff just dark(er)

moar dark = moar good ?
salfun
Pator Tech School
Minmatar Republic
#263 - 2012-06-06 19:37:36 UTC
Davina Sienar wrote:
hehehe


SO talking bout V3 brings #numbers of Dev's answering
while all Threadnoughts bout basic fail did.. eh wait

ok then grafix:

why is ama stuff no longer the shiny golden fleet ?
why is all calda stuff just dark(er)

moar dark = moar good ?

Diffrent devs lol
I think its a shader that will get fixed in the 1.1 release need the rest of the sub-caps to be v-3ed
Maul555
Xen Investments
#264 - 2012-06-06 19:42:55 UTC
CCP Mannbjörn wrote:
Maul555 wrote:
CCP Mannbjörn wrote:


It is good hear that there is interest in the V3 project. I'm sorry to say that there are no plans to make a Minmatar DEV blog right now that I know off but that might change now that we are getting closer to delivery.



Where can I find any information about it? I don't need a dev blog... What ships?


All Minmatar sub-capitals excluding the Tech-3 ships are getting the V3 treatment.


  • Battleship
  • BattleCuiser
  • Cruiser
  • Frigate
  • Industrial
  • Shuttle





Awesome, thanks...
Ad'Hakim Tahous
Science and Trade Institute
Caldari State
#265 - 2012-06-06 19:48:58 UTC
Rommiee wrote:
Darius III wrote:
I am still very unhappy with this system.

More clicks DOES NOT = more fun.


My God, a CSM lives !!!

Well do SOMETHING about it then, you have done bugger all so far.



ROFLMAO. He did; you just read it.
Real Poison
Sebiestor Tribe
Minmatar Republic
#266 - 2012-06-06 19:49:51 UTC  |  Edited by: Real Poison
There still is no button on the left hand side that always opens up the station inventory / corp hangar.

Well too often i'm stuck in my ships hangar wanting to move stuff from items hangar / corp hangars but it always forces me to close the current ships hangar, then open up what i want, then open the target again with shift so i can drag stuff.

Is it that hard ?
CCP Mannbjörn
C C P
C C P Alliance
#267 - 2012-06-06 20:02:44 UTC
salfun wrote:
Davina Sienar wrote:
hehehe


SO talking bout V3 brings #numbers of Dev's answering
while all Threadnoughts bout basic fail did.. eh wait

ok then grafix:

why is ama stuff no longer the shiny golden fleet ?
why is all calda stuff just dark(er)

moar dark = moar good ?

Diffrent devs lol
I think its a shader that will get fixed in the 1.1 release need the rest of the sub-caps to be v-3ed


It is true that we are in a bit of transition state while adding the V3 materials to all of our content.
With the upcoming release we have also brightened all previously V3'ed ships including the new Minmatar.

The gold on Amarr was a design decision and as we have seen before it can be very difficult to please all pilots when changing something like the look of your spaceship. We try our best and we try to stay true to the vision of Eve.

We have not finished iterating on the material changes and we hope we can get better and better result with the new shader system as it evolves and of course that we the developers get better at using it.
Courtie
Shattered Star Syndicate
#268 - 2012-06-06 20:03:40 UTC
OK everyone, we know the Devs don't listen to us complaining about this. They only listen to constructive criticism posts. The ones where we tell them what they missed during weekend rush coding to replace something probably only one person complained about a few years ago.

All I ask is that we don't complain about other things or they will decide to go "Fix" that as well and really mess things up for us.
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#269 - 2012-06-06 20:13:14 UTC
CCP Mannbjörn wrote:
salfun wrote:
Davina Sienar wrote:
hehehe


SO talking bout V3 brings #numbers of Dev's answering
while all Threadnoughts bout basic fail did.. eh wait

ok then grafix:

why is ama stuff no longer the shiny golden fleet ?
why is all calda stuff just dark(er)

moar dark = moar good ?

Diffrent devs lol
I think its a shader that will get fixed in the 1.1 release need the rest of the sub-caps to be v-3ed


It is true that we are in a bit of transition state while adding the V3 materials to all of our content.
With the upcoming release we have also brightened all previously V3'ed ships including the new Minmatar.

The gold on Amarr was a design decision and as we have seen before it can be very difficult to please all pilots when changing something like the look of your spaceship. We try our best and we try to stay true to the vision of Eve.

We have not finished iterating on the material changes and we hope we can get better and better result with the new shader system as it evolves and of course that we the developers get better at using it.

Cap ships get V-3ed whenTwisted

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP Mannbjörn
C C P
C C P Alliance
#270 - 2012-06-06 20:35:53 UTC
Maul555 wrote:
CCP Mannbjörn wrote:
Maul555 wrote:
CCP Mannbjörn wrote:


It is good hear that there is interest in the V3 project. I'm sorry to say that there are no plans to make a Minmatar DEV blog right now that I know off but that might change now that we are getting closer to delivery.



Where can I find any information about it? I don't need a dev blog... What ships?


All Minmatar sub-capitals excluding the Tech-3 ships are getting the V3 treatment.


  • Battleship
  • BattleCuiser
  • Cruiser
  • Frigate
  • Industrial
  • Shuttle





Awesome, thanks...



Just a quick update.
There will be a blog about Minmatar V3 probably around the middle of next week for those that are interested.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#271 - 2012-06-06 20:42:36 UTC
CCP Mannbjörn wrote:
Maul555 wrote:
CCP Mannbjörn wrote:
Maul555 wrote:
CCP Mannbjörn wrote:


It is good hear that there is interest in the V3 project. I'm sorry to say that there are no plans to make a Minmatar DEV blog right now that I know off but that might change now that we are getting closer to delivery.



Where can I find any information about it? I don't need a dev blog... What ships?


All Minmatar sub-capitals excluding the Tech-3 ships are getting the V3 treatment.


  • Battleship
  • BattleCuiser
  • Cruiser
  • Frigate
  • Industrial
  • Shuttle





Awesome, thanks...



Just a quick update.
There will be a blog about Minmatar V3 probably around the middle of next week for those that are interested.


I've been waiting so long so this, awesome

http://dl.eve-files.com/media/1206/scimi.jpg

MailDeadDrop
Archon Industries
#272 - 2012-06-06 20:43:50 UTC
Vaerah Vahrokha wrote:
So, how does V3 duct tape look like?


I can't tell: is that the Hoarder or the Wreathe?

MDD
CCP Mannbjörn
C C P
C C P Alliance
#273 - 2012-06-06 20:45:31 UTC  |  Edited by: CCP Mannbjörn
Salpun wrote:
CCP Mannbjörn wrote:
salfun wrote:
Davina Sienar wrote:
hehehe


SO talking bout V3 brings #numbers of Dev's answering
while all Threadnoughts bout basic fail did.. eh wait

ok then grafix:

why is ama stuff no longer the shiny golden fleet ?
why is all calda stuff just dark(er)

moar dark = moar good ?

Diffrent devs lol
I think its a shader that will get fixed in the 1.1 release need the rest of the sub-caps to be v-3ed


It is true that we are in a bit of transition state while adding the V3 materials to all of our content.
With the upcoming release we have also brightened all previously V3'ed ships including the new Minmatar.

The gold on Amarr was a design decision and as we have seen before it can be very difficult to please all pilots when changing something like the look of your spaceship. We try our best and we try to stay true to the vision of Eve.

We have not finished iterating on the material changes and we hope we can get better and better result with the new shader system as it evolves and of course that we the developers get better at using it.

Cap ships get V-3ed whenTwisted


No date yet for delivery but we are progressing towards getting them in. We will probably try and finish the sub -capitals first while the tech is prepared for the capital ships. So to sum it up no firm date but on our radar.
Price Check Aisle3
#274 - 2012-06-06 20:52:12 UTC
CCP Mannbjörn wrote:
The gold on Amarr was a design decision and as we have seen before it can be very difficult to please all pilots when changing something like the look of your spaceship. We try our best and we try to stay true to the vision of Eve.

I just want to say that I much prefer the new gold shader over the old butter-yellow look. Great work.
  • Karl Hobb IATS
Par'Gellen
#275 - 2012-06-06 20:57:05 UTC
Price Check Aisle3 wrote:
CCP Mannbjörn wrote:
The gold on Amarr was a design decision and as we have seen before it can be very difficult to please all pilots when changing something like the look of your spaceship. We try our best and we try to stay true to the vision of Eve.

I just want to say that I much prefer the new gold shader over the old butter-yellow look. Great work.

Me too. I think the amarr ships look excellent now.

"To err is human", but it shouldn't be the company motto...

Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#276 - 2012-06-06 21:29:52 UTC  |  Edited by: Panhead4411
Davina Sienar wrote:


why is ama stuff no longer the shiny golden fleet ?
why is all calda stuff just dark(er)

moar dark = moar good ?


Yeah, i was not a fan of all the pretty Amarr ships being covered in dark brown POO...then seemingly dipped in dark ink to make the hulls several shades darker.

CCP Mannbjörn wrote:
With the upcoming release we have also brightened all previously V3'ed ships


So, you admit that you guys all had your monitor's 'brightness' settings (or whatever else) all turned up waay too high to the point that you thought that every ship you were V3'ing was somehow a blinding beacon just waiting to be covered over with wool blankets?

Glad to see i won't have to burn out my monitor to be able to see my ships again...and i hope you fix the poop strips on all the Amarr ships...its just not pretty. (abaddon especially)

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

ISquishWorms
#277 - 2012-06-06 21:38:01 UTC
Rommiee wrote:
Darius III wrote:
I am still very unhappy with this system.

More clicks DOES NOT = more fun.


My God, a CSM lives !!!

Well do SOMETHING about it then, you have done bugger all so far.


He is probably too busy s*it-clitting and trying to work out the best way of moving his ore to the corp hanger.

‘No, this isn't it at all. Make it more... psssshhhh’.

Tequila Breeze
Sebiestor Tribe
Minmatar Republic
#278 - 2012-06-06 23:11:18 UTC
When did this become the V3 thread?
So much for staying on subject.
Dennie Fleetfoot
DUST University
#279 - 2012-06-06 23:30:02 UTC
Tequila Breeze wrote:
When did this become the V3 thread?
So much for staying on subject.


Yep, don't look at the shiney people.

This is the pitchfork and burning torches forum.

Keep jabbing them with pointy sticks.

CEO Dust University

CPM 1&2 Member

www.twitter.com/DennieFleetfoot

Boneshaker Baybee
Twist The Rusty Knife
#280 - 2012-06-06 23:39:10 UTC
Dennie Fleetfoot wrote:
Tequila Breeze wrote:
When did this become the V3 thread?
So much for staying on subject.


Yep, don't look at the shiney people.

This is the pitchfork and burning torches forum.

Keep jabbing them with pointy sticks.


Tbh its not even that bad when you look at the grand scheme of things at least the game is playable .
Yes it has bugs but it always has done - at least we havent seen constant reboots and lots of extended downtime, so we should at least congratulate the devs on that one.
Yes the inventory system sucks, but look at the bright side, at least it hasnt got to the stage of putting a picture of a burning dev in a door...
This will get fixed soon hopefully, as in time i hope the war system will get finished.