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PIMP MY UI! (With Color Pictures): Or how to make peeps love you again CCP

Author
Idris Mandela
Tribal Liberation Force
Minmatar Republic
#1 - 2012-06-02 02:06:25 UTC  |  Edited by: Idris Mandela
So without much ado:

http://i952.photobucket.com/albums/ae8/keyser_soze_2009/Inv2.jpg

Easier to tell whats what, and no more accidentally dumping things in the wrong hold...

'Nuff said
Oberine Noriepa
#2 - 2012-06-02 06:19:52 UTC
Approved.

long trang
Beta Development Salvage and Manufacturing
#3 - 2012-06-02 07:01:05 UTC
Simple and effective +1
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#4 - 2012-06-02 07:11:02 UTC  |  Edited by: Barbara Nichole
Idris Mandela wrote:
So without much ado:

http://i952.photobucket.com/albums/ae8/keyser_soze_2009/Inv2.jpg

Easier to tell whats what, and no more accidentally dumping things in the wrong hold...

'Nuff said


Color coding the enteries is not going to solve the problem.. it runs deeper than that. I cannot drag and dump a repackaged ship into my hanger with out running the risk that it will fall into one of many large cargo holds I have in the hanger. It has already happened that I had to look for a new frig for 20 mintes.. and found it in one of the freighters... It used to be I could drop the ships into the item hanger which would automatically move it to the ship hanger because it didn't belong in items.. never had to worry because it could never end up somewhere I didn't want it to be. Just go back to that model and I will be happier.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Idris Mandela
Tribal Liberation Force
Minmatar Republic
#5 - 2012-06-02 07:29:13 UTC
Barbara Nichole wrote:
Idris Mandela wrote:
So without much ado:

http://i952.photobucket.com/albums/ae8/keyser_soze_2009/Inv2.jpg

Easier to tell whats what, and no more accidentally dumping things in the wrong hold...

'Nuff said


Color coding the enteries is not going to solve the problem.. it runs deeper than that. I cannot drag and dump a repackaged ship into my hanger with out running the risk that it will fall into one of many large cargo holds I have in the hanger. It has already happened that I had to look for a new frig for 20 mintes.. and found it in one of the freighters... It used to be I could drop the ships into the item hanger which would automatically move it to the ship hanger because it didn't belong in items.. never had to worry because it could never end up somewhere I didn't want it to be. Just go back to that model and I will be happier.



What other problems there may be, better accessibility and knowing what is what is still an issue. Sure you can make the case for getting back the old model, but that is not what this post is about, nor are the bugs still in the system. This is about making the system just a bit more effective since lets face it, whether you like it or not, we are stuck with it for the forseeable future.
Idris Mandela
Tribal Liberation Force
Minmatar Republic
#6 - 2012-06-02 14:53:06 UTC
/bump
Lunkwill Khashour
Ministry of War
Amarr Empire
#7 - 2012-06-02 15:41:00 UTC
+1 Moreover, allow modules to be repackaged when they're in containers.
Ayame Yoshida
Republic 1st Fleet
#8 - 2012-06-02 16:08:16 UTC
Colour coding is always nice, especially if we could customising.

As for the problem with the new inventory system people don't seem to realise you can shift click or right click to get new windows then just use it like the old inventory system. I actually think it has been done very well and find that using a combination of new and old style inventories makes things easier. I've heard one thing about not being able to equip modules from cargo bay but haven't come across that problem yet.

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Idris Mandela
Tribal Liberation Force
Minmatar Republic
#9 - 2012-06-03 05:37:35 UTC
bored so bumpin'
leviticus ander
The Scope
Gallente Federation
#10 - 2012-06-03 09:25:25 UTC
if they were to do this, it would be nice if that amount left thing could have a toggle that will let you see it in percentage or M3 or possibly both at the same time.
Idris Mandela
Tribal Liberation Force
Minmatar Republic
#11 - 2012-06-04 06:56:58 UTC
/bump
Velicitia
XS Tech
#12 - 2012-06-04 08:47:09 UTC
+1, though the colour scheme is bad ... Punkturis will only take notice if we ask for it in pink Smile

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Ayame Yoshida
Republic 1st Fleet
#13 - 2012-06-04 11:09:20 UTC
Oh heck please no

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black cree
Utopian Research I.E.L.
#14 - 2012-06-04 12:51:00 UTC
I would prefer blinking fluorescent colors when the Unventory opens or closes seemingly random stuff.

Farting noises when interacting with the Unventory on top of that could also be relevant.

My two cents.
Idris Mandela
Tribal Liberation Force
Minmatar Republic
#15 - 2012-06-05 06:27:42 UTC
/bump
Markus Reese
Deep Core Mining Inc.
Caldari State
#16 - 2012-06-05 06:30:32 UTC
/signed

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Varg Krugar
Republic Military School
Minmatar Republic
#17 - 2012-06-05 10:16:54 UTC
i would rather have PI-style circles around the ship icons in the list to indicate cargo hold load percentage.
the PI visuals take up less space and the art assets are out there somewhere anyways.
Idris Mandela
Tribal Liberation Force
Minmatar Republic
#18 - 2012-06-06 14:23:45 UTC
/bump
Idris Mandela
Tribal Liberation Force
Minmatar Republic
#19 - 2012-06-08 02:09:52 UTC
/bump
Idris Mandela
Tribal Liberation Force
Minmatar Republic
#20 - 2012-06-09 06:50:13 UTC
/bump
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