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EVE Online: Inferno - Feedback thread

First post First post
Author
Gainard
Aliastra
Gallente Federation
#1101 - 2012-06-02 15:21:45 UTC
Urgg Boolean wrote:
Crosi Wesdo wrote:
- snip - Also, a video i made after dt yesterday with some feedback on the current often unworkable state of the unified inventory;

http://www.youtube.com/watch?v=qwkqcVkmKpg - snip -

Sorry if this is a double post, but I quoted Crosi previously and my post seems to be vaporized ...

CCP :: make a tutorial vid showing how you intended us to use the new UI.

Either we are so stupid that we can't figure out how to use it, or it is a piece of junk that cannot be used efficiently no matter how much we try.



Yes! Show us the tutorial since we are all only whining and just don't know how to use your great improved UI!

Man, I train for certain goals and then the related skills / modules / ships get nerfed. I hate to be addicted to EVE.

Enzaki
Imperial Academy
Amarr Empire
#1102 - 2012-06-02 16:35:55 UTC
When will there be an option to use the old inventory system rather the the new Unified Inventory ?? What?
Destination SkillQueue
Doomheim
#1103 - 2012-06-02 16:36:14 UTC
I've got to say, that I'm not a fan of the new missiles. The reason being, that I can't see them anymore. The effects are there, but at least the kinetic heavy missiles are hard to see at all. I would like to see some kind of light come from the missiles. Engine flare/trails or something, that allows you to see where your missiles are and hostile incoming missiles. I don't want to have to stare at the screen and try to spot the squigly, vague gray mist trails.
Urgg Boolean
Center for Advanced Studies
Gallente Federation
#1104 - 2012-06-02 20:31:48 UTC
I hate to post again so soon, but the UI seems to be going backward:

1) My in-station windows do not remember their locations and open in a default state. They revert to the default state every time you disembark from the station, and must be configured again upon entering the station. This definitely worked (for me) prior to the Friday patch.

2) Sort-merge / transfer / trading lag is once again HORRIBLE after what seemed like very positive improvements. It is semi-random from a completely frozen screen, to a drop in FPS down to somewhere near 5, to a series of quick freeze-ups of three or four pulses. This is way worse than prior to the patch. Trading is the worst as you incur lag during the initial xfer to the trade window, again upon xfer from trade window to items hangar, and yet again when you xfer from items to final destination.

And I have read that there have been more bugs introduced with the Friday patch.

I'm trying to reconcile your words:
CCP Soundwave wrote:
I'd just like to confirm that "winferno" is indeed going to be awesome.

with your actions that are manifest in the ongoing and seemingly retrograde patching process.

There are irreconcilable differences.

For the love of God, you guys, the time has come to get this right.
Jared Tobin
Bloodstone Industries
B.S.I.
#1105 - 2012-06-03 10:14:58 UTC
I have been patient, but I literally dread logging in... especially since my 2-part post 1 week ago.

BUT FIRST, BUG REPORT 137632:

I see a container in a corp hangar.
I try to "SHIFT+'DOUBLE-CLICK'" to open container.
The client freezes for 1-2 seconds.
Then it "unfreezes".
Container did NOT open at all.

[SEE: screenshot of my horribly CROWDED "individual windows" I NEED open in order to do my JOB as CEO of a heavy manufacturing/marketing corporation. I had to find in "tree" list and "Open in new window" each one!]

So, in the spirit of constructive feedback, let's quickly revisit my original list of issues of Unified Inventory UI, giving each an updated status, and see what's actually been changed/fixed/additionally-discovered in the 2 weeks since:

- It now takes up to 22 seconds (instead of 50) to RELOAD the corporate hangar "tree list" every time one logs in or redocks.

- WINDOW AMNESIA:**It's still only HALF remembering where windows are/were.

- IF YOU DOUBLE-CLICK a container you wish to open, PLEASE MAKE IT AUTOMATICALLY FORCE OPEN in a NEW window. **No one addressed this, but it is important, ESPECIALLY since the majority of us players are so conditioned to double click containers to open in a new window before - OR - add an "Open container in new window" option to the RIGHT-CLICK menu for ALL CONTAINERS IN HANGAR LISTINGS. (Gee, this would be really helpful now since I cannot open any containers easily right now.)

- MORE TIME CONSUMING FOR MASSIVE INDUSTRIALISTS: Enough said? ... **Apparently it WAS NOT "enough said" since now I click more times than ever... especially now as I cannot open any containers "neo-traditionally". If this UI remains, then you really should restore corp hangars with tabs as a separate entity. MAKE THIS AN OPTION: IT'S NOT FOR EVERYONE

- MASSIVE TIME CONSUMPTION AND LAG WHEN MOVING/TRADING:**This is STILL killing me. A big trade, a large movement of items, or even "delivering" 22+ science lab jobs that are done: They can take up to 2 minutes of lagging per "stack" of each item.

- FAILURE IN MOVING "ALL-SELECTED" ITEMS FROM CARGOHOLD TO PERSONAL/CORP HANGAR:**It seems to "sometimes work"... and "sometimes not work". Also takes a LONG time to move more that 30+ items... again, up to 2 minutes.

- TOO LONG, COMPLEX NAMES MAKE "TABS" FAIL:**Sadly, this is still UNCHANGED. The basic example: Take two container windows and merge them. Result: One tab is LABELLED: "Corporation hangars > PRODUCTION BAY > GAS STORAGE". The other tab is LABELLED: " Corporation hangars > PRODUCTION BAY > WORMHOLE SALVAGE". WHEN MERGED AS A 2-TABBED WINDOW: Sadly all I see are two tabs that say "Corporation han" next to the other tab that also says "Corporation han"... Shorten the tab names to just the NAME of the container/hangar.

- "POP UP" INFORMATION IS UNNECESSARY AND BLOCKING MY VIEW:**This is SO annoying and unchanged. when I'm hovering my pointer over an item in my hangar, it sometimes is because I'm comparing the quantities of it to another item a few lines above it. SADLY I CANNOT "SEE" anything in those spots (whether name or quantity, etc) being covered by by "estimated prices for both unit price and stack price... in the "compact line-by-line listing mode" (which I use because, well, as you may have seen, my screen has a lot of stuff to look at all at once), this is literally making my tasks more of a pain.

- PLEASE STOP ISK-CALCULATING VALUES:**Not addressed: It's really frustrating. Personally, with price estimation and such, that's one of my corporate jobs technically, and I suspect it is taking up calculating time referencing something within the region's market: I wonder if that is part of the extra "LAG" with everything - and every move - I perform with items of value. I WILL AGREE, THOUGH: For some people, especially non-industrialists and new players, this may be helpful for those players (though honestly, your price estimations are 50% terribly wrong). MAKE IT AN OPTION: IT'S NOT FOR EVERYONE

- WHAT HAPPENED TO THE LINES FOR ROWS?**Never addressed. Column separation lines are very visible. ROW separation lines are 10% visible.

- CREATE A BACK BUTTON:**Unadressed. HIGHLY needed.

- REINSTATE DOUBLE-CLICKING YOUR CURRENT SHIP TO FORCE OPEN A NEW CARGOHOLD WINDOW:**FIXED...somewhat. Thank you. somewhat. (2 issues fixed out of 14+ major issues...is a start.... I suppose.)

- SHIP HANGARS (...list THE SHIP WE ARE CURRENTLY IN): **FIXED! Thank you.

NEW ISSUES:

THE LAG IS KILLING ME (This may not sound like a lot, but when you do this often, it adds up):
-Trading 10 items (qty of 100,000 ammo as the example for the following) takes about 10 to 16 seconds.
-Moving 10 items from one container/hangar to another takes 18-24 seconds. (is this because "Est. value" is being updated per item moved?)
-Delivering those 10 lab slot jobs into a designated Corp hangar took 28 seconds!
-"Stack All" option, depending on items, can take from 12 seconds to 2 whole minutes!
-WHEN UNDOCKING, it takes about 10 seconds to clear away all open container windows from the screen before loading up space... then overview.. then station.. then ship... then planets... in that order, each about 1-4 seconds each.
-CHANGING WALLET DIVISIONS!!! Yes, changing from Master wallet to another Corp Wallet Division takes EXACTLY 7 seconds... with every change in "Active" wallet. Is that necessary/acceptable?


Come on CCP. I'm really trying... Are you?
lunafaerie
The Pirate Playhouse
#1106 - 2012-06-04 11:29:11 UTC
Hi all
Just wondering if anyone else is experiencing this problem?
Got a war dec running and seems to us that the people we are fighting like to use nuetral Guardian pilots now as far as i was aware this action should lead to said nuetrals becoming red/flagged...well they arent and when aggression is started on said nuets we are getting the concord warning.
Anyone else had this and is it a known issue?
Crosi Wesdo
War and Order
#1107 - 2012-06-04 14:33:14 UTC
Another patch comes and goes with very little movement in the direction of returning the simple, effective and intuitive container/cargo-bay functionality we were all used to.
This, along with introducing consequences to faction war (though the consequences are purely based on pve activities rather than pvp and have resulted in gallente for example winning just about every battle but losing the war), means i will be reducing the amount of time i spend playing eve since i have no confidence in the direction it is going.

Beyond my current subscription im not sure if i will subscribe again. Might as well jump ship before you guys make more horrifically ignorant design decisions that fly in the face of just about all player feedback while failing to fix the core aspects that are actually weak or broken concepts like orbiting buttons.
DazedOne
Sebiestor Tribe
Minmatar Republic
#1108 - 2012-06-04 14:36:41 UTC
They still are not fixing what we wanted fixed. I hope for your sake CCP the new subs you get can make up for what your losing.
Ad'Hakim Tahous
Science and Trade Institute
Caldari State
#1109 - 2012-06-04 16:50:37 UTC
We are not here to be CCP beta testers. Even with patches this system is an impediment to game play.

Enough

Roll it back.
Oxigun
Halliburton Heavy Industries
#1110 - 2012-06-04 17:42:22 UTC
We have lost two very simple functionalities:

Before:

1) When you were carrying ships and mods in your freighter, selected all and dragged them over to your hangar, ships would go to ships and mods would go to mods. Easy.
2) After looting wrecks, you would select "Stack all" in your cargo bay and it would stack AND sort in one move. Easy.

After:
1) When you select all and move stuff to your items, only the mods make it over, the ships stay put and you have to select them again and move them. Double the effort....
2) After looting wrecks, "Stack all" just stacks and leaves you with gaps/unsorted items.You have to "Sort" to get them to line up at the top of the inventory window. Double the effort....

It can't be hard to fix this...
(but then again, it shouldn't have broken in the first place...)
Wendelgard
The Scope
Gallente Federation
#1111 - 2012-06-04 19:29:41 UTC
Well, personnally I benefit from the unified inventory. But I think following issues can be fixed:


  • The new inventory has a drop-down menu for the drone bay for each vessel, even the ones without drones. Can that menu be disabled for the droneless vessel?
  • I would appreciate it if every jettisoned container (Standard or secure container) was automatically listed.
  • As a jetcan miner who does also the hauling over more than one system, I'd if my jettisoned containers do appear in the inventory overview when returning on site of the mining.


Kind regards,

Wendelgard
happi bunni
Montreal Poutine Factory
#1112 - 2012-06-05 01:34:50 UTC  |  Edited by: happi bunni
the new inventory window is the worst thing to happen to this great game since aurum... please either remove it...or give us the option to have items, ships and cargo containers all in Separate windows.. (like before) i dont want to have to press shift to open a window.. resize it and all that.. please please fix this.. i'm starting to hate eve online :(

regards
Lin-Young Borovskova
Doomheim
#1113 - 2012-06-05 13:30:50 UTC
I'd like this new inventory stuff to be rolled back to old one, faster, simple, easy to use at the point you forget it. This is what good stuff is alike.
I was never bored about my hangar and ships old windows, corp or ship, cans or whatsoever, it was simple, easy, practical.

Now I have to click and click and keep clicking on stuff doesn't remember last position, it changes at each ship change and became really tedious, impractical and awkward.

The old feature was perfect unlike grid and chat/fleet/local windows, those were/are the ones wasting our screen instead of a clean screen to admire such awesome space, nebulas and enemy ships.

Rolling back this inventory stuff is not that much of a problem, every company does some awful mistakes and this is one of them, stop wasting time to force us use a clearly bad feature and center your efforts in to something really important on our UI, the grid.

Thx for not reading.

brb

Da Lun
Buggered for a name
#1114 - 2012-06-05 16:40:52 UTC
CCP Please take note of all the feedback about the UI !!!!!!

In CCP's own words Eve is a sandbox !!!!

and you've just took the biggest sh*t in it ever with a UI that no one wants.
Jared Tobin
Bloodstone Industries
B.S.I.
#1115 - 2012-06-07 06:21:29 UTC
I logged into Eve at 05:45 (now 6:04) UTC

First time tonight: I waited for 20 minutes (even was able to file a full in-game bug report) because:

CURRENTLY: ALL UNIFIED INVENTORY WINDOWS were unendingly stuck with a bunch of "Spinning symbol"... (tested twice on separate login attempts).

[see screenshot]


I literally cannot play this game because all windows of the "Unified Inventory" are giving me access to NOTHING.

Can someone from CCP please tell me WHAT AM I PAYING FOR and WHY?

Honestly: As we roll into OVER THREE WEEKS, a month subscription reimbursement (in my opinion) would be humbly called for as we are well into the 3rd week of not being able to play this game functionally.

ESPECIALLY TONIGHT. (Wasted so much time filing reports, reloading, retesting... and now this: this is just painfully disheartening.)

Thanks in advance for any response.


Windows XP Pro SP3, cache was cleared (twice).
Dex Sudaka
Perkone
Caldari State
#1116 - 2012-06-07 08:57:16 UTC  |  Edited by: Dex Sudaka
This is not funny guys (and gals). I am not here to betatest crap UIs nor I have the time and desire to do so! I am paying to PLAY finished stuff!. Please get your act together with the following patch.

Probably the worst of the most pathetic pilots in New Eden.

Muul Udonii
THORN Syndicate
Northern Coalition.
#1117 - 2012-06-07 13:07:03 UTC
Things that are annoying me at the moment:

1. When you move something to a hanger, focus changes to that hanger. Why? If I wanted focus to change to that hanger I can just click on it. It means that I have to search for what I was moving from to be able to move something else.

2. When I want to drag something from a container I have to scroll up or down to see what I want to move the item into. The window doesn't scroll during a drag.

Very irritating, very easy to fix.

Any plans for it?
Nomad I
University of Caille
Gallente Federation
#1118 - 2012-06-08 06:41:01 UTC
I want the old missile effects back. The new ones are useless, when you want to take a look, who is shooting where.
Kaivaja
State War Academy
Caldari State
#1119 - 2012-06-08 10:22:02 UTC
Muul Udonii wrote:
1. When you move something to a hanger, focus changes to that hanger. Why? If I wanted focus to change to that hanger I can just click on it. It means that I have to search for what I was moving from to be able to move something else.

It seems that if you drag items to a hangar quickly, the focus doesn't change. If you drag the same items to the same hangar slowly, the focus does change.
Robert Caldera
Caldera Trading and Investment
#1120 - 2012-06-08 10:47:16 UTC  |  Edited by: Robert Caldera
the inventory UI is simply fuqed up with no end in sight.

this makes me raging and hating everytime I have to deal with it.
At some point I wont play this game anymore because it annoys me too much with all possible and impossible cr*p.
I am already playing tribes much more and hardly log in eve.