These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
12Next page
 

Time sink within a time sink

Author
Sexy Cakes
Have A Seat
#1 - 2012-06-04 11:53:57 UTC
The amount of time it takes to get ISK to try out new ventures is too much for me to grind out when coupled with a skilling system that operates in real time. My 2 characters are at about 25 million skillpoints. I do level 4 missions when I have to, lowsec scanning when I can and wormholes when my corp can get a group together. We did incursions when they were worth doing.

So I've got a faction fit Machariel sitting at my level 4 mission hub in case my lowsec/wormhole tengu gets popped, I've learned to always have a backup plan. Doing either just seems like dropping pennies in a bucket.

We were discussing going into production at the beginning of the year and started skilling up alts for mining and production and invention. The problem is my alt is ready for capital skill books and then a carrier, I need an additional billion to get our POS up and running plus I need to replace PvP ships and buy some new ones (just got done with falcon training on my main).

I find it harder and harder to log on and grind out the ISK it takes to try out a new venture, to the point of not logging on at all b/c of the tidal wave of ISK I need making the game unbearable. Maybe I'm just burnt out on eve or maybe games all together but the serious business of internet spaceships is getting pretty tedious.

inb4 go to nullsec

tldr skilling up in real time and making isk just as slowly = getting bored of the serious business that is internet spaceships

Not today spaghetti.

Pak Narhoo
Splinter Foundation
#2 - 2012-06-04 12:00:06 UTC
Sounds a bit like burned out to me. :)
Had that the same a few times myself. Go do something else.

Also, do what you like to do in EVE. Looks to me like you rather want to go the capital way then the production way.
Tor Gungnir
Sebiestor Tribe
Minmatar Republic
#3 - 2012-06-04 12:05:04 UTC
Timesinkception.

Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you.

Tippia
Sunshine and Lollipops
#4 - 2012-06-04 12:06:50 UTC
Sexy Cakes wrote:
I find it harder and harder to log on and grind out the ISK it takes to try out a new venture, to the point of not logging on at all b/c of the tidal wave of ISK I need making the game unbearable.
Why do you need so much ISK?
What is it you hope it'll achieve if you acquire it?
Lin-Young Borovskova
Doomheim
#5 - 2012-06-04 12:07:31 UTC
Op sounds like you've just burn out, it's normal in Eve because everything you try to do means tons of time consumed for little reward.

If you don't have that much time so sit all day playing or at least huge amounts of week time to play then forget mining/industry.
Invention/research, market is flooded and only a few items are interesting, those require huge amounts of isk investment.

WH's are a nice thing, you go there do your op once a week and you get fecking rich ! -plus you can have tons of fun hunting down neutrals etc.

Take a break for few weeks or months, keep training your characters and come back when you feel you have patience enough to restart doing tedious and time consuming stuff.

brb

Kimmi Chan
Tastes Like Purple
#6 - 2012-06-04 12:08:13 UTC
When I find myself getting burned out or am working a lot of OT I'll load up a long train in the queue and go play Sims 3. That is the beauty of RT skill advancement.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Svarek
#7 - 2012-06-04 12:10:07 UTC
Tippia wrote:
Sexy Cakes wrote:
I find it harder and harder to log on and grind out the ISK it takes to try out a new venture, to the point of not logging on at all b/c of the tidal wave of ISK I need making the game unbearable.
Why do you need so much ISK?
What is it you hope it'll achieve if you acquire it?


"The ISK it takes to try out a new venture."

"New venture."

Doing things takes money. To make the game interesting, you need to be doing things. But doing things takes money. So you need to make money. Which probably is less exciting, or just boring after all this time.

Whoops.

Sexy Cakes
Have A Seat
#8 - 2012-06-04 12:12:46 UTC
Tippia wrote:
Sexy Cakes wrote:
I find it harder and harder to log on and grind out the ISK it takes to try out a new venture, to the point of not logging on at all b/c of the tidal wave of ISK I need making the game unbearable.
Why do you need so much ISK?
What is it you hope it'll achieve if you acquire it?


I'm hoping to achieve a way to make ISK without killing red crosses. I can autopilot my freighter with a load full of minerals, drop it off in our POS then freighter a load of crap back and sell it.



Not today spaghetti.

Tippia
Sunshine and Lollipops
#9 - 2012-06-04 12:15:46 UTC  |  Edited by: Tippia
Svarek wrote:
"The ISK it takes to try out a new venture."

"New venture."
Trying things takes very little ISK. The ISK requirement only really ramps up as you ramp up the involvement. That's why I'm asking. I have this sneaking suspicion that he's simply setting his goals to high for such a trivial matter of “trying” something and then get burned by the cost because he's not good enough at it yet to get his money's worth (because he's still just trying and learning).


Doing things takes exactly the amount of money you are willing to invest. Whether that amount is sensible for what you want to do is a different matter. So what is it he wants to do, and why does he need so much ISK to do it?

Sexy Cakes wrote:
I'm hoping to achieve a way to make ISK without killing red crosses. I can autopilot my freighter with a load full of minerals, drop it off in our POS then freighter a load of crap back and sell it.
Ok, so you need ISK to make ISK — an investment of sorts…

…so what do you need that ISK for, then?
You mentioned getting the capship skillbook and a carrier — why do you need those?
Vincent Wright
The Scope
Gallente Federation
#10 - 2012-06-04 12:19:01 UTC
well the interesting part is: why does a game make someone have no fun, to have fun later?
reducing PvE content further to push players into the meatgrinder that is low sec multiboxers, is an amazing strategy to loose subscribers.
Mocam
Aliastra
Gallente Federation
#11 - 2012-06-04 12:41:23 UTC  |  Edited by: Mocam
It does read like burnout. Either take a break or try moving into W-space vs just visiting there.

Production can be done from NPC stations - more profitable from a POS but a POS also takes logistics to keep it up and running. That will require time and effort but, from the sounds of it, you're with a group so you can rotate who's doing what.

Production yields a semi-passive form of income. That will help alleviate some of the isk concerns -- which it does sound like you are tired of working at so that should help a bit. Just like PI might if you do some of that.

The rest? Pretty standard stuff. You have some ships, you want some more so you buy them. You have a few spares of older ships - either get rid of them in some way (sell or go on a rampage) or stash for a rainy day.

The isk comes in with a bit of effort but it's not that much effort - just the time to get it "grind time" as many see it. If you want more risk with the isk, move into wormholes and you can earn with the risks vs splitting the areas you operate out of and the profits match the risks you deal with. It's quite nicely balanced this way.

You don't have to rent from someone else who's liable to shaft you anyway, nor join some d00dz who do nothing but insult everyone not in their group and such other "politics of the super egos".

Hell, you actually have folks in w-space that PvP simply *TO* PvP and walk off with respect for the good fights vs just tossing insults and sneers. It's a different game world where you do risk while earning -- the "small gang" end-game of EVE.

Oh, and yes you can fly capitals in WH's - they're used for capital escalations (PvE) and having them, they also tend to be used for defense/offensive PvP from time to time.

Just giving a suggestion on one area to look at.
Lexmana
#12 - 2012-06-04 12:44:58 UTC  |  Edited by: Lexmana
Vincent Wright wrote:
well the interesting part is: why does a game make someone have no fun, to have fun later?
reducing PvE content further to push players into the meatgrinder that is low sec multiboxers, is an amazing strategy to loose subscribers.

I believe it is so that loss has a meaning. If everything was easy to replace losing your ship, pod, POS or sov would only be a slight annoyance waiting for the respawn timer. The trick is to make your funding activities activities enjoyable too. So pick those you like (e.g. mission, plexing, trading, WH, manufacturing, mining, hauling, scammin, pirating, heisting, FW etc) and ignore those you don't. Or buy PLEX for €€ and trade for ISK. But It is not all about the ISK and everything is more fun outside of highsec. And don't fly what you can't afford to lose.
Schalac
Apocalypse Reign
#13 - 2012-06-04 12:47:55 UTC
Fly cheap. If you want to ECM then use a Scorp or Black Bird if you can't afford a Falcon.

SCHALAC HAS SPOKEN!! http://eveboard.com/pilot/Schalac

Kiteo Hatto
The Scope
Gallente Federation
#14 - 2012-06-04 12:51:14 UTC
Just take a break, happens to me as well. Just get tired of grinding isk to get isk day after day. That " just 1 more plex and log off" thing.
RAP ACTION HERO
#15 - 2012-06-04 12:58:03 UTC
Keep the tengu sell the mach. Or Vice versa

vitoc erryday

March rabbit
Aliastra
Gallente Federation
#16 - 2012-06-04 13:12:05 UTC
Vincent Wright wrote:
well the interesting part is: why does a game make someone have no fun, to have fun later?

harsh truth is: game DOES NOT make you grind at all. Server Singularity is always (well, almost always) accessible and playable. And there you have ANYTHING for 100ISK.

Why don't play there?

The Mittani: "the inappropriate drunked joke"

Sexy Cakes
Have A Seat
#17 - 2012-06-04 13:35:09 UTC
Tippia wrote:
Svarek wrote:
"The ISK it takes to try out a new venture."

"New venture."
Trying things takes very little ISK. The ISK requirement only really ramps up as you ramp up the involvement. That's why I'm asking. I have this sneaking suspicion that he's simply setting his goals to high for such a trivial matter of “trying” something and then get burned by the cost because he's not good enough at it yet to get his money's worth (because he's still just trying and learning).


Doing things takes exactly the amount of money you are willing to invest. Whether that amount is sensible for what you want to do is a different matter. So what is it he wants to do, and why does he need so much ISK to do it?

Sexy Cakes wrote:
I'm hoping to achieve a way to make ISK without killing red crosses. I can autopilot my freighter with a load full of minerals, drop it off in our POS then freighter a load of crap back and sell it.
Ok, so you need ISK to make ISK — an investment of sorts…

…so what do you need that ISK for, then?
You mentioned getting the capship skillbook and a carrier — why do you need those?


You are pretty presumptious.

To the rest: We have the manpower to do pretty much whatever we want short of nullsec as a corp which consists of real life friends of mine. The problem is that moving into W space is not gonna be a 'get burned out like you have been for the past 2 months and take a break' venture. Just trying to figure out what to do without diving in head first into the risk pond and then afk'ing for weeks again.

Not today spaghetti.

Velicitia
XS Tech
#18 - 2012-06-04 13:44:50 UTC
gonna have to agree with the people here -- you're sounding (more than) a little burnt out.

Though, on the other hand ... as Tippia mentioned, you're also "doing it wrong".
I dabble in production from time to time, as my moods suit me. Sure I can throw a few hundred million ISK at it, but that's because I've laid the groundwork in the past ... and the 500m it would take to do a few runs of say tier 1 or 2 BCs is all just minerals and "not liquid" for ~7 days, since I already own the relevant BPs.

Now, those BPOs took me a year to obtain ... started out with "hey, these Tristans are pretty profitable ... so is antimatter S..." and expanded my BPO library as ISK allowed.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Tippia
Sunshine and Lollipops
#19 - 2012-06-04 14:03:03 UTC
Sexy Cakes wrote:
You are pretty presumptious.
No, I am asking you questions to figure out where the problem might reside so I can give you some proper advice.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#20 - 2012-06-04 14:55:38 UTC  |  Edited by: FloppieTheBanjoClown
It makes me sad when people play Eve as if their wallet balance were the score.

Sell your shiny stuff, buy less expensive ships, and go get them blown up somewhere, hopefully after you blow up other ships.

Founding member of the Belligerent Undesirables movement.

12Next page