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You can't take the sky from me

Author
Dragon Outlaw
Rogue Fleet
#21 - 2012-05-30 16:59:58 UTC  |  Edited by: Dragon Outlaw
James 315 wrote:
The only people trying to "degrade the community" are the highsec miners who want to remove all risk from their EVE experience and who believe they are entitled to an endless series of buffs and nerfs because they can't fit a hulk properly.


James, come play WOT with us. It's where real mens PvP.
James 315
Experimental Fun Times Corp RELOADED
CODE.
#22 - 2012-05-30 17:02:42 UTC
Kno Bodeesbitch wrote:
There are a few notables left, The Mitani is actually one of them. He has found the recipe for staying relevant: Harnessing the stupidity and short attention span of the lowest common denominator.

I can't tell if this post is intended to defend the highsec miners or attack them... Lol
Ciar Meara
PIE Inc.
Khimi Harar
#23 - 2012-05-30 17:06:19 UTC
Kno Bodeesbitch wrote:
Vaju Enki wrote:



The perfect response that succinctly sums up the OP's point.

The Eve culture has degraded.

This used to be a game that prided itself on having the smartest, craftiest and dedicated players around.

It is now about the "lulz"...

It seems that many of the top tier players have left, leaving only the bottom feeders to populate the game and its forums.

There are a few notables left, The Mitani is actually one of them. He has found the recipe for staying relevant: Harnessing the stupidity and short attention span of the lowest common denominator.



That's actually not a bad analysis. I agree, up to a point, that this is happening.

The fact that they keep saying that people love eve and for instance fanfest, but can't be bothered to play the actual game, is in itself a sign that not all is well in new Eden.

This being said, with the right group op people fun can still be had, and Goonswarms is just one mention in a long list of corps who thought they "owned eve".

- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow]

Alavaria Fera
GoonWaffe
#24 - 2012-05-30 17:12:35 UTC
James 315 wrote:
Kno Bodeesbitch wrote:
There are a few notables left, The Mitani is actually one of them. He has found the recipe for staying relevant: Harnessing the stupidity and short attention span of the lowest common denominator.

I can't tell if this post is intended to defend the highsec miners or attack them... Lol

Wait, he wasn't referring to gankers?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Par'Gellen
#25 - 2012-05-30 17:12:41 UTC  |  Edited by: Par'Gellen
Mussaschi wrote:
When I started with eve some years ago, eve was almost perfect, lot's of clear sky, an extremely helpful community, and this wild mix of things you could do according to your mood.
Going into low and 0.0 if you need some adrenalin to kick in, missions if you had to fill up an hour of free time, mining if you wanted to do something in the middle of something else.
It was this heritage from elite that got me. If I look at eve now, the picture becomes quite sad. Technically eve get's better and better. The visuals are still stunning, and a lot of the stuff that was annoying in the past have been dealt with. Than eve lost something important to me. Do you remember this video the butterfly effect? “A group of miners calling for help in local ...”. Well truth is, the miners would be probably ganked before they even finished typing, not mentioning flying there, locking the enemies … 0.0 has become so small that you can not dream of getting a piece of that pie, unless you play but monkey for a big alliance. WH space is quite ok at the moment, but looking at the decisions before I am sure that they will find a way to nerve them too. The forums are filled with people as helpful as rattlesnakes and with about the same attitude or IQ, and if I check the posts in my alliance I see that they have been robbed the 3rd time now, by trusted long time members. The community degraded and it seems that the developers at CCP share their vision of death match unlimited. Not that death match unlimited has to be a bad game, but it will not be the game I dedicate a lot of my time, and I guess it would be WOT in this case for me.
From what I see future eve will be played only by full time eve professionals, gankers and masochists. Since none of that apply to me, guess I will let my subscription run out. I am sure eve will not die, and I applaud the CCP game designers that stick to their vision of the game to a point, that it even risks their jobs (or at least the jobs of some more colleagues).
So good luck to all who decide to stay. Go down fighting. Hope that I will find reason again to revisit eve.

Couldn't have said it better myself.

Mussaschi wrote:
CCP game designers that stick to their vision of the game to a point, that it even risks their jobs (or at least the jobs of some more colleagues).

I don't think they care, but you said it well.
+1

"To err is human", but it shouldn't be the company motto...

Serene Repose
#26 - 2012-05-30 17:32:47 UTC
You guys could just post a roster instead of making us read the same, tired, one-liners. Posts like this OP attract the same mentally challenged every time. Proof of the challenged part? Read what they say post to post. Same thing every time. What's funny is, they don't remember they already said it. It's a new thought in their minds every time!

What they also fail to realize; we see them IRL every day. Ain't it funny how they all seem to look the same?

We must accommodate the idiocracy.

Par'Gellen
#27 - 2012-05-30 17:38:14 UTC
Serene Repose wrote:
You guys could just post a roster instead of making us read the same, tired, one-liners. Posts like this OP attract the same mentally challenged every time. Proof of the challenged part? Read what they say post to post. Same thing every time. What's funny is, they don't remember they already said it. It's a new thought in their minds every time!

What they also fail to realize; we see them IRL every day. Ain't it funny how they all seem to look the same?

Isn't it odd how this post made no sense at all?

"To err is human", but it shouldn't be the company motto...

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#28 - 2012-05-30 18:06:10 UTC  |  Edited by: Barbara Nichole
Mussaschi wrote:
When I started with eve some years ago, eve was almost perfect, lot's of clear sky, an extremely helpful community, and this wild mix of things you could do according to your mood.
Going into low and 0.0 if you need some adrenalin to kick in, missions if you had to fill up an hour of free time, mining if you wanted to do something in the middle of something else.
It was this heritage from elite that got me. If I look at eve now, the picture becomes quite sad. Technically eve get's better and better. The visuals are still stunning, and a lot of the stuff that was annoying in the past have been dealt with. Than eve lost something important to me. Do you remember this video the butterfly effect? “A group of miners calling for help in local ...”. Well truth is, the miners would be probably ganked before they even finished typing, not mentioning flying there, locking the enemies … 0.0 has become so small that you can not dream of getting a piece of that pie, unless you play but monkey for a big alliance. WH space is quite ok at the moment, but looking at the decisions before I am sure that they will find a way to nerve them too. The forums are filled with people as helpful as rattlesnakes and with about the same attitude or IQ, and if I check the posts in my alliance I see that they have been robbed the 3rd time now, by trusted long time members. The community degraded and it seems that the developers at CCP share their vision of death match unlimited. Not that death match unlimited has to be a bad game, but it will not be the game I dedicate a lot of my time, and I guess it would be WOT in this case for me.
From what I see future eve will be played only by full time eve professionals, gankers and masochists. Since none of that apply to me, guess I will let my subscription run out. I am sure eve will not die, and I applaud the CCP game designers that stick to their vision of the game to a point, that it even risks their jobs (or at least the jobs of some more colleagues).
So good luck to all who decide to stay. Go down fighting. Hope that I will find reason again to revisit eve.



"Come a day there won't be room for naughty men like us to slip about at all. This job goes south, there well may not be another. So here is us, on the raggedy edge. Don't push me, and I won't push you."

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Pisov viet
Perkone
Caldari State
#29 - 2012-05-30 18:08:55 UTC
That's real fuckin neato, but I joined the game because of the cuthroats storys about it. I dont care how you're missing the good old days of collective boringne-ZzzzZZzzzZZzzzzzzz
Morganta
The Greater Goon
#30 - 2012-05-30 18:09:29 UTC
you know WOT is full of people who have played the game longer and or paid more than you to be better than you

are you sure that's really a step up?
Romar Agent
Science and Trade Institute
Caldari State
#31 - 2012-05-30 18:12:30 UTC
James 315 wrote:
... because they can't fit a hulk properly.

*Sigh*

Do not listen to this man.

There is no proper way to fit a hulk for any other role than efficient mining.

You do not tank suicide gankers.

You avoid them, or shrug them off.
Mussaschi
No Wise Guy's
#32 - 2012-05-31 11:15:39 UTC
Pisov viet wrote:
That's real fuckin neato, but I joined the game because of the cuthroats storys about it. I dont care how you're missing the good old days of collective boringne-ZzzzZZzzzZZzzzzzzz


Congratulation, it seems that the lead developers will evolve this game specially to fulfil your needs for cutting throats, even from the back if required. This is your game now.
Vaju Enki
Secular Wisdom
#33 - 2012-05-31 11:27:39 UTC
Ban Bindy wrote:
James 315 wrote:
The only people trying to "degrade the community" are the highsec miners who want to remove all risk from their EVE experience and who believe they are entitled to an endless series of buffs and nerfs because they can't fit a hulk properly.


Bull. Fitting a hulk properly doesn't help against determined gankers. You could completely outlaw ganking from high sec and not remove the risk from anybody's Eve experience. There is plenty of risk in Eve.


They key word is determined. You can say the some thing about miners. A determined miner is almost impossible to gank.

The Tears Must Flow

Lexmana
#34 - 2012-05-31 11:34:47 UTC
Darth Kilth wrote:
James 315 wrote:
The only people trying to "degrade the community" are the highsec miners who want to remove all risk from their EVE experience and who believe they are entitled to an endless series of buffs and nerfs because they can't fit a hulk properly.

Oh common, we all know that the only people here who don't want any risk are the suicide gankers, imagine if there where actual repercussion for such acts, unthinkable!

It is only unthinkable because you let it.
Roime
Mea Culpa.
Shadow Cartel
#35 - 2012-05-31 11:43:57 UTC  |  Edited by: Roime
Mussaschi wrote:
When I started with eve some years ago, eve was almost perfect, lot's of clear sky, an extremely helpful community, and this wild mix of things you could do according to your mood.
Going into low and 0.0 if you need some adrenalin to kick in, missions if you had to fill up an hour of free time, mining if you wanted to do something in the middle of something else.
It was this heritage from elite that got me. If I look at eve now, the picture becomes quite sad. Technically eve get's better and better. The visuals are still stunning, and a lot of the stuff that was annoying in the past have been dealt with. Than eve lost something important to me. Do you remember this video the butterfly effect? “A group of miners calling for help in local ...”. Well truth is, the miners would be probably ganked before they even finished typing, not mentioning flying there, locking the enemies … 0.0 has become so small that you can not dream of getting a piece of that pie, unless you play but monkey for a big alliance. WH space is quite ok at the moment, but looking at the decisions before I am sure that they will find a way to nerve them too.


My experiences differ greatly from yours. I constantly meet cool people in space, some come and bring a good fight, some I can have a laugh with. Lowsec is sparsely populated, but I like the atmosphere there. WH-community is incredibly well developed, excellent players with mutual respect. W-space in general is absolutely wonderful, and there are changes planned for it, except winter expansion will revamp POSes, which will have a huge positive impact for people living only out of towers.

Quote:
The forums are filled with people as helpful as rattlesnakes and with about the same attitude or IQ, and if I check the posts in my alliance I see that they have been robbed the 3rd time now, by trusted long time members. The community degraded and it seems that the developers at CCP share their vision of death match unlimited.


I dare you to take a look at other forum sections than GD. People ask questions, get legit answers, people discuss and help each others. GD has in fact degraded into a whinefest catering to trolls, I think banning NPC corp people from posting here would do good. Anyway it's not a good indicator of the community.

Corp theft has always been a big part of EVE afaik.

Quote:
Not that death match unlimited has to be a bad game, but it will not be the game I dedicate a lot of my time, and I guess it would be WOT in this case for me.
From what I see future eve will be played only by full time eve professionals, gankers and masochists. Since none of that apply to me, guess I will let my subscription run out. I am sure eve will not die, and I applaud the CCP game designers that stick to their vision of the game to a point, that it even risks their jobs (or at least the jobs of some more colleagues).
So good luck to all who decide to stay. Go down fighting. Hope that I will find reason again to revisit eve.


War, conflict and combat is the heart of this game, it's the only factor generating consumption- making resource gathering, production, trade and piratism etc possible. CCP's latest vision is to change the mechanics in 0.0 so that the fighting happens over resources again, and that smaller entities have a chance in there. They are aware of the current imbalances, and working on them.

Meanwhile, claim yourself a wormhole system and enjoy an extremely exciting and rewarding environment, healthy community and awesome fights Cool

.

Simetraz
State War Academy
Caldari State
#36 - 2012-05-31 12:13:48 UTC  |  Edited by: Simetraz
It it sad but very true.

I know there a few vet's still out there that after they pop your ship will hang around and tell you what you did wrong or won't be totall a$$ about it.
But sadly even those players are walking away tired of the endless rhetoric.

Best of luck to you, by the way Mech Warrior Online should be out come the end of summer.
Gealbhan
School of Applied Knowledge
Caldari State
#37 - 2012-05-31 12:37:00 UTC
EvE is a classic case of read the packet before you buy. There's no use firing up a subscription then whining because the game is not going the way YOU want it to.

I hate to say it but - Adapt or Quit. They're your only real choices and everything else is an illusion.

EvE Online is not for everyone and there is no shame in saying "ok this game is not for me anymore" and letting your sub go.
It's your money - spend it how you like.
Simetraz
State War Academy
Caldari State
#38 - 2012-05-31 12:42:40 UTC
Gealbhan wrote:
EvE is a classic case of read the packet before you buy. There's no use firing up a subscription then whining because the game is not going the way YOU want it to.

I hate to say it but - Adapt or Quit. They're your only real choices and everything else is an illusion.

EvE Online is not for everyone and there is no shame in saying "ok this game is not for me anymore" and letting your sub go.
It's your money - spend it how you like.


By the way it has nothing to do with adapt or quit. (another phrase that has been used so many times it is completely meaningless.)
EVE mechanics really haven't changed all that much sense day one.
It is the players that have changed.


Jafit
Caldari Provisions
Caldari State
#39 - 2012-05-31 12:43:15 UTC
Mussaschi wrote:
0.0 has become so small that you can not dream of getting a piece of that pie, unless you play but monkey for a big alliance.


Blame supercapital proliferation. Even a big alliance can't take space when the sov system requires endless structure grinding. I mean TEST got helicoptor-dicked by Raiden's superfleet when we tried to invade Vale of the Silent, and we're big filthy blobbers.

Right now though sov is just a novelty, it doesn't bring any real riches, for that everyone fights over tech (and neo) moons
Mme Pinkerton
#40 - 2012-05-31 12:45:54 UTC  |  Edited by: Mme Pinkerton
This thread touches upon an important point that gets neglected in most of the current discussions:

The problem that miners currently complain about is primarily a problem of culture, not a problem of game mechanics.
However, if culture does not improve it will inevitably be "fixed" by way of game mechanics (which would be to the detriment of everyone, I think).

Activities like suicide ganking, scamming, corp theft, ... add a lot to the game as long as only a small minority actively pursues them. In that case they add some spice to an otherwise bland high-sec experience without seriously impacting the game overall.

However, when/once these activities become mainstream they will quickly stop being an enhancement to the game and become a detriment.

I think most of us know a similar problem from other pvp games - imbalances in classes/builds are generally unproblematic and can often be a boon to the game as long as they are not widely exploited.
But once every drooling idiot starts to use the "overpowered" FotM the game becomes unplayable until the next patch (some games have draft/ban systems that can act as a short-term bandaid in such cases).


Imagine you are a corporation CEO in EVE - one corp theft every few months should generally not be a huge problem. Sure it does hurt and it will make you reevaluate the procedures you had put in place to limit the impact of such thefts - but it should not put the continued existence of your corporation into question as long as you have managed it well. In fact, you might see such events as one opportunity to set yourself apart from less competent CEOs (who will get hit that much harder).
The game rules that allow corp theft work very well in this case - the thief can feel smug about the theft, the corpmembers can feel morally superior to the thief and the CEO can live his dream of being a corp CEO. ^^

Now imagine that instead of one corp theft every few months, you have a corp theft every few days - regardless of whether there is anything worth stealing or not. Free T1 frigates and some stashes of cheap modules? why not steal it when you can?
All material losses aside the morale among the honest member of your corp will drop really fast in such a case - suspicion and paranoia will take over.
In that case you can either lock down everything - don't hand out any assets, do extensive background checks on new recruits, ... - or shut down the corporation. Either way not only do your corpmates and you suffer, all budding corpthieves in the EVE universe suffer as well as there will be one less target for them.


Now, according to regular predator/prey dynamics we would expect that at some point there aren't any corporations left that the thieves could steal from and the number of predators will start dropping.
But this point of view omits that we are talking about a real-life business that needs continued cashflow to operate and has a reputation to maintain (which is not easily restored once it has been destroyed).
The game master has to intervene long before the "natural" return towards equilibrium would set in and when appeals to reason "Can't you see that you are hurting yourself by overfarming your prey?" prove to be fruitless he can only respond by changing the rules.

There is no black/white distinction between "good" and "bad" game mechanics - strict application of the categorical imperative does (in my experience) generally not result in games that are fun to play, imbalances and small exploits are perfectly fine as long their use doesn't spiral out of control - and whether that happens or not is very much a question of community culture. Do you have gamers who just want to pwn using the latest fotm or do you have gamers who share some concern about the state of the game as a whole?


tl;dr suicide ganking, corp thefts, scams, ... are great for EVE - as long as only a few people engage in these activities.
Once they become popular these "good" game mechanics become problematic and CCP would be forced to change them (for business reasons) long before any natural return towards equilibrium could set in - ultimately reducing the scope of the sandbox to the detriment of everyone.