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EVE Online: Inferno 1.0.3 to be deployed on Tuesday, May 29th

First post
Author
Nikita Ishii
Ministry of War
Amarr Empire
#61 - 2012-05-29 16:59:15 UTC
Hello everyone!
I'm just here wondering if you kids can pull the stick out of your ass and actually attempt to research what CCP has done.
Now watch closely what I do here its pretty cool and it took me all but 15 seconds to find post expansion.
I call this advanced feature Right click, or Shift-Click for all you fancy hotkey users out there. See what this little magic trick does is it creates a new window for the Ship bay or Inventory that you selected. Shift-Click both of them and now you have the old UI, only its a bit fancier with the estimated value and the total volume. How about that! Now bear with me children i know its not instant and it will take about 5 seconds out of your lives. Careful though you might get carpel tunnel from all the wrist movement you have to do. Pun Intended. Cool
Yours Truly,
Nikita Blink
Panhead4411
Rothschild's Sewage and Septic Sucking Services
The Possum Lodge
#62 - 2012-05-29 17:01:54 UTC
Nikita Ishii wrote:
Hello everyone!
I'm just here wondering if you kids can pull the stick out of your ass and actually attempt to research what CCP has done.
Now watch closely what I do here its pretty cool and it took me all but 15 seconds to find post expansion.
I call this advanced feature Right click, or Shift-Click for all you fancy hotkey users out there. See what this little magic trick does is it creates a new window for the Ship bay or Inventory that you selected. Shift-Click both of them and now you have the old UI, only its a bit fancier with the estimated value and the total volume. How about that! Now bear with me children i know its not instant and it will take about 5 seconds out of your lives. Careful though you might get carpel tunnel from all the wrist movement you have to do. Pun Intended. Cool
Yours Truly,
Nikita Blink


Now try undocking and redock....

Have fun with all those same ship Cargo-hold windows you just created...

http://blog.beyondreality.se/shift-click-does-nothing    < Unified Inventory is NOT ready...

yunafan2004
Nox Noctis Industrius
CAStabouts
#63 - 2012-05-29 17:08:31 UTC
Ok so only one change since patch...it doesnt take a day to load my POS...but this system is still useless! to much clicking I need multiple windows for all the divisions in my hangers...it just seems to counter productive for me.

since this release i have only logged on to do missions..I wont even try to mine with this joke...Still not sure how this is more streamline then right clicking on a hanger and selecting "open hanger" over doing the same and then having to scroll down a screen of crap that I cant even access because im NOT EVEN IN RANGE of it to find what i need?! Please explain this to me? Lets not mention the shift-click BS just to retain functionality of the old system.

If your going to ram this crap down my throut you can ATLEAST give me a check box that allows me to bypass the shift clcik and instead i can double click in that tree and seperate window pops up. ..you know like the old system worked but with more steps!?

I don't know **** about code or how much work it takes to give us both systems or an opt out option (which Id prefer) but I figure this is a simple fix or "add on" to this crap system..i mean you can't really make it much more useless, time consuming, and annoying at this point....can you?....
yunafan2004
Nox Noctis Industrius
CAStabouts
#64 - 2012-05-29 17:12:21 UTC
Nikita Ishii wrote:
Hello everyone!
I'm just here wondering if you kids can pull the stick out of your ass and actually attempt to research what CCP has done.
Now watch closely what I do here its pretty cool and it took me all but 15 seconds to find post expansion.
I call this advanced feature Right click, or Shift-Click for all you fancy hotkey users out there. See what this little magic trick does is it creates a new window for the Ship bay or Inventory that you selected. Shift-Click both of them and now you have the old UI, only its a bit fancier with the estimated value and the total volume. How about that! Now bear with me children i know its not instant and it will take about 5 seconds out of your lives. Careful though you might get carpel tunnel from all the wrist movement you have to do. Pun Intended. Cool
Yours Truly,
Nikita Blink


your right just like the old system so why am i doing the extra step in this inventory when i was able to do the same by just clicking on the object in space or in a hanger on the old system without a stupid tree loading crap i don't need?
Nikita Ishii
Ministry of War
Amarr Empire
#65 - 2012-05-29 17:15:48 UTC
Panhead4411 wrote:


Now try undocking and redock....

Have fun with all those same ship Cargo-hold windows you just created...


Nikita Ishii wrote:

Now bear with me children i know its not instant and it will take about 5 seconds out of your lives.


Ok negative nancy maybe you have mental issues and enjoyed undocking and redocking continuously just to open your cargo windows. I for one spend 45+ min out of station. And even when i do dock its only to unload cargo, maybe speak with an agent.
Its only 2 possibly 3 windows depending on what your doing. And their placement will be the same when you open them. Sorry if a few clicks upon entering station is too much for you. Its really only one more click than you did when you had the old ui.
Nikita Ishii
Ministry of War
Amarr Empire
#66 - 2012-05-29 17:18:41 UTC
yunafan2004 wrote:


I don't know **** about code or how much work it takes to give us both systems or an opt out option (which Id prefer) but I figure this is a simple fix or "add on" to this crap system..i mean you can't really make it much more useless, time consuming, and annoying at this point....can you?....


Would you like them to accept this challenge?
yunafan2004
Nox Noctis Industrius
CAStabouts
#67 - 2012-05-29 17:20:10 UTC
Nikita Ishii wrote:
yunafan2004 wrote:


I don't know **** about code or how much work it takes to give us both systems or an opt out option (which Id prefer) but I figure this is a simple fix or "add on" to this crap system..i mean you can't really make it much more useless, time consuming, and annoying at this point....can you?....


Would you like them to accept this challenge?


hmm...I stand corrected....
Nikita Ishii
Ministry of War
Amarr Empire
#68 - 2012-05-29 17:21:28 UTC
yunafan2004 wrote:
Nikita Ishii wrote:
yunafan2004 wrote:


I don't know **** about code or how much work it takes to give us both systems or an opt out option (which Id prefer) but I figure this is a simple fix or "add on" to this crap system..i mean you can't really make it much more useless, time consuming, and annoying at this point....can you?....


Would you like them to accept this challenge?


hmm...I stand corrected....


Blink
Zora stein
Caldari Provisions
Caldari State
#69 - 2012-05-29 17:32:08 UTC
Still same Ui crap as before I want an option for old Ui then we could all be happy wouldnt that be great.CCP and Blizz really sucking this year we get a terrible UI for this and Pandas for wow.I think i hate you both the same.
Di Mulle
#70 - 2012-05-29 17:35:20 UTC  |  Edited by: Di Mulle
Nikita Ishii wrote:
Sorry if a few clicks upon entering station is too much for you. Its really only one more click than you did when you had the old ui.


Ingenious ! yes, it is just one more click ! (that it will be multiplied thousands of times during all the game career, well, we leave that at the moment.)

Don't take me wrong, I am able to understand that there is a good reason for that one more click - you can make cool posts about how cool you are. Just... are there more ?
<<Insert some waste of screen space here>>
Rengerel en Distel
#71 - 2012-05-29 17:37:22 UTC
Nikita Ishii wrote:
Panhead4411 wrote:


Now try undocking and redock....

Have fun with all those same ship Cargo-hold windows you just created...


Nikita Ishii wrote:

Now bear with me children i know its not instant and it will take about 5 seconds out of your lives.


Ok negative nancy maybe you have mental issues and enjoyed undocking and redocking continuously just to open your cargo windows. I for one spend 45+ min out of station. And even when i do dock its only to unload cargo, maybe speak with an agent.
Its only 2 possibly 3 windows depending on what your doing. And their placement will be the same when you open them. Sorry if a few clicks upon entering station is too much for you. Its really only one more click than you did when you had the old ui.


It's great that it works fine for you, perhaps you're not the center of the universe, and the needs of other players could perhaps be different than your own?

My main problem is the incredible lag that the running totals create when doing jobs with multiple items. If the only thing you do with the inventory is grab more ammo, or toss some loot in your hangar, I'm sure you're not really effected much. If you're trading a couple billion worth of items around, you've got 30s to a minute of lag while it goes line by line, readjusting the figures in each window.

Optimize the code for the totals, or give us the option with a button to do the totals as needed.

With the increase in shiptoasting, the Report timer needs to be shortened.

Niena Nuamzzar
Royal Amarr Institute
Amarr Empire
#72 - 2012-05-29 17:40:23 UTC
Vincent Athena wrote:

Everyone knows you can move the window divider between the tree and the right side so as to make the tree small and not use up too much screen real estate?

Wow, really!? Roll

I just can't emphasize enough how much I dislike this UI Evil
Esker Sheep
Heavenly Armament Pavilion
Pandemic Horde
#73 - 2012-05-29 17:42:13 UTC
When Apple changed the Finder going from OS 9 to OS X the same arguments that are levelled here came up again and again across teh internetz.

Guess what, they carried on regardless and created something that worked better.

Give it time, its only by having people use it that the real problems, rather than 'omg it changed, change it back!', will be identified. This is an improvement with bugs.
A55 Burger
Weiland Yutani Corporation
#74 - 2012-05-29 17:49:58 UTC
Nikita Ishii wrote:
Panhead4411 wrote:


Now try undocking and redock....

Have fun with all those same ship Cargo-hold windows you just created...


Nikita Ishii wrote:

Now bear with me children i know its not instant and it will take about 5 seconds out of your lives.


Ok negative nancy maybe you have mental issues and enjoyed undocking and redocking continuously just to open your cargo windows. I for one spend 45+ min out of station. And even when i do dock its only to unload cargo, maybe speak with an agent.
Its only 2 possibly 3 windows depending on what your doing. And their placement will be the same when you open them. Sorry if a few clicks upon entering station is too much for you. Its really only one more click than you did when you had the old ui.


Maybe, just maybe, some people have different in game professions than you. Maybe, just maybe, you haven't experienced what people in those professions experience, because the 'loot all' button is all that you need.

Save no mention of the fact that the unified lag generator has to actually think about your cargo/items/whatever, frequently giving the 'throbber' effect upon docking, to load up data that NO ONE ASKED FOR (specifically prices, which aren't based in reality apparently).

Having one window load the data for every cargo location accessible is bad design. It causes lag where previously there was none, when most of the time the player is only going to interact with two locations at a time. The more time the server spends sending you data that you aren't using, the less time it has to send you information you WANT. This means that even though you don't see it, this process slows down even your game play.

As an aside, this 'feature' makes no sense in the context of the previously patched "Highlight own market orders" requires a checkbox to reduce server requests, yet the prices data does not. Free websites provide better pricing data, from your OWN API even, so there really isn't an excuse for this to be so flawed, nor mandatory for all players.


Par'Gellen
#75 - 2012-05-29 18:04:31 UTC
Panhead4411 wrote:
Nikita Ishii wrote:
Hello everyone!
I'm just here wondering if you kids can pull the stick out of your ass and actually attempt to research what CCP has done.
Now watch closely what I do here its pretty cool and it took me all but 15 seconds to find post expansion.
I call this advanced feature Right click, or Shift-Click for all you fancy hotkey users out there. See what this little magic trick does is it creates a new window for the Ship bay or Inventory that you selected. Shift-Click both of them and now you have the old UI, only its a bit fancier with the estimated value and the total volume. How about that! Now bear with me children i know its not instant and it will take about 5 seconds out of your lives. Careful though you might get carpel tunnel from all the wrist movement you have to do. Pun Intended. Cool
Yours Truly,
Nikita Blink


Now try undocking and redock....

ROFL Lol
Boom! Headshot to that post!
+1

"To err is human", but it shouldn't be the company motto...

Urgg Boolean
Center for Advanced Studies
Gallente Federation
#76 - 2012-05-29 18:06:08 UTC  |  Edited by: Urgg Boolean
St Rannik wrote:
is the performance of opening wrecks in space fixed in this patch?


Improved - not fixed. It's still way slower than it used to be, which is still a problem with a field full of wrecks to process...
Yeah - screen still momentarily freezes up upon both opening wreck and again when hitting "loot all".
Callidus Dux
School of Applied Knowledge
Caldari State
#77 - 2012-05-29 18:26:30 UTC
Nothing has changed. So no game play. X
You failed again in fixing and answering questions!
Callidus Dux
School of Applied Knowledge
Caldari State
#78 - 2012-05-29 18:31:31 UTC
Vincent Athena wrote:
For those asking Why, and wanting the old system back:

CCP has seen many complaints about the UI, indicating it was in fact broken. One of the biggest is it took too many windows to do anything, covering the screen with windows. Result: They fixed a problem by making an inventory system that required only one window for most operations.

Please, lets not take a step back to Excel in space.


They NEVER EVER asked me. So I am not included in this kind of survey "How to improve the UI". This survey MUST be a lie. I play EVE since more than 4 years and no one ever asked me how CCP could improve the UI. I do not know where all this people have their statistics for that survey. THIS IS A LIE!!!
Vincent Athena
Photosynth
#79 - 2012-05-29 18:31:34 UTC
Jebediah MacAhab Dallocort wrote:
Kim Blackstone wrote:
I prefer the unified inventory. You can open additional windows by shift-clicking for drag and drop. You can also get an additional panel for dragging by using the "merge 'items' and 'ships' into station Panel" in general settings.

That said, there's still a lot of refining and stream lining work to be done with the new inventory system. One of the big issue is that drag and drop does not work as well as the old system. Also window states should be saved, and not having to re-customize it every time you dock / undock.

Keep up the good work!

Okay, but go and salvage a mission and tell me how easy to use the new inventory was, and how efficient it was.

Oh, that's right. You can't.


I have, and it worked just fine. Ive done maybe a dozen L4 missions since the new UI, looted and salvaged them all in about the same time as before. On a Mac.

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Vincent Athena
Photosynth
#80 - 2012-05-29 18:41:31 UTC
Callidus Dux wrote:
Vincent Athena wrote:
For those asking Why, and wanting the old system back:

CCP has seen many complaints about the UI, indicating it was in fact broken. One of the biggest is it took too many windows to do anything, covering the screen with windows. Result: They fixed a problem by making an inventory system that required only one window for most operations.

Please, lets not take a step back to Excel in space.


They NEVER EVER asked me. So I am not included in this kind of survey "How to improve the UI". This survey MUST be a lie. I play EVE since more than 4 years and no one ever asked me how CCP could improve the UI. I do not know where all this people have their statistics for that survey. THIS IS A LIE!!!


I never said they did a survey. I was referring to a Dev comment about what CCP sees people complain about in the forums. They saw complaints about the UI needing too many windows open at once, they did something.

Maybe the issue here is CCP needs to do more surveys rather than use the forums as a polling service.

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