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New dev blog: Unified Inventory Changes

First post First post First post
Author
Dennie Fleetfoot
DUST University
#1001 - 2012-05-26 07:40:44 UTC
What I said, nearly three weeks ago...

https://forums.eveonline.com/default.aspx?g=posts&m=1283004#post1283004

Now if they'd kept it of TQ, like I told them to, we wouldn't be in a 50 page threadnaught of hate.

Listen to your customers CCP. A lot of them seem to understand the game better than you.

CEO Dust University

CPM 1&2 Member

www.twitter.com/DennieFleetfoot

disasteur
disasterous industries
#1002 - 2012-05-26 07:41:23 UTC
Dennie Fleetfoot wrote:
1000 posts about this?

CCP, you screwed up again!!

dont forget the other topic(s) in the countSmile
Spanking Monkeys
ZC Omega
#1003 - 2012-05-26 07:54:15 UTC
so ive gone to the pos. i need to install 7 build jobs in 2 manufaturing arrays but i need to move stuff between 4 manufaturing hangers.

this action used to take me 5mins, today took me 20. i had a screen covered with shift clicked windows, instead of my nice neat stacked ones. which when i warped away from the pos all turned into my freighters cargo hold.

the dev blog should have read.

Quote:
' After careful consideration, we understand you, we have listened to you, and we are undoing the ui changes.

The system while easy to navagate if you only own a few items, its none fucntioning if you own 1000's like many of you do. god forbid you have to use's pos or corp hangers with this new system, your really screwed then.

the old ui will be back on tq very soon, it will save us a lot of time slapping the old code back on to tq rather than fixing what is the worst thing we have added to TQ since the door.

ty for you understanding, we like to screw up once a year, and upset you. but rest assured this time will only be for a couple of weeks, unlike that door thing we made you all look at for 6 months.

CCP Fixing your ui one window at a time signing off '


Dennie Fleetfoot
DUST University
#1004 - 2012-05-26 08:05:29 UTC
disasteur wrote:
Dennie Fleetfoot wrote:
1000 posts about this?

CCP, you screwed up again!!

dont forget the other topic(s) in the countSmile


I didn't have time to count all the other posts and threads.

Too busy trying to make the UI work for me.

CEO Dust University

CPM 1&2 Member

www.twitter.com/DennieFleetfoot

Uther Aharalel
Doomheim
#1005 - 2012-05-26 08:16:39 UTC  |  Edited by: Uther Aharalel
Spanking Monkeys wrote:
...

the dev blog should have read.

Quote:
' After careful consideration, we understand you, we have listened to you, and we are undoing the ui changes.

The system while easy to navagate if you only own a few items, its none fucntioning if you own 1000's like many of you do. god forbid you have to use's pos or corp hangers with this new system, your really screwed then.

the old ui will be back on tq very soon, it will save us a lot of time slapping the old code back on to tq rather than fixing what is the worst thing we have added to TQ since the door.

ty for you understanding, we like to screw up once a year, and upset you. but rest assured this time will only be for a couple of weeks, unlike that door thing we made you all look at for 6 months.

CCP Fixing your ui one window at a time signing off '




This!! Lol

Nobody cares about what Goon's care about, they are the cheapest possible cask whine.

E6o5
Sebiestor Tribe
Minmatar Republic
#1006 - 2012-05-26 08:33:48 UTC
From a user's perspective I don't care how badly the old stuff was implemented - it was usable and fast. The new ui just sucks:

For drag&drop operations it is important to see source and destination (to verify that the stuff has been moved). Seperate window served this purpose just fine. Now try to open a corp hangar of an orca in a seperate window (context menu option exists) but guess what, it does nothing.

Performance of the ui sucks.

From a programmer's perspective I like that code is refactored and so on. But and no cost mess with the user experience of such an essiential part of the game.

It is a shame that the devs obviously did not used this new feature in real game play scenarios or they released it in this crappy state knowingly. Now they start listing but still leave us with this crap until they fixed it Ugh
Ribikoka
Royal Amarr Institute
Amarr Empire
#1007 - 2012-05-26 08:54:04 UTC  |  Edited by: Ribikoka
WE want a clear answer from CCP!!!

This inventory system will be part of the Dust 514 ? This is why they dont want to change it and roll back the old one ?
This inventory system need for console controllers ???

We want a direct answer.
Ama Zing
Viziam
Amarr Empire
#1008 - 2012-05-26 09:32:07 UTC  |  Edited by: Ama Zing
Interfaces shoulde be logical and handy. Your intention in putting statistics into the inventory is the fully wrong approach. Also is good interface design always an optical solution meaning more picturesque rather than a text list. Ships and ships hangars integrated is as well more dedicated to the assets windows than to inventory.

The interface you made meets the requirements for a professional assets management, but not for a handy solution to move items around. Just switch the functionality to the assets window and get the old multiple windows back to inventory and everyone is happy.

For the time being I stopped all activities in this game. I just kepp my skillqueues going.

Ama Zing
a disappointed subscriber
Arco Arachni
Deep Core Mining Inc.
Caldari State
#1009 - 2012-05-26 09:42:50 UTC
Getting used to the inventory ... still hoping for improvements.
One thing I have ... If already mentioned, just +1 it for me :)

Since you take away the corp hangar button in the station interface, I recognize, how my subconscious mind is working for me. Since years, I m hitting the button to get my work done. Now, you removed the button, but I m still (without wanting to do it) hitting the button, that used to be there ... just finding myself unrenting the corp office. Not only once ... again and again.

Sure, there is an error message, but .. ya know ... in station ...

I would love to see, if there is a chance for a slight change. Just move this "unrent office" button to the offices tab. Keep the gueast tab clear. Otherwise, I would be happy to have the corp hangar button back. Just opening the inventory, having the corp hangar open... as for now, i always need to click three times, where one was enough before.

Hope, I was clear enough .. else ask, plz!
Greets
Chin Hakonen
United Evian Peace Corp
Ice.Road.Truckers.
#1010 - 2012-05-26 09:45:51 UTC
Hi CCP,

It does not make good sense if you don't play the game. It's really obvious you guys don't play the game you
write. How can this be a great design, please don't abuse your playerbase and expect us to test it all the time.
It's nice to have a few new feature and something to play with all the time but please give people options.
Options to turn it on or off? In all good design there should be a way for ppl to cross over to the other side?
That's where Windows XP and Windows Vista failed?

1 Your ship hangar is not showing the active ship ...
2 The new inventory isn't responsive as the old one, it takes a while to load too much information we may not
need at the same time?
3 Salvaging and Looting is fail it's difficult ... please play the game yourselves.
4 Placing stuff into the hangars is fail because navigation isn't as simple as before. More mouse clicks
5 The inventory does not simplify but makes things difficult for the players.
6 Ships and looting boxes shouldn't be in the same inventory window? It should open separately and default with the tree collasped?

Give us our options as your customers?? Until a point you totally refined your product and there is clearly
more players using the new interface then take the old one down?? It takes just a little common sense?

Peace is the way of my war.

Beidorion eldwardan
Tactically Armed Vanguard
Tactical Narcotics Team
#1011 - 2012-05-26 09:45:58 UTC
unified inventory = ******* ******** CCP CREATED CLICKFEST

basically is a undo and remake please

i have several accounts ( or soon had ) because the ****** interface you now have given to "unify" my inventory has made it bad to use multiple cans/tabs at the same time that i have completely stopped bordering, and worse even i has brought my decire and excitement to a standstill, when eve is concerned i've simply stopped logging in.

the old inventory was working fine, it just needed to be faster but the new shite you have forced down upon us. just sucks

do like with your last ratearded idea please ( aka the spacepants and "the room" ) and give us the choise

and please for the love of god ******* STOP FORCING US TO BE YOUR GENIUNEPIGS !

we pay to play this game so leave the choise up to us

summery =
1) its a click like ever before
2) i no longer have the option of stacking my cans
3) most important of i cant have a usable inventory without that ******* ANNOYING LEFTSIDE MENU give me back my tabs
4) why the hell did you impliment the shift click function for neaerly ALL the things we used to use inventory for

its almost like you've stopped playing eve again - this feature STINKS

( as a note for CCP - i know im not typing very polite but this its nothing compared to what i REALLY would like to have writen but i dont wanna get a warning or a ban )
Ribikoka
Royal Amarr Institute
Amarr Empire
#1012 - 2012-05-26 09:54:04 UTC  |  Edited by: Ribikoka
Ama Zing wrote:
Interfaces shoulde be logical and handy. Your intention in putting statistics into the inventory is the fully wrong approach. Also is good interface design always an optical solution meaning more picturesque rather than a text list. Ships and ships hangars integrated is as well more dedicated to the assets windows than to inventory.

The interface you made meets the requirements for a professional assets management, but not for a handy solution to move items around. Just switch the functionality to the assets window and get the old multiple windows back to inventory and everyone is happy.

For the time being I stopped all activities in this game. I just kepp my skillqueues going.

Ama Zing
a disappointed subscriber



Logical for consoles. But god's sake this is a PC game and we playing with keyboard and mouses.
We dont need treepanel for user friendly interface. That's why i asked a question toward to CCP.
Guess to me this is a console inventory system, that's why so hard to handling on PC, because we dont use joypads.

"WE want a clear answer from CCP!!!

This inventory system will be part of the Dust 514 ? This is why they dont want to change it and roll back the old one ?
This inventory system need for console controllers ???

We want a direct answer."
Brutal Red
Republic Military School
Minmatar Republic
#1013 - 2012-05-26 10:14:38 UTC
People just stop paying for your subscription (however you pay*) .
Vote with your wallet , that's probably the only way to get ccp's attention .

I don't pay to be a freakin beta tester (probably for Dust to boot!)





*(I use GTC's , I only login to change skills until the UI is useble again , or the GTC's run out)

SamTheTrader
Sleepers and Drugs
#1014 - 2012-05-26 10:49:23 UTC
I was seriously considering to get a new computer to be able to run more accounts, the part with the more account won't happen. What a screw up with the ui.
Mentet
ShortAttentionSpan
#1015 - 2012-05-26 10:54:15 UTC  |  Edited by: Mentet
Strange how CCP have gone very quiet.

I really tried today, I mean really really tried to get the new inventory to work. I was looting, wanted to be selective so dragged the wreck window off the hold window, whenever I did loot all, did the wreck window tidly close, nope, left me with a second or even third hold window cluttering the screen.

So my accounts are starting to time out, no recurring subscription setup no plexes bought. Figure I'll get out on my bike more now the weather's brightened up here in the south-east.
VLAD VIRONS
Evolve Xcellence
#1016 - 2012-05-26 10:55:21 UTC
agree, gonna wait till Tuesday, give them a chance, if i will still miss my separate windows wich i can use without that damn Inventrory i will decline my 2 accs also.

P.S. old code? omg realy guys is it so hard making same interface on new code? anyways i will not pay for that kind of product called "Inventory online".

E6o5
Sebiestor Tribe
Minmatar Republic
#1017 - 2012-05-26 10:56:17 UTC
The unified clusterfuck definitely needs a default filter so that i can find my spare pair of 1000$ pants Evil
Andy DelGardo
#1018 - 2012-05-26 10:56:41 UTC
BUG: hotkey to directly open "corp-deliveries" is not working.
Mentet
ShortAttentionSpan
#1019 - 2012-05-26 10:57:11 UTC
Dennie Fleetfoot wrote:
disasteur wrote:
Dennie Fleetfoot wrote:
1000 posts about this?

CCP, you screwed up again!!

dont forget the other topic(s) in the countSmile


I didn't have time to count all the other posts and threads.

Too busy trying to make the UI work for me.


No need to count Dennie, the posts are sequentially numbered.


Old engineering adage: "If all else fails, read the instructions." Big smile
CCP Soundwave
C C P
C C P Alliance
#1020 - 2012-05-26 10:57:39 UTC
Ribikoka wrote:
WE want a clear answer from CCP!!!

This inventory system will be part of the Dust 514 ? This is why they dont want to change it and roll back the old one ?
This inventory system need for console controllers ???

We want a direct answer.


No, Dust will be getting its own inventory system specifically tailored for that game. This revamp was not made for Dust 514.