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New dev blog: Unified Inventory Changes

First post First post First post
Author
Marisol Shimaya
Doomheim
#881 - 2012-05-25 16:31:37 UTC
Marisol Shimaya wrote:
Quote:
Tranquility will be rebooted at 16:06 UTC to fix potential issues with inter-node communication, more information is available in this forum thread . The server expected to be back online at 16:30 UTC



Hoping that .......

The server expected to be back online at 16:45 UTC

Fight For Our Rights

Ribikoka
Royal Amarr Institute
Amarr Empire
#882 - 2012-05-25 16:34:15 UTC
Marisol Shimaya wrote:
Marisol Shimaya wrote:
Quote:
Tranquility will be rebooted at 16:06 UTC to fix potential issues with inter-node communication, more information is available in this forum thread . The server expected to be back online at 16:30 UTC



Hoping that .......

The server expected to be back online at 16:45 UTC


Just what excepted from Inferno. Burn like a hell. :PPP
yunafan2004
Nox Noctis Industrius
CAStabouts
#883 - 2012-05-25 16:36:56 UTC
Ribikoka wrote:
Marisol Shimaya wrote:
Marisol Shimaya wrote:
Quote:
Tranquility will be rebooted at 16:06 UTC to fix potential issues with inter-node communication, more information is available in this forum thread . The server expected to be back online at 16:30 UTC



Hoping that .......

The server expected to be back online at 16:45 UTC


Just what excepted from Inferno. Burn like a hell. :PPP


Hey maybe they heard our crys and are returning our inventory?!?!?!? hahah I know wishful thinking......
Tolmar
Aliastra
Gallente Federation
#884 - 2012-05-25 16:38:00 UTC
yunafan2004 wrote:
Ribikoka wrote:
Marisol Shimaya wrote:
Marisol Shimaya wrote:
Quote:
Tranquility will be rebooted at 16:06 UTC to fix potential issues with inter-node communication, more information is available in this forum thread . The server expected to be back online at 16:30 UTC



Hoping that .......

The server expected to be back online at 16:45 UTC


Just what excepted from Inferno. Burn like a hell. :PPP


Hey maybe they heard our crys and are returning our inventory?!?!?!? hahah I know wishful thinking......


we all are hoping for this BRING BACK OLD UI!
Kile Kitmoore
#885 - 2012-05-25 16:40:11 UTC  |  Edited by: Kile Kitmoore
Solmirana Kelranorra wrote:
Ribikoka wrote:
Urgg Boolean wrote:
Many current players have identified the Unified Inventory as a game breaker. I judge it's value based upon what a new player would think if they utilized the free trial for the first time. I doubt few, if any, would disagree that a new player would go "WTF is this ****" and uninstall the game.



Really not ? I brought 14 new players to the game in the last 2 months, all of this players without exceptions feel anger for this crap inventory.
6 players instantly left from the game the others thinking about it. Before this changes, all of them enjoyed the game, but now not.
Many old friends told to me, they wont renew their subscriptions too, they will waiting when CCP will realise they made a mistake and they will try to fix this again. They dont want to pay for a half finished work. They want playing and fun. But this new inventory item just frustate them and that's not really fun.



I am a new player, and I like the new inventory system quite a bit better. Not trying to go to war or anything stupid, or flame or fight. But I'm new and didn't get used to the old one and like the new system better. Got all my station containers labeled and like how they pop up as a list that I can then subdivide further if I like and access off a single branching tree. I understand that I am not dealing with the volume of items or situations that long time players are. As new players however me, my brother, my cousin and my best friend all like the new system better by quite a bit and we're all new players.


If you really are new, which in EVE on these forums the truth is let's just say a bit flexible, my response is, good for you. I mean that sincerely, I am not personally advocating a roll-back but I reserve the right to ask for one if this new UI can't not at least give players back what they had before. Some people think this is a lost cause and want the roll-back, I really do understand their thinking because it could take months for CCP to work this thing out.

If players like the new UI I don't want to take that away but at the same time I don't want CCP to throw what could be thousands of other players under the bus either. If people like the new UI they need to say why and people that don't need to do the same. CCP can't sit around and cherry-pick all the good and pat themselves on the back for a job well done either. Gather the feedback, from both sides, HTFU and start communicating what their immediate plans are for getting things back on track.

Oh, welcome to the game!
Ad'Hakim Tahous
Science and Trade Institute
Caldari State
#886 - 2012-05-25 16:43:16 UTC
Rommiee wrote:
So, basically this... blog post from your boss was a load of crap


I find it disturbing. For me, the present situation is starting to 'feel' very much like a situation none of us want to see ever again.

Still hoping for a renewed outbreak of self-criticism in Reykjavic
Marisol Shimaya
Doomheim
#887 - 2012-05-25 16:46:30 UTC
Kile Kitmoore wrote:
Solmirana Kelranorra wrote:
Ribikoka wrote:
Urgg Boolean wrote:
Many current players have identified the Unified Inventory as a game breaker. I judge it's value based upon what a new player would think if they utilized the free trial for the first time. I doubt few, if any, would disagree that a new player would go "WTF is this ****" and uninstall the game.



Really not ? I brought 14 new players to the game in the last 2 months, all of this players without exceptions feel anger for this crap inventory.
6 players instantly left from the game the others thinking about it. Before this changes, all of them enjoyed the game, but now not.
Many old friends told to me, they wont renew their subscriptions too, they will waiting when CCP will realise they made a mistake and they will try to fix this again. They dont want to pay for a half finished work. They want playing and fun. But this new inventory item just frustate them and that's not really fun.



I am a new player, and I like the new inventory system quite a bit better. Not trying to go to war or anything stupid, or flame or fight. But I'm new and didn't get used to the old one and like the new system better. Got all my station containers labeled and like how they pop up as a list that I can then subdivide further if I like and access off a single branching tree. I understand that I am not dealing with the volume of items or situations that long time players are. As new players however me, my brother, my cousin and my best friend all like the new system better by quite a bit and we're all new players.


If you really are new, which in EVE on these forums the truth is let's just say a bit flexible, my response is, good for you. I mean that sincerely, I am not personally advocating a roll-back but I reserve the right to ask for one if this new UI can't not at least give players back what they had before. Some people think this is a lost cause and want the roll-back, I really do understand their thinking because it could take months for CCP to work this thing out.

If players like the new UI I don't want to take that away but at the same time I don't want CCP to throw what could be thousands of other players under the bus either. If people like the new UI they need to say why and people that don't need to do the same. CCP can't sit around and cherry-pick all the good and pat themselves on the back for a job well done either. Gather the feedback, from both side, they need to HTFU and start communicating what their immediate plans are for getting things back on track.

Oh, welcome to the game!

Kile Kitmoore you started to play eve at 2008.08.31 01:10 nice but seems like you have playing that much you need to know this ; I had another characters before this and was about 2005. I can tell you what eve have been doing but it will take long time to write all down so I'll think that I know more than you.

Fight For Our Rights

Arch Ville
Federal Navy Academy
Gallente Federation
#888 - 2012-05-25 16:46:35 UTC
In the name of God give us the old inventory back. At least give us the option to use the old inventory, Like an option in the settings old style or ****** style.
Something like that.
Victor Sane
A-1 Industrial and Salvage
#889 - 2012-05-25 16:47:47 UTC  |  Edited by: Victor Sane
Yes that is something that was said earlier in another thread to others, that ccp and players should sit down and discuss with eachother at some point. Steps should be taken but right now they are swarmed with tasks youre not even imagine'ing right now.

they should have a formal player group who will give them feedback instead of viewing millions of threads.

You want the full story go to island and ask for an interview to sit down with the people in charge.
Miss Erkens
Broedende Bakkebaarden
#890 - 2012-05-25 16:50:39 UTC
PLSSSSSSSSSSSSSSSSSSS build in an option 'inventory old style''
Chloe Celeste
Net Effect
#891 - 2012-05-25 16:51:14 UTC
Victor Sane wrote:


well done capsing like a child :)




You obviously have not seen my previous posts.

#738 - https://forums.eveonline.com/default.aspx?g=posts&m=1351966#post1351966
#825 - https://forums.eveonline.com/default.aspx?g=posts&m=1354926#post1354926
#951 - https://forums.eveonline.com/default.aspx?g=posts&m=1361766#post1361766


Also, I am trying to show how much I hate Unifed Inventory and want the previous system back because it worked so well.
Marisol Shimaya
Doomheim
#892 - 2012-05-25 16:51:27 UTC
CCP after your reboot the server and my inventory still crash my client

Fight For Our Rights

Capsuleer Newton
Hedion University
Amarr Empire
#893 - 2012-05-25 16:52:05 UTC
Solmirana Kelranorra wrote:
Ribikoka wrote:
Urgg Boolean wrote:
Many current players have identified the Unified Inventory as a game breaker. I judge it's value based upon what a new player would think if they utilized the free trial for the first time. I doubt few, if any, would disagree that a new player would go "WTF is this ****" and uninstall the game.



Really not ? I brought 14 new players to the game in the last 2 months, all of this players without exceptions feel anger for this crap inventory.
6 players instantly left from the game the others thinking about it. Before this changes, all of them enjoyed the game, but now not.
Many old friends told to me, they wont renew their subscriptions too, they will waiting when CCP will realise they made a mistake and they will try to fix this again. They dont want to pay for a half finished work. They want playing and fun. But this new inventory item just frustate them and that's not really fun.



I am a new player, and I like the new inventory system quite a bit better. Not trying to go to war or anything stupid, or flame or fight. But I'm new and didn't get used to the old one and like the new system better. Got all my station containers labeled and like how they pop up as a list that I can then subdivide further if I like and access off a single branching tree. I understand that I am not dealing with the volume of items or situations that long time players are. As new players however me, my brother, my cousin and my best friend all like the new system better by quite a bit and we're all new players.


yup, its nice, until you acquire stuff more than 1000 stacks, which is the limit of station, and more stuff even more that you'll see that circling arrow in your hold for a few seconds every time you dock, yes, it is nice, when you want a container or station "items" to follow a specific sort order and then you want another container or your hangar to have a different sort order and the next time you dock, it's all but messed up.

yes, it is nice that every time you loot a wreck your whole inventory reloads itself, or that you need a bit larger window now to navigate thru the index' tree which reduces your screen space of seeing the awesomeness of the Eve's moving wallpaper, errr... environment...

yes, indeed it is nice, until you feel the unnecessary reloading of inventory when your stuff starts to pile up.... but yes, i was once a toon that owns nothing but an imparior and 1 civvie gun and 1 civvie miner.... yes i was one....Roll
Leucy Kerastase
650BN
#894 - 2012-05-25 16:55:29 UTC  |  Edited by: Leucy Kerastase
ISD Libertina wrote:

As per CCP Optimal, this was sadly forgotten in the original blog but mentioned in linked post.


Although it wasn't clear enough, there actually was a reference to this function in the patch notes.

"Patch notes for EVE Online: Inferno" wrote:
Unified Inventory

Cut and paste shortcuts implemented for inventory items.
Isabella Rascario
Delphinian Enterprises
#895 - 2012-05-25 16:56:40 UTC
As a corp inventory/industrialist/POS jockey I found the UI stuff tedious to deal with to say the least. Spinning forever to load up windows it certainly feels slower. POS stuff is Shocked

Moving items between corp hangar bays is awkward too. If you mouse over it, it switches to that view, so then you have to switch it back if you weren't done in the source hanger. Dragging-to-tab on the old system was much simpler.

Some of our corp was so pissed that they changed it, they went to play something else for the time being, just logging for skill queue changes.

TL;DR

Give us the old user interface back!

“I have never thought, for my part, that man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.” - Jean-Jacques Rousseau

Isabella Rascario
Delphinian Enterprises
#896 - 2012-05-25 16:58:17 UTC
Victor Sane wrote:
Yes that is something that was said earlier in another thread to others, that ccp and players should sit down and discuss with eachother at some point. Steps should be taken but right now the are swarmed with task youre not even imagine'ing right now.

they should have a formal player group who will give them feedback instead of viewing millions of threads.
.


What, like CSM? Or the testers on SiSi? Oh, wait..

“I have never thought, for my part, that man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.” - Jean-Jacques Rousseau

Meytal
Doomheim
#897 - 2012-05-25 16:59:16 UTC
Since it sounds like that few people (if any) raged about how hard the previous inventory management system worked, there wasn't a lot of pressure to fix what wasn't broken. So, there wasn't a "need" here.

By now, CCP has to know that when they make a change, a lot of people will rage just so they can rage at CCP. But unless this change was amazing, they would have a lot of the players raging; feedback from SiSi should have been enough to show that it wasn't ready for production yet.

There wasn't a "need" to fix anything, and there was a strong reason NOT to push something this impacting to production systems. So there had to be some sort of reason for this change and to forge ahead in spite of negative feedback.

They write their code in Python, which by and large is portable.


I had a strange thought that I'm hoping isn't true: Are we testing DUST's new inventory system?
Please say this isn't true.
James Razor
RazorEnterprise
#898 - 2012-05-25 17:01:35 UTC
Victor Sane wrote:
Yes that is something that was said earlier in another thread to others, that ccp and players should sit down and discuss with eachother at some point. Steps should be taken but right now the are swarmed with task youre not even imagine'ing right now.

they should have a formal player group who will give them feedback instead of viewing millions of threads.

You want the full story go to island and ask for an interview to sit down with the people in charge.


Erm.. actually, i realy think that we are allready beyond words with CCP. They should have learned their lesson last year. But i guess they didnt.

I dont know what they could say to convince any of us. I guess it is like Hilmar said last year: Dont listen to what they say, look at what they are doing.

And until now they failed horribly with what they did.

Old Bitter Veteran.

Ribikoka
Royal Amarr Institute
Amarr Empire
#899 - 2012-05-25 17:02:08 UTC  |  Edited by: Ribikoka
Victor Sane wrote:
Yes that is something that was said earlier in another thread to others, that ccp and players should sit down and discuss with eachother at some point. Steps should be taken but right now the are swarmed with task youre not even imagine'ing right now.

they should have a formal player group who will give them feedback instead of viewing millions of threads.

You want the full story go to island and ask for an interview to sit down with the people in charge.



That's why we had CSM. But they are just the CCP puppets. For them the most important thing their tickets to Island.
We reported with huge amounts of feedback from bad and wrong developed parts of inventory system, while the CSM puppets told everyone, the new inventory system is great and some other blabla in the Eve Radio.

We made a video, that's implied almost all errors and bugs,
What happened ? We got a message from developer, they dont want to create usertest, because they dont believe to players, what we reported. LOL

I hope they enjoyed now the rage of users, what they did.

We have a good phrase with my mother tongue. "Amit, főztél edd is meg!"

"It is used when you warn somebody beforehand not to do something because it is not that good idea but he/she is stubborn and not listining to you just does what he/she wants/thinks and after that he/she gets in trouble.

I said not to have sex with that crazy chick because you were never getting rid off her so "Edd meg, amit főztél" = "take the consequences and solve the problem by yourself""
Vaerah Vahrokha
Vahrokh Consulting
#900 - 2012-05-25 17:02:43 UTC
Solmirana Kelranorra wrote:

I am a new player, and I like the new inventory system quite a bit better. Not trying to go to war or anything stupid, or flame or fight. But I'm new and didn't get used to the old one and like the new system better. Got all my station containers labeled and like how they pop up as a list that I can then subdivide further if I like and access off a single branching tree. I understand that I am not dealing with the volume of items or situations that long time players are. As new players however me, my brother, my cousin and my best friend all like the new system better by quite a bit and we're all new players.


I believe the basic issue is that in a game like EvE it's impossible to create a "one size fits all".

Now, most other - much simpler - MMOs deal with this by:

1) Giving players ability to develop their add ons that allow them to reshape the UI as they prefer.

2) Giving players a large number of pre-coded options to let them hand pick their preferred configuration.


EvE has neither. Therefore if they create a newbie-friendly UI that works very well in their first year of game life it WILL stink for 4-8 years vets with hundreds of ships, hangars, POSes and so on.

What's wrong, what's too bold in asking for a check box to enable or disable the UI? So both new and old players are happy.

Oh, and don't come tell me it's impossible, old code and tralala. I have developed for 20 years, there's nothing impossible if you want to achieve it for real. Refactoring old code is a task that can be done. Sure, it is a cost, but hey, the end users were not those who chose to jump into this venture, they won't want to adsorb the negative consequences.