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Post if you are unsubing over the new inventory, as thats the only way CCP listens

First post
Author
InternetSpaceship
State War Academy
Caldari State
#581 - 2012-05-25 02:12:52 UTC  |  Edited by: InternetSpaceship
Quote:

It's all about the incrementalism. Let me ask you a question. Say they changed the way you had to lock people to F1+click. You're not used to it, right? And they took cntrl+click away from you and radial locking of targets was also removed. You could get used to it, right?

But at the same time, they made your overview settings die to default every time you had a session change, and standings did n't immediately update. So, you needed to go and reset everything to get rid of all the clutter before you could even see what's close to you on your overview, with all the related dangers and opportunities, every time you jump into a new system. You gotta ask yourself, is change for the sake of change worth losing that kind of function? Is it worth the hassle? I'm sure for some it still might be.


It's a good thing they aren't doing that, I guess.

If they did though, and I didn't like it, i suppose I'd simply stop playing Eve. I don't think I'd go posting 30 page threads full of melodrama over my favorite video game being changed.

It's just a game, in 20 years, all the blood, sweat, and tears you've put into Eve will literally have vanished away into nothingness, or possibly will be on some obsolete hard drive, collecting dust in some forgotten equipment closet or buried under 20,000kg of landfill.

Official Recruiter for GoonSwarm Corporation.

If you paid isk to get into GoonSwarm, you were probably scammed.  If you had the foresight to save the name of your scammer, let me know and I'll do what I can to help you.

Herring
Infinatech
#582 - 2012-05-25 02:48:22 UTC
InternetSpaceship wrote:
Quote:

It's all about the incrementalism. Let me ask you a question. Say they changed the way you had to lock people to F1+click. You're not used to it, right? And they took cntrl+click away from you and radial locking of targets was also removed. You could get used to it, right?

But at the same time, they made your overview settings die to default every time you had a session change, and standings did n't immediately update. So, you needed to go and reset everything to get rid of all the clutter before you could even see what's close to you on your overview, with all the related dangers and opportunities, every time you jump into a new system. You gotta ask yourself, is change for the sake of change worth losing that kind of function? Is it worth the hassle? I'm sure for some it still might be.


It's a good thing they aren't doing that, I guess.

If they did though, and I didn't like it, i suppose I'd simply stop playing Eve. I don't think I'd go posting 30 page threads full of melodrama over my favorite video game being changed.

It's just a game, in 20 years, all the blood, sweat, and tears you've put into Eve will literally have vanished away into nothingness, or possibly will be on some obsolete hard drive, collecting dust in some forgotten equipment closet or buried under 20,000kg of landfill.


I'm sure there are people who posted in all 30 pages, but I was just trying to make a point. I don't have the energy to forum whore like I used to.

Zora'e
#583 - 2012-05-25 03:23:56 UTC
Ok after going through most of this thread (and 1/2 a bottle of Vodka) I have come to a conclusion.

1/3 of the posters here are: "OMG it's change! I can't understand it! MAKE IT GO AWAY!!!!!!"

1/3 of the posters here are: "Hmm I see some problems with this, let me explain and see if we can't figure work around's"

1/6 of the posters here are: "CCP Appologist.. i.e. CCP can do no wrong, shut up and quit crying!"

1/6 of the posters here are: Actually liking the change.

So.. my take.

The new systems has some problems. Takes a little adjusting to when you have used the old system for so very long (honestly.. why fix what wasn't actually broken in the first place?). I can see that I am going to have to change some of my habits and it DOES annoy me that all my Cargo Containers now have a generic look rather than individual icons that showed what type they were.

I use Station Cans, Freight Containers, GSC's etc to separate and catalog my equipment. Used to be I could look at the Can Icon and know what was in it by the icon. Now I can't do that, nor can I easily tell what TYPE of can it is. For me this is a minor problem. It totally shreds my visual cataloging system... but, I'll adjust by changing the name of my cans to include a three letter type ( STA, FRE, GSC) code at the beginning of it's name.

Overall this 'Upgrade' of CCP's won't impact me terribly bad however I still question WHY they decided to do this when the old system worked perfectly well. Hasn't CCP ever heard the line, "if it ain't broke. don't fix it"?

That is really my only beef with the current changes, but as I basically don't play anymore, it really doesn't affect me at all. I just maintain a sub at this point to keep skills training. However.. it does apear to me that CCP is back to their old games of "We decided we are going to do something, ignored all player feedback and put the changes through anyway.. why are you mad at us?"

They didn't learn much from the previous fiasco for very long did they?

I won't say you are stupid, but you're not exactly on the Zombie menu either.

Bauloe
FBN 4893
#584 - 2012-05-25 04:52:01 UTC
I am enjoying the system.. It is like windows 7
destiny2
Decaying Rocky Odious Non Evil Stupid Inane Nobody
Rogue Drone Recovery Syndicate
#585 - 2012-05-25 05:03:58 UTC
I wont un sub but ill just sit in my carrier spinning it in station while skills train.
Shian Yang
#586 - 2012-05-25 05:09:22 UTC  |  Edited by: Shian Yang
Greetings capsuleers,

I have just started following this rather amusing conversation. The first amusing snippet was this:

AkaiDruiD II wrote:
Let's save this convo for after the Apocalypse, when ur porshe is outta gas and ur gun is out of bullets. I will be on the horse carrying the 2 samurai swords ;)


From the Hiro Protagonist immitator, this is rather amusing. I rarely see such posturing, especially in New Eden so this was rather refreshing. But ... there is more!

AkaiDruiD II wrote:
My argument is if there was no DOS, there would be no 'Windows'. And if there were no 'Windows' there would STILL be DOS.
I've used pc's b4 there were 'windows'. 'Windows' is better in the sense that for ur simple minds, little pretty pictures are easier for u to comprehend ;) But with one line of assembly code written in a DOS environment, all ur pretty little pictures will burn. Also assembly coding or any other coding is very tedious in a DOS environment, so in that case, a 'windows' type environment is preferred. But in the end...it comes down to DOS, and on/off registers....


I like how he pretends to know what he is talking about by sprinkling it with just enough to sound intelligent to everyone except those who really understand such things. As if DOS is the Genesis of it all.

AkaiDruiD wrote:
There have been a few times where a few lamers didn't like the opinions of others. It was a forum regarding hardware oc'ing and stuff, in any case, a cpl of loudmouths, like urself, was starting to talk sh!t to me, and when my defensive reply was... let's say, "louder". A friend of theirs, who apparently modded that forum, made the attempt to ban me from that site. So if I were to type it in the address bar, the only page that showed was a blank one that said "you have been banned from this website server". But, being the less-fortunate that loudmouths are, I returned to that forum immediately after receiving that page and expressed my disappointment with their futile & childish act.


Ah, the gift that keeps on giving. The veiled threat of retaliation ... be warned. He's gone to bed twice now.

Regards and thanks,

Shian Yang
Malcanis
Vanishing Point.
The Initiative.
#587 - 2012-05-25 05:10:30 UTC
Well, at least we can all look on the bright side in one way:

botters don't like the new inventory system at all; http://nosygamer.blogspot.co.uk/

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Zora'e
#588 - 2012-05-25 05:34:13 UTC
Malcanis wrote:
Well, at least we can all look on the bright side in one way:

botters don't like the new inventory system at all; http://nosygamer.blogspot.co.uk/


Botter tears R best Tears!

I won't say you are stupid, but you're not exactly on the Zombie menu either.

Tark en Chalune
Aliastra
Gallente Federation
#589 - 2012-05-25 06:15:15 UTC
Zora'e wrote:


...
1/3 of the posters here are: "OMG it's change! I can't understand it! MAKE IT GO AWAY!!!!!!"
...


There are almost no truly stupid players in EVE. We understand how the new Inventory window works.
We just think it sucks donkey balls.


Quote:
They didn't learn much from the previous fiasco for very long did they?


Someone too high up to just fire is causing this, then and now. Until it costs investors money, this behavior will not be corrected.


Roime
Mea Culpa.
Shadow Cartel
#590 - 2012-05-25 06:18:44 UTC
Most of the whiners here are botters, that is obvious.

"Unplayable"

"I'll unsub"

"Game is broken for my playstyle"

.

General Freight
GIRLFRIEND SURF TEAM
#591 - 2012-05-25 06:36:43 UTC
Roime wrote:
Most of the whiners here are botters, that is obvious.

"Unplayable"

"I'll unsub"

"Game is broken for my playstyle"




I'm not. I'm a regular player who lives in a POS. I am much soothed by the promise of fixing that interaction, and it reminds me why I used to have a policy of not playing for a week after updates.

All that being said, I would be a lot happier if CCP had just come out and said that "confounding the botters" for a few days or weeks was their ultimate goal. Though the botters will likely be back before me.
Erik Justice
Space Parabellum
#592 - 2012-05-25 06:57:29 UTC
What is with the community behind this game? The developer has every right to change something to what they think is better for the interface the players use. There's no issue with the change, everything feels more streamlined and I use less space.

If you're seriously going to shed tears over each change that happens per patch, you may as well unsubscribe without the tears on the forums and spend your time, oh I don't know, doing something productive. Then people might not get scared off by the ass-hattery that constantly rears it's ugly head.
Zora'e
#593 - 2012-05-25 07:01:33 UTC
Tark en Chalune wrote:


There are almost no truly stupid players in EVE.


True.. however even smart people do stupid things when they are reacting, rather than thinking.

I won't say you are stupid, but you're not exactly on the Zombie menu either.

Ranger 1
Ranger Corp
Vae. Victis.
#594 - 2012-05-25 09:27:19 UTC
Zora'e wrote:
Tark en Chalune wrote:


There are almost no truly stupid players in EVE.


True.. however even smart people do stupid things when they are reacting, rather than thinking.


Thinking requires more clicks than reacting, obviously that just won't do.

View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.

Vaerah Vahrokha
Vahrokh Consulting
#595 - 2012-05-25 09:37:13 UTC
Roime wrote:
Most of the whiners here are botters, that is obvious.

"Unplayable"

"I'll unsub"

"Game is broken for my playstyle"



They are adapting the bots. After all a bot is better at dumb replay-clicking 52,000 tree nodes than any human could ever do.
49125
Growing Old Disgracefully
#596 - 2012-05-25 10:01:56 UTC  |  Edited by: 49125
Erik Justice wrote:
What is with the community behind this game? The developer has every right to change something to what they think is better for the interface the players use.

Just as the subscriber has every right to opt out of anal-probing.

Erik Justice wrote:

If you're seriously going to shed tears over each change that happens per patch, you may as well unsubscribe without the tears on the forums and spend your time, oh I don't know, doing something productive.

Been there, done that (bought the t-shirt (without aurum)).

Erik Justice wrote:

Then people might not get scared off by the ass-hattery that constantly rears it's ugly head.

True. Once un-subscribed it is very hard to be affected by EVE ass-hattery. Of all kinds.

.

Josef Djugashvilis
#597 - 2012-05-25 10:54:04 UTC
My annual subscription fee of £89.99 is due for renewal in July.

Unless CCP introduce 'pay to win,' which would cause me to cancel my subscription, I think Eve is fantastic value for money (£7.50 per month), current inventory problems included.

Less than the cost of two pints of my beloved Guinness.

So, no, I will not be leaving Eve.

This is not a signature.

Mara Rinn
Cosmic Goo Convertor
#598 - 2012-05-25 11:01:31 UTC  |  Edited by: Mara Rinn
My complaints about the "unified inventory system" for today:

Shift+Click opens a new window. If I want to move multiple containers from one storage location to another, I can't use the tree to select them. Perhaps "Open Container" could open the container in a new window like it used to (since clicking the container will "open" it in the unified view).

Hover-to-open delay is too short. My hover delay is about 0.3s before i realise that the item I'm dragging is sitting over the container I want (I'm working on a computer that runs EVE very slowly to start with, using remote control software to span multiple computers, so my mouse lags). So when I'm splitting a stack of items to various containers in a corporate hangar, I often end up with the container open, and need to reselect the source location again.

Opening the inventory is slow. I live in Australia, so building the list of everything in every container in every hangar takes a long time. How about only enumerating the contents of a container when I click on that container? I can't imagine how frustrating this would be for people in w-space operating out of a POS where there are thousands of items sitting in hangars around the place.

Opening the inventory defaults to my ships's cargo. When I land in a station, I usually want to interact with that station's item hangar first. Ideally I'd be able to drag any container to the Neocom as a "root". Then when I dock in that station again, the nominated containers would be available as buttons in the neocon. When I'm docking at a different station, those containers aren't accessible so don't show up. I can still open my ship's cargo with the Alt+C, right-click-on-ship and double-click-in-hangar shortcuts. There is no reason for unified inventory to open to the active ship's cargo hold too.

I'll be running missions later, so no doubt my other half will have some comments about unified inventory when the salvaging is done :)

Thank you for the effort, CCP UI folks. It is a pity that the initial state of the Unified Inventory work is so bad that people are actually unsubscribing because it has ruined their gameplay. Perhaps one day CCP will learn to not release new features until the flood of complaints from testing on Singularity have dwindled to a mere trickle?

But, it is the Summer expansion, which is the traditional time for CCP & Players to have their annual relationship shakedown.

edit: Missions run, salvaging done. Other half hates the Unified Inventory UI. Specific complaint:

When looting multiple containers, the Unified Inventory gets in the way: At the end of mission running, we salvage using a Noctis. Due to the speed that this ship is capable of salvaging, the looting happens right at the end: switch to "cans in space" view, open all the cans, click all the "loot all" buttons. At least, that's how it used to work. Now when you click "loot all", the Unified Inventory will close that can and display the ship's cargo bay rather than the next most recently opened container.

Here's how it should work:

My Noctis is in a field of containers. I switch the inventory filter to show me all containers within lootable range. I select all those containers (click on the first, shift+click on the last in the list), then select "loot all" at which point all the containers are looted into my ship's cargo hold. The usual rules apply: simply stop looting when the next item to be looted will not fit.

Remember we're not writing a hierarchical file system management interface here. There are very few instances where you would want to move every file from a directory tree into one directory. Conversely there are many instances where a capsuleer will want to move every item from a tree of containers into one specific container.
Veritas Titan
Federal Reserve of Amarr
#599 - 2012-05-25 11:37:44 UTC  |  Edited by: Veritas Titan
can you quitters give me a character with high SP so i can play the game...thanks. i would like to add that the new inventory is great.
Diamonica Norya
Pro Synergy
#600 - 2012-05-25 11:56:05 UTC  |  Edited by: Diamonica Norya
Veritas Titan wrote:
can you quitters give me a character with high SP so i can play the game...thanks. i would like to add that the new inventory is great.


You can't play the game on a low SP toon? no wonder you find the new inventory great!

I mean we really know the devs behind this inventory thing actually play the game too! Shocked