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Question about the new reactive armor hardener

Author
Potrondal Morrison
The Scope
Gallente Federation
#1 - 2012-05-23 17:29:23 UTC
the new Reactive Armor Hardener has 15% resists on all damage types that "shifts its defenses" and "align its defenses against whichever incoming damage types are prevalent", is the 15% the max resists or do the other 15%s stack on the damage/s type?
i.e. if you were getting thermal and kinetic damage only would you get 30% resists on those both? or is 15% the max resists?
Antisocial Malkavian
Antisocial Malkavians
#2 - 2012-05-23 17:38:53 UTC
Potrondal Morrison wrote:
the new Reactive Armor Hardener has 15% resists on all damage types that "shifts its defenses" and "align its defenses against whichever incoming damage types are prevalent", is the 15% the max resists or do the other 15%s stack on the damage/s type?
i.e. if you were getting thermal and kinetic damage only would you get 30% resists on those both? or is 15% the max resists?



oops armor lol

And, isn't sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you're good and crazy, oooh, oooh, oooh, the sky is the limit.

Potrondal Morrison
The Scope
Gallente Federation
#3 - 2012-05-23 17:49:00 UTC
Antisocial Malkavian wrote:


oops armor lol


yep armor Shocked
Caderidien
Perkone
Caldari State
#4 - 2012-05-23 18:16:43 UTC
If you were getting hit by only one damage type it can go up to 60% resist to it, but my current understanding is it only increases by 3% per cycle depending on the damage profile. That means with this t1 one it would take 30 seconds to make it better than a t2 EANM that costs no cap and assuming you're only getting hit with a single damage type.
Heimdallofasgard
Ministry of Furious Retribution
Insidious.
#5 - 2012-05-23 18:19:05 UTC
Yeah ccp spell armor the american way. instead of armour.
Markus Reese
Deep Core Mining Inc.
Caldari State
#6 - 2012-05-23 18:20:02 UTC
I would need to test if it has been adjusted. Before on singularity, it shifted only 1% per cycle. This resulted in a 90 seconds to even match an ENAM for main incoming damage. I never did individual damage test, but in combat you will pretty much be guaranteed 2 damage types unless only being hit by one drone type, one smartbomb type or one missile type. I personally say plan around a max 30% resistance simply because if more than one thing is fired at you, you will probably not exceed that.

To quote Lfod Shi

The ratting itself is PvE. Getting away with it is PvP.

Heimdallofasgard
Ministry of Furious Retribution
Insidious.
#7 - 2012-05-23 18:21:53 UTC
Caderidien wrote:
If you were getting hit by only one damage type it can go up to 60% resist to it, but my current understanding is it only increases by 3% per cycle depending on the damage profile. That means with this t1 one it would take 30 seconds to make it better than a t2 EANM that costs no cap and assuming you're only getting hit with a single damage type.


unless of course you're stacking your EANM's... could use one eanm and then an adaptive hardener maybe.
Potrondal Morrison
The Scope
Gallente Federation
#8 - 2012-05-23 18:31:04 UTC
thanks for the reply folks Lol