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EVE Online: Inferno to be deployed on Tuesday, May 22nd

First post
Author
Tara Nighthawk
Center for Advanced Studies
Gallente Federation
#221 - 2012-05-22 21:50:31 UTC  |  Edited by: Tara Nighthawk
Tara Nighthawk wrote:
Coincidentally, I have just received a reminder email to say my second account has 20 hours left before it expires.

From past experience I think I will wait a few days before renewing that. It will probably be at least a week before the game is playable again, since of course, no prior testing will have been carried out - especially for Mac users.

One account sitting unused will be enough during that time.

Please, please prove me wrong there CCP, just for once.

Make it work right from release date this time Blink



Alright, fair is fair.

It took all evening to run the update and it reached about 75% on stage 2 and then restarted stage 2 for no apparent reason - but it did update correctly and it does work.

I don't like the new combined Inventory - I miss seeing my Inventory in front of me when in the Station.

However, I can still login and play - on the night of the update. I can't remember the last time that happened.

I even renewed my second subscription - mainly so I could see the fourth CQ layout. Gallente is fairly attractive, Caldari is cool and high-tech complete with transparent floors, Amarr is a bit dark and spooky and Minmatar is dark and scruffy. Very nice - glad my main is Gallente as I would not want to live in the other three.

Also, it is true that the Amarr ships now look a bit dull, instead of the shiny gold lustre they used to have. Not an improvement.

Of course, as I don't do PVP or FW, all I get for the update is a matt-finish Amarr ship for my Amarr alt and a confusing Inventory.

Well, at least it works and is still playable. Smile
Terron Kerrix
MUTED VOID
#222 - 2012-05-23 02:01:55 UTC
Oh Pickles ....

Doing a mining op with the orca, you know all those tabs that were nicely organized in the Corp Hangar and just had to select one and it opened.

Try doing that now with the new system, holy extra windows batman, its more frustrating than listening to a 1960s version of the Riddler.


*sigh* been pickled again by that dastardly CCP.
Janica Erris
Seminal Vessels
#223 - 2012-05-23 02:01:58 UTC
Now I'm trapped in an update loop.

Computer hung a couple of hours ago so I forced a restart. Computer had reverted to a previous state so I wasn'y surprised that it needed to repatch... went through the process, got the same message about privileges..... yada yada it worked.

Restarted computer to "imprint" the state. Restarted EVE launcher and now its updating the patch again.

25% through applying the patch and I expect I'll have to restart the comp and launcher again as per instructions.

Edit: Privileges error now... finishing post before continuing.
Terron Kerrix
MUTED VOID
#224 - 2012-05-23 02:14:48 UTC
Janica Erris wrote:
Now I'm trapped in an update loop.

Computer hung a couple of hours ago so I forced a restart. Computer had reverted to a previous state so I wasn'y surprised that it needed to repatch... went through the process, got the same message about privileges..... yada yada it worked.

Restarted computer to "imprint" the state. Restarted EVE launcher and now its updating the patch again.

25% through applying the patch and I expect I'll have to restart the comp and launcher again as per instructions.

Edit: Privileges error now... finishing post before continuing.




I started a thread on this issue, but i will just link the result here so ya dont have to search for my thread.

Got a reply in my petition today, +++1 for CCP on responding. At least they know the important bits to respond to, lol


Here is what they replied to me, Hope it helps you. It worked for me. (Windows)

Hello.

We have made and alternative version to patch the client, you simply download the patch file and extract it and then let the launcher do the rest.

The patches are available on the following forum thread here: https://forums.eveonline.com/default.aspx?g=posts&t=92005&find=unread

Best regards
Senior GM Retrofire
EVE Online Customer Support
R0ot
Caldari Provisions
Caldari State
#225 - 2012-05-23 12:05:57 UTC
CCP Masterplan wrote:
blackpatch wrote:
Quote:
If a player logs back in whilst his ship is still in space at a 1-million-km emergency-warp point, their ship will now be vulnerable to warp disruption bubbles at this location as it attempts to e-warp back to its original position.


Can we get some clarification on this patch change?

Specifically, suppose you log out in space without aggression. A 60-second timer elapses and you disappear from space. Some time later, let's say the next day, you log back in. Your ship appears in space 1 million km from your logoff point, aligns, and warps back to the logoff point.

In this scenario, when you log back in, are you vulnerable to warp disruption bubbles while aligning back to your logoff point?

Yes. Although in your example (where the ship was removed from space once its timer had expired) you'll be warping back from a random 1M km point. If someone manages to find this spot and bubble it before you align, they will now prevent your warp. They could always do this with targetted tackle, this change just makes bubbles consistent.

If you logged out in a FF at a bubbled POS, you'll still warp back through bubbles surrounding the forcefield - it is only bubbles at the 1M km spot that have been changed to be able to disrupt a return e-warp.

Make sense?


This doesn't work as you've described, I've done several tests now and the old rules still apply.
Kaylee Cipher
Cyclicality Cabal
#226 - 2012-05-23 15:30:31 UTC
Meno Theaetetus wrote:

If only there were a group of players that know the game deeply, a 'council' if you will, that CCP could sanity check these things with before drastically changing game mechanic.


OMG this is the quote of the year, It made me LOL so hard, thank you
Barbie D0ll
Imperial Academy
Amarr Empire
#227 - 2012-05-24 05:53:19 UTC
CCP Explorer wrote:
CCP SoniClover wrote:
Barbie D0ll wrote:
CCP Soundwave wrote:
NiftyWolfie Aishai wrote:
So are the Devs feeling good about the deployment of the update so far ?
So far, so good.

(I hope I didn't jinx it)
ohnoes my BOOT.INI is gone!

when are the tech 2 drone damage mods coming out?
There is a fix that allows invention of the drone damage module and the cpu rig coming out tomorrow.
Windows 7 doesn't have boot.ini anymore. Windows XP machines don't either since EVE Online: Trinity.


well, that explains why i cant find my BOOT.INI
what did you do to Microsoft's BOOT.INI that they don't have it anymore?
Zleon Leigh
#228 - 2012-05-24 14:22:32 UTC
Meno Theaetetus wrote:

If only there were a group of players that know the game deeply, a 'council' if you will, that CCP could sanity check these things with before drastically changing game mechanic.


Interesting point - I'm sure the CSM was given a song and dance slideshow on this. Failure to sit down and actually use a prototype is obvious I guess. But then again - WTH is that time and isk sink SiSI server for??

Incarna - Newest business example of mismanaged capital. CCP - Continuing to gank independent PI producers every day

PvP's latest  incentive program ** Unified Inventory **  'Cause you gotta kill something after trying to use it

Hong Hu
Roving Guns Inc.
Pandemic Legion
#229 - 2012-05-24 23:29:37 UTC
CCP Soundwave wrote:
Daedalus II wrote:
CCP SoniClover wrote:


Yes, right now there is a light defender missile that can only be fired from Light Missile Launchers and a heavy defender missile that can only be fired from Heavy Missile Launchers. Once we get around to actually fixing the technical issues we will probably add more versions.


...not important...


It's an issue with the new launchers/missiles. Since there is actual size involved between ammo/launcher we have to get versions that fit into each of them.


Here's to hoping for Rocket Launcher sized Defenders...

Defender Rockets...

Regards,

Hong Hu
Freightress
Center for Advanced Studies
Gallente Federation
#230 - 2012-05-24 23:30:15 UTC
WHAT THE ****!!!

I still cant log in or even install the ******* update!!

This is horse ****!!

I have 2 accts I cant even access them to continue training.

**** You CCP!!! You can Keep This ******* Game and Refund my money I have prepaid for until march 2013
Tara Nighthawk
Center for Advanced Studies
Gallente Federation
#231 - 2012-05-25 12:41:47 UTC
Tara Nighthawk wrote:
Tara Nighthawk wrote:
Coincidentally, I have just received a reminder email to say my second account has 20 hours left before it expires.

From past experience I think I will wait a few days before renewing that. It will probably be at least a week before the game is playable again, since of course, no prior testing will have been carried out - especially for Mac users.

One account sitting unused will be enough during that time.

Please, please prove me wrong there CCP, just for once.

Make it work right from release date this time Blink



Alright, fair is fair.

It took all evening to run the update and it reached about 75% on stage 2 and then restarted stage 2 for no apparent reason - but it did update correctly and it does work.

I don't like the new combined Inventory - I miss seeing my Inventory in front of me when in the Station.

However, I can still login and play - on the night of the update. I can't remember the last time that happened.

I even renewed my second subscription - mainly so I could see the fourth CQ layout. Gallente is fairly attractive, Caldari is cool and high-tech complete with transparent floors, Amarr is a bit dark and spooky and Minmatar is dark and scruffy. Very nice - glad my main is Gallente as I would not want to live in the other three.

Also, it is true that the Amarr ships now look a bit dull, instead of the shiny gold lustre they used to have. Not an improvement.

Of course, as I don't do PVP or FW, all I get for the update is a matt-finish Amarr ship for my Amarr alt and a confusing Inventory.

Well, at least it works and is still playable. Smile



I stand corrected. Since last night's minor update I cannot leave the station without the system locking up.

I leave the start point of a mission with all criteria fulfilled except the actual delivery and when I arrive at the destination, none of the criteria are still completed - even though I have the item to be delivered.

Two accounts - both valid until August - both unusable Cry


Nice one CCP, especially as it worked after the major update on Tuesday.