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EVE New Citizens Q&A

 
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FW or Red vs. Blue? And what corps to consider from there

Author
Malik Malukker
Sebiestor Tribe
Minmatar Republic
#1 - 2012-05-22 20:14:32 UTC
Hey I'm fairly new to Eve, been playing for a little over a month and am finally getting the hang of a few of the mechanics. Long term goals include null sec sovereignty warfare, POS management/moon mining, and WH space covert ops ninja exploration. (Before the "LOL newb with yur 2mil SP will FAIL at all that hahaha" response I'll let you know I'm well aware that these are long-term goals [even longer term includes becoming a ruthless, heartless, merciless space pirate Twisted])

As for now, I've got L1 mission grinding down to a frigate-popping extravaganza, and am currently skilling up drones/missiles/medium turrets to make my newly purchased Rupture actually worth its price tag so I can begin railing L2s just as fast as L1s now. In the meantime, I'd love to get started with PvP but am a little torn on where to start.

With Inferno out now FW is looking pretty cool, the additional consequence to player action seems interesting, but I've read a lot about undesirable loss of faction standing and limited access to other empires' space. I've also read up a bunch on RvB, which seems to offer a similar PvP experience, but without the limited access, and more noob-friendly.

From where I'm standing it seems that FW is bigger, badder, cooler, and potentially more fun, but RvB offers an experience perhaps more suited for my skill level (both in SP and tactical experience). I also want to take into account the fact that the majority of my assets and agents with higher standing are around Rens and Pator, many jumps away from RvB space (but not very many jumps from Ammar/Minmatar warzones).

My questions then are:
Can I jump straight into FW, or is it better to ease my way into PvP through RvB?
If RvB really is the way to go for now, should I move many of my assets/ships to Caldari space and begin grinding L1s there, and is there a faster reliable way to haul my ass (only my ass, not my assets P) around space before getting the standings for jump clone access?
Would joining a corp involved in noob-friendly high/low-sec PvP, exploration, and industry be a better route than either of these?
Finally, in terms of long term goals, what kind of corps can I look to for help easing into null sec and WH space?

Thanks in advance for any feedback/advice.
MadMuppet
Critical Mass Inc
#2 - 2012-05-22 20:35:51 UTC
I would recommend starting with RvB because it is a bit more 'civilized' and the players are friendly. There are rules and limits about ship types and sizes. so the fights are usually not 'insta-pops'. Even when you get popped, the guy that kill you often talks over the fight with you and you pick things up. There are often small fleet actions as well so that you can get the hang of that as well.

Once you have an understanding then you can jump in to FW. While some parts of FW are limited to smaller ships, the 'getting there' is often blocked with all kinds of nastiness.

This message brought to you by Experience(tm). When common sense fails you, experience will come to the rescue. Experience(tm) from the makers of CONCORD.

"If you are part of the problem, you will be nerfed." -MadMuppet

Petrus Blackshell
Rifterlings
#3 - 2012-05-22 21:14:27 UTC
RvB is guaranteed sure-fire to be newbie-friendly. With FW, it really depends on the corp you join (and various other factors associated with that). That said, there looks to be more money/fun in FW, plus there is some enjoyment in the less controlled feel of it.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#4 - 2012-05-22 21:18:14 UTC  |  Edited by: Lyric Lahnder
RVB then when you earn some isk and some stones go to FW.

Get your social skills up so you can break out of those dreadful lvl 1's and 2's

No corps that tend to do everything have pretty blasé leadership, or are a tight group of friends that do everything together and might be exclusive. Its always better to find a corp that is laser focused on what you want to do in game.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.

Cameron Zero
Sebiestor Tribe
#5 - 2012-05-22 21:31:40 UTC  |  Edited by: Cameron Zero
Step One: You mentioned Jump Clones. Train the skill (Infomorph Psychology) to 3 and join Estel Arador. Free jump clones, it doesn't require any standings on your part.

Step Two: You mentioned moving a lot of stuff. Look up Red Frog Freight (http://red-frog.org/) or PUSH Industries (https://forums.eveonline.com/default.aspx?g=posts&t=41058) I've had VERY good luck with both. They are quick (PUSH is perhaps quicker) and easy to use.

If you decide on RvB, make sure you get your stuff moved before you join. While applications can take up to 24 hours to process, they're usually done in short order. You don't want to get caught in a Badger moving stuff, both sides take special delight in blowing up those sort of targets. Keep in mind, as well, that while RvB doesn't allow members to pod each other, our third party war targets DO, and will at all opportunities. AVOID JITA once you join RvB. (I would point out that RvB isn't a teaching organization, like Eve University.)

I don't know much about FW except that it sounds pretty sweet now with the changes.

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Malik Malukker
Sebiestor Tribe
Minmatar Republic
#6 - 2012-05-22 23:51:35 UTC
Wow that's fast response, the Eve community really kicks the **** out of other MMOs Big smile

Lyric Lahnder wrote:
RVB then when you earn some isk and some stones go to FW.

Get your social skills up so you can break out of those dreadful lvl 1's and 2's

No corps that tend to do everything have pretty blasé leadership, or are a tight group of friends that do everything together and might be exclusive. Its always better to find a corp that is laser focused on what you want to do in game.


I have my core socials at 4 (Social, Negotiation, Connections), I'm too lazy to spend the month and a half to max those just yet, and my attributes are all Perception/Willpower for training ships/guns/missiles for now. Currently even though L1s give me less substantial rewards I can do them much much faster, hence more ISK/time. I've unlocked some L3s already but I'm not so sure about running them. I tried some L2s and I can run most all of them in my Thrasher, but not as fast as L1s. When I tried it in a cruiser I could barely tank properly, one of my drones got popped, I wasted a shipload of medium projectile ammo, and my missiles barely scratched enemy shields. I spent more ISK recovering from that failure of a run than I made turning in the mission.

I take it that I just don't have the SP in all the right places to operate bigger ships yet, but if there's any way for me to run L2s and L3s quickly with low SP I'd love to know about it.

Also I take it that it might be best for me to join an exploration corp after I'm done at RvB, right? I'm most interested in exploration in the short term, and upgrading to covert ops seems the best entry to T2 ships (in accordance with my individualistic, inquisitive playstyle). And I really want to start making ISK scanning down sites, though as of yet I've had little success being that I'm not in a corp and have been stuck in uber-competitive high-sec with mediocre skills.

Cameron Zero wrote:
If you decide on RvB, make sure you get your stuff moved before you join. While applications can take up to 24 hours to process, they're usually done in short order. You don't want to get caught in a Badger moving stuff, both sides take special delight in blowing up those sort of targets. Keep in mind, as well, that while RvB doesn't allow members to pod each other, our third party war targets DO, and will at all opportunities. AVOID JITA once you join RvB. (I would point out that RvB isn't a teaching organization, like Eve University.)


So if I join RvB, no matter where I am in space I'm vulnerable to third parties? For instance, could I join RvB, move only PvP ships/modules to Caldari space, leaving my PvE assets in Heimatar, and then simply shuttle or jump between the spots when I want to switch between mission grinding and PvP? Or would this leave me open to enemy fire in Heimatar and therefore make my mission grind a less safe operation?
Remistor Callaway
The Scope
Gallente Federation
#7 - 2012-05-23 01:07:11 UTC  |  Edited by: Remistor Callaway
So if I join RvB, no matter where I am in space I'm vulnerable to third parties?

Yes

For instance, could I join RvB, move only PvP ships/modules to Caldari space, leaving my PvE assets in Heimatar, and then simply shuttle or jump between the spots when I want to switch between mission grinding and PvP?


Some RvB players do that

Or would this leave me open to enemy fire in Heimatar and therefore make my mission grind a less safe operation?

Outside the Forge, RvB will not target you, we are not allowed. They want members to be able to make some money without being attacked non stop. The combat area is only in the Forge region(near Jita), mostly around Liekuri and Otela(HQs) But, 3rd parties dont care about our rules, so be in RvB make any other activity more dangerous because of 3rd party war dec. But I think that the RvB "community" totally worth it. You'll learn a lot about PvP, make friends(actually Reds and Blues is like one big corp, not really 2). I have more fun in RvB than in any other EVE activity. But it cost some money to blow ship. Some players quit RvB for some time to make some money, and come back later to spend it in RvB, and the admin is totally ok with that.

There is a lot of events, like the Free for All frigate fight yesterday, which was totally awesome. There is another one tomorrow. See event details here. There is also a upcoming fight in Industrial ships(yeah you read it right).

A few rules about RvB

more details about the Jita rule
Cameron Zero
Sebiestor Tribe
#8 - 2012-05-23 18:48:12 UTC
Malik Malukker wrote:
Cameron Zero wrote:
If you decide on RvB, make sure you get your stuff moved before you join. While applications can take up to 24 hours to process, they're usually done in short order. You don't want to get caught in a Badger moving stuff, both sides take special delight in blowing up those sort of targets. Keep in mind, as well, that while RvB doesn't allow members to pod each other, our third party war targets DO, and will at all opportunities. AVOID JITA once you join RvB. (I would point out that RvB isn't a teaching organization, like Eve University.)


So if I join RvB, no matter where I am in space I'm vulnerable to third parties? For instance, could I join RvB, move only PvP ships/modules to Caldari space, leaving my PvE assets in Heimatar, and then simply shuttle or jump between the spots when I want to switch between mission grinding and PvP? Or would this leave me open to enemy fire in Heimatar and therefore make my mission grind a less safe operation?


3rd parties will specifically look for RvB members outside of The Forge in known mission hubs because those pilots will likely be missioning. (The new feature of the star map showing corp mates in space makes it easy for spies to find you.) We've seen several people lose multi-billion ISK ships because they thought they were safe somewhere else.

That said, RvB has an open door policy, so people will join for awhile, then leave to go mission for some ISK, and then come back to PVP some more. There's no rule against doing that, after all. ;)

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

gfldex
#9 - 2012-05-23 19:02:50 UTC
Malik Malukker wrote:

Can I jump straight into FW, or is it better to ease my way into PvP through RvB?


You can, as long as you are tearless about getting your sweet bum whooped to a degree that forces you to advanced into enemy free territory.

Malik Malukker wrote:

If RvB really is the way to go for now, should I move many of my assets/ships to Caldari space and begin grinding L1s there, and is there a faster reliable way to haul my ass (only my ass, not my assets P) around space before getting the standings for jump clone access?


If you have a problem to do 30 jumps you may want to reconsider your PvP plans.

If you take all the sand out of the box, only the cat poo will remain.

Singoth
Federal Navy Academy
Gallente Federation
#10 - 2012-05-24 08:26:31 UTC  |  Edited by: Singoth
RvB is for the friendly PvP. When you die, it's in good spirit, you won't get smacktalked, insulted as "LOLNOOB" and nothing depends on your actions, it's just PvP, and it's easy to find.
I get an average of 2 kills a day, and more "assistance" kills. And that while I am only like 2-3 hours online.

This character is 3 years old, was mainly oriented on mining&manufacturing, and sometimes also did some missions.
I got my first PvP kill in this corp.

In the beginning, without PvP experience, you *will* die a lot, so using frigates first is a good idea. Also be prepared to lose millions of ISK.
In the 1 week I started actively PvPing here, I lost 50 million already on kills. But then again, together with fleets, I did 1.5 billion damage, so.... yeah, feels awesome xD


Here is a video of one of our fleets in action:
http://www.youtube.com/watch?v=XSpDAp9kEY0


You will be aided, and everyone is just friendly and fun. Last night we had a drunk fleet commander. Dunno if he was frapsing, but it. was. AWESOME.
And then we all died.
We get plenty of fleets, invade enemy system, or do some gatecamping, and etc. You can also ask for a solo-fight with your corp members to train.


After you think you've got enough experience in PvP, you can do anything. Factional Warfare does sound interesting. Joining a mercenary corp which allies itself with other corps sounds fun too. Or just a pirate corp in lowsec could be an option as well.

Less yappin', more zappin'!