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@CCP - I thought you fixed FW???

First post
Author
Har Harrison
Garoun Investment Bank
Gallente Federation
#1 - 2012-05-22 13:48:10 UTC
First plex we run, chase the minnies out and the timer won't run down.

I discussed this bug with a dev at fan fest
I saw it happen in the pvp torny

Why isn't it fixed in the big FW expansion???

Sakkar Arenith
Kenmei Corporation
#2 - 2012-05-22 13:51:36 UTC
Exploit petition filed:

Quote:
Hello,

again ccp has failed to fix the goddamn button timer exploit, we just log on after the patch to conquer a fw system oyonata, and Black Fish Cesc Fabrigas Humang Loryanna , have used a known EXPLOIT in a minor complex, preventing it from being captured or to despawn until the next downtime...

and theyre gloating about it in local....

are you ******* kidding me ccp, ?!

Put a week long ban on all of them and fix this exploit like right ******* now, if i wont be able to dock in my station because players use an exploit to **** up fw for everyone then **** FW^2

Sincerely,

Mr ******* Obvious



FIX NAO!
Har Harrison
Garoun Investment Bank
Gallente Federation
#3 - 2012-05-22 14:02:56 UTC
Turns out the timer ran down, but wasn't visible. I then got a mail message saying I don't get LP, even though I was in the plex as I was too far away. That's going to be an issue when offensive plexers sit on the warp in with one person running the timer and they don't get paid!!!

Grimfang Wyrmspawn
Doomheim
#4 - 2012-05-22 14:12:50 UTC
FW fixed?

Well, it depends on how you interperet the word fixed.......

I mean, you can fix broken things.......

You can also fix matches.........

BTW that new inventory window is a piece of absolute shyte and needs to DIAF post-haste.
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#5 - 2012-05-22 15:47:04 UTC
Well at least no one jumped to conclusions or it could have awkward.
CCP Ytterbium
C C P
C C P Alliance
#6 - 2012-05-22 15:50:08 UTC
The timer not running down seems to be a display issue - this is being looked into. Just stay in range of the beacon for 10-20 minutes (depending on complex size) and you should capture the site as normal.
Veshta Yoshida
PIE Inc.
Khimi Harar
#7 - 2012-05-22 17:37:22 UTC
Sounds a lot like the auto-run timer bug of FW fame that CCP supposedly fixed last year or something .. guess the fix consisted of making the timer invisible when the bug occur.

Plexes have not worked properly since FW was launched, perhaps a new tac should be considered? Smile
Cearain
Plus 10 NV
#8 - 2012-05-22 18:48:20 UTC
Grimfang Wyrmspawn wrote:
FW fixed?

Well, it depends on how you interperet the word fixed.......

I mean, you can fix broken things.......

You can also fix matches.........

...


You can also fix pets....

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Roc Wieler
Brutor Tribe
Minmatar Republic
#9 - 2012-05-22 18:58:16 UTC
Veshta Yoshida wrote:
Sounds a lot like the auto-run timer bug of FW fame that CCP supposedly fixed last year or something .. guess the fix consisted of making the timer invisible when the bug occur.

Plexes have not worked properly since FW was launched, perhaps a new tac should be considered? Smile


Ah Veshta, you're still around. I am pleased, as I only re-enlisted this morning with the hopes you would still exist. I look forward to seeing you again very soon.

Never start a fight you can win.

Lord Meriak
State Naval Academy
#10 - 2012-05-22 20:15:59 UTC
And a week ban for those that bug a plex so it wont despawn or timer wont run down? and wont respawn till dt some times 23 hours away.
???
adam smash
Department of Gub'nent Welfare
Harkonnen Federation
#11 - 2012-05-22 20:19:43 UTC
CCP Ytterbium wrote:
The timer not running down seems to be a display issue - this is being looked into. Just stay in range of the beacon for 10-20 minutes (depending on complex size) and you should capture the site as normal.


Your brake light seems to be on, we are looking into it, just drive a little slower and hope everything is fine. You should stop like normal.

That is CCP as a mechanic.
Lady Aja
#12 - 2012-05-22 20:24:00 UTC
Lord Meriak wrote:
And a week ban for those that bug a plex so it wont despawn or timer wont run down? and wont respawn till dt some times 23 hours away.
???



i had a rapier warp the the gate today and cloak up on a minor fw plex.

it never completed the capture.
where is my ability to link a sig properly CCP you munters!!
Lady Aja
#13 - 2012-05-22 20:24:53 UTC
Lord Meriak wrote:
And a week ban for those that bug a plex so it wont despawn or timer wont run down? and wont respawn till dt some times 23 hours away.
???



weeek > month > perma
where is my ability to link a sig properly CCP you munters!!
Cynter DeVries
Spheroidal Projections
#14 - 2012-05-22 20:24:55 UTC  |  Edited by: Cynter DeVries
Grimfang Wyrmspawn wrote:
FW fixed?

Well, it depends on how you interperet the word fixed.......

I mean, you can fix broken things.......

You can also fix matches.........

BTW that new inventory window is a piece of absolute shyte and needs to DIAF post-haste.

You can also fix cats.........

(Apologies, dup.)

Cynter's Law of feature suggestion: Thou shalt not suggest NPCs do something players could do instead.

Yogsoloth
Call of Cuthulu
#15 - 2012-05-22 20:28:31 UTC
The bigger issue that people are missing is that WT's can still dock in a system controlled by the opposing faction.

I'm not sure if it works for every system or every station, but here in Rakapas, currently controlled by Gallente, the Caldari WT's have no problems docking up in the State Protectorate.
Drew Solaert
Aliastra
Gallente Federation
#16 - 2012-05-22 20:38:09 UTC
Yogsoloth wrote:
The bigger issue that people are missing is that WT's can still dock in a system controlled by the opposing faction.

I'm not sure if it works for every system or every station, but here in Rakapas, currently controlled by Gallente, the Caldari WT's have no problems docking up in the State Protectorate.


Kind of makes sense, why would the Caldari State Protectorate lock out their own fighters even in hostile space?

I lied :o

MotherMoon
Tribal Liberation Force
Minmatar Republic
#17 - 2012-05-22 20:45:48 UTC
adam smash wrote:
CCP Ytterbium wrote:
The timer not running down seems to be a display issue - this is being looked into. Just stay in range of the beacon for 10-20 minutes (depending on complex size) and you should capture the site as normal.


Your brake light seems to be on, we are looking into it, just drive a little slower and hope everything is fine. You should stop like normal.

That is CCP as a mechanic.


going to make us wait 2 more years for that fix?

http://dl.eve-files.com/media/1206/scimi.jpg

Cearain
Plus 10 NV
#18 - 2012-05-22 21:05:36 UTC
Yogsoloth wrote:
The bigger issue that people are missing is that WT's can still dock in a system controlled by the opposing faction.

I'm not sure if it works for every system or every station, but here in Rakapas, currently controlled by Gallente, the Caldari WT's have no problems docking up in the State Protectorate.



If true, this is one bug I hope they don't fix.

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Bad Messenger
Rehabilitation Clinic
#19 - 2012-05-22 21:12:20 UTC
nothing new in here, all tested and not working.
Bad Messenger
Rehabilitation Clinic
#20 - 2012-05-22 21:21:12 UTC
MotherMoon wrote:
adam smash wrote:
CCP Ytterbium wrote:
The timer not running down seems to be a display issue - this is being looked into. Just stay in range of the beacon for 10-20 minutes (depending on complex size) and you should capture the site as normal.


Your brake light seems to be on, we are looking into it, just drive a little slower and hope everything is fine. You should stop like normal.

That is CCP as a mechanic.


going to make us wait 2 more years for that fix?


they are not fixing it ever, whole expansion was not fixing existing bugs it was building some new bugs over old bugs.
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