These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE Information Portal

 
  • Topic is locked indefinitely.
 

EVE Online: Inferno to be deployed on Tuesday, May 22nd

First post
Author
unanswered
Caldari Provisions
Caldari State
#161 - 2012-05-22 13:18:58 UTC
arria Auscent wrote:
devs please remove ship cargo from the tree
it works better in it own window


I SECOND THAT NOTION A FREAKING LOT
CCP Guard
C C P
C C P Alliance
#162 - 2012-05-22 13:19:13 UTC
TQ was up but then something happened that caused node deaths so we had to take it down. We are investigating. We will update you on the progress of our investigation in this thread, and let you know when TQ is up. Sorry for the extended wait and thank you for your patience!

CCP Guard | EVE Community Developer | @CCP_Guard

rainman18385
Guardians Incorporated
Cynosural Field Theory.
#163 - 2012-05-22 13:19:22 UTC  |  Edited by: rainman18385
I had just the right amount of time to reset my 10/10 timer tyvm ccp Lol

really want Dust beta key....... pls send Sad< look me sad
Thorian Vorski
Troll Soldiers
#164 - 2012-05-22 13:19:54 UTC
WOOT!

Successful patch day, server online with only a 30minute delay and..... um.....

Shocked *Emergency Reboot*

...so close...
Vasper Conran
East India Ore Trade
#165 - 2012-05-22 13:21:53 UTC
And here I was l telling all the nay-sayers in my corp last night that I've a feeling it's going to be a smooth update... Ooops Ugh
Chrisfaren
Sebiestor Tribe
Minmatar Republic
#166 - 2012-05-22 13:22:16 UTC
arria Auscent wrote:
devs please remove ship cargo from the tree
it works better in it own window



If this “One window to rule them all” doesn’t sound like the thing just for you then don’t panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view.

http://community.eveonline.com/devblog.asp?a=blog&nbid=28637

Because Unicorn!

Janica Erris
Seminal Vessels
#167 - 2012-05-22 13:22:28 UTC  |  Edited by: Janica Erris
Ok I'm getting an error.

Launcher downloaded patch, attempted to apply it and failed. I got an error message saying that it would attempt to apply again with increased privileges. After a few seconds the launcher faded out in that way that vista tells you it's having a brain fart and then nothing for a couple of minutes. Firefox kept running. Tried opening Task Manager... wouldn't open. Tried restart of computer, wouldn't. Forced restart (pwr for 4 secs). reopened launcher AS ADMIN, it restarted the download of the patch and then after only a couple of minutes came up with another error saying patch couldn't be applied. Nothing about privileges.

Any suggestions?

Restarting comp and entire process again now.


Fixed itself on the third restart.

Yay
Dexius Peperion
Kenshin.
Fraternity.
#168 - 2012-05-22 13:23:53 UTC  |  Edited by: Dexius Peperion
Giddy Up!

*is logged in*
Elsmere Tier'Fold
Kettle and Clink Dead Donkey Dealers
#169 - 2012-05-22 13:24:02 UTC
Just got the ok to login 8)
Chrisfaren
Sebiestor Tribe
Minmatar Republic
#170 - 2012-05-22 13:24:12 UTC
Janica Erris wrote:
Ok I'm getting an error.

Launcher downloaded patch, attempted to apply it and failed. I got an error message saying that it would attempt to apply again with increased privileges. After a few seconds the launcher faded out in that way that vista tells you it's having a brain fart and then nothing for a couple of minutes. Firefox kept running. Tried opening Task Manager... wouldn't open. Tried restart of computer, wouldn't. Forced restart (pwr for 4 secs). reopened launcher AS ADMIN, it restarted the download of the patch and then after only a couple of minutes came up with another error saying patch couldn't be applied. Nothing about privileges.

Any suggestions?

Restarting comp and entire process again now.




had the same, restarted computer and ran launcher, worked for me

Because Unicorn!

Nevigrofnu Mrots
Goonswarm Federation
#171 - 2012-05-22 13:24:20 UTC
error 37 server is offline
Achronatar
Quantshure
#172 - 2012-05-22 13:24:35 UTC
T1nyMan wrote:
While everyone is waiting and you awesome awesome devs are reading Big smile This should atleast get people talking..



I was wondering the other day about scale in eve..

shuttle to frigate makes sense
frigate to cruiser makes sense
cruiser to battlecruiser makes sense
battlecruiser to battleship makes sense

orca to.. WHHHAAAAAT?? That dont make no sense...

freigther to.. WTF?

Could we look at the scale of larger ships in the game? To me the scale is way off at the top end.

Big ships need to be a lot bigger.. just sayin..

oh and great work to you all, cant wait for this one


A Battlecruiser should be a battleship with lower armour and faster speed! Well that's the traditional definition of one anyway! :)
Elsmere Tier'Fold
Kettle and Clink Dead Donkey Dealers
#173 - 2012-05-22 13:25:42 UTC
Am in , no issues of yet but I do recommend a reboot
arria Auscent
Center for Advanced Studies
Gallente Federation
#174 - 2012-05-22 13:26:09 UTC
Chrisfaren wrote:
arria Auscent wrote:
devs please remove ship cargo from the tree
it works better in it own window



If this “One window to rule them all” doesn’t sound like the thing just for you then don’t panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view.

http://community.eveonline.com/devblog.asp?a=blog&nbid=28637



yes you can open more windows with more effort
my cargo was better before

now i have to **** around for a few mins every time i dock

if i dock with cargo open and i click hanger, hanger opens in cargo window, it should open in its own window and remember my settings
Chrisfaren
Sebiestor Tribe
Minmatar Republic
#175 - 2012-05-22 13:28:26 UTC
arria Auscent wrote:
Chrisfaren wrote:
arria Auscent wrote:
devs please remove ship cargo from the tree
it works better in it own window



If this “One window to rule them all” doesn’t sound like the thing just for you then don’t panic, you can still open up multiple windows if you want to (either through right-click options or SHIFT clicking tree entries), but we are hoping the need to do so is all but eliminated with the introduction of the tree view.

http://community.eveonline.com/devblog.asp?a=blog&nbid=28637



yes you can open more windows with more effort
my cargo was better before

now i have to **** around for a few mins every time i dock

if i dock with cargo open and i click hanger, hanger opens in cargo window, it should open in its own window and remember my settings



Ah I see, that sounds like something they should fix indeed, and prolly will.

Because Unicorn!

Drechlas
Deep Core Mining Inc.
Caldari State
#176 - 2012-05-22 13:30:23 UTC
CCP Guard wrote:
TQ was up but then something happened that caused node deaths so we had to take it down. We are investigating. We will update you on the progress of our investigation in this thread, and let you know when TQ is up. Sorry for the extended wait and thank you for your patience!


What's your view on the Diablo III pointing fingers advert on the eve start up screen now?

Karma's a ***** CCP
Janica Erris
Seminal Vessels
#177 - 2012-05-22 13:35:58 UTC
Clientside updating now, this looks better

Edit... and I'm in
Dexius Peperion
Kenshin.
Fraternity.
#178 - 2012-05-22 13:44:59 UTC  |  Edited by: Dexius Peperion
Where is the patch note about wormhole capacities changing suddenly Strategic Cruisers can't enter C1 holes?

*EDIT* Now that was a quick fix ... i was worried i was locked in for a second there
CCP Greyscale
C C P
C C P Alliance
#179 - 2012-05-22 13:49:02 UTC
Dexius Peperion wrote:
Where is the patch note about wormhole capacities changing suddenly Strategic Cruisers can't enter C1 holes?

*EDIT* Now that was a quick fix ... i was worried i was locked in for a second there


Happy to help!
clone667
Wei Shu Forces
#180 - 2012-05-22 14:01:49 UTC
Is there a way to keep the seperate windows i make by shift clicking on the inventory tab? such as my item hanger / ship hanger / current cargobay ?
because they revert back to the all in one window (inventory) when i close and try to re-open them or even the next time i dock.

similar to how it was before, with the 3 seperate windows so i can view all 3 at once, it worked very well for me then instead of the all in one window, it is a nice feature but im curious if there was a way to have both in a sense.