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New dev blog: Unified inventory

First post First post
Author
Fabulousli Obvious
Caldari Provisions
Caldari State
#661 - 2012-05-21 18:13:43 UTC
Jibran Rollard wrote:
Fabulousli Obvious wrote:
Jibran Rollard wrote:
Hello, i think i like this very much. Not that i have been here too long and get into situation with dozens of inventory windows, but still, seems good to me.


EVERY ONE who types this NEVER SAYS WHY !!

Why ? Because i like new things :) I was just looking at screenshots and reading, so not sure how it will work generally, but still, since there will be kept ability to open inventory locaiton separately, i don't see anything wrong with it. Sure i am little bit worried that it will be big window as the fitting screen is and it will get in way when some quick action is needed. But it's definitely good that they are making changes like this, UI still needs a lot of work.



Dude. You don't get it at all. 10 seconds in-station tomorrow and you will be sending an angry mail to CCP I guarantee it. And you idiotically admit to not using it ? And I HAVE ? And you dispute those running back with evidence ?

And you actually believe them when they say the world is ROUND ? Shocked

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Fabulousli Obvious
Caldari Provisions
Caldari State
#662 - 2012-05-21 18:19:42 UTC
Grey Stormshadow wrote:
Now - at the evening - day before winferno launch - all extra windows still refuse to reopen when you re-enter station. They seem to remember their size and position, but still need to manually open all again.

SNIP



It really is something that has to be experienced to be believed. It's impossible to describe for other players that much terribad in a few simple sentences.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Lin-Young Borovskova
Doomheim
#663 - 2012-05-21 18:26:32 UTC
Tippia wrote:
There are a number of parts to my dislike of this new system:
· The inability to handle multiple windows properly (even if the later sisi patches have made some strides in this area).
· The attempt to solve this “problem” with a monolithic solution that takes up more space with less customisation options.
· Design bloat — more screen space wasted on graphical elements that aren't particularly needed.
· The lowered efficiency that comes as a result of all of the above.

The new additions are very neat and certainly have their place — they're just not the universal solutions to all inventory-related use cases that CCP would like them to be.



Following Tippia 100% on this for a few days now. These major points are just the top of the iceberg.

While the base idea was good, this feature actually brings far much more issues for each and every one of us than make our game experience better, intuitive and leaving more room for important internet spaceships.

In need of a very serious work, not that it's done in hurry but actually has many many problems to work properly and some aspects of this feature are seriously lacking of options to make YOU, the daily user Eve life, easier.

Said it already and reiterate my feelings, bringing this feature live tomorrow is a very bad thing for everyone.
Give it some more time and bring something not worthy of rage plz CCP.

brb

Fabulousli Obvious
Caldari Provisions
Caldari State
#664 - 2012-05-21 18:35:58 UTC  |  Edited by: Fabulousli Obvious
...almost done hanging up my Special Disco Ball at the Monument, getting all ready for the Party.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Lin-Young Borovskova
Doomheim
#665 - 2012-05-21 18:43:41 UTC
Fabulousli Obvious wrote:
...almost done hanging up my Special Disco Ball at the Monument, getting all ready for the Party.


I actually believe this kind of action has no repercussion but to waste ink, unsub or refuse to log on the other hand strikes right at the good place. Not calling out for actions, I only speak for my self.

brb

Fabulousli Obvious
Caldari Provisions
Caldari State
#666 - 2012-05-21 18:48:47 UTC
Lin-Young Borovskova wrote:
Fabulousli Obvious wrote:
...almost done hanging up my Special Disco Ball at the Monument, getting all ready for the Party.


I actually believe this kind of action has no repercussion but to waste ink, unsub or refuse to log on the other hand strikes right at the good place. Not calling out for actions, I only speak for my self.


Oh that's right. The monument shooting last summer had absolutely no effect at all. sorry. Taking the ball down (how embarrassing......) Oops

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

Jibran Rollard
Aliastra
Gallente Federation
#667 - 2012-05-21 19:11:36 UTC  |  Edited by: Jibran Rollard
Fabulousli Obvious wrote:
Jibran Rollard wrote:

Why ? Because i like new things :) I was just looking at screenshots and reading, so not sure how it will work generally, but still, since there will be kept ability to open inventory locaiton separately, i don't see anything wrong with it. Sure i am little bit worried that it will be big window as the fitting screen is and it will get in way when some quick action is needed. But it's definitely good that they are making changes like this, UI still needs a lot of work.


Dude. You don't get it at all. 10 seconds in-station tomorrow and you will be sending an angry mail to CCP I guarantee it. And you idiotically admit to not using it ? And I HAVE ? And you dispute those running back with evidence ?

And you actually believe them when they say the world is ROUND ? Shocked

You are taking it too much serious man. I am sure they know the responsibility and possibility of losing some players if they release something terrible. And i don't think i will be sending angry mail, because i am sure you can do it for me, so why to bother with it. I will just log out and wait for another patch. Cool
Rammix
TheMurk
#668 - 2012-05-21 19:21:00 UTC
Tippia wrote:
The new additions are very neat and certainly have their place — they're just not the universal solutions to all inventory-related use cases that CCP would like them to be.

The essence of these 30+ pages.

OpenSUSE Leap 42.1, wine >1.9

Covert cyno in highsec: https://forums.eveonline.com/default.aspx?g=posts&t=296129&find=unread

TheSmokingHertog
Julia's Interstellar Trade Emperium
#669 - 2012-05-21 21:00:17 UTC
Lets quote something from twitter:

Quote:

"CCP_Punkturis; you guys are not allowed to break anything horribly tomorrow, okay? #tweetfleet #inferno"


We dont have to, if I read this thread... ;)

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Urgg Boolean
Center for Advanced Studies
Gallente Federation
#670 - 2012-05-21 22:48:24 UTC
Fabulousli Obvious wrote:
Grey Stormshadow wrote:
Now - at the evening - day before winferno launch - all extra windows still refuse to reopen when you re-enter station. They seem to remember their size and position, but still need to manually open all again.

SNIP



It really is something that has to be experienced to be believed. It's impossible to describe for other players that much terribad in a few simple sentences.

Dude, you totally get it!

An array of players have said this is a mistake from technical programming lanuguage to in-game player verbal barfing.

I said it before, if they release this in it's non-functional state, more monuments will be torched. (I'm lying. I didn't really say that before.)

Maybe they think the only players left are devout fanbois who won't unsub no matter what. I am not getting CCP's logic on this one ... I sincerely hope they have fixed stuff prior to release.

I'll actually have be at work an hour after server up tomorrow and I have a 12 hour shift. So I won't be able to experience the drama until way later tommorow evening. I have some Orville Redenbacher on hand ...

I have set up various research / manufacturing jobs and long play skillz just in case the UI is not usable. I mean, PvP is serious shize (en Deutsch). If the new UI causes you to repeatedly miss click like some some noob with nervous impairment, you are toast.

I hate to say NGE, but this new inventory system is so different (and bad), that this could get ugly.

It is my true wish that we log on tomorrow, load and lock targets --> pwn4ge for those in our way..
CCP Arrow
C C P
C C P Alliance
#671 - 2012-05-22 10:21:54 UTC
Tippia wrote:
Oh my… From the patch notes:

“Market deliveries now appear under the Corporate hangar section in the Index tree of the inventory.”

…soooo, has anyone checked the latest build if this means the bug remains where the corp hangar section only shows if you have an actual corp hangar in the station?


Sorry about that, it isn't correctly stated in the Patch notes, I'll have it changed to:

Market deliveries now appear as an independent entry in the index view of the Inventory, regardless of whether an office has been rented in the station

Blink

CCP Arrow   |   Director of User Experience   |   EVE Online   |   @CCP_Arrow

Smoking Blunts
ZC Omega
#672 - 2012-05-22 10:26:33 UTC
CCP Arrow wrote:
Tippia wrote:
Oh my… From the patch notes:

“Market deliveries now appear under the Corporate hangar section in the Index tree of the inventory.”

…soooo, has anyone checked the latest build if this means the bug remains where the corp hangar section only shows if you have an actual corp hangar in the station?


Sorry about that, it isn't correctly stated in the Patch notes, I'll have it changed to:

Market deliveries now appear as an independent entry in the index view of the Inventory, regardless of whether an office has been rented in the station

Blink


dude you can change the patch notes all you like, this inventory system is a half finished junker.

1 useage situation.

now on tq. jumping caps many jumps. open fuel bay, open cap ship corp hanger, open items, undock jump. refuel from ship corp hanger corp hanger, dock, undock check bay jump.. rinse repeat.

now it will be. open fuel bay, open cap ship corp hanger, open items, undock jump. OPEN EVERYTHING AGAIN, refuel, dock, undock, did you refuel OPEN EVERYTHING AGAIN. jump. rince repeat.

there are many more that coem to mind. if they dont spring up for you, you do not play this game you just made more ******* anoying

OMG when can i get a pic here

DrJeckyl
Sebiestor Tribe
Minmatar Republic
#673 - 2012-05-22 11:37:47 UTC
Unified Inventory... Thought they had implemented a wet dream I've been having of a linked inventory for all my accounts. So when in station all my toons got the key to the same hangar. Please, I beg you please add an option to link accounts together. As this game seems to be more or less made for several accounts pr player, I'd like to see improvements that makes this easier.

Keep up the good work :)

Tiger's Spirit
Templars of the Shadows
#674 - 2012-05-22 12:08:08 UTC
CCP Arrow wrote:
Tippia wrote:
Oh my… From the patch notes:

“Market deliveries now appear under the Corporate hangar section in the Index tree of the inventory.”

…soooo, has anyone checked the latest build if this means the bug remains where the corp hangar section only shows if you have an actual corp hangar in the station?


Sorry about that, it isn't correctly stated in the Patch notes, I'll have it changed to:

Market deliveries now appear as an independent entry in the index view of the Inventory, regardless of whether an office has been rented in the station

Blink



You forgot to write there : Item windows now disappear when pilot docking up or docking out or when jumping to another system.
Alex Logan
OK Researches And Inventions
#675 - 2012-05-22 12:58:36 UTC
If we wanted filters and forms we could have always went to google search or facebook.

This will suck. Now we'll have to waste more time fitting ships and so on.

-1

PS: hope you don't mess up the battlecruisers as well! That plan you guys posted is ********.
Fabulousli Obvious
Caldari Provisions
Caldari State
#676 - 2012-05-22 13:12:59 UTC
I seriously gave it a good shot last night on Sisi after continuing my plaintive wailing about this Window crap for a month.

After a half hour I STILL cannot get used to it. It's just TERRIBAD.

WAY too cumbersome and MAKES ME NOT WANT TO USE IT, i.e play at all. Really. Almost everything ingame depends on these windows.

Everything involved with an Item Window is now horribly a Pain in the Ass. It's truly a strange World.

I am NOT YOUNG ENOUGH to know EVERYTHING.  ~~ Oscar Wilde, writer, d. November 30, 1900

arria Auscent
Center for Advanced Studies
Gallente Federation
#677 - 2012-05-22 13:14:34 UTC
only been ingame a few mins and already dont like it
i prefer my ship cargo to be as it was

hanger is ok with new system but my cargo is now part of it
it worked better as it was in its own window
Steijn
Quay Industries
#678 - 2012-05-22 13:16:59 UTC
Agreed, cargo needs to be able to be seperated as it was before the patch, not part ofr the inventory. Only been on for a couple of mins before you took it down again but initial impression of the inventory is it sux big time.
Chribba
Otherworld Enterprises
Otherworld Empire
#679 - 2012-05-22 13:17:45 UTC  |  Edited by: Chribba
Steijn wrote:
Agreed, cargo needs to be able to be seperated as it was before the patch, not part ofr the inventory. Only been on for a couple of mins before you took it down again but initial impression of the inventory is it sux big time.

+1000

also fix themes http://eve-files.com/chribba/unified.png

also I think I saw somewhere someone mentioning that you could open windows the old way too, but no idea who or where it was said - bc that's how I will open stuff for sure.

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Steijn
Quay Industries
#680 - 2012-05-22 13:19:48 UTC
Chribba wrote:
Steijn wrote:
Agreed, cargo needs to be able to be seperated as it was before the patch, not part ofr the inventory. Only been on for a couple of mins before you took it down again but initial impression of the inventory is it sux big time.

+1000

also fix themes http://eve-files.com/chribba/unified.png

also I think I saw somewhere someone mentioning that you could open windows the old way too, but no idea who or where it was said - bc that's how I will open stuff for sure.


the old way wasnt working for me, i couldnt get rid of the tree effect no matter what i tried.