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EVE Online: Inferno to be deployed on Tuesday, May 22nd

First post
Author
Leany Umangiar
Theoretical Mass
Fraternity.
#101 - 2012-05-22 11:08:58 UTC
CCP Punkturis wrote:
NiftyWolfie Aishai wrote:
So are the Devs feeling good about the deployment of the update so far ?


I'M OVERLY EXCITED

I think I had too much coffee this morningBig smileBig smileBig smileBig smile



Carefull not to spill it on the Server Blades
rainman18385
Guardians Incorporated
Cynosural Field Theory.
#102 - 2012-05-22 11:08:58 UTC
inferno looks good

keep up the good work...

see a lot of dev's on here PLEASE CAN I HAVE A DUST BETA KEY???? PLS PLS PLS TwistedTwistedTwisted
malaire
#103 - 2012-05-22 11:10:48 UTC
CCP SoniClover wrote:
Major Spag wrote:
CCP Navigator wrote:
'Defender Missiles: Defender missiles have now been split into size categories light and heavy.'


Quick question, did your team fix any other problems with defenders? Would be nice if you didn't have to manually fire each missile (no auto fire option), they weren't so buggy and sometimes do not destroy the missile it is targeting or if you can actually fire against people you target rather than just people who target you.


We did not fix the technical issues that defender missiles have. The only thing here was to make the defender missiles compatible to the missile graphical changes (which require that each missile can only be fired by one type of missile launcher). We'll get to the technical fixes later.

So, are you saying that from now on there will be only two launcher-types which can launch Defenders (one launching light defenders and other launching heavy defenders) - and all other launcher-types are unable to launch any defenders?

Which launchers can launch which defenders?

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

CCP Goliath
C C P
C C P Alliance
#104 - 2012-05-22 11:11:39 UTC
Pater Sek wrote:
Hey so I tots forgot it was patch day today.

So first thing I did when I booted PC was launch eve and now the patcher is running.

Have I done it too early and broken my EVE? Or is it all good?


It's all good Bear

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

CCP SoniClover
C C P
C C P Alliance
#105 - 2012-05-22 11:13:29 UTC
malaire wrote:
CCP SoniClover wrote:
Major Spag wrote:
CCP Navigator wrote:
'Defender Missiles: Defender missiles have now been split into size categories light and heavy.'


Quick question, did your team fix any other problems with defenders? Would be nice if you didn't have to manually fire each missile (no auto fire option), they weren't so buggy and sometimes do not destroy the missile it is targeting or if you can actually fire against people you target rather than just people who target you.


We did not fix the technical issues that defender missiles have. The only thing here was to make the defender missiles compatible to the missile graphical changes (which require that each missile can only be fired by one type of missile launcher). We'll get to the technical fixes later.

So, are you saying that from now on there will be only two launcher-types which can launch Defenders (one launching light defenders and other launching heavy defenders) - and all other launcher-types are unable to launch any defenders?

Which launchers can launch which defenders?


Yes, right now there is a light defender missile that can only be fired from Light Missile Launchers and a heavy defender missile that can only be fired from Heavy Missile Launchers. Once we get around to actually fixing the technical issues we will probably add more versions.
Scrapyard Bob
EVE University
Ivy League
#106 - 2012-05-22 11:17:20 UTC
Kalzin Maya wrote:
maybe they are going to introduce an Ore frigate...


Or maybe finally make the Prorator a viable ship by adding a 2nd high slot or make it a whole lot cheaper. Or make the prorator a design that uses 2-3 Mining Lasers instead of Strip Miners.
MaverickScot
Diminishing Returns.
#107 - 2012-05-22 11:18:11 UTC
Hey Guys,

Please tell me that you can pull your cargo hold out of the unified items thing. Tried it on SiSi. I'm sorry but I'm not a fan of the cargo and everything appearing as it's intrusive when in space.

Mav
Daedalus II
Aliastra
Gallente Federation
#108 - 2012-05-22 11:21:46 UTC  |  Edited by: Daedalus II
CCP SoniClover wrote:


Yes, right now there is a light defender missile that can only be fired from Light Missile Launchers and a heavy defender missile that can only be fired from Heavy Missile Launchers. Once we get around to actually fixing the technical issues we will probably add more versions.


Why are you so intent on fixing defender missiles at all? why not add some point defense system (similar to Phalanx CIWS) instead, that would look much cooler and would probably be much easier to get to work good as the defense system wouldn't need to add a missile tracking missile to the battlefield. Instead it just has x% chance at killing the missile at some range, which mechanically must be much simpler.

And if the CIWS system fires at all incoming missiles (even if it ends up missing) you will have a magnificent light show whenever a ship goes into battle with incoming missiles. It would look awesome.
Lin-Young Borovskova
Doomheim
#109 - 2012-05-22 11:25:55 UTC
GL everyone Lol

brb

CCP Soundwave
C C P
C C P Alliance
#110 - 2012-05-22 11:32:25 UTC
Daedalus II wrote:
CCP SoniClover wrote:


Yes, right now there is a light defender missile that can only be fired from Light Missile Launchers and a heavy defender missile that can only be fired from Heavy Missile Launchers. Once we get around to actually fixing the technical issues we will probably add more versions.


Why are you so intent on fixing defender missiles at all? why not add some point defense system (similar to Phalanx CIWS) instead, that would look much cooler and would probably be much easier to get to work good as the defense system wouldn't need to add a missile tracking missile to the battlefield. Instead it just has x% chance at killing the missile at some range, which mechanically must be much simpler.

And if the CIWS system fires at all incoming missiles (even if it ends up missing) you will have a magnificent light show whenever a ship goes into battle with incoming missiles. It would look awesome.


It's an issue with the new launchers/missiles. Since there is actual size involved between ammo/launcher we have to get versions that fit into each of them.
Adm Bullok
Light Red Unicorns
#111 - 2012-05-22 11:40:51 UTC
Just patched client and launched (just to make sure you weren't running early Cool )

But!! Devs haz missed something!

Surely a subtitle to the INFERNO release should be "Die in a fire". That would be sooooooo EVE.

Change now thanks Lol
Mike Whiite
Deep Core Mining Inc.
Caldari State
#112 - 2012-05-22 11:42:45 UTC
CCP Soundwave wrote:

It's an issue with the new launchers/missiles. Since there is actual size involved between ammo/launcher we have to get versions that fit into each of them.


Finaly Size does matter :)
War Kitten
Panda McLegion
#113 - 2012-05-22 11:47:18 UTC
Sizeof Void wrote:
War Kitten wrote:

Everyone please raise your hand if you mined for more than a week in a mining frigate ever in your character's lifetime.

The mining frigate role is surpassed instantly by flying any larger ship, all of which take less than a week to qualify for. The mining frigate role could just as easily go away for all the difference it makes in anyone's career.

o/

When I started out, I used the Navitas exclusively for mining for quite a while. It wasn't a matter of ISK and being able to afford a bigger ship. I was advised by almost every experienced player to spend my first weeks training up support skills, rather than rush into any larger ship (such as a cruiser or mining barge), which I would not be able to fit and fly properly anyways.


They had good advice, if you were going into combat asap. There's no "flying it properly" to a mining ship as far as skills go, other than "can you fly it?" and "can you mine in it as efficiently as possible?" - get a good income flowing and then train the support skills you need for combat. Flying a mining ship properly is all about being aware of threats and leaving the belt before you die.

If you don't intend to make money by mining - then don't bother with it at all.

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Daedalus II
Aliastra
Gallente Federation
#114 - 2012-05-22 11:48:24 UTC
CCP Soundwave wrote:

It's an issue with the new launchers/missiles. Since there is actual size involved between ammo/launcher we have to get versions that fit into each of them.

I'm not questioning the size of the missiles, I understand why you have to have different sizes. What I question is the system itself. Defender missiles seem like an unnecessarily complicated solution. Better to just scrap it and use some sort of CIWS system instead.
rainman18385
Guardians Incorporated
Cynosural Field Theory.
#115 - 2012-05-22 12:07:17 UTC
13:00 utc now
What?
Johnny Aideron
Order of Rouvenor
#116 - 2012-05-22 12:07:23 UTC
So are defenders supposed to work now?
rainman18385
Guardians Incorporated
Cynosural Field Theory.
#117 - 2012-05-22 12:09:32 UTC
Johnny Aideron wrote:
So are defenders supposed to work now?



who really use's defender's????? carebears?
Adm Bullok
Light Red Unicorns
#118 - 2012-05-22 12:11:02 UTC
rainman18385 wrote:
13:00 utc now
What?


I think your clock is 1 hr fast Roll
Bakanial Cadence
Center for Advanced Studies
Gallente Federation
#119 - 2012-05-22 12:11:06 UTC
rainman18385 wrote:
13:00 utc now
What?


Nope
Achronatar
Quantshure
#120 - 2012-05-22 12:16:38 UTC
Daedalus II wrote:
CCP Soundwave wrote:

It's an issue with the new launchers/missiles. Since there is actual size involved between ammo/launcher we have to get versions that fit into each of them.

I'm not questioning the size of the missiles, I understand why you have to have different sizes. What I question is the system itself. Defender missiles seem like an unnecessarily complicated solution. Better to just scrap it and use some sort of CIWS system instead.


I totally agree with this and the previous description. Interceptor missiles are in real life a PITA so much easier to fit a missile tracking machine gun that shoots them down.

This is what is fitted on the UK Type 46 destroyers and the US navy uses them on everything:

http://en.wikipedia.org/wiki/Phalanx_CIWS

Anti-missile missile defence systems tend to be in the ballistic class and so would have a place in Eve but be used against siege weapons not Light and Heavy missile launchers.

Phil