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War Dec, Kill Reports and New Modules discussion

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Author
Tobiaz
Spacerats
#401 - 2012-05-13 12:27:29 UTC  |  Edited by: Tobiaz
I've been trying to test out the ally mechanics and while this is kinda hard (I don't have an army of alts with their own corporations to my disposal), I've still come to the conclusion that this part is still a mess.

When I click on a 'sword+' symbol, offering to ally, and then type in an amount and press OK, reload the window (appearently this now updates faster but still not automatically), the symbol is now a 'sword!' showing an outstanding offer. But when I click on this, the offer shows the fee as 0 ISK! I haven't had free corporations yet to test out whether this is displayed incorrectly, or if the fee was never processed correctly. edit: trying to test this out, I ran into another critical bug that preventing me from further testing this out.

I've bugreported it, though I lack the required number of alt corps to get fully to the bottom of it, while still wanting to check out other war dec stuff. This problem does not seem to occur though with peace offers, which work quite similar.

Also a corp mail when ally requests, ally offers and peace offers are sent out would be very nice (also saying which director did it), and a way to retract these would be nice as well, especially since it's now possible to start new wars instantly.

I like the new 'crossed swords' symbols by the way.

Wars that are ended by a peace surrender should show 'surrender', maybe even 'surrender - attacker/defender', instead of 'retracted' which should be reserved for when the attacker lets the war-bill lapse or actively retracts.


edit: I ran into another bug that makes it impossible to accept an ally because "Message not found: Message: 'AlreadyAtWar'', critical error. I don't know if this has to do with cool-down periods or icons not updating immediately in the war tabs of the corp window, allowing multiple ally offers to be sent.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

CCP Punkturis
C C P
C C P Alliance
#402 - 2012-05-13 14:56:47 UTC
Tobiaz wrote:
I've been trying to test out the ally mechanics and while this is kinda hard (I don't have an army of alts with their own corporations to my disposal), I've still come to the conclusion that this part is still a mess.

When I click on a 'sword+' symbol, offering to ally, and then type in an amount and press OK, reload the window (appearently this now updates faster but still not automatically), the symbol is now a 'sword!' showing an outstanding offer. But when I click on this, the offer shows the fee as 0 ISK! I haven't had free corporations yet to test out whether this is displayed incorrectly, or if the fee was never processed correctly. edit: trying to test this out, I ran into another critical bug that preventing me from further testing this out.

I've bugreported it, though I lack the required number of alt corps to get fully to the bottom of it, while still wanting to check out other war dec stuff. This problem does not seem to occur though with peace offers, which work quite similar.

Also a corp mail when ally requests, ally offers and peace offers are sent out would be very nice (also saying which director did it), and a way to retract these would be nice as well, especially since it's now possible to start new wars instantly.

I like the new 'crossed swords' symbols by the way.

Wars that are ended by a peace surrender should show 'surrender', maybe even 'surrender - attacker/defender', instead of 'retracted' which should be reserved for when the attacker lets the war-bill lapse or actively retracts.


edit: I ran into another bug that makes it impossible to accept an ally because "Message not found: Message: 'AlreadyAtWar'', critical error. I don't know if this has to do with cool-down periods or icons not updating immediately in the war tabs of the corp window, allowing multiple ally offers to be sent.


just bug report ALL THE THINGS pleaseSmile

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Jake Falcor
Diamons are Gorgous
#403 - 2012-05-13 15:03:46 UTC
Punkturis get a life!

It's sunday :)
CCP Punkturis
C C P
C C P Alliance
#404 - 2012-05-13 22:27:24 UTC
Jake Falcor wrote:
Punkturis get a life!

It's sunday :)


MY EVE GUYS NEED ME!!!!

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

St Mio
Imperial Academy
Amarr Empire
#405 - 2012-05-14 06:44:21 UTC
Happy 2000 likes Punkturis!
DeBingJos
Sebiestor Tribe
Minmatar Republic
#406 - 2012-05-14 07:01:24 UTC
CCP Punkturis wrote:
Jake Falcor wrote:
Punkturis get a life!

It's sunday :)


MY EVE GUYS NEED ME!!!!


QFT

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

Gogela
Epic Ganking Time
CODE.
#407 - 2012-05-14 07:40:12 UTC
...so pissed I speant 3 bil on tags and now have to sec up through traditional methods. *sigh* f*** the world. Fine. F*** it. See you in vale bit****. :-*

Signatures should be used responsibly...

Tobiaz
Spacerats
#408 - 2012-05-14 09:39:56 UTC  |  Edited by: Tobiaz
A good idea btw, would be adding additional symbols next to the 'sword' icon if a war is in it's 24 hour warm-up or cool-down period, for more clarity.

Also: What is the situation on the ability to declare a war mutual? Can this only be done in the 24 hour warm-up period, as stated in the initial Fanfest feedback by SoniClover, or is this going to be something that the defending corp can do at any point in the war?

I haven't been able to find this out myself, with all my characters busy testing ally-related stuff, but I think it should definitely be possible at any point, else it will never be used. Defenders will always assess their attackers strength first, before taking such a drastic and irreversible step.

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Magic Crisp
Amarrian Micro Devices
#409 - 2012-05-14 10:05:33 UTC
Punktrus, speaking of alliances, there's any chance we'll see some really awesome and wanted improvements, like
having alliance hangars?
alliance hangar arrays/spaces (POS-stuff)?
alliance-kill APIs? (so only the executor corp has to plug in the api on the KB, avoiding slacker directors from member corps)
maybe, alliance awards?
being in the alliance, making that better than having a +10 standing? right now when we're using alliance-standings on an outpost or POS, it's treating members are neutrals, and the alliance is not allowed to define a +10 standing in its very self, as a workaround

speaking of killreports,
will you make the killmails accessable from the API in an XML from? so when you go on your next module-renaming-spree, you won't break all our killboards (itemIDs in the XMLs)
Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#410 - 2012-05-14 12:02:10 UTC
CCP Tuxford wrote:
Kim Briggs wrote:
I would like to have a 'Kill-Cam' in the Kill-Reports

So i can watch the last 5 seconds of my target again...and again...and again...

That is so awesome Shocked


I want that..

No i ******* need that..

BYDI recruitment closed-ish

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#411 - 2012-05-14 12:11:45 UTC
Prometheus Exenthal wrote:
I remember that discussion, and I also remember posting up a possible solution Blink
The issue with the *temporary* boosting is that A, it doens't boost anywhere near enough to be used as you'd like, and B, the reload time is faaaar too crippling.

What if the boosters ran off the total cap being in the booster at the time.
ie: running 2 x 800 would mean 1600 cap in the charger for it to use before resorting to ship cap while reloading.

sidenote:
in regard to the unified inventory, aside from the agreed upon crappy inspace implementation, it would be really nice if there were a filter option for implants and an ability to filter OUT items (ie: three click options for the checkbox)


When it comes to active tank... Listen to this man

He is borderline obsessed with it, i think i've yet to see a fit from him that is NOT active tanked :P

BYDI recruitment closed-ish

CCP Punkturis
C C P
C C P Alliance
#412 - 2012-05-14 12:12:16 UTC
St Mio wrote:
Happy 2000 likes Punkturis!


Yay thanks! Big smile

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

Tobiaz
Spacerats
#413 - 2012-05-14 12:47:50 UTC
CCP Punkturis wrote:
St Mio wrote:
Happy 2000 likes Punkturis!


Yay thanks! Big smile


Most liked dev? Big smile

Operation WRITE DOWN ALL THE THINGS!!!  Check out the list at http://bit.ly/wdatt Collecting and compiling all fixes and ideas for EVE. Looking for more editors!

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#414 - 2012-05-14 13:00:35 UTC
Tobiaz wrote:
CCP Punkturis wrote:
St Mio wrote:
Happy 2000 likes Punkturis!


Yay thanks! Big smile


Most liked dev? Big smile


She's a female..

Working on a internet spaceship game..

That alone gives her 40% more likes than any male developer.. Then she just increases the margin with posting three times as much as anyone else!

BYDI recruitment closed-ish

Grideris
The Scope
Gallente Federation
#415 - 2012-05-14 13:02:18 UTC
Garviel Tarrant wrote:
Tobiaz wrote:
CCP Punkturis wrote:
St Mio wrote:
Happy 2000 likes Punkturis!


Yay thanks! Big smile


Most liked dev? Big smile


She's a female..

Working on a internet spaceship game..

That alone gives her 40% more likes than any male developer.. Then she just increases the margin with posting three times as much as anyone else!


Actually CCP Guard is still beating her according to this

http://www.dust514.org - the unofficial forum for everything DUST 514 http://www.dust514base.com -** the** blog site with everything else DUST 514 you need

DeBingJos
Sebiestor Tribe
Minmatar Republic
#416 - 2012-05-14 13:03:42 UTC
Grideris wrote:
Garviel Tarrant wrote:
Tobiaz wrote:
CCP Punkturis wrote:
St Mio wrote:
Happy 2000 likes Punkturis!


Yay thanks! Big smile


Most liked dev? Big smile


She's a female..

Working on a internet spaceship game..

That alone gives her 40% more likes than any male developer.. Then she just increases the margin with posting three times as much as anyone else!


Actually CCP Guard is still beating her according to this


Now imagine a dev like Guard but with boobs!!

Ungi maðurinn þekkir reglurnar, en gamli maðurinn þekkir undantekningarnar. The young man knows the rules, but the old man knows the exceptions.

CCP Punkturis
C C P
C C P Alliance
#417 - 2012-05-14 14:41:14 UTC
Garviel Tarrant wrote:
Tobiaz wrote:
CCP Punkturis wrote:
St Mio wrote:
Happy 2000 likes Punkturis!


Yay thanks! Big smile


Most liked dev? Big smile


She's a female..

Working on a internet spaceship game..

That alone gives her 40% more likes than any male developer.. Then she just increases the margin with posting three times as much as anyone else!


according to the feedback to my dev blogs it seems people also like what I do...

♥ EVE Brogrammer ♥ Team Five 0 ♥ @CCP_Punkturis

CCP Explorer
C C P
C C P Alliance
#418 - 2012-05-14 15:36:25 UTC
CCP Punkturis wrote:
Garviel Tarrant wrote:
Tobiaz wrote:
CCP Punkturis wrote:
St Mio wrote:
Happy 2000 likes Punkturis!
Yay thanks! Big smile
Most liked dev? Big smile
She's a female..

Working on a internet spaceship game..

That alone gives her 40% more likes than any male developer.. Then she just increases the margin with posting three times as much as anyone else!
according to the feedback to my dev blogs it seems people also like what I do...
It so happens that we recently did pretty detailed analysis of the forum feedback threads of the last few devblogs that CCP Punkturis and CCP karkur wrote, so there are even numbers to back up Punkturis' statement here. These studies were done as a part of gauging the impact of the Little Things effort that has been ongoing since Crucible last year.

It is quite true (and sad) that females sometimes get a certain amount of attention because of their gender and as a result their excellent work can be overshadowed at times. But the devblog analysis clearly showed that people were first and foremost appreciating the work. The fact is then that Punkturis spends a good amount of her time (sometimes evenings and on weekends, and even when sick) communicating with players and unsurprisingly then players like that commitment and accessibility. Big smile But male developers with a similar posting history have a similar 'like profile'.

So I understand what you are saying here, Garviel Tarrant, and I'm not saying that you are wrong in general (although I would question the specifics in this particular case because I have numbers that tell a different story); but I would also encourage all of us to aim for a world where people are appreciated for what they do and not for what they are.

Erlendur S. Thorsteinsson | Senior Development Director | EVE Online // CCP Games | @CCP_Explorer

St Mio
Imperial Academy
Amarr Empire
#419 - 2012-05-14 16:39:05 UTC
CCP Explorer wrote:
CCP Punkturis wrote:
Garviel Tarrant wrote:
Tobiaz wrote:
CCP Punkturis wrote:
Yay thanks! Big smile
Most liked dev? Big smile
She's a female..

Working on a internet spaceship game..

That alone gives her 40% more likes than any male developer.. Then she just increases the margin with posting three times as much as anyone else!
according to the feedback to my dev blogs it seems people also like what I do...
It so happens that we recently did pretty detailed analysis of the forum feedback threads of the last few devblogs that CCP Punkturis and CCP karkur wrote, so there are even numbers to back up Punkturis' statement here. These studies were done as a part of gauging the impact of the Little Things effort that has been ongoing since Crucible last year.

It is quite true (and sad) that females sometimes get a certain amount of attention because of their gender and as a result their excellent work can be overshadowed at times. But the devblog analysis clearly showed that people were first and foremost appreciating the work. The fact is then that Punkturis spends a good amount of her time (sometimes evenings and on weekends, and even when sick) communicating with players and unsurprisingly then players like that commitment and accessibility. Big smile But male developers with a similar posting history have a similar 'like profile'.

So I understand what you are saying here, Garviel Tarrant, and I'm not saying that you are wrong in general (although I would question the specifics in this particular case because I have numbers that tell a different story); but I would also encourage all of us to aim for a world where people are appreciated for what they do and not for what they are.


I don't care if they're male, female, a transexual midget, or an asexual amoeba, anyone (or thing) that works on improving EVE's UI gets my gratitude and appreciation! Big smile
BeanBagKing
The Order of Atlas
#420 - 2012-05-14 17:39:56 UTC
St Mio wrote:


I don't care if they're male, female, a transexual midget, or an asexual amoeba, anyone (or thing) that works on improving EVE's UI gets my gratitude and appreciation! Big smile


QFT

Also, I wanted to point out that I agree with Exploerers statement too. Punkturis spends a lot of time talking to the players on the forums. Players appreciate that from -any- dev. I also get the feeling (I could be wrong) that Punkturis puts in a lot of extra time after hours to get these features working for us. That is, not just communicating with us, but doing "actual work" in her off time.